Author Topic: strategus rule update  (Read 11036 times)

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Offline Berplars

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Re: strategus rule update
« Reply #75 on: July 15, 2011, 03:25:56 pm »
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You have to be close to them. Really really close, most likely sitting on top of each other.

Offline Ming

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Re: strategus rule update
« Reply #76 on: July 15, 2011, 03:28:29 pm »
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as long as it is fair, as long as i can kill people.
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Offline Topsnus

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Re: strategus rule update
« Reply #77 on: July 15, 2011, 09:31:15 pm »
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Offline Bjarky

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Re: strategus rule update
« Reply #78 on: July 15, 2011, 09:55:29 pm »
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i know i'm impatient and all, but still.
*cough**cough*

Offline SPQR

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Re: strategus rule update
« Reply #79 on: July 15, 2011, 10:28:51 pm »
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Well lets do the math on Kesh's suggestion.

Clan Blue has 20 members and no fiefs.
Clan Red has 20 members and a single village.

Each are recruiting at 100% recruitment rate.

Clan Blue can recruit 20x24 troops per day, equaling 480.
Clan Red can fit 8 members in their fief at 100%, recruiting at x2, so 16x24 = 384
The rest can recruit 12x24 equaling 288, so  672.

480 blue vs. 672 red

The difference is substantial but not overwhelming. The larger the clans, the less the difference the fief would make.
 
Considering this I would agree with Kesh, all faction members should get the bonus. It would be a fair balance between how it was before (where landed clans could basically pump out thousands of troops per day) and now (where fiefs are next to useless).

Remember that you can only stuff so many people in one village before the recruitment rate goes to hell, so realistically only 7-8 people could get the bonus per fief.
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Offline okiN

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Re: strategus rule update
« Reply #80 on: July 15, 2011, 10:38:19 pm »
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Saints preserve us from dodgy math. It's worse than statistics. :rolleyes:
Don't.

Offline Anhy

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Re: strategus rule update
« Reply #81 on: July 16, 2011, 12:53:00 am »
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Hey folks, the drinks are on me !

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Offline Keshian

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Re: strategus rule update
« Reply #82 on: July 16, 2011, 02:02:11 am »
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Saints preserve us from dodgy math. It's worse than statistics. :rolleyes:

Your right the difference is probably even less as the % rate drops significantly with more people recruiting, 20 people in 1 village would be like 35% rate.
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Offline Cosmos_Shielder

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Re: strategus rule update
« Reply #83 on: July 16, 2011, 04:09:05 pm »
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I agree but I'm not sure if I understand correctly

Lets do the math,

Noc has 2 fiefs with %100 chance of getting troops
chadz has 1 fief with %100 chance of getting troops

Daily recruitment amount : Noc: 96 chadz 48 Weekly : Noc : 672 chadz 336 etc.
Noc attack chadz, remaining troops of Noc, lets say 200.

Now Noc has 200+ 144 (daily) troops chadz = 0 weekly Noc has 200+1008

and it will keep multipliying until Noc becomes the supreme force and will clas with an another supreme force. Sooner or later it will become UIF vs Eastern faction situation

Please correct me where I'm wrong.
Let's do some  maths for you
Hypothesis :
- Let's suppose you do a battle every 3 day.

Let's call F(t) The fonction which gives your amount of troop

F'(t) is affine because you are supposed to win 1 fief every 3 day
So F(t) is a 2nd degree polynomial. And not exponential

Offline Topsnus

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Re: strategus rule update
« Reply #84 on: July 16, 2011, 06:47:34 pm »
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deleted
« Last Edit: July 16, 2011, 06:55:58 pm by Topsnus »

Offline Keshian

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Re: strategus rule update
« Reply #85 on: July 17, 2011, 02:28:36 pm »
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This feature is not working yet.  I just observed our village owner who is recruiting in that village and each of the last 2 hours he got exactly 1 new soldier on the tick, NOT 2.  please check and make sure that it is working.


Also, the after-battle report of people's k/ds for both the mercs and the person hiring the mercs (for who gets bonuses, etc.) is not working.  The first just doesn't open a page (participated battles), while the second just shows everyone as having 0/0 k/d and not lsiting whether they actually showed up for the battle or not.

Also, there is  a bug in teh battle summary info given to mercs, it doesn't recognize spaces, so it all comes out in one jumbled mass of words and it also repeats once.
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Offline Keshian

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Re: strategus rule update
« Reply #86 on: July 17, 2011, 05:52:07 pm »
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Can we get this feature working please, I'm still tracking and our village owner recruiting in that vilage is making the exact same number of troops I am every hour : 1. 
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Offline Nebun

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Re: strategus rule update
« Reply #87 on: July 17, 2011, 08:18:01 pm »
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Well we got a village now, and I am the owner, tested recruiting and

i still get only one recruit per hour and the % chance is st 76% like everybody else....

... so was this feature of getting x2 recruits per hour implemented yet or not?
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Offline Keshian

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Re: strategus rule update
« Reply #88 on: July 18, 2011, 02:10:13 am »
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Bump, can we get an admin response on the doubled recruitment rate for fief owners??
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Offline Keshian

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Re: strategus rule update
« Reply #89 on: July 18, 2011, 03:55:07 pm »
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Bump, still no admin response.
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