Author Topic: Nerf free wpf.  (Read 1997 times)

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Offline Thomek

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Nerf free wpf.
« on: August 28, 2011, 04:28:28 pm »
0
This could be a solution to the strength stacking that people do nowadays.

You can get a decent amount of wpf without any weaponmaster!

If the free amount of wpf you get per level get's nerfed, and rather shifted on to weaponmaster, the AGI vs STR choice would be much tougher.

Mind you that such a suggestion should not allow extreme amounts of wpf to be hoarded in wpf builds. STR builds without weaponmaster or very little, should still be viable, but a bit nerfed compared to what it is now.

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Offline Earthdforce

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Re: Nerf free wpf.
« Reply #1 on: August 28, 2011, 04:29:58 pm »
+1
Ehhh, pure-strength can't hybrid, but agi can. Isn't that enough?
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Offline Tzar

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Re: Nerf free wpf.
« Reply #2 on: August 28, 2011, 04:30:35 pm »
+1
Good idea but your idea has its flaws considering that it would turn this the mod into an all ready slower version then it all ready has become even a zombie would be able to be a duel hero with such slow action...

But yeah could be and easy way to remove str stackers...

But like the devs your solution is fixing the problem with a sledgehammer
« Last Edit: August 28, 2011, 04:32:20 pm by Tzar »
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Offline Bulzur

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Re: Nerf free wpf.
« Reply #3 on: August 28, 2011, 04:36:50 pm »
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It's not a sledgehammer if you just slightly nerf the wpf gain by level.
And i agree to this suggestion, you just get too many free wpf compared to how much a WM gives you.
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Offline Tears of Destiny

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Re: Nerf free wpf.
« Reply #4 on: August 28, 2011, 04:53:41 pm »
+2
111 is considered too much even though repair costs break even at 140 and that if you wear any actual armour your wpf plummets below 100 thus making your actual stats worse then what the weapon actually says?

How about instead you lightly buff weapon master.
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Offline Lichen

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Re: Nerf free wpf.
« Reply #5 on: August 28, 2011, 05:30:46 pm »
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I have experience with strength stacked characters and if you do that you end up being a support role basically since EVERYBODY runs faster and swings faster than you. You have to time every swing and anticipate. As said if you also wear actual armor your wpf is even lower. Try it. It isn't 'easy mode' at all. Any less wpf and you might as well use a staff only as that will be the only thing you can swing fast enough not to be dominated constantly.

Offline Grey

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Re: Nerf free wpf.
« Reply #6 on: August 28, 2011, 05:59:19 pm »
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Good idea but your idea has its flaws considering that it would turn this the mod into an all ready slower version then it all ready has become even a zombie would be able to be a duel hero with such slow action...

But yeah could be and easy way to remove str stackers...

But like the devs your solution is fixing the problem with a sledgehammer

A sledgehammer seems suitable tool, the str stackers will tell you how good it is :D

Honestly, AGI stacking has too little benefits, with the huge WPF costs once past 120-150 wpf.
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Offline Thomek

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Re: Nerf free wpf.
« Reply #7 on: August 29, 2011, 12:55:31 am »
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The game wouldn't be slower. Wep master gains would be buffed slightly so an 18/18 build would still be just as fast as now. Just str builds would be slightly worse. Have u guys ever tried it? 1 or 2 shotting most ppl. While with large amounts of IF together with armor you can afford lots of mistakes yourself. The difference from 120 (str) to 160 (agi) wpf in wep swing speed is minimal.
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Offline Ujin

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Re: Nerf free wpf.
« Reply #8 on: August 29, 2011, 12:56:48 am »
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111 is considered too much even though repair costs break even at 140 and that if you wear any actual armour your wpf plummets below 100 thus making your actual stats worse then what the weapon actually says?

How about instead you lightly buff weapon master.
Agreed. Thomek just doesn't like STR builds at all . And cav =).

Offline Thomek

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Re: Nerf free wpf.
« Reply #9 on: August 29, 2011, 02:20:11 am »
-1
And cav.. but thats another discussion which will soon be ripe.

I have nothing against STR chars. What I don't like is that certain builds (And weps) become "Optimal". in my perfect imaginary cRPG world there would be more dilemmas in build and wep choices with no clear iWIN combos.
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Offline Xant

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Re: Nerf free wpf.
« Reply #10 on: August 29, 2011, 02:26:44 am »
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There are no optimal builds. For melee, anyhow.
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Offline Mtemtko

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Re: Nerf free wpf.
« Reply #11 on: August 29, 2011, 02:44:48 am »
+2
Thomek will always suggest something that would buff agi builds in the end, or katanas.
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Offline Siiem

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Re: Nerf free wpf.
« Reply #12 on: August 29, 2011, 03:07:55 am »
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Thomek will always suggest something that would buff agi builds in the end, or katanas.

Your insight is amazing, impressive mte.

Offline Warcat

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Re: Nerf free wpf.
« Reply #13 on: August 29, 2011, 03:11:55 am »
+1
It's already impossible for throwers and archers to go pure str, this will just make it so that no one can do anything other the balanced or agi. There is no reason to have pointless restrictions on what builds are available.
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Offline MrShovelFace

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Re: Nerf free wpf.
« Reply #14 on: August 29, 2011, 05:17:40 am »
+1
oh but how would i manage to get 140 with only 4 wm oh thomek?
i surely cant sacrifice the 10 power strike i worked so hard for

while i agree with this point i have one thing to say to you thomek

where did you read that it was against the rules for ninjas to be really

really

really

buff
« Last Edit: August 29, 2011, 05:20:06 am by MrShovelFace »
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