Author Topic: Why does we have this slow grind? *CURIOUS*  (Read 12837 times)

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Offline Alexander_TheGreat_

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Why does we have this slow grind? *CURIOUS*
« on: August 02, 2011, 01:49:23 am »
+1
Why does we have this slow grind?

Why cant we keep the 100+exp, after each retirement?
why do we have to stick to 30+exp, after each retirement?

*im curious*

Please increase the exp after retirement! :(
« Last Edit: August 02, 2011, 02:02:29 am by Alexander_TheGreat_ »
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Offline Dach

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #1 on: August 02, 2011, 01:53:49 am »
+5
Kesh  :mrgreen:
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Offline Dehitay

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #2 on: August 02, 2011, 01:54:15 am »
0
Chances are the answer is heirlooms. They shouldn't be so easy to get. Question is what you referring to when you say 500+exp?

Offline Alexander_TheGreat_

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #3 on: August 02, 2011, 02:02:53 am »
0
Chances are the answer is heirlooms. They shouldn't be so easy to get. Question is what you referring to when you say 500+exp?

sry i ment 100+exp i was thiknig about x5 xD

But what about just increasing the lvl for retirement? So people can use more skills points and attibute
« Last Edit: August 02, 2011, 02:04:05 am by Alexander_TheGreat_ »
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Offline Tears of Destiny

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #4 on: August 02, 2011, 02:31:10 am »
0
sry i ment 100+exp i was thiknig about x5 xD

But what about just increasing the lvl for retirement? So people can use more skills points and attibute

You can go and not retire, plenty of people choose not to and gun for higher levels.
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Offline Laufknoten

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #5 on: August 02, 2011, 02:44:03 am »
0
You can go and not retire, plenty of people choose not to and gun for higher levels.
But most of them are players who have found their favourite build and already loomed all their equipment. And they probably did that before the big patch. I don't think any new player would decide to go lvl 34/35 first gen.
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Offline Lactose_the_intolerant

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #6 on: August 02, 2011, 02:44:23 am »
-2
Dunno if its just me but I'v got the impression its just a race to level 31.

I'v got the impression that 70% of the pop is lvl 30 the rest is just trying to get there. I really get the impression that until your level 27 you're inferior to the majority of the players cuz your build isnt finished. you can only measure yourelf to the others when you'v got to level 28+, under that its just a painful grind to the light.

I didnt get to play much of pre-january patch, i never got a heirloom there, i never made a money reserve  :arrow: cant afford to buy something on the market.

 i wish i started crpg earlier...
« Last Edit: August 02, 2011, 02:47:54 am by Lactose_the_intolerant »

Offline Tears of Destiny

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #7 on: August 02, 2011, 02:54:22 am »
0
But most of them are players who have found their favourite build and already loomed all their equipment. And they probably did that before the big patch. I don't think any new player would decide to go lvl 34/35 first gen.

True, but on the other hand level 30 should be enough for you to make a proper build. I can make a good build and still be deadly in melee if just level 23 or so, and I am a terrible player, so by level 30 you should be able to have enough points in whatever you want to make a "dream build."
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Laufknoten

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #8 on: August 02, 2011, 03:15:38 am »
0
True, but on the other hand level 30 should be enough for you to make a proper build. I can make a good build and still be deadly in melee if just level 23 or so, and I am a terrible player, so by level 30 you should be able to have enough points in whatever you want to make a "dream build."
Yeah, but the fact that the grinding-thing starts again at lvl 30 is a little bit disappointing and the whole thing gets too repetitive. The way from lvl 1 to 30 is quite fast and you can achieve your goal (your lvl 30 build) in small steps, which is good for the motivation. Lvl 30-31 is just a struggle imo. I retired on lvl 30 several times, just because it was getting too boring for me...   
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Offline Tears of Destiny

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #9 on: August 02, 2011, 03:16:28 am »
0
I like the length of the 30 though as it allows me to enjoy what I have finally accomplished. :/
I can see your point though.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline POOPHAMMER

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #10 on: August 02, 2011, 03:22:28 am »
-1
I wish we had never moved to this whole tick system in the first place

I miss actually fighting in groups because if you didnt, you would not get XP or gold

I miss only getting around 150~ gold per round (if you won), then the special feeling of hopping in your first set of really good equipment after working for it for a good while

Now you just run off, do whatever, die, and make as much XP and gold as the person destroying everyone

cRPG just has been kinda downhill since
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Offline Tzar

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #11 on: August 02, 2011, 03:32:06 am »
0
Even tho the current system is more balanced the old ways where still alot more fun nonetheless.

We traded fun for balance..  :rolleyes:

Plus somewhere around half the players all rdy have their loomed set up items and build so they will offcourse not agree with gettin back the old xp bonus.
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Corrado_Decimo

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #12 on: August 02, 2011, 04:11:11 am »
0
only thing i like of the new multiplier system, is that you can gain exp in a 20 players server as in a full 120 players.
things i dislike are the tons of leechers. the QML thingy works no more. you need only a little macro software to fool it.
and i miss the days where 80k xp per round at gen10 was a common thing.

market is a damn good thing but new people selling their very first retirements just to bank 400k to run with full gear...  :|

Offline Digglez

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #13 on: August 02, 2011, 04:13:47 am »
0
I wish we had never moved to this whole tick system in the first place

I miss actually fighting in groups because if you didnt, you would not get XP or gold

I miss only getting around 150~ gold per round (if you won), then the special feeling of hopping in your first set of really good equipment after working for it for a good while

Now you just run off, do whatever, die, and make as much XP and gold as the person destroying everyone

cRPG just has been kinda downhill since

players that stick together increase the change of their team winning, thus rewarding you with more exp/gold.

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Offline Tot.

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Re: Why does we have this slow grind? *CURIOUS*
« Reply #14 on: August 02, 2011, 04:39:58 am »
+3
What grind? I'm just playing and levels just come in.

This isn't any sort of japanese quasi-MMO, where you have to play for like a month to start actually enjoying the endgame.

And I'm most definitely not grinding anything, except enemies' skulls with the sabre.
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