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It's not about getting stuck, it's about them going through that minuscule passage in the fence. DTV is meant to be played in the middle of the village, else every team with 3 shielders will win it easily.
The map does not need fixxing the bots dont get stuck I suggest playing the map before you edit it( Fedner )
In all fairness, there are a lot of maps that have bridges that you can form a shield wall (done it many times) and the bots get funneled through them (about 3-4 people wide). Unfortunately once Vitez come along you're screwed cause they hack through even you're best shields instantly.
Have you played the game ?
Not really, no. When DTV was tower camp it was fairly easy to pass the Vitez wave with a couple of shielders, and they were much more powerful than they are now.
Haha seriosuly? We tried it several times with huscarls on a bridge. They hacked through those before the 2h/poles behind even killed half of them. Anything less than that gets torn apart instantly.The only times I've seen people come close to winning is by glitching them all on a rock/roof/fence and slashing them through it. Otherwise there's simply no hope. Especially as very few well equipped people want to play it with the upkeep sapping finances.
Well... The ability to set up a shield wall and use tactics with your team makes DTV pretty fun. It would be pretty annoying to play if it was just running around in a field getting couched/mobbed.
Sorry, Defend the Tower is not coming back.
Yes, gain formula and some troop stats are going to change.However it's not true that they have the same stats, there is a fairly big difference between the early and even the mid waves.
I made the game.