Poll

Which day would you prefer?

Saturday
42 (61.8%)
Sunday
26 (38.2%)

Total Members Voted: 66

Voting closed: June 03, 2015, 12:27:43 pm

Author Topic: The "save server pop" day  (Read 3620 times)

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Offline Tristan_of_Erzoth

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Re: The "save server pop" day
« Reply #15 on: May 07, 2015, 06:56:12 am »
+4
So that is 1 out of 40 multiplayer mods that has a good player base, how exactly is that easy and what is exactly your point regarding cRPG?
People were saying there was no more populated MP mods for Warband, so I provided one. And not hard =! easy
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Offline Taser

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Re: The "save server pop" day
« Reply #16 on: May 07, 2015, 07:09:27 am »
+4
Hahaha, you said 'day'

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Offline BlackxBird

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Re: The "save server pop" day
« Reply #17 on: May 07, 2015, 05:13:49 pