Author Topic: Number of people fighting for you should be proportional to your tickets  (Read 3243 times)

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Offline CrazyCracka420

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A lengthy title no doubt, but basically I'm suggesting that the amount of tickets you have versus the amount of tickets of who you attack should be proportional to how many people can sign up and fight for you (or the other side).

For example, if I have 1000 troops (tickets) and another person has 500 troops, then I should be able to have twice as many people on my side of the battle as they can.   So basically it would work like single player battles do and have a ratio depending on how much larger an army is that translates into how many people can fight for you in battle. 

Maybe not have it directly proportional (where twice the tickets gets you twice as many people in game), but when it's 1000 vs 500 it shouldn't be 75 vs 75 in game.  Maybe something like 90 to 60 (100 to 50 would be proportional).
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Offline Keshian

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+1
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Offline Tears of Destiny

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Hmm, this would help protect against silly weird things happening, +1 for the idea.
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Offline Gheritarish le Loki

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someone already post this suggestion, and one answer is that there is a risk that we see Pub Crawl abuse.

I like the idea, it seems to be logical but in fact it´s flawed because of that and that will give a too big advantage to big clan.

Offline Camaris

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+7
If you could make a 60-60 to a 65-55 with 3:1 ratio and more and 70-50 with a ratio higher then 5:1 it would work.
But nothing more.

Offline Panoply

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I like the concept, but the advantage has to be toned down to give the smaller army some chance.

Offline CrazyCracka420

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+1
I like the suggestion if you're at this ratio for tickets (say 3:1) then it's this ratio for in game numbers (5:4) or something like that.  What the exact numbers are I'll let other people argue about, but there needs to be some ratio so that it's not a straight even fight when one side is outnumbered over 2 to 1.
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Offline Keshian

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If you could make a 60-60 to a 65-55 with 3:1 ratio and more and 70-50 with a ratio higher then 5:1 it would work.
But nothing more.

Thats actually a great way to do it.  Its not an overwhelming advantage, but it makes the battles make more sense and allows for greater tactics and strategy so that your larger armies face smaller armies rather than everyone wanting to keep their army sizes really small with maxed out equipment designed to capture spawns.
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Offline MrShovelFace

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+1
an obvious +1
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I like the concept, but the advantage has to be toned down to give the smaller army some chance.

exponents are your friend

Offline Tomas_of_Miles

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0
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Offline Kazak

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+1
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Offline BerG

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Agreed. This is justified with the new flags system

Offline Flawless

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+1

Offline Elerion

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+2
This just encourages massive army blobs instead of multiple parallel armies.