Poll

What do you think?

Great maul is balanced
36 (52.9%)
Nerf speed
13 (19.1%)
Nerf weight
1 (1.5%)
Nerf damage
4 (5.9%)
Nerf all!
14 (20.6%)

Total Members Voted: 67

Author Topic: Long Maul & Great Maul  (Read 3152 times)

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Offline DarkFox

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Re: Long Maul & Great Maul
« Reply #15 on: August 03, 2011, 09:14:04 pm »
0
Quote
Instructions:
- Get near.
- Block one time.
- Spam overhead.
- (80speed is faster to attack without being outspammed again. If you don't think so, just try to do the same with the long maul)
Good luck with doing it against skilled oponent.
« Last Edit: August 03, 2011, 09:27:04 pm by DarkFox »

Offline Digglez

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Re: Long Maul & Great Maul
« Reply #16 on: August 03, 2011, 09:30:02 pm »
-1
Get a wooden stick. You can swing it as fast as you want. Take a maul. Try to swing it. So, what is the difficult for swinging? Reach or weight? The more length the more speed on it opposite edge. Please, if you post something, at least contribute to the post.

Basic middle school physics formula
v=velocity or speed, d=distance traveled, t=time

v=d/t

if you want to travel twice as far in the same amount of time, you have to go twice as fast.

You realize that when you swing a long weapon, it has to travel further to reach the target right?

a heavier and longer weapon swinging faster is against the rules of physics chief  (ruling out other factors like air resistance and whatnot)

Offline Uumdi

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Re: Long Maul & Great Maul
« Reply #17 on: August 03, 2011, 09:33:11 pm »
0
granted, I'm with you guys on boostin the long maul, but it is such an amazing weapon already.  Certainly not a duel weapon, but 37 blunt is nothing weak.  Its phenominal for taking people out who's guard is down, don't always need to focus on the overhead with it.  I would love to see it have more weight for more crushthrough, but I trust it weighs 7.0 for a reason, if thats how much it weighs, thats how much it weighs. 

Long Maul you just gotta be really aware, and kind of be a roaming support character.  The so called difference between 2H and polearm is just that - 2H is aggressive, high speed / high damage / low reach, while polearms are meant for strictly support, or somewhere in between the two.  Its just a support weapon, which means you're extremely restricted when using it, but 37 blunt damage is nuts for a weapon thats 125 weapon length.  Side swings are probably gonna get you most of your kills with it.
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Offline NuberT

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Re: Long Maul & Great Maul
« Reply #18 on: August 03, 2011, 09:48:07 pm »
+1
+1 for buffing long maul  :mrgreen:

Offline Torben

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Re: Long Maul & Great Maul
« Reply #19 on: August 04, 2011, 01:15:49 am »
0
wow,  so this thread went from a "nerf great maul" to a "buff long maul" discussion.  haha
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Offline Dach

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Re: Long Maul & Great Maul
« Reply #20 on: August 04, 2011, 03:20:42 am »
-1
yep, being longer the damage done from long maul should be higher.

I would make it 48b. I would up the weight to 8 while keeping the speed the same.

Since the slow speed it's a do or die weapon, if you fuck up you're dead. So at least when you hit it should hurt like hell.
« Last Edit: August 04, 2011, 03:22:32 am by Dach »
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Offline Starfucker

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Re: Long Maul & Great Maul
« Reply #21 on: August 04, 2011, 04:15:21 am »
0
yep, being longer the damage done from long maul should be higher.

I would make it 48b. I would up the weight to 8 while keeping the speed the same.

Since the slow speed it's a do or die weapon, if you fuck up you're dead. So at least when you hit it should hurt like hell.

On the realism side of things I agree with you somewhat. It may be slower and lighter weight, but its longer so it could definitely end up hitting harder. On the balance side of things, I couldn't disagree with you more. The difference between the great maul and the long maul is that the long maul can get the first hit in most of the time and the great maul can not (assuming ideal conditions for both you and your target). If that first long maul hit is an 8 weight  48b(!) motherfucker, it's going to destroy pretty much everyone without heavy armor, a heavy shield or a longer weapon.

The great maul is faster, but it's not going to win you any duels. The overhead is really slow. If you try it mid duel, you're going to be hit every time. You can win with sideswings and facehugging, but the swings are slow and predictable and you can be outspammed by many of the faster weapons. On the other hand, the long maul can't really get a swing in if the opponent puts on pressure. It does have range though, which means it doesn't have to facehug and can dance and backpedal to get a hit in. The polearm stab it has is useful for keeping distance and getting in a tricky hit.

Both have their strengths and weaknesses in group combat. The great maul's short length allows you to hit only whoever you aim at. This means less team hits and less side swings blocked by opponents at your side, making sideswings more useful in group combat. On the other hand you need to be close to hit people with it. This means you're more likely to be hit by both friends and enemies. The long maul can hit from farther back in the pack and overhead over friendly heads.

IMO they're roughly equal although very different beasts. If I had to choose, I'd say the long maul is the best maul in the game. Length is hugely important for getting that all important first swing, and you just can't ignore the difference.


