Poll

How does every one think the armor should be.

Change armor back to what it used to be.
Leave armor how it is now with the new never glance system.

Author Topic: QQ about armor.  (Read 5733 times)

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Offline Keshian

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Re: QQ about armor.
« Reply #45 on: August 04, 2011, 02:56:19 pm »
-1
Bows and crossbows are not much affected by the armor changes. They basicly use the old parameter thanks to a little trick we managed to pull off and should behave like prepatch damage-wise. Sorry if I spoiled the usual making-shit-up though.

I guess it was just the MASSIVE nerf to damage from reducing shoot speed by 31%.
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Offline Cyclopsided

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Re: QQ about armor.
« Reply #46 on: August 04, 2011, 03:51:45 pm »
0
I guess it was just the MASSIVE nerf to damage from reducing shoot speed by 31%.
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Offline Barbas

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Re: QQ about armor.
« Reply #47 on: August 04, 2011, 03:58:54 pm »
-1
You are still quite capable of jumping into a cluster of enemies and spam while wearing plate.

Naw.. not a tight cluster anyway, like hopping into the group at the top of a ladder in siege.  You're so slow that - so long as they are actually attacking you - the swing interruption will likely leave you dead before you can get off a single attack.

Offline Spawny

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Re: QQ about armor.
« Reply #48 on: August 04, 2011, 04:06:10 pm »
0
I guess it was just the MASSIVE nerf to damage from reducing shoot speed by 31%.

Reducing the shotspeed actually increased the damage from speedbonuseffects. The slower the projectile, the higher the bonus.
So with the same amount of damage on your bow and arrows (you might have swapped from bodkins to lesser arrows), same PD and wpf, you deal more damage to targets running in your direction.
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Offline Brutal

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Re: QQ about armor.
« Reply #49 on: August 04, 2011, 04:40:09 pm »
+1
The fights did loose a lot of epicness and you get way more gangbanged naow.

More realistic yes !!! more fun noes....

Offline Lichen

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Re: QQ about armor.
« Reply #50 on: August 04, 2011, 05:37:04 pm »
0
The fights did loose a lot of epicness and you get way more gangbanged naow.

More realistic yes !!! more fun noes....
Lost epicness but also NOT more realistic actually. Anyone wearing heavy armor IRL would not be staggered by every little 1h sword or stick hit.

Naw.. not a tight cluster anyway, like hopping into the group at the top of a ladder in siege.  You're so slow that - so long as they are actually attacking you - the swing interruption will likely leave you dead before you can get off a single attack.
That's happened to me quite a bit now. The main thing wearing heaver armor now does in that scenario is allows you to take more hits before you inevitably die. It's very hard to actually FIGHT in it vs a bunch of players unless maybe you have a very quick weapon and lots of WPF. Now it's like a bunch of gnats attacking and taking down a bear.
« Last Edit: August 04, 2011, 05:44:28 pm by Lichen »

Offline Brutal

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Re: QQ about armor.
« Reply #51 on: August 04, 2011, 06:39:28 pm »
+1
Lost epicness but also NOT more realistic actually. Anyone wearing heavy armor IRL would not be staggered by every little 1h sword or stick hit.

Yea but i was thinking of how you could fight multiple enemies by doing  8  patterns causing lots of bounce now you just get interrupted and die horribly.

Offline Greziz

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Re: QQ about armor.
« Reply #52 on: August 05, 2011, 06:00:08 pm »
0
I want to see more votes. As is I am happy that I was not alone in disliking the new armor changes.

Offline MadJackMcMad

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Re: QQ about armor.
« Reply #53 on: August 05, 2011, 08:38:53 pm »
+3
Naw.. not a tight cluster anyway, like hopping into the group at the top of a ladder in siege.  You're so slow that - so long as they are actually attacking you - the swing interruption will likely leave you dead before you can get off a single attack.

Good.  You're not fucking chuck norris.
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Offline Greziz

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Re: QQ about armor.
« Reply #54 on: August 17, 2011, 05:45:54 pm »
0
Bump.

Offline Konrax

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Re: QQ about armor.
« Reply #55 on: August 17, 2011, 06:36:29 pm »
0
Armour should be what it was, if agi and st builds are not balanced you need to find another way of balancing them.

Like actually enhancing the skills instead.

Offline Paul

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Re: QQ about armor.
« Reply #56 on: August 17, 2011, 06:38:26 pm »
+4
No, it stays as it is because I like it. U mad?

Offline Karmazyn

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Re: QQ about armor.
« Reply #57 on: August 17, 2011, 06:46:49 pm »
0
No, it stays as it is because I like it. U mad?
With small modifications.
Less damage to body = more power to axes and berdiche user because bigger chance to destroy enemies shield before they die. Why is berdiche unbalanced and long berdiche not unbalanced, same with great axe and long war axe and all of them have bonus against shield?
« Last Edit: August 17, 2011, 06:47:58 pm by Karmazyn »
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Offline Patricia

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Re: QQ about armor.
« Reply #58 on: August 17, 2011, 08:28:45 pm »
-1
To this day, with all the developpers fucking everything up, Urist is still the only dev I like.

Offline Tears of Destiny

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Re: QQ about armor.
« Reply #59 on: August 17, 2011, 09:50:37 pm »
0
To this day, with all the developpers fucking everything up, Urist is still the only dev I like.

What makes him so special?
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