Author Topic: Split the servers.  (Read 12492 times)

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Offline Kafein

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Re: Split the servers.
« Reply #105 on: August 08, 2011, 11:15:02 am »
+2
I like the idea which chadz is putting forth but with one change, like if NA goes into EU territory and take and hold the village for like 10 days, the the server preference should go to NA, same if EU takes over NA territory; of course the preference could be changed back if another owner hold it for 10 days.

Sounds nice on paper but will lead to the same over-defensive diplomacy and boring game we had in old strat. And I don't even mentioned the case the 1minute spawn thingy doesn't get fixed.

I say we split, the community is growing fast and Strategus is overpopulated already.

Offline Phazey

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Re: Split the servers.
« Reply #106 on: August 08, 2011, 11:40:48 am »
+3
Split, surely.

1) Timeslots:
Much more fun fighting other EU clans at prime time instead of this 6 AM buisness.

2) Ping:
Playing with 150+ ping breaks this game. Enemy players walk through me, my weapon passes through enemies without hitting, feinting and manual blocking becomes almost impossible, etc.

The playerbase is large enough to support splitting Strategus. I see no reason no to do it.

Strategus should be about fun battles at prime time.

Offline Tristan

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Re: Split the servers.
« Reply #107 on: August 08, 2011, 11:55:40 am »
+1
(click to show/hide)

Hear hear! Yay!
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Offline Keshian

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Re: Split the servers.
« Reply #108 on: August 08, 2011, 01:20:02 pm »
+1
I like the idea which chadz is putting forth but with one change, like if NA goes into EU territory and take and hold the village for like 10 days, the the server preference should go to NA, same if EU takes over NA territory; of course the preference could be changed back if another owner hold it for 10 days.

I really like this idea.  So you can slowly shift the balance, but in taking it you always have to fight on your opposing ping even when its neutral.

The main thing actually is that we have more space on Strategus - it is way too packed in here right now.  If you make a bigger map or an NA strategus you'd solve 2 problems with one solution.
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Offline Blondin

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Re: Split the servers.
« Reply #109 on: August 08, 2011, 01:33:34 pm »
0
I'm against a split but i'm for a bigger map with 2 parts and a borderline (even if EU part will be more populated).

I'm against a complete split because it will not solve the problem, ppl are thinking that there is only one time zone for EU and one time zone for NA, it's.false and selfish.
We have west coast, east coast, australia, russia, time slot that don't fit in common zone, meaning this ppl will always have a disadvantage.
And what stop ppl to attack you a strange hours, if it's what they want?
Or we have a system for everybody or we have a simple system only for chadz time zone.

Offline LLJK_Korea1

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Re: Split the servers.
« Reply #110 on: August 08, 2011, 01:42:00 pm »
-2
how about no
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Offline Overdriven

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Re: Split the servers.
« Reply #111 on: August 08, 2011, 02:22:03 pm »
0
And what stop ppl to attack you a strange hours, if it's what they want?

Wasn't one of the suggestions to make it only possible to attack in peakish hours? So probably from around 5pm - 11pm GMT +0 (just rough guessing). That would at least help. Yes there would still be some timezone issues, but at least it would limit them a bit more.

Offline Noctivagant

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Re: Split the servers.
« Reply #112 on: August 08, 2011, 02:37:03 pm »
0
+1
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Offline Lizard_man

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Re: Split the servers.
« Reply #113 on: August 08, 2011, 02:46:49 pm »
0
as much as i'd love to keep fighting this war with BRD and friends, fighting on the NA server isn't much fun at all, it's more frustrating than anything...

Enemy players walk through me, my weapon passes through enemies without hitting, feinting and manual blocking becomes almost impossible, etc.

this is why we need a split, even the most skilled player is going to have a hard time with such a high ping, this isn't a battle of skill, it's a matter of ping...
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Offline LLJK_Korea1

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Re: Split the servers.
« Reply #114 on: August 08, 2011, 04:15:55 pm »
0
2) Ping:
Playing with 150+ ping breaks this game. Enemy players walk through me, my weapon passes through enemies without hitting, feinting and manual blocking becomes almost impossible, etc.

Untrue
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Offline Tears of Destiny

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Re: Split the servers.
« Reply #115 on: August 08, 2011, 04:20:56 pm »
0
Wasn't one of the suggestions to make it only possible to attack in peakish hours? So probably from around 5pm - 11pm GMT +0 (just rough guessing). That would at least help. Yes there would still be some timezone issues, but at least it would limit them a bit more.

I am not sure how well that would work considering NA covers 7 timezones.
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Offline Baggy

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Re: Split the servers.
« Reply #116 on: August 08, 2011, 04:27:51 pm »
0
I am not sure how well that would work considering NA covers 7 timezones.
All NA could move to a compound located in the dead centre of NA so they can be gay together and not complain about ping.
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Offline Gawin

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Re: Split the servers.
« Reply #117 on: August 08, 2011, 05:21:49 pm »
-2
sigh.... the idiotic mind of the c-rpg community.

First, if you are the owner of a clan and are only EU go to NA and recuit. That way you can have TWO!!!! Peaks! And NA fighters fight on their zone and Eu fights in theirs

Second, If you are being attacked in the middle of the night, atleast you have good ping because you get the ping selection, + they have crap ping and youre tired with good ping. It balances out

Third, actually think, because when i fight in EU start servers i have 170 ping + im the above average player with a sword and shield, and i manage to do just fine when i listen to orders INSTEAD of trying to be the hero cutting down and slaying the enemies. USE teamwork. If you have crap ping always fight together NEVER duel. AND USE RANGE!

Sadly not many people will actualy try steps 1 and 3 because all they care about is who can whine the loudest.

Offline Keshian

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Re: Split the servers.
« Reply #118 on: August 08, 2011, 05:27:03 pm »
+1
I am not sure how well that would work considering NA covers 7 timezones.

I would say 90-95% of the North American community is within 4 timezones.
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Offline Overdriven

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Re: Split the servers.
« Reply #119 on: August 08, 2011, 05:31:29 pm »
0
I am not sure how well that would work considering NA covers 7 timezones.

I used to play a tournament that had 12 hour long battles. They lasted from 4pm-4am GMT +0. Typically EU would play 4pm - 12amish. And NA would play from around 9pm-4am ish. Even aussies and every other country of the world would get on in that 12 hour time slot and it would still be in a decent time for them at some point. Mind you, there were some nutters who played the full 12 hours.

You telling me that NA is so horrendously split, that in a 6 hour time slot from say 5pm - 11pm (again only a rough timing and obviously have to select a central timezone), there won't be times when both teams are at least slightly comfortable with the timings? Likewise with EU.
« Last Edit: August 08, 2011, 05:34:08 pm by Overdriven »