Offline Uumdi

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Re: Long Maul & Great Maul
« Reply #22 on: August 04, 2011, 07:01:29 am »
0
I'd be happy to buff long maul just cuz its finally a buff instead of a nerf.  48 damage is outrageous though, haha.  I'd say keep the damage, and just up the weight to 8.0 for crushthrough factor.  Speed should stay same, and should remain unbalanced, cuz I couldn't swing it half that fast IRL if my life depended on it.  Thats just me though, I'm a lover not a fighter.
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Offline NuberT

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Re: Long Maul & Great Maul
« Reply #23 on: August 04, 2011, 10:26:58 am »
0
found my good olde torn to pieces buff long maul thread http://forum.c-rpg.net/index.php/topic,4885.0.html

Offline v/onMega

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Re: Long Maul & Great Maul
« Reply #24 on: August 04, 2011, 04:15:58 pm »
0
Buff LOng Maul a little.
Yes.

Nerf Great Maul?
Maul halten.

Great Maul is such a rare sight, ppl. knowing how to use it even more.

If its such a perfect weapon, why isn t every 2 h player using it?


Once again, ppl. asking to destroy every ounce of unique equipement in this game.


Might want to try to get better against the players using it before spamming forums?

Ill go for 1h too soon, ill just spam em to death...just dont panic  xD.
« Last Edit: August 04, 2011, 04:20:03 pm by v/onMega »

Offline Laufknoten

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Re: Long Maul & Great Maul
« Reply #25 on: August 04, 2011, 04:46:09 pm »
0
If its such a perfect weapon, why isn t every 2 h player using it?
I see quite a lot of people using it as a "sidearm", so they don't have to put effort into killing shielders. :rolleyes: 

Quote
ill just spam em to death
good luck...
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Offline Gorath

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Re: Long Maul & Great Maul
« Reply #26 on: August 04, 2011, 05:21:36 pm »
+2
The great maul is faster, but it's not going to win you any duels.

What?  You just need a proper build.
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Offline ThePoopy

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Re: Long Maul & Great Maul
« Reply #27 on: August 05, 2011, 10:07:23 pm »
0
long maul is awesome

Offline Elmetiacos

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Re: Long Maul & Great Maul
« Reply #28 on: August 07, 2011, 03:32:58 pm »
0
Great Maul is only any use on the more confined siege maps. Once again this is a case of "World War I Tank Syndrome" where people who get hit by a maul a couple of times come to believe they are OP whereas as the actual users know different. My advice is to try using one for a while and see how far you get. As a "Lolhammerer" you are a support class - attempt to fight anyone one-on-one, or try leading the charge and everyone will immediately spam you to death because your weapon is so slow you can hardly defend yourself, let alone ever think about getting in a counter attack.
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Offline Corrado_Decimo

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Re: Long Maul & Great Maul
« Reply #29 on: August 13, 2011, 06:34:20 pm »
0
Taking a look at the stats:
- Great Maul:
Length: 68
Speed rating: 80
Swing damage: 43b
Weight: 8

- Long Maul:
Lenght: 125
Weight: 7 ?
Speed rating: 70
Swing damage: 37 ?

- How can a 68 lenght maul have more weight than a 125 one?
- If great maul have +1 weight... how can be +10 speed fast?
- Great maul have +6 damage than long maul. 43 blunt is OP.

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That hammer have a 48 average dmg against 50 armor.

Instructions:
- Get near.
- Block one time.
- Spam overhead.
- (80speed is faster to attack without being outspammed again. If you don't think so, just try to do the same with the long maul)

My suggestion:
- Lowering damage & weight of great maul or speed. 80speed is faster for that monster.
- Long maul is balanced.
-- Modified with two new suggestion:
-- Flag great maul as unsheatable.
-- Make great maul 3 slots.

uhm funny thing is this silly thread pops just after you got butthurt a lot by that great maul... the diagnosis is:
common post-GTX thread

now seriously. polearm just have all those silly balanced jack-of-all trades poleaxes. shieldbreakers with skyhigh cut swing, 30ish pierce thrust, 130 length, all in one weapon.

(click to show/hide)


polearms have the best piercer (bec de corbin) by far superior than a morningstar.
polearms have the best shieldbreakers (as just stated... GLA, poleaxes)
polearms have exclusive pikes and lances
and guess what's next? polearms stuns.

and you come complaining about the fact that great maul is better than long maul... so? GLA is better than Great Axe, Awlpike is better than the GGS... so what? you really want nearly the same stats? then we should apply this to all the polearms/2h lines... then we remove UNBALANCED stat to all the 2h axes, we put back the 30ish pierce on swords, and put back crushthru to morningstar.

is just like saying "Hey crossbows are underpowered! bows reload WAY faster! we want xbows to shoot 30 bolts per minute like bows!"

what OP says is pure BS... just got butthurted.. nothing more nothing less.

and oh yes... just another buff to polearms and the last of a long series to 2h nerfs. GG
« Last Edit: August 13, 2011, 06:49:44 pm by Corrado_Decimo »