Author Topic: Battle map submissions for official servers  (Read 20624 times)

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Offline Canary

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Re: Battle map submissions for official servers
« Reply #90 on: July 18, 2012, 09:58:30 pm »
-2
Covered Crossing [by Canary]
A hilly field separated by a river and cliffs, but with multiple ways of getting across.
http://www.mediafire.com/?8dhew7jczy53gbr
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and

Tsunami Wreckage [by Kreczor]
Tsunami Wreck(age) is a map based on a natural disaster to a new town that was bordering the ocean and has been torn apart by the brutal affects of nature. Bandits have since taken refuge in this once prosperous town, which had recently been getting stone houses as an improvement. Many of the walls still lay in ruins, and the new residents are slowly beginning to rebuild this as a their bandit headquarters.
http://www.mediafire.com/?5mz1uu85b4vvv31
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Source thread.
« Last Edit: July 18, 2012, 10:21:56 pm by Canary »

Offline [ptx]

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Re: Battle map submissions for official servers
« Reply #91 on: August 06, 2012, 12:43:04 pm »
+4
Can we PRETTY PLEASE have this map in rotation - Disgrntld's dust2 homage?

Offline IR_Kuoin

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Re: Battle map submissions for official servers
« Reply #92 on: August 06, 2012, 12:48:40 pm »
0
Can we PRETTY PLEASE have this map in rotation - Disgrntld's dust2 homage?

I remember playing on that map, sadly it was removed, it had some problems, some of the wall you could walk through
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Offline Jarold

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Re: Battle map submissions for official servers
« Reply #93 on: October 14, 2012, 10:51:22 pm »
0
A "Canyon" map which was dug out for the purpose of finding precious metals. However bandits destroyed part of the bridge and were attacking and taking the precious metals dug out. Early into the digging after these events the king stopped the project. Now it serves as a passing point, unprotected.


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« Last Edit: October 14, 2012, 11:01:30 pm by theleptonkid »

Offline Chagan_Arslan

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Re: Battle map submissions for official servers
« Reply #94 on: November 23, 2012, 07:15:37 pm »
+2
Makadesh
You spawn on opposite banks of the river, the center fighting ground is on that amphibious bridge, this so called bridge got lots of holes in it so try not to drown ;]
Added some invisible walls to make sure people fight on the bridge, and dont camp the spawns hehehe

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Download link :
http://www.mbrepository.com/file.php?id=2534


Offline IR_Kuoin

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Re: Battle map submissions for official servers
« Reply #95 on: November 23, 2012, 07:17:23 pm »
-1
Chagan, not to be a dick or anything, but many people hate maps where you can fall down and die that easily in battle, also maps that have little cover.
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Offline a_bear_irl

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Re: Battle map submissions for official servers
« Reply #96 on: December 01, 2012, 03:51:21 am »
+2
Here's a map I made.  The two boxes attached to the end of the walls are spawnpoints, I forgot to mspaint it in. battle spawns and the 3 motf spawns are set.

Cheese and Boat
Some shadows in the screens look weird because i was messing with stuff, would look fine after reloading the map. There's no way onto the roofs or walls, i just added the bridges for fun. Also i forgot to change the outside terrain to desert but it's fixed now.

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FREE ALLERS

Offline Thranduil

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Re: Battle map submissions for official servers
« Reply #97 on: December 02, 2012, 07:06:09 am »
0
Whew. Haven't made a map in forever, but here goes (and dear God let it be the last time I get an itch to make a map!)

Name: Lake Mountain
Background: Bandits have been burning and plundering everything in their path. It's up to the town guard to defend the townspeople.

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12/9/2012 - UPDATED LINK
« Last Edit: December 09, 2012, 07:46:29 pm by Thranduil »
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Offline Jarold

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Re: Battle map submissions for official servers
« Reply #98 on: December 04, 2012, 03:07:02 am »
+1
Upheaval - by Jarold

I modelled this map after one of my favorite maps in Call of Duty : World at War ( CoD 5 ). After I modeled it I made it more warband friendly and multiplayer friendly. I tried to make this map play well for all classes ( Cav, Archers, Xbowman, Throwers, and Infantry ).

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Also if you wanted to see the slight resemblance I tried to make to the map I based this off of, here is the link : http://www.youtube.com/watch?v=k8g6BQWFGHo

Offline Jacko

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Re: Battle map submissions for official servers
« Reply #99 on: December 09, 2012, 12:14:45 pm »
0
Thranduil, that download link aint working.
Monkeys!

Offline Thranduil

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Re: Battle map submissions for official servers
« Reply #100 on: December 13, 2012, 07:45:53 am »
0
Looked through some of my OLD OLD maps....God, what was I thinking with some of them?! Anyway, found one and majorly edited it (filesize ~ 425 kb) and it's a helluva lot smaller than before. I give you...


City Under Seige (If you haven't guessed, I'm bad at naming things. :P)

Background: It's a city....that's under seige. The main wall has been broken through with trebuchets and some damage has occurred to the front of the city. Defend the city or conquer its people. Either way there's a little shop in the back, so take a look around and maybe buy something.

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******************************************************


***UPDATE 12/18/2012***

Since I don't see any point in double posting, here's another map I just finished.

Prison Riot

It's a hybrid indoor/outdoor map. I know what you're probably thinking. Indoor maps have been less than promising a lot of times. That's why the indoor is simple and straightforward and the open area in the center is the target battle site.

Background: The prisoners have escaped their bonds and are running amok in the prison yard fighting one another. Where all the weapons came from is unknown, but the captain of the guards seems to be enjoying the view from the tower above the prison yard.


I don't know why, but it seems most of my pictures are changing to chocolate chips. >_> You can find pictures in the link to the files.
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***UPDATE 12/26/2012

On my map Pueblo Village, there was a spot where people could get stuck and couldn't move. I've fixed that barrier. The update .sco file with the same terrain code as before can be found here: http://mountandblade.nexusmods.com/mods/2473
« Last Edit: January 18, 2013, 01:18:56 am by Thranduil »
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Offline Jarold

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Re: Battle map submissions for official servers
« Reply #101 on: December 27, 2012, 10:59:12 am »
-1
I'm not quite sure what to call this map. In any case this map is supposed to be a ship stuck in the middle of two small islands, with a few other ships and their crews attacking eachother. The fighting is supposed to mainly take place on the ship, but it can take place throughout the islands. There are some shallow areas to cross onto the other island for cav.



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« Last Edit: December 27, 2012, 11:11:41 am by theleptonkid »

Offline Thranduil

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Re: Battle map submissions for official servers
« Reply #102 on: January 15, 2013, 08:40:00 am »
0
Hello again!

Bridge of Eldia:

Background: There is a new tariff in town and the merchants refused to pay, so now their goods are on the bridge and up for grabs!

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Offline Apsod

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Re: Battle map submissions for official servers
« Reply #103 on: January 21, 2013, 05:37:16 pm »
+1
Peaceful Mountains:

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Second picture is there to show the paths and spawn points better.
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« Last Edit: March 05, 2013, 10:34:17 pm by Apsod »

Offline Teeth

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Re: Battle map submissions for official servers
« Reply #104 on: January 22, 2013, 05:07:16 pm »
0
Lakeside Abbey

Download
http://www.mediafire.com/download/y4832v2dbydjkid/Lakeside_Abbey.rar

http://forum.meleegaming.com/scene-editing/battle-map-waning-cold/

Map has been updated according to Mustikki's instructions.

24/07/2013 - Small tweaks and bordered off the church
« Last Edit: July 24, 2013, 11:55:10 am by Teeth »