Poll

Which day would you prefer?

Saturday
42 (61.8%)
Sunday
26 (38.2%)

Total Members Voted: 66

Voting closed: June 03, 2015, 12:27:43 pm

Author Topic: The "save server pop" day  (Read 3618 times)

0 Members and 1 Guest are viewing this topic.

Offline AwesomeHail

  • Earl
  • ******
  • Renown: 477
  • Infamy: 49
  • cRPG Player Sir Black Bishop
  • Blaze it nerds
    • View Profile
  • Faction: Mercenaries.
  • Game nicks: Hail, lol, Kankerhoer etc
Re: The "save server pop" day
« Reply #30 on: May 10, 2015, 11:07:22 am »
0
Nerf levels, nerf ranged, fix teambalance, fix lag, nerf DTV gold. It might not improve situation player wise, but won't make it worse either. What it will do, make game much more enjoyable for current, tiny playerbase.

Why must ranged be nerfed :|

the only thing in ranged that needs to be nerfed right now is Throwing. Heavily.
Your binary primitive low capacity of thinking is not relevant.

Offline BlackxBird

  • Duke
  • *******
  • Renown: 546
  • Infamy: 228
  • cRPG Player
    • View Profile
  • Faction: Eques :3
  • Game nicks: Eques_Black_Bird, Black_Bird_I-X
Re: The "save server pop" day
« Reply #31 on: May 10, 2015, 11:35:34 pm »
+2
I'd still like to know where defs expect ppl will come from when c-rpg fucks up (what it is kinda doing for like 1 year now). Nowadays there are like 70 playing EU and they expect (for battleground) battles with 100 vs 100 :O. It's like they expect every single c-rpg player to come back xD

Offline AwesomeHail

  • Earl
  • ******
  • Renown: 477
  • Infamy: 49
  • cRPG Player Sir Black Bishop
  • Blaze it nerds
    • View Profile
  • Faction: Mercenaries.
  • Game nicks: Hail, lol, Kankerhoer etc
Re: The "save server pop" day
« Reply #32 on: May 11, 2015, 12:11:26 am »
+1
there are at least a thousand players who play(ed) once and much more per week, but that has changed too.
wasnt there some way to know when and where the most players were? when they left etc.
dev pls :p
Your binary primitive low capacity of thinking is not relevant.

Offline BlackxBird

  • Duke
  • *******
  • Renown: 546
  • Infamy: 228
  • cRPG Player
    • View Profile
  • Faction: Eques :3
  • Game nicks: Eques_Black_Bird, Black_Bird_I-X
Re: The "save server pop" day
« Reply #33 on: May 12, 2015, 12:01:46 am »
0
Hope they gonna support that new players, otherwise it'll start like cRPG is ending.

Offline BlackxBird

  • Duke
  • *******
  • Renown: 546
  • Infamy: 228
  • cRPG Player
    • View Profile
  • Faction: Eques :3
  • Game nicks: Eques_Black_Bird, Black_Bird_I-X
Re: The "save server pop" day
« Reply #34 on: May 12, 2015, 01:33:58 pm »
+1
The first year will be absolutely fun than. Those ones who didn't play mb before will get rekt as fuck :3

Offline Simon_Belmont

  • Baron
  • ****
  • Renown: 82
  • Infamy: 9
  • cRPG Player
    • View Profile
  • Game nicks: Belmonts and many Warhammer refferencing names
Re: The "save server pop" day
« Reply #35 on: May 12, 2015, 03:21:20 pm »
0
Why must ranged be nerfed :|

the only thing in ranged that needs to be nerfed right now is Throwing. Heavily.

Throwing is fine, the only thing wrong with throwing are lances, and if you take them away you'll lose 50% of the thrower playerbase because most other throwing weapons are complete garbage by comparison.
And even with lances you can be ganked by archers and 1 handers at any point during a match. Please don't kill one of the only fun classes atm.
You didn't read the fine print on the description of the HA skill. By using ranged on horse you willingly give up your right to empathy, for good reason.
I'm gone for a few months due to work and classes, hoping the mod isn't dead when I come back. Take care, all of you.