you realize paradox is the guys who do m+b right?, also that chivalry doesn't look that great, you can tell the engine is pretty funky
Paradox is dumping TW for this game though. Basically stealing the whole M&B thing and attempting to do it better with a higher budget and better engine.
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Fatshark take what was learned from Lead and Gold and apply it in a medieval setting, using the Bitsquid tech-engine for high quality visuals and performance.
The driving focus of the game is creating a multiplayer game with the same accessibility as the best competitive shooters currently out there, but in a medieval setting with a primary emphasis on melee combat.
The focus of the core gameplay is on the Multiplayer experience, but we will have an engaging and immersive story driven single player campaign designed to prepare and train players for the multiplayer experience. The single player campaign will give the players direct rewards to use in the multiplayer battles.
Features
■Recreating Medieval Battles - recreate the feeling of the savage face to face fighting during the Wars of the Roses.
■Huge Persistence System - create your own character and rise through the ranks from lowly serf to a noble knight in the finest armor. Addictive progression system with unlockables, leveling and detailed statistics.
■Team Oriented Game Modes - work together in a team towards common goals
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Also read the 2nd feature. Create your own character and blah blah blah. Death of cRPG right there quite possibly since it IS the cRPG experience. Just conjecture though.
Well everyone opinion and all that, but I think that Chivalry game looks quite promising and the combat gameplay footage looked intriguing. Looks like there's no directional blocking BUT it's far prettier and I like the idea of the forced 1st person perspective.