Author Topic: Battle map submissions for official servers  (Read 19164 times)

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Offline Muunilinst

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Re: Battle map submissions for official servers
« Reply #106 on: January 25, 2013, 11:14:28 am »
0
updated the map Prison-Break (fixed several small bugs and elarged spawn room)
« Last Edit: January 27, 2013, 05:12:00 pm by Vagabond »

Offline Jarold

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Re: Battle map submissions for official servers
« Reply #107 on: January 31, 2013, 10:25:03 pm »
+2
Snowy Town

This town is undergoing a harsh winter. It is now harsher than ever before, the town is under attack. The soldiers must fight the attacking force so that the villagers can flee to the castle for safety. Hold them back!


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« Last Edit: February 22, 2013, 09:37:58 pm by Jarold »

Offline Jarold

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« Last Edit: July 22, 2013, 05:02:24 am by Jarold »

Offline Zlisch_The_Butcher

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Re: Battle map submissions for official servers
« Reply #109 on: February 01, 2013, 04:51:08 pm »
0
All Roads Lead To Mork If You Walk Them In Goats Image:

File download:
Scenes.txt:
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Images:
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1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Jarold

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Re: Battle map submissions for official servers
« Reply #110 on: February 14, 2013, 03:06:30 am »
0
Made an update to my snowy town map. Fixed some things and added two new paths/shortcuts.

Snowy Town

This town is undergoing a harsh winter. It is now harsher than ever before, the town is under attack. The soldiers must fight the attacking force so that the villagers can flee to the castle for safety. Hold them back!


(click to show/hide)

Offline Jarold

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Re: Battle map submissions for official servers
« Reply #111 on: February 14, 2013, 03:08:02 am »
0
I was hesitant about submitting this map because I feel I didn't do a good job on it. Oh well here it is. UPDATED Map file 3/2/13

Furvink Prison


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« Last Edit: March 02, 2013, 09:23:54 pm by Jarold »

Offline Jarold

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Re: Battle map submissions for official servers
« Reply #112 on: February 14, 2013, 05:36:37 am »
+1
Updated this map for a more complete map.


Cultist Hill


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« Last Edit: February 22, 2013, 09:42:51 pm by Jarold »

Offline obitus

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Re: Battle map submissions for official servers
« Reply #113 on: February 17, 2013, 06:44:50 pm »
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SUBMITTING:


CHASM
http://mountandblade.nexusmods.com/mods/3935/


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« Last Edit: February 18, 2013, 07:58:07 am by obitus »

Offline Jarold

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Re: Battle map submissions for official servers
« Reply #114 on: February 22, 2013, 11:47:06 pm »
+1
Grand Arena            UPDATED Map File 3/2/13

Basically it's just a big arena, it should have some fast paced action. I'm hoping most people will rush the middle areas, like middle left, middle, or middle right. So that players are always in a fight very quickly.


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Homestead                          UPDATED Map File 3/2/13

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« Last Edit: March 02, 2013, 09:26:17 pm by Jarold »

Offline FrugFrug

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Re: Battle map submissions for official servers
« Reply #115 on: March 06, 2013, 05:20:09 am »
+1
Big Sable Lighthouse

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Offline Ronin

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Re: Battle map submissions for official servers
« Reply #116 on: March 08, 2013, 02:21:22 pm »
0
Gladiator Arena

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Terrain code
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Offline Teeth

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Re: Battle map submissions for official servers
« Reply #117 on: March 20, 2013, 10:48:49 pm »
0
I was really sure I fixed the spawn point when Mustikki pointed it out, but somehow the version that is ingame currently has borked spawns with one team spawning in the center of the map. Here is a version that is surely fixed, map is kinda unbalanced with the messed up spawn so I hope it gets replaced soon.

Download
http://www.mediafire.com/download.php?y4832v2dbydjkid

Offline Zlisch_The_Butcher

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Re: Battle map submissions for official servers
« Reply #118 on: May 10, 2013, 12:34:17 am »
-1
Updated All Roads Lead To Mork If You Walk Them In Goats Image (that Jacko renamed to Goat Road  :cry: )

-Edited invisible walls to remove a few tedious holes
-Optimized wheat farm
-Fixed the worst of the bugs regarding rocks having horrible coalition meshes
-Fixed the issue with a large amount of props from the plant section disappearing
-Made map more horse friendly

New Sco File: https://dl.dropboxusercontent.com/u/69146870/scn_goat_road.sco
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline obitus

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Re: Battle map submissions for official servers
« Reply #119 on: May 20, 2013, 07:16:08 am »
0
CHASM UPDATE!!!!



hUGE improvements.

-Moved spawnpoints closer to center of map

-Moved two bridges

-Main bridge is more narrow and now has gap to jump.

-Cliff side has much closer gaps, even infantry can jump it now.

-MOF flags moved, wont show up under bridge any longer

-Removed cliff island

-Walled off lame areas that trolls have discovered




Download V2 here:
http://mountandblade.nexusmods.com/mods/3935/?