Poll

How does every one think the armor should be.

Change armor back to what it used to be.
Leave armor how it is now with the new never glance system.

Author Topic: QQ about armor.  (Read 5775 times)

0 Members and 3 Guests are viewing this topic.

Offline Keshian

  • King
  • **********
  • Renown: 1176
  • Infamy: 992
  • cRPG Player
  • Diggity diggity
    • View Profile
  • Faction: FCC (Bridgeburner, Unicorn, Cavalieres, Narwhal)
  • Game nicks: Red-haired bitch from hell
  • IRC nick: Bitch, pleasssse.
Re: QQ about armor.
« Reply #45 on: August 04, 2011, 02:56:19 pm »
-1
Bows and crossbows are not much affected by the armor changes. They basicly use the old parameter thanks to a little trick we managed to pull off and should behave like prepatch damage-wise. Sorry if I spoiled the usual making-shit-up though.

I guess it was just the MASSIVE nerf to damage from reducing shoot speed by 31%.
http://keshoxford.com/  - Where middle-eastern meets red-hot and spicy!

"[Strat 5]... war game my ass, tis more like a popularity contest"  Plumbo

Offline Cyclopsided

  • Duke
  • *******
  • Renown: 513
  • Infamy: 51
  • cRPG Player A Gentleman and a Scholar
  • Formerly "Marathon". #sluttiestAdmin
    • View Profile
  • Faction: CHAOS
  • Game nicks: Cyclopsided_of_Chaos, CYBD, Brunchlady
  • IRC nick: Cyclopsided
Re: QQ about armor.
« Reply #46 on: August 04, 2011, 03:51:45 pm »
0
I guess it was just the MASSIVE nerf to damage from reducing shoot speed by 31%.
kesh.... kesh.
Also, I have declared myself #1 NA hybrid thrower
Formerly known as Marathon.
As an NA admin, I am the most laid back and concerned with the ~fun of the game~ above all other factors. I've also been super inactive since Summer 2012. University takes most of my time, but I still find some time to play when i can.

Offline Barbas

  • Knight
  • ***
  • Renown: 29
  • Infamy: 14
  • cRPG Player
  • Great President of Hell
    • View Profile
Re: QQ about armor.
« Reply #47 on: August 04, 2011, 03:58:54 pm »
-1
You are still quite capable of jumping into a cluster of enemies and spam while wearing plate.

Naw.. not a tight cluster anyway, like hopping into the group at the top of a ladder in siege.  You're so slow that - so long as they are actually attacking you - the swing interruption will likely leave you dead before you can get off a single attack.

Offline Spawny

  • Count
  • *****
  • Renown: 152
  • Infamy: 27
  • cRPG Player
    • View Profile
  • Game nicks: Templar_Spawny
Re: QQ about armor.
« Reply #48 on: August 04, 2011, 04:06:10 pm »
0
I guess it was just the MASSIVE nerf to damage from reducing shoot speed by 31%.

Reducing the shotspeed actually increased the damage from speedbonuseffects. The slower the projectile, the higher the bonus.
So with the same amount of damage on your bow and arrows (you might have swapped from bodkins to lesser arrows), same PD and wpf, you deal more damage to targets running in your direction.
visitors can't see pics , please register or login


The problem is even if you are number 1 in NA you are still only number 467 in EU or the worst in AUS(number 17)

Offline Brutal

  • Baron
  • ****
  • Renown: 91
  • Infamy: 24
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Pecores_Brutal_le chacal Cold_stone Bazooka
Re: QQ about armor.
« Reply #49 on: August 04, 2011, 04:40:09 pm »
+1
The fights did loose a lot of epicness and you get way more gangbanged naow.

More realistic yes !!! more fun noes....

Offline Lichen

  • Count
  • *****
  • Renown: 184
  • Infamy: 79
  • cRPG Player
    • View Profile
Re: QQ about armor.
« Reply #50 on: August 04, 2011, 05:37:04 pm »
0
The fights did loose a lot of epicness and you get way more gangbanged naow.

More realistic yes !!! more fun noes....
Lost epicness but also NOT more realistic actually. Anyone wearing heavy armor IRL would not be staggered by every little 1h sword or stick hit.

