Author Topic: Op Xbows!  (Read 15724 times)

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Offline Eddy

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Re: Op Xbows!
« Reply #105 on: August 12, 2011, 01:12:53 pm »
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Quote
Arbalest with 160 wpf is still not as accurate as it used to be
that made me laughing i had an stf xbow man with 150 in xbow and with the light xbow the cross hair was almoust closed

Offline bosco

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Re: Op Xbows!
« Reply #106 on: August 12, 2011, 01:13:41 pm »
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Yes, light Xbow. Arbalest is different.

Offline Eddy

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Re: Op Xbows!
« Reply #107 on: August 12, 2011, 01:14:47 pm »
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light xbow is less accurate than an arbalest  :rolleyes:
« Last Edit: August 12, 2011, 01:19:20 pm by Psychoyeah »

Offline Hotpokka

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Re: Op Xbows!
« Reply #108 on: August 12, 2011, 01:23:47 pm »
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I can safely say I prefer a team of xbow men vs a team of longbow men. Long bowmen can scatter like roaches while firing. Xbow men can scatter and not fire. This is all based on whether or not the xbow men are skilled players because real good xbow men when you get close will assault you with their melee archers will just flee like the little skill less girls they are.

[I believe the longbow is the superior ranged weapon]

However I prefer Xbow men because they tend to have more testicular fortitude and man up to help their team in melee support when needed.
But you have to invest PD into bows, a direct comparison is not really fair

Offline bosco

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Re: Op Xbows!
« Reply #109 on: August 12, 2011, 01:24:52 pm »
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@Psycho

Not really. Pictures taken with 161 wpf in crossbow and light-medium gear.

Light Xbow
http://img35.imageshack.us/img35/9526/lightqh.jpg
Crossbow
http://img5.imageshack.us/img5/1452/crossbowm.jpg
Arbalest
http://img805.imageshack.us/img805/7857/arbalest.jpg

Regular crossbow is the most accurate.

Offline Eddy

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Re: Op Xbows!
« Reply #110 on: August 12, 2011, 01:29:32 pm »
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yes right ok less accurate
but! you dont 1 shot guys with an normal xbow when ya hit the hands :S
and ! the crosshair is bigger when you play in the 1. view i prefer the 2. person when im playing with bows or xbows

Offline [ptx]

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Re: Op Xbows!
« Reply #111 on: August 12, 2011, 03:42:13 pm »
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Arbalest with 160 wpf is still not as accurate as it used to be, at the usual distance you engage archers at, you can fit two of them into the crosshair.

So please refrain from making assumptions.

At the same distance, an archer with a longbow or some such, can fit 4 or more crossbowmen into the crosshair  :wink:

Offline Karmazyn

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Re: Op Xbows!
« Reply #112 on: August 13, 2011, 02:58:21 pm »
-2
24 str for arbalest:
build 24/18
5 ps, 6 athletics, 6 wm with 156 wpf
No more super sniper running away with 8 athletics, no more heavy/medium armor but still useful choice

21 str for heavy crossbow:

-build 21/21
3 ps, 7 athletics, 7 wm with 164 wpf
Good alternative to arbalest, more accuracy, more athletics to get save.


This are for not dedicated crossbowmen
18 str crossbow
17-18 str for light crossbow
No more 12/27 super horseman with crossbow
15 str for hunting crossbow

This can be changed in one minute.
Si Deus Nobiscum quis contra nos

Offline Fartface

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Re: Op Xbows!
« Reply #113 on: August 13, 2011, 04:16:26 pm »
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and what about HA xbows this way.
this makes no sense at al.
the thing with the arbalest solves there runaway but thats not the problem anyway.
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Offline MadJackMcMad

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Re: Op Xbows!
« Reply #114 on: August 13, 2011, 04:27:00 pm »
+1
24 str for arbalest:
build 24/18
5 ps, 6 athletics, 6 wm with 156 wpf
No more super sniper running away with 8 athletics, no more heavy/medium armor but still useful choice

21 str for heavy crossbow:

-build 21/21
3 ps, 7 athletics, 7 wm with 164 wpf
Good alternative to arbalest, more accuracy, more athletics to get save.


This are for not dedicated crossbowmen
18 str crossbow
17-18 str for light crossbow
No more 12/27 super horseman with crossbow
15 str for hunting crossbow

This can be changed in one minute.

Entirely out of proportion.  Unlike War Bows, Crossbows did not require great strength to operate due to the reloading mechanisms they employed.  Yet you suggest in order to be an Arbalester one must be the medieval equivalent of Hulk Hogan.  If it takes 20 strength to swing a Great Maul, it wouldn't take half that to wind a cranequin or windlass.  Great strength is the domain of archers and infantry.

Buff archery accuracy to be nearly equal to crossbows.
Decrease wpf penalty on archers in armour so that mail is viable.
« Last Edit: August 13, 2011, 04:33:07 pm by MadJackMcMad »
ABSURDITY, n. A statement or belief manifestly inconsistent with one's own opinion.

Offline Adam_Bomb

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Re: Op Xbows!
« Reply #115 on: August 13, 2011, 05:31:30 pm »
+1
This thread is full of fail and whiners.

Edit: To clarify:
1.  adding a higher strength requirement would destroy dedicated xbowmen, what does a sniper need with he-man strength?? 

2.  Why do we need to get rid of running xbows? I get one hit by most melee weapons, hell yeah I'm gonna run. If you don't like it, pick another target.

3.  As has been said, xbows account for a very small % of all kills, why are we even having this discussion?

4. The over nerf of bows seems to be what started all this nerf arbalest crap.  Bows need to be buffed back.  Not all range be brought down to uselessness.

5.  If you really want to nerf Arbs, tweak wpf requirements, dedicated xbows don't need a nerf, there are not many of us as is.

6.  If these melee whiners get the arb nerfed, I think 2 handed weapons need to lose 30% speed and power when it rains also.  Lets see if THEY mind that.

« Last Edit: August 13, 2011, 05:57:29 pm by Adam_Bomb »
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Offline Hotpokka

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Re: Op Xbows!
« Reply #116 on: August 13, 2011, 06:03:21 pm »
-1
1.  adding a higher strength requirement would destroy dedicated xbowmen, what does a sniper need with he-man strength?? 
Why? Because you can't have 150 WPF in crossbows AND 100 in 1h while you run around with 8 athl?

Offline MadJackMcMad

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Re: Op Xbows!
« Reply #117 on: August 13, 2011, 06:52:43 pm »
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3.  As has been said, xbows account for a very small % of all kills, why are we even having this discussion?

People ignore statistics that do not support their arguments.  The word is that the Dev team desire ranged to account for 20% of kills (currently ~ %10), which leaves 80% for melee.  If people cry this much when one death in twenty is by crossbow, think how much they will cry when it is one in ten.
« Last Edit: August 13, 2011, 06:55:05 pm by MadJackMcMad »
ABSURDITY, n. A statement or belief manifestly inconsistent with one's own opinion.

Offline Karmazyn

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Re: Op Xbows!
« Reply #118 on: August 13, 2011, 07:08:21 pm »
-1
Entirely out of proportion.  Unlike War Bows, Crossbows did not require great strength to operate due to the reloading mechanisms they employed.  Yet you suggest in order to be an Arbalester one must be the medieval equivalent of Hulk Hogan.  If it takes 20 strength to swing a Great Maul, it wouldn't take half that to wind a cranequin or windlass.  Great strength is the domain of archers and infantry.

18/18 is a balanced build, so average man has 18 str. Would you agree that a warrior need to have more str than an average man? So 21/24 str for a warrior is nothing special, on the other hand a warrior with 15 str is a weak man and with 12 str is a child, crazy how such weak people should be able to win the war or come through winter. 8-)

Buff archery accuracy to be nearly equal to crossbows.
Decrease wpf penalty on archers in armour so that mail is viable.

Is it hide and shoot or mount and blade?



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Offline MadJackMcMad

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Re: Op Xbows!
« Reply #119 on: August 13, 2011, 08:05:50 pm »
+1
18/18 is a balanced build, so average man has 18 str. Would you agree that a warrior need to have more str than an average man? So 21/24 str for a warrior is nothing special, on the other hand a warrior with 15 str is a weak man and with 12 str is a child, crazy how such weak people should be able to win the war or come through winter. 8-)

Is it hide and shoot or mount and blade?

I can't discern an actual point amongst your pretzel logic.
ABSURDITY, n. A statement or belief manifestly inconsistent with one's own opinion.