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f8uasdlöadk blablablababa lbalba^ Analogy of discussions on forums.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia
We are currently considering doing a not-closed-but-not-open-beta-either this weekend. Truth to be told, we simply can't test all of the game techniques with 10 players - the game is supposed to be played with 100 people Not yet sure how we'll determine who will get access, as we only need 50 to 100 players, stay tuned.
If they could add Bots too then we would have a fucking Stronghold/Savage/DOTA mix! NERDGASM! But that would probably kill the servers xD
In memory of Fallen_Warcat_, member of Fallen Brigade, ruler of Zagush
Tavern_Keeper #1 NA shielder
Of all the mods and game modes I've ever seen, this may be the least compatible for bots. If you didn't herd them around every five feet the would be constantly smashing into walls. There may be some way to have each prop come with its own AI mesh and alter all the ones around it to connect, but I doubt it.
I know. They should be commandable. Dunno by who. Still, having NPCs who just spawn and mindlessly zerg the enemy would be cool, just to get shit going. You would have to make barracks and shit though. But mainly I meant it for wall archers or something, making the battles bigger (yes i want 200+ bots on each side WITH 60v60 players, MUAHAHAHH). I know it's totally unreasonable and impossible to make, but one can hope, can't I?