Author Topic: Deployable Spikes  (Read 3290 times)

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Offline Phalanx300

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Deployable Spikes
« on: August 08, 2011, 01:51:43 pm »
+10
Didn't English Longbowman deploy Spikes before battle? Might be nice to add them. Would add protection from horses instead of the siege shield which just offers protection against arrows.
« Last Edit: August 08, 2011, 07:29:09 pm by Phalanx300 »

Offline Glyph

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Re: Deployable Spikes
« Reply #1 on: August 08, 2011, 07:14:34 pm »
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nice idea, especiallly in strat battles
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Offline Lizard_man

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Re: Deployable Spikes
« Reply #2 on: August 08, 2011, 07:24:53 pm »
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simple, but great idea...
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Offline Teeth

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Re: Deployable Spikes
« Reply #3 on: August 08, 2011, 07:39:44 pm »
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I would suggest they would only slow foot soldiers and hurt cav. They should also be destructable, although a lot tougher than siege shields. How wide constructions can you possible deploy? If they were only 2 meters wide it wouldn't have that much use. They should be 3-4 meters wide.

Offline Glyph

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Re: Deployable Spikes
« Reply #4 on: August 08, 2011, 07:55:39 pm »
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I would suggest they would only slow foot soldiers and hurt cav. They should also be destructable, although a lot tougher than siege shields. How wide constructions can you possible deploy? If they were only 2 meters wide it wouldn't have that much use. They should be 3-4 meters wide.
but then atleast 2 slots, so the archer himself can't deploy them. otherwise it would be OP
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Glyph you have obsessive Horse Archer and Horse hatred.
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Offline KaMiKaZe_JoE

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Re: Deployable Spikes
« Reply #5 on: August 08, 2011, 08:23:22 pm »
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Please no damage causing.
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Offline hotcobbler

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Re: Deployable Spikes
« Reply #6 on: August 08, 2011, 08:26:24 pm »
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How about make them as wide as a siege shield, but they just stop horses (rear them). No damage. Can be walked through by infantry, but slows them down slightly.

What do you think?
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Offline Dexxtaa

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Re: Deployable Spikes
« Reply #7 on: August 08, 2011, 08:27:15 pm »
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Offline Glyph

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Re: Deployable Spikes
« Reply #8 on: August 09, 2011, 09:30:34 am »
+1
maybe it shouldbe like the spikes we already have in some maps, you have to jump over them as infantry, and it stops cav i guess. but i would prefer if cav would be damaged by there own f*cking charge(i'm cav myself  :mrgreen:), it would be cool, and especially in ally's and stuff it can block cavalry totally.
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Offline Adalwulf

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Re: Deployable Spikes
« Reply #9 on: August 10, 2011, 08:53:40 pm »
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Good Idea, would be perfect for strategus. problem is how wide to make it because  archers would line up in rows to fire volleys and if this stakes takes 2 slots how long will it be so not all archers need to waste 2 slots.

Offline Glyph

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Re: Deployable Spikes
« Reply #10 on: August 10, 2011, 09:12:11 pm »
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Good Idea, would be perfect for strategus. problem is how wide to make it because  archers would line up in rows to fire volleys and if this stakes takes 2 slots how long will it be so not all archers need to waste 2 slots.
archers shouldn't take them, siege shields are mostly intended to defend shooting archers right, but archers can't deploy them because they are 2 slots, but it should be about twice as wide as a siege shield i think?
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Offline Digglez

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Re: Deployable Spikes
« Reply #11 on: August 10, 2011, 10:14:20 pm »
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I played mount & muskett yesterday while crpg was down and saw a big spike barricade.  Would be nice for strategus & siege, especially if it cost less than siege shield

Offline ToxicKilla

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Re: Deployable Spikes
« Reply #12 on: August 10, 2011, 10:37:49 pm »
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Would be awesome.
It should definately cause damage to horses, dependant on how fast they were going. Like the spikes on Medieval 2. The horses all die and the riders flip over the spikes, epic.

Edit:
The proper name for these are Stakes.
« Last Edit: August 10, 2011, 10:39:54 pm by ToxicKilla »

Offline KaMiKaZe_JoE

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Re: Deployable Spikes
« Reply #13 on: August 11, 2011, 03:30:23 am »
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How to make them damage horses and not people? At what speed should horses recieve damage, and how much damage should be recieved?

These should be destroyable, of course. Just image an impenetrable circle of these.
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Offline Glyph

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Re: Deployable Spikes
« Reply #14 on: August 11, 2011, 09:13:17 am »
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yea, but not that a lancer can ride up to them at full speed and thrust, destroying them before he reaches them, so he can just walk true them.
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Glyph you have obsessive Horse Archer and Horse hatred.
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