Author Topic: Version 0.233  (Read 28071 times)

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Offline ManOfWar

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Re: Version 0.233
« Reply #15 on: July 26, 2011, 07:17:04 pm »
0
Im sorry I just put this straight into Crpg folder?
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Offline serpus

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Re: Version 0.233
« Reply #16 on: July 26, 2011, 07:21:59 pm »
0
ESET Nod32 is saying that this file has a trojan in it

Offline Paul

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Re: Version 0.233
« Reply #17 on: July 26, 2011, 07:23:06 pm »
-1
Are those players who lost one or more characters to permadeath are going to get compensation? Maybe a halo or something?

Offline karasu

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Re: Version 0.233
« Reply #18 on: July 26, 2011, 07:24:36 pm »
0
Are those players who lost one or more characters to permadeath are going to get compensation? Maybe a halo or something?

Or maybe some shiny pink wings.

Offline MrShine

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Re: Version 0.233
« Reply #19 on: July 26, 2011, 07:24:52 pm »
0
Are those players who lost one or more characters to permadeath are going to get compensation? Maybe a halo or something?

Puncture wounds on both hands and feet.
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Offline Tears of Destiny

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Re: Version 0.233
« Reply #20 on: July 26, 2011, 07:25:13 pm »
0
Are those players who lost one or more characters to permadeath are going to get compensation? Maybe a halo or something?

I would like to know... :/

Losing a character who I put over 300 hours into and losing it was harsh, even if it was just an alt, but then getting rid of permadeath is just... Talk about a slap in the face. :(
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Offline Kocik_4th

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Re: Version 0.233
« Reply #21 on: July 26, 2011, 07:43:19 pm »
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i downloaded the patch but still says "version 0.232 is outdated ...... " in game
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Offline MrShovelFace

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Re: Version 0.233
« Reply #22 on: July 26, 2011, 07:44:41 pm »
0
my concern is defenders riding out with horses and dismounting to cap flags before the attackers spawn
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Offline Elio

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Re: Version 0.233
« Reply #23 on: July 26, 2011, 07:55:19 pm »
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I love this new DTV! Less spamming bots at virgin, more fun, but still losing money.

Offline 22nd_Hawk_Cmdr_Harlequin

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Re: Version 0.233
« Reply #24 on: July 26, 2011, 08:04:11 pm »
0
Uhm, 60 seconds are enough to rape enemy spawn and get a free win...

Offline Allers

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Re: Version 0.233
« Reply #25 on: July 26, 2011, 08:05:46 pm »
-1
There is a problem with the 60 second delay. I just did a battle with the Farmers vs. 22nd and they spawned a minute before us, went to our spawn with their crossbows, swords, and bows ready. As soon as one of us spawned they just spawn killed us and we lost..... PLEASE FIX
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Offline Sir_Ironlake

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Re: Version 0.233
« Reply #26 on: July 26, 2011, 08:07:30 pm »
+1
- defenders spawn 60 seconds earlier than attackers


not smart
just had a battle where we captured the enemy spawn before they spawned (we moved back let them spawn, but still, we could have just won right away)
Especially if you use a horse to rush enemy spawn

suggestion
remove this ASAP

Offline chadz

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Re: Version 0.233
« Reply #27 on: July 26, 2011, 08:09:52 pm »
0
Looks like the safety mechanism failed, I'll have a look when I'm home. 

Offline Allers

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Re: Version 0.233
« Reply #28 on: July 26, 2011, 08:10:47 pm »
-1
colon small ell
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Offline dynamike

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Re: Version 0.233
« Reply #29 on: July 26, 2011, 08:15:18 pm »
0
For while the fire in the heart of a single Remnant still burns... can Stratia truly have fallen?