Author Topic: Shogunate battle, village defenders never respawned after first death  (Read 1899 times)

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Offline Keshian

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The shogunate v. neutral village fight today - all the villagers spawned once and upon dying were not able to respawn and the battle was lsot once that initial group was killed off.
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Offline chadz

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No bug - attackers took the defenders spawn point. (use flag on the ground)

(but it definately requires a discussion  :wink:)
« Last Edit: July 16, 2011, 06:17:47 pm by chadz »

Offline Ujin

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We don't mind taking villages the usual way. But i think we've saved alot of time for everybody today , lol.

Offline Blondin

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No bug - attackers took the defenders spawn point. (use flag on the ground)

Very interesting, this will allow new tactics and disable spawn rape, but i have some question :

- does defense only have 1 spawn point? may be it's only for village but town and casttle have more (i guess 2 spawn for village could be better).
- How many spawn attackers have? and is it possible for defender to take attacker spawn and win?

Offline ZirzoR

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kinda nuubish of the defenders to go out of the village to our spawn in the first place, i saw half of the defenders team at our spawn, and we got yours and then we just went back and killed your ass :P

so note to self, dont let the enemy capture your spawn point man, it just doesnt work.

Offline VVarlord

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Villagers have really bad items which i can understand.

Shoguns had decent items which also with the time weve had so far i can understand.

Being aloud to only waste 22 tickets and take about 50 tickets to win is just.....well i dont even..

I like the idea of being able to route the enemy but instantly? Why not just hand out all the villages to every clan in the community and work from there as so far it seems pointless defending them.

Offline Ujin

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Maybe add a timer for the attackers to be able to win via taking spawn points ? Like let's say only 20 minutes after the battle has started.

Offline highglandeur

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Sorry bout my useless post in bug report
It seems a good idea to avoid spawnkill.
Do you move the flag with F1?

Offline Keshian

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Wayyyyy too easy with only 1 spawn flag.
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Offline Tuonela

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Also, way too easy without any proper equipment to fight with.

Offline chadz

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Re: Shogunate battle, village defenders never respawned after first death
« Reply #10 on: July 16, 2011, 06:37:00 pm »
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Let's see how the next battle goes; we raised defenders from 60 players to 90 signed up players.

Also, people are now aware of the mechanics, so chances are the next one ends different.

Offline Jarlek

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Re: Shogunate battle, village defenders never respawned after first death
« Reply #11 on: July 16, 2011, 06:45:25 pm »
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Thanks for the heads up chadz! Anything more hidden features? Don't tell WHAT they are just IF there are any :D
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Offline PhantomZero

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Re: Shogunate battle, village defenders never respawned after first death
« Reply #12 on: July 16, 2011, 07:03:55 pm »
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Thanks for the heads up chadz! Anything more hidden features? Don't tell WHAT they are just IF there are any :D

This wasn't exactly a hidden feature, this was attempted by the villagers in the Fallen battle but they didn't succeed.
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Offline ManOfWar

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Re: Shogunate battle, village defenders never respawned after first death
« Reply #13 on: July 16, 2011, 07:54:36 pm »
+1
There needs to be multiple flags for eahc side.
And when one flag is captured that belongs to the other side

The respawn rate of tha tteam should slow down

Not to the point where the ycannot counteratack but if they keep losing it is all over
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Offline Tavuk_Bey

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Re: Shogunate battle, village defenders never respawned after first death
« Reply #14 on: July 16, 2011, 08:17:46 pm »
+2
there should be multiple spawn points to capture like in battlefield games, so the game would last much longer  :wink:
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