-snip-
main role is cavalry. but is retardedly efficent on foot as an axemen, as a pikeman, LAWLpike stabber. Open map, i just roam with my arabian. Closed map i just stick with a Lo(L)ng Spear silly poking with a backup long axe for those never dying turtles. in siege i can flank with the LAWLpike and stab&stunlock for the win.
all crappy and cheap stock gear (studded leather coat, mail coif, scale gauntlets, long spear, awlpike, long axe, rouncey, arabian). i have 8k gold total and i'm a nab with it. still my k/d is almost 2:0.
polearms is just enuff easymode. no need to buff em further.
some other people forget how bugged awlpike and longspear animations are (leading to jack-in-a-box thrusts, overhead to thrust awlpike animation lead to ghost thrusts), ability to strafe-spamming& stunlocking side swings with a glaive/milit scythe/LHB.
2h have no cav weapons (all 2handed weapons are held with one hand on horse so giving em the bastard 1h 20%penalty)
i really have no issue dueling with a glaive/LHB/long axe/elegant poleaxe.
your sideswings hit teammates but 2h overhead hits your teammate behind most of the time.
backpedal shielders? halberdiers can't? o_0
So your build can do 3 of the 8 roles you listed? Congratulations, but that steal means you BS'ed about how polearms can "fill all roles". Yes there is more variety in the polearm ITEMS but you also have to have a specific BUILD for most of those varied roles, while a twohander can move between almost all of their roles without having to respec.
And of COURSE you can spam with an agi build. You got shitloads of wpf, that's what you get then. Same with 2handers and 1handers
Alwspear and lolpike have bugged animations. Well so is the 2h stab. The swing glance (not damage glance) is also non-existant on 2handers, and that is THE buff 2handers have. Way better than the polestun (which is 0.2s more stun than 1h and 2h, not that much but barely enough for some weapons), atlhough some 2handers can also "stun" so they get in two hits before you can block. Have to have an agi build for this.
Polearms aren't easymode, which is besides the point, and this isn't a buff at all. It's mainly a "lose damage and balance and get range" suggestion. Did you even read the OP?
2h have no cav weapon? What about morningstar and longsword? Or did you mean weapons that are MEANT to be on horse? Yeah, polearms are the only with that and there's only a few of them, they are expensive, USELESS on foot for almost everything and takes up 2 slots. You can also say that 1h doesn't have any cavalry weapons too, funny how they never manage to get any kills, help any teammates or do anything at all. Obvious shit is also obvious. Polearms are MEANT to be the best on horse.
And about the % speed and damage reduction while on horse? Polearms got that too, only 1h that doesn't get it. Also it's not the "use as 1h" % reduction but the "use on horse" % reduction.
And yes, the sideswings of 2h never hit teamates but overhead hits the ones behind. With polearms the sidewings hit teammates AND the overhead hits those behind. Thanks for agreeing that 2h is better there.