Author Topic: Inverting movement blocking  (Read 873 times)

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Offline handl3r

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Inverting movement blocking
« on: August 15, 2011, 01:34:31 pm »
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Is it possible to somehow invert the movement blocking system?
So, if I moved left, it would block right and vice versa.
Same would apply for up and down.
If anyone has played pvkii, they would know what I mean.

Offline Tears of Destiny

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Re: Inverting movement blocking
« Reply #1 on: August 15, 2011, 01:41:16 pm »
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Is it possible to somehow invert the movement blocking system?
So, if I moved left, it would block right and vice versa.
Yes, it is under the options menue in controls I think.
Same would apply for up and down.
It will not reverse this though.:/

That is the only official method of modifying blocks that I can think of for warband.
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Re: Inverting movement blocking
« Reply #2 on: August 15, 2011, 09:08:31 pm »
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i play with inverse attack directions. I wish there was inverse block direction settings :(
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Offline Xant

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Re: Inverting movement blocking
« Reply #3 on: August 15, 2011, 09:44:43 pm »
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i play with inverse attack directions. I wish there was inverse block direction settings :(

Why? Always been curious why someone would play with inverse attack directions.
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Offline Dooz

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Re: Inverting movement blocking
« Reply #4 on: August 15, 2011, 10:50:07 pm »
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Man I don't know what it is about it, but switching to inverse a few weeks ago when I started playing crpg, after having played standard in sp since a while ago, it's like a whole new world was unlocked. I can't even fathom going back now. I guess I can't call it intuitive, since I went with the other way first, but if it was once counter-intuitive, it quickly became and is very intuitive now.

But I like blocking not being inverted at the same time. Allows for more position switches and flowing opportunities, mouse handling wise. Except my hands are stupid and won't listen to me so I can't often take advantage of these opportunities.
« Last Edit: August 15, 2011, 10:52:20 pm by Dooz »
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Offline Kung Fu Jesus

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Re: Inverting movement blocking
« Reply #5 on: August 16, 2011, 08:21:50 pm »
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Why? Always been curious why someone would play with inverse attack directions.

I use inverse attack. To me, its more natural. If my character wants to swing his sword left to right, I move my mouse left to right. I always felt the default setting was wierd because it makes you "wind up" to swing instead of just swinging. It felt backwards to me.
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