Author Topic: Implementation of Polished Landscapes(+others) into cRPG  (Read 1908 times)

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Offline Belmont

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Implementation of Polished Landscapes(+others) into cRPG
« on: January 26, 2011, 07:01:15 pm »
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After playing Vikingr I have come to really like Polished Landscapes and I believe it would be a great addition to cRPG.

Here is the link to the mod, which also includes screenshots.

EDIT: Including other mods such at More Metal Sound Mod, Improved Buildings, Expanded Horizons and Realistic Colors would be another great addition.
« Last Edit: January 26, 2011, 11:20:59 pm by Belmont »

Offline Ujin

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Re: Implementation of Polished Landscapes into cRPG
« Reply #1 on: January 26, 2011, 07:01:57 pm »
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+1, cRPG deserves to look better .

Offline Punisher

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Re: Implementation of Polished Landscapes into cRPG
« Reply #2 on: January 26, 2011, 07:06:00 pm »
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Wow this is awesome, just look at those trees :shock:

Offline Leiknir

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Re: Implementation of Polished Landscapes into cRPG
« Reply #3 on: January 26, 2011, 07:27:30 pm »
+1
I dont know why, but all this "realistic" mods got way too depressing colours. My world has some more colour on a sunny day
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Offline Welcome_To_Hell

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Re: Implementation of Polished Landscapes into cRPG
« Reply #4 on: January 26, 2011, 11:04:10 pm »
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I have mentioned this many times CRPG needs:

 - Polished Landscapes
 - Polished Buildings
 - More Metal Sounds
 - Sound Ring

Offline Belmont

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Re: Implementation of Polished Landscapes into cRPG
« Reply #5 on: January 26, 2011, 11:17:40 pm »
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I have mentioned this many times CRPG needs:

 - Polished Landscapes
 - Polished Buildings
 - More Metal Sounds
 - Sound Ring

Added to OP, however, I cannot find the "Sound Ring" mod anywhere.

Offline Grexxus

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Re: Implementation of Polished Landscapes(+others) into cRPG
« Reply #6 on: January 26, 2011, 11:57:26 pm »
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this mod collection is compatible with crpg (but you need to modify module.ini) and has all the graphics mods you wanted:
http://forums.taleworlds.com/index.php/topic,150311.0.html

for more metal sounds see this:
http://forum.c-rpg.net/index.php/topic,306.15.html

the last one is one is SoundRound-ing:
http://forums.taleworlds.com/index.php?topic=109401.0


Offline Ninja_Khorin

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Re: Implementation of Polished Landscapes into cRPG
« Reply #7 on: January 27, 2011, 12:59:51 am »
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I dont know why, but all this "realistic" mods got way too depressing colours. My world has some more colour on a sunny day
Then you are no viking.

Offline Visus

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Re: Implementation of Polished Landscapes(+others) into cRPG
« Reply #8 on: January 27, 2011, 01:31:19 am »
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this mod collection is compatible with crpg (but you need to modify module.ini) and has all the graphics mods you wanted:
http://forums.taleworlds.com/index.php/topic,150311.0.html

I just tried it, things look better.
+1
« Last Edit: January 27, 2011, 01:32:58 am by Visus »
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Offline Camaris

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Re: Implementation of Polished Landscapes(+others) into cRPG
« Reply #9 on: January 27, 2011, 09:49:31 am »
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How about the realistic Hair-Colour-Mod? ;)

Offline Anton

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Re: Implementation of Polished Landscapes(+others) into cRPG
« Reply #10 on: December 03, 2011, 07:37:25 pm »
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+1 for the polished graphic
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Offline Segd

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Re: Implementation of Polished Landscapes(+others) into cRPG
« Reply #11 on: December 03, 2011, 07:52:40 pm »
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-1 for all. If you like it, use it only in your warband copy.

Offline Belmont

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Re: Implementation of Polished Landscapes(+others) into cRPG
« Reply #12 on: December 03, 2011, 07:59:09 pm »
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January 26, 2011

Closing the topic