Author Topic: nerfed archer again  (Read 32859 times)

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Offline 3ABP

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Re: nerfed archer again
« Reply #270 on: January 28, 2011, 12:47:09 pm »
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BTW exactly with those pictures (xbow - what are showed above)
will be not very hard to accurate aim. Just look at the picture

You don't need to stick any sh*t on your monitor - just aim a little higher and to the right from the end of the bolt.
(click to show/hide)
So - we can say what Xbow will still have a "ironsight". Not so good as before - but still usable.

But let's look at the bows picture:
(click to show/hide)

First of all - aiming (related to "ironsight") is much harder - here is not specific details or marks on bow body or
part for arrow or bow near from the "real crosshair").

Secondly - humans (as a many other live creatures on the Earth) have a "Binocular vision".
That mean many cool thing - but for this case is needed only one - when you (in RealLife - but it's implemented to let it will be as in RL)...
so, when you put your finger near at your eyes and trying to see anything by lef eye - you will not see this object, but you will see this object
by right eye.

Bows body isn't too width, and by using 2 eyes - here is a very little area (if exist at all) hided behind the bow body.
End even in this case you can by freezing all your body parts and a little moving by head and neck - to see what is there (behind the bow body)
in a "fraction of a second" without loosing aim.
Here we must to move our device (bow).
And as result - at shooting on middle-long and long distance - in blind zone can be hided an infantry platoon ^).

If it must show to us some kind of realism - IMO selected way - is not the best way.
At least for the bow.
« Last Edit: January 28, 2011, 12:50:55 pm by 3ABP »
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Offline UrLukur

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Re: nerfed archer again
« Reply #271 on: January 28, 2011, 02:37:35 pm »
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(click to show/hide)
Bows body isn't too width, and by using 2 eyes - here is a very little area (if exist at all) hided behind the bow body.
End even in this case you can by freezing all your body parts and a little moving by head and neck - to see what is there (behind the bow body)
in a "fraction of a second" without loosing aim.
Here we must to move our device (bow).
And as result - at shooting on middle-long and long distance - in blind zone can be hided an infantry platoon ^).

If it must show to us some kind of realism - IMO selected way - is not the best way.
At least for the bow.

QFT, i want this in first person, then it will be totally playable and actually fun. Even just semi-transparency would be VERY good idea in fpp.
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Offline Jorium

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Re: nerfed archer again
« Reply #272 on: January 28, 2011, 03:06:22 pm »
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To me fine. if you want to take away the aim reticule then also make the change for the throwers.  The argument is only valid if evenly applied.

Offline Cup1d

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Re: nerfed archer again
« Reply #273 on: January 28, 2011, 03:10:17 pm »
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Yes. I think all others classes (melee/cav/throwers/xbowman) can be forced to play game in first person only too. Its totally playable and actually fun.

Offline bruce

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Re: nerfed archer again
« Reply #274 on: January 28, 2011, 03:22:29 pm »
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First person view is ugly.

But w/e, just re-enable crosshair if you want to still use third person view effectively.
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Offline Punisher

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Re: nerfed archer again
« Reply #275 on: January 28, 2011, 03:24:44 pm »
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chadz you should really use DX9, DX7 is so 2000. What are you doing with all the € from our donations? :lol:

Offline UrLukur

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Re: nerfed archer again
« Reply #276 on: January 28, 2011, 03:30:58 pm »
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chadz you should really use DX9, DX7 is so 2000. What are you doing with all the € from our donations? :lol:

Bitches and lazors.
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Offline UrLukur

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Re: nerfed archer again
« Reply #277 on: January 28, 2011, 03:35:49 pm »
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Yes. I think all others classes (melee/cav/throwers/xbowman) can be forced to play game in first person only too. Its totally playable and actually fun.

would be if stupid weapons and shields didn't cover most of the screen.
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Offline Xant

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Re: nerfed archer again
« Reply #278 on: January 28, 2011, 03:43:19 pm »
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Yes. I think all others classes (melee/cav/throwers/xbowman) can be forced to play game in first person only too. Its totally playable and actually fun.

Doesn't work for melee. Can be OK most of the time, but with M&Bs first person animations it's just pretty sucky. You won't see the enemy's weapon, or yours, some/most of the time.
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Offline 3ABP

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Re: nerfed archer again
« Reply #279 on: January 28, 2011, 03:48:51 pm »
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would be if stupid weapons and shields didn't cover most of the screen.
Exactly as in real life... exactly.

P.s. btw most of heavy helmets also must have from 20% to 80% of "black zones" on monitor.
« Last Edit: January 28, 2011, 03:50:15 pm by 3ABP »
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Offline bruce

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Re: nerfed archer again
« Reply #280 on: January 28, 2011, 04:15:56 pm »
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P.s. btw most of heavy helmets also must have from 20% to 80% of "black zones" on monitor.

Peripheral vision is more or less the same as if you wearing a heavy helmet. You have a very narrow field of vision with first person.

And the looks / animations are really, really ugly, weapon and armour models look horrible in 1st person mode.

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Offline 3ABP

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Re: nerfed archer again
« Reply #281 on: January 28, 2011, 04:33:12 pm »
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Peripheral vision is more or less the same as if you wearing a heavy helmet. You have a very narrow field of vision with first person.

And the looks / animations are really, really ugly, weapon and armour models look horrible in 1st person mode.
Ohh really?
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Offline Punisher

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Re: nerfed archer again
« Reply #282 on: January 28, 2011, 04:35:58 pm »
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Yes. I think all others classes (melee/cav/throwers/xbowman) can be forced to play game in first person only too. Its totally playable and actually fun.

Yes, because in order to aim your melee swing you need to bring your sword close to your eyes and aim down the sight? I'm sure if ranged will be forced to fire in 1st person (like IRL) their damage/accuracy will be buffed so stop whining and deal with it. It will be like a FPS, that's all.
« Last Edit: January 28, 2011, 04:37:39 pm by Punisher »

Offline bruce

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Re: nerfed archer again
« Reply #283 on: January 28, 2011, 04:40:18 pm »
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I'm sure if ranged will be forced to fire in 1st person (like IRL) their damage/accuracy will be buffed so stop whining and deal with it. It will be like a FPS, that's all.

What is the reason they'd play in 1st person mode? I don't get it.

Are you people that retarded or what? Just put crosshair back in, one way or another.
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Offline Cup1d

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Re: nerfed archer again
« Reply #284 on: January 28, 2011, 04:58:02 pm »
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I'm sure if ranged melee will be forced to play in 1st person (like IRL) their damage will be buffed so stop whining and deal with it. It will be like a FPS IRL, that's all.

So many ways to show your really skills. Why you refuse this great possibility?
Stop looking at your character butt. Let's play this realistic game together.