Author Topic: Elder Scrolls V: Skyrim  (Read 168443 times)

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Offline B3RS3RK

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Re: Elder Scrolls V: Skyrim
« Reply #765 on: November 19, 2011, 05:10:03 pm »
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"We are the Children of Skyrim and we fight all our lives, and when Sovngarde beckons everyone of us dies"

Always getting chills with this one :D
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline Leshma

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Re: Elder Scrolls V: Skyrim
« Reply #766 on: November 19, 2011, 05:15:53 pm »
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i prefer "tgm", it's faster

It's not his fault Bethesda is making the same mistakes for more than 10 years...

Problem with balance with Elder Scrolls games lies in the fact that you can play it like:

1) a proper action RPG, doing quests and killing monsters and  earning stat and skill points fair and square
2) a douche, exploit the game by stealing all available shit, selling it to traders and then using all those chests of gold coins to "train" attributes and skills.

First way is the right away and generates most fun. Second way is a shortcut and doesn't make sense because since the begining ES games were ultra easy for MIN-MAX freaks.

In Morrowind easiest way to do it was: go to the northeast tower in Balmora, steal the expensive sword, break into that house which has many expensive soul stones and steal them, then go to Ebonhart, steal some expensive things, then go to Caldera and sell all to that rat which buys things for original item price :rolleyes:

In Oblivion it's even easier, just make a magic which will buff you to 100 in no time or exploit trading master teachers...

« Last Edit: November 19, 2011, 05:16:56 pm by Leshma »

Offline LordBerenger

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Re: Elder Scrolls V: Skyrim
« Reply #767 on: November 19, 2011, 05:28:25 pm »
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It's not his fault Bethesda is making the same mistakes for more than 10 years...

Problem with balance with Elder Scrolls games lies in the fact that you can play it like:

1) a proper action RPG, doing quests and killing monsters and  earning stat and skill points fair and square
2) a douche, exploit the game by stealing all available shit, selling it to traders and then using all those chests of gold coins to "train" attributes and skills.

First way is the right away and generates most fun. Second way is a shortcut and doesn't make sense because since the begining ES games were ultra easy for MIN-MAX freaks.

In Morrowind easiest way to do it was: go to the northeast tower in Balmora, steal the expensive sword, break into that house which has many expensive soul stones and steal them, then go to Ebonhart, steal some expensive things, then go to Caldera and sell all to that rat which buys things for original item price :rolleyes:

In Oblivion it's even easier, just make a magic which will buff you to 100 in no time or exploit trading master teachers...

Then just don't do it and let other people do it if they want lol. Nobody is forcing you :O

And yes i exploited it in Morrowind and Redguard guy infinite gold glitch in Oblivion :P

Though i haven't done so yet in Skyrim. Oh well.
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Offline Xant

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Re: Elder Scrolls V: Skyrim
« Reply #768 on: November 19, 2011, 05:33:36 pm »
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/shrug, there's always going to be ways to exploit yourself to godhood in an open world game like Skyrim. It's up to you to not do that. Or you can do it if you find it fun, but then whining about the game being too easy is retarded (not referring to anyone here, but not an uncommon phenomenon on the official TES forums...)
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Offline Mtemtko

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Re: Elder Scrolls V: Skyrim
« Reply #769 on: November 19, 2011, 05:44:50 pm »
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I really don't see the fun in cheating and exploiting... (tho I admit I /player.added 5k gold for the house), kinda ruins the whole experience having everything uber suddenly and killing everyone with ease.
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Offline LordBerenger

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Re: Elder Scrolls V: Skyrim
« Reply #770 on: November 19, 2011, 05:45:32 pm »
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CBA google it but. I know i've heard/seen Elven, Dwemer ruins and such.

But are there any Daedric Dungeons or place ingame? Also those Ayleid ruins?
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Offline B3RS3RK

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Re: Elder Scrolls V: Skyrim
« Reply #771 on: November 19, 2011, 07:19:22 pm »
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There are Deadric Shrines ingame, but i havent see any Daedric Dungeons so far.Also no Ayleid Ruins there, just Nord and Dwemer.

btw: Just Explored Alftand and it looks soooo awesome.

I wish the next Elder scrolls game would be set in the time when Dwemer still lived and all those Dwemer ruins were nice cities again.Would be so awesome!:D
Maybe it woud be better for me to find out where you life and kill you when you are satch a Soziopath. You have enough now.
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Offline Noctivagant

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Re: Elder Scrolls V: Skyrim
« Reply #772 on: November 19, 2011, 07:50:55 pm »
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Well about exploiting,

No you don't really need that. I have a considerable amount of smiting skill (up to ebony) and I have 3 items that help me to sell for better prices (mask of Calvicus Vile and few other crap) plus potions (total above %50 better prices)
So since I'm making good money with glass/orchish stuff I constantly level up and make about 6k per level. Everkistus mentioned that he also made good money from crap potions. Only shit part is you dont want to face bosses with your lower magic/melee/archery skill, forsworn and bandits are one hit chaps but sometimes you might face tricky guys like the one i mentioned above.
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Offline Arrowblood

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Re: Elder Scrolls V: Skyrim
« Reply #773 on: November 19, 2011, 07:54:20 pm »
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gimme a patch link, game crashes  after 15 mins
and yes audio is400...mhz blabla and nvidia driver too...

Offline Mtemtko

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Re: Elder Scrolls V: Skyrim
« Reply #774 on: November 19, 2011, 07:56:46 pm »
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and yes audio is400...mhz blabla and nvidia driver too...

Give me some of that stuff youre smoking
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Offline Laufknoten

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Re: Elder Scrolls V: Skyrim
« Reply #775 on: November 19, 2011, 08:05:35 pm »
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I wish the next Elder scrolls game would be set in the time when Dwemer still lived and all those Dwemer ruins were nice cities again.Would be so awesome!:D
Oh yeah, that'd be awesome. :D The Dwemer stuff is what I like most of Skyrim, their ruins just look great. Also more daedric stuff would be cool.
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Offline Leshma

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Re: Elder Scrolls V: Skyrim
« Reply #776 on: November 19, 2011, 08:14:01 pm »
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Based on the previous 3 games, next Elder Scrolls should be set in Hammerfell or Elder Scrolls VI: Hammerfell.

Based on some pre Skyrim rumours it should be  Elder Scrolls VI: Summerset Isle.

For Dwemer race to be central protagonists of the story game must be again placed in Vvanderfell which is the central island of Morrowind region.

Offline Tot.

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Re: Elder Scrolls V: Skyrim
« Reply #777 on: November 19, 2011, 08:19:25 pm »
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Emperors personal chef, at your service.  :lol:

(click to show/hide)

And also, Shadowmere. Adorable, isnt she? She really likes apples.

(click to show/hide)
« Last Edit: November 19, 2011, 08:23:56 pm by Tot. »
Mods compatible with cRPG. New crosshairs, textures, sounds, yay.

Offline LordBerenger

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Re: Elder Scrolls V: Skyrim
« Reply #778 on: November 19, 2011, 08:35:05 pm »
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About horses....is it just me or...i really hate the horse controls in Skyrim.

First and foremost, you can't watch in FPV afaik. 2ndly....afaik you can't look around you and behind without the horse turning that direction as well.

Oh well.
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Offline Leshma

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Re: Elder Scrolls V: Skyrim
« Reply #779 on: November 19, 2011, 08:48:38 pm »
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It's not just you, horse control is awful. Worse even than in Two Worlds II...