In swing as well? (useless) Thrust of course, but idk if its a lot of range bonus in the swing.
check left swing and compare those two, feel freely to test on duel server. 95 range weapons are dirt cheap.
On right they are comparable, 1h is only slightly disadvantaged.
On overhead, 2h have advantage.
On stab 2h have enormous advantage.
1 hander can also turn into swings.
To deal no damage. 1h have more harsh sweet spots, and those 4 damage counts A LOT here.
Stun?? The kata is lighter than the Side Sword.
Sweet spots, look above.
Point for you, didn't checked this time, was heavier.
Sweet spots are done on damage, not weight.
Yes 3 more damage in the swings, but side sword has 8 more in the thrust.
It's strange but 2h have better speed bonus thanks to animations, go into native to check it out.
Slower with shield? Take away the shield..
Shielders can also wear less armor and gain more wpf for much better protection than the average black armor tin-can.
Whats the point of 1h without shield ? In such situation it will be even more disadvantaged.
Less armor ? To die in one hit from 2h ? 1h need to strike several times to kill someone, 2h need way less, armor saves against the arrows and ranged spam in general, remember we move slower so we are easier target. 1h is not good for zig-zag gameplay as shield does not protect well during it, bad animation :/
Fact is, many 1 handers are damn fast, and they are harder to block than most 2 handers or polearms. They also start their swings hidden behind shields, and because of shields, super-easy to block with. ANYWAY:
It's slower to strike with shield up if i remember right, at least it seems so.
Blocking with shield does help, but it's not outright superior. It isn't instant, and blocking feints instead of just waiting for thud is very hard. Beside, 1h against 2h have way chances to made mistakes, 1 or 2 and you're dead. 2h can take more beating. It helps against multiple opponents.
The advantages of playing with shields and 1h weapons, are so great, there should be a serious speed, damage, and range penalty..
Don't think so. Still, i feel that shield blocking need to be changed.
Your way to the top of the kill-list is different than with a 2h/polearm though. When a polearmer can throw on some proper armor, a great heirloomed long something, and manual block, chamber-swing and generally rape their way to the top score, shielders must have patience, choose their battles, play smart, and be aware. Your advantage is not firepower, but protection and time.
Look to Gnjus. He is 1-shot capping experienced 2h/polarm blockers by a surprise left swing to their head all the time.
Isn't that somewhat boring ? More aggressive gameplay for 1h would be way better, and would feel more real.
I kill a lot of shielders, and the only reason i do so is their noobishness. I use my speed to walk left-right left-right, and they don't follow with their shield. So i get a hit to their back . How hard is it to simply move your mouse left and right? In a long duel, I will surely loose, because chances are that in an exchange, I will miss a block 1-2 times before their shield breaks.
There is hardly any reason to take the Katana over a 1h weapon anymore. If you buff them further I don't see the point of using a fast-short 2 hander anymore. (Situation is of course different with the longer 2h/polearms. I can see why you want to be faster than them, and they should imo generally be slower, and if you rephrase your opinion to that, i'll agree :-)
Why would i buff 1h further ? I'd rather nerf their top speed level than boost. Point of this thread is boosting less used (cheaper) 1h swords with 4 attack directions. How long time ago you seen something like simple sword or sword used ? Likely never, as they are too gimped to be valid choices.