Checked out All Roads Lead To Mork If You Walk Them In Goats Image. Quite a funky map you got there. It's very nice looking, especially like the stretched bush in the water, although you stretched it rather far here and there. It's small though and the spawns are within shooting range. If you ask me there are few things as frustrating as getting shot when you just spawned. Combined with the cav unfriendliness and lack of good cover this map is archer heaven.
I'd really like to see you add some cover especially around the spawns. Just to increase the friendliness for infantry and crossbowman compared to archers and prevent dying on spawn without it being your fault. Some chest or man high rocks here and there would do the trick. Another thing which could be nice is to put some planks or something on the sides of the bridge, to provide some side cover, because I think in its current state its pretty much a no go for shieldless infantry.
Some of the invisibordering has been done quite aggressively. You can usually walk through bushes in this game and there are loads of bushes on your map where you can also phase through, but these ones you can't and I am afraid it will surprise a lot of people. Especially cav coming over the bridge is going to be mad. Maybe you should just straight line it, or put some objects there like rocks or trees so people will expect being stopped more.
At the wheat farm there is a some floating yellow grass.
Finally there is this, a weird bumpity bump on the bridge which occasionally happens. It doesn't seem to happen when I look down, very weird. As you can see there is nothing that seems to directly cause it, so I have no clue how you could fix that.
I'd put it on in its current state, but I hope you can do an update. Keep on mapping, you have a very good eye for scenery, just try to make maps that are fun for everyone.