Contributing to the thread
Hitboxes are too small, agility lets players wiggle back and forth to reduce their hitbox to a tiny sliver.
That is the point of agility builds, dodging, avoiding, fast speed, etc
Accuracy is balls, even point blank.
Accuracy is great, you're not holding a fucking sniper rifle.
If you hit someone in the head with two throwing axes, in precisely the same spot, they won't die. They just won't. I've only been playing a few days since I started against and I've already seen this two times. The same thing with Jarids - I can't count the times even in the past day that I've filled a plate user up with no fewer than 4 jarids, smacked them a few times with my axe, and still managed to get killed with one swing.
Faulty build. Either pick being hard hitting in throwing or being hard hitting in melee, you can have both, but it will take more hits to take a guy down (especially if he's wearing a plate armor).
Also, there's no balancing factor for 2handers or polearms. You can say skill, sure, but in the event someone is so agile and so skilled that they can block every melee attack thrown at them you have situations where a naked woman with a rotten stick can fend off an army, or a charging warhorse just by blocking in the right direction.
The balancing factor is skill. This game is about skill. If you have a problem with a game that is skill dependant, then that's that.
Ranged weapons do so little damage to plate that there's literally no downside to using a 2hander, which is why we see so many of them.
Plate users are slow, pay highass upkeep and have a major reduction in WPF and can't dodge arrows that good. Yes it takes a few more arrows/thrown to kill them, but it's nowhere near as horrible as you describe.
So, tldr, buff ranged, nerf 2handers/polearms.
So, tldr, play more, get more skill and try to form an objective opinion about this matter, not just blatantly call nerfs on anything that kills you. Posters as you are so obvious, you wouldn't even have to tell us you're new to the game.
Also get rid of or drastically reduce repair costs.
Wear cheaper gear.