Naw.. not a tight cluster anyway, like hopping into the group at the top of a ladder in siege.  You're so slow that - so long as they are actually attacking you - the swing interruption will likely leave you dead before you can get off a single attack.
That's happened to me quite a bit now. The main thing wearing heaver armor now does in that scenario is allows you to take more hits before you inevitably die. It's very hard to actually FIGHT in it vs a bunch of players unless maybe you have a very quick weapon and lots of WPF. Now it's like a bunch of gnats attacking and taking down a bear.
« Last Edit: August 04, 2011, 05:44:28 pm by Lichen »

Offline Brutal

  • Baron
  • ****
  • Renown: 91
  • Infamy: 24
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Pecores_Brutal_le chacal Cold_stone Bazooka
Re: QQ about armor.
« Reply #51 on: August 04, 2011, 06:39:28 pm »
+1
Lost epicness but also NOT more realistic actually. Anyone wearing heavy armor IRL would not be staggered by every little 1h sword or stick hit.

Yea but i was thinking of how you could fight multiple enemies by doing  8  patterns causing lots of bounce now you just get interrupted and die horribly.

Offline Greziz

  • Baron
  • ****
  • Renown: 112
  • Infamy: 24
  • cRPG Player
    • View Profile
  • Game nicks: Kerin__Grahm_BRD, Linden_BRD, secretary of BRD
Re: QQ about armor.
« Reply #52 on: August 05, 2011, 06:00:08 pm »
0
I want to see more votes. As is I am happy that I was not alone in disliking the new armor changes.

Offline MadJackMcMad

  • Knight
  • ***
  • Renown: 53
  • Infamy: 4
  • cRPG Player
  • Hawk the Slayer's Rubbish.
    • View Profile
  • Game nicks: 22nd_Grumpy, 22nd_MadJackMcMad
Re: QQ about armor.
« Reply #53 on: August 05, 2011, 08:38:53 pm »
+3
Naw.. not a tight cluster anyway, like hopping into the group at the top of a ladder in siege.  You're so slow that - so long as they are actually attacking you - the swing interruption will likely leave you dead before you can get off a single attack.

Good.  You're not fucking chuck norris.
ABSURDITY, n. A statement or belief manifestly inconsistent with one's own opinion.

Offline Greziz

  • Baron
  • ****
  • Renown: 112
  • Infamy: 24
  • cRPG Player
    • View Profile
  • Game nicks: Kerin__Grahm_BRD, Linden_BRD, secretary of BRD
Re: QQ about armor.
« Reply #54 on: August 17, 2011, 05:45:54 pm »
0
Bump.

Offline Konrax

  • Count
  • *****
  • Renown: 281
  • Infamy: 107
  • cRPG Player
    • View Profile
  • Game nicks: Konrax of Chaos
Re: QQ about armor.
« Reply #55 on: August 17, 2011, 06:36:29 pm »
0
Armour should be what it was, if agi and st builds are not balanced you need to find another way of balancing them.

Like actually enhancing the skills instead.

Offline Paul

  • Developer
  • ******
  • Renown: 1879
  • Infamy: 442
  • cRPG Player A Gentleman and a Scholar
  • ball bounce boss
    • View Profile
  • IRC nick: Urist
Re: QQ about armor.
« Reply #56 on: August 17, 2011, 06:38:26 pm »
+4
No, it stays as it is because I like it. U mad?

Offline Karmazyn

  • Peasant
  • *
  • Renown: 9
  • Infamy: 45
  • cRPG Player
    • View Profile
Re: QQ about armor.
« Reply #57 on: August 17, 2011, 06:46:49 pm »
0
No, it stays as it is because I like it. U mad?
With small modifications.
Less damage to body = more power to axes and berdiche user because bigger chance to destroy enemies shield before they die. Why is berdiche unbalanced and long berdiche not unbalanced, same with great axe and long war axe and all of them have bonus against shield?
« Last Edit: August 17, 2011, 06:47:58 pm by Karmazyn »
Si Deus Nobiscum quis contra nos

Offline Patricia

  • Baron
  • ****
  • Renown: 108
  • Infamy: 78
  • cRPG Player
    • View Profile
Re: QQ about armor.
« Reply #58 on: August 17, 2011, 08:28:45 pm »
-1
To this day, with all the developpers fucking everything up, Urist is still the only dev I like.

Offline Tears of Destiny

  • Naive
  • King
  • **********
  • Renown: 1847
  • Infamy: 870
  • cRPG Player A Gentleman and a Scholar
  • Quiet drifting through shallow waters. 死のび
    • View Profile
    • NADS
  • Faction: Black Company
  • IRC nick: Tears
Re: QQ about armor.
« Reply #59 on: August 17, 2011, 09:50:37 pm »
0
To this day, with all the developpers fucking everything up, Urist is still the only dev I like.

What makes him so special?
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.