It is, weapon nerfs happen all the time, but this is a nerf that applies to all ranged. The accuracy of archery is terrible and the missile speed is terrible, so we have to come close to the melee people to hit anything at all. And from there on we have to jump and shoot when they get close.
So now what we do is either stay far away and hit 1/15 arrows or we move in and fire 5 arrows and get killed. Give us higher missile speed or higher accuracy so we can hit things from a disctance now that we can`t fight in close range.
accuracy wasn't reduced. pre-january dedicated archers usually had 190-220 wpf. (with 6-7 pd). in the oasis map, headshot from spawn to spawn at round start was a really common thing.
what a lot of nabs don't get, is that archery got big nerfs because strategus was DOMINATED by archers... to a point that every clan had half players with archer alts ONLY to compete in strat battles.
back there, fought along with nebun, sprut, archer_KMC, and a lot of other good archers. at the strat battle end, nebun never done less than 80-90 kills with 5-6 deaths, followd by archerKMC, me and others.
nerfs does not happens because devs want to piss off people.
that's why archery is SLIGHTLY less accurate than before... but if you still need that amount of accuracy:
Level 31 (8 892 403 xp)
Strength: 15
Agility: 27
Hit points: 50
Skills to attributes: 12
Ironflesh: 0
Power Strike: 0
Shield: 0
Athletics: 6
Riding: 0
Horse Archery: 0
Power Draw: 5
Power Throw: 0
Weapon Master: 9
One Handed: 1
Two Handed: 1
Polearm: 1
Archery: 181 <--- you'll have it
Crossbow: 1
Throwing: 1
and before some crymoar start bitching about accuracy again, don't use the longbow (is not meant for that. is meant to shoot far and in the mass. is not meant to perfectly shave the balls of someone by shooting him under the groin at 500 meters.)