Author Topic: Map Problems - please report them here  (Read 97991 times)

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Offline Donkey_Thrower

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Re: Map Problems - please report them here
« Reply #150 on: July 18, 2013, 07:09:23 pm »
0
Issue: Town Center view shows distance in KM instead of meters
Priority: Low
Affected Script: http://strategus.c-rpg.net/news.php?towncenter

Actual: Distance (KM) 5,642.698
Expected: Distance (M) 5,642.698
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Offline Lt_Anders

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Re: Map Problems - please report them here
« Reply #151 on: July 30, 2013, 05:19:44 pm »
0
Kalp, Happens all the time. Map is proper one though.
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Offline Kalp

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Re: Map Problems - please report them here
« Reply #152 on: August 01, 2013, 09:07:28 pm »
-3
Alburq Castle
(click to show/hide)
(click to show/hide)

It is very bad balanced. Fix it or put other castle map instead of it.
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Offline Haboe

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Re: Map Problems - please report them here
« Reply #153 on: August 01, 2013, 10:46:46 pm »
0
Alburq Castle
(click to show/hide)
(click to show/hide)

It is very bad balanced. Fix it or put other castle map instead of it.

It's simply a very strong castle, of strategic importance and not randomly picked as chokepoint in the north.

While i'm here:
Sargoth, most doors only opened by attackers.
Rivacheg, main inner gate can only be opened by attackers.
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Offline Kalp

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Re: Map Problems - please report them here
« Reply #154 on: August 02, 2013, 11:18:12 am »
-2
Alburq cant be breached, it's on a sexy hill, and the doors at the back are purely cosmetic lol.

At least this fake gate should be fixed...
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Offline Haboe

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Re: Map Problems - please report them here
« Reply #155 on: August 02, 2013, 11:40:34 pm »
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At least this fake gate should be fixed...

A lot of castles have a fake gate.
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Offline Strudog

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Re: Map Problems - please report them here
« Reply #156 on: August 03, 2013, 06:53:02 am »
0
you cant blame map balance on poor tactics, siege towers on the side of a hill is not a good idea
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Offline Kalp

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Re: Map Problems - please report them here
« Reply #157 on: August 03, 2013, 05:51:56 pm »
0
A lot of castles have a fake gate.
So they should change them. Why castle have gate if you can't open it ?

you cant blame map balance on poor tactics, siege towers on the side of a hill is not a good idea
There is not too much space when you can do something sensible. And tactics... it's not my job. I'm talking about this castle from my point of view.
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Offline Strudog

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Re: Map Problems - please report them here
« Reply #158 on: August 03, 2013, 06:02:09 pm »
0
So they should change them. Why castle have gate if you can't open it ?
There is not too much space when you can do something sensible. And tactics... it's not my job. I'm talking about this castle from my point of view.

And i know what tactic would work, but im not going to tell you
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Offline AirFell

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Re: Map Problems - please report them here
« Reply #159 on: August 05, 2013, 10:06:41 am »
0
Not sure if this is where to report it, but I left the strat map for about a day, and my stuff is all different.

When I left I was traveling through the desert, which I still am, however my 2k silver is now about 400 silver, and my 700+ crates of exotic concrete that were +150% is now 50 crates of exotic rock salt with +50% bonus... wtf?

EDIT: Now its back to normal for some reason. I dunno what happened, but for the last couple days when I would log in it looked like it couldn't find my character, so I don't know what that means.

TLDR: Nevermind
« Last Edit: August 05, 2013, 04:51:30 pm by AirFell »

Offline Kalp

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Re: Map Problems - please report them here
« Reply #160 on: October 05, 2013, 07:43:14 pm »
+2
Reindi Castle

Ground between attacker spawn and castle walls is horribly bugged. Dunno how it looks on castle gate side [second side of map]. Should be on 1st place on to-do list.
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Offline Eskil

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Re: Map Problems - please report them here
« Reply #161 on: February 17, 2014, 08:28:45 pm »
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Offline Tovi

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Re: Map Problems - please report them here
« Reply #162 on: February 20, 2014, 07:24:24 am »
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It looks like frozen for me. I was 6.51 hours from destination yesterday, and now it's still the same time. (sametickets, troops and gold also).

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Offline Bjarky

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Re: Map Problems - please report them here
« Reply #163 on: February 20, 2014, 08:11:42 am »
+1
chadz paused strat for 24hrs since yesterday because of a bug that needs to be fixed, should continue again today afternoon.

Offline Canary

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Re: Map Problems - please report them here
« Reply #164 on: February 27, 2014, 07:11:13 am »
+2
Bump for Strat 5.

ALL MAPS have been altered for this Strat, so remember to post feedback on problems here.

Notably, the village entry points have been moved. Defender flags are in slightly more sensible spots and hopefully all of the attacker flags previously behind invisible walls were dealt with. Some other minor scene object changes were made to villages as well. If you notice a woodpile in an odd place, do tell.

I'm not sure about the castle and town edits that were done (and if they actually got implemented), but the total of the changes and more details about them might merit their own thread in the future. Keep an eye out.

(a little late, bear with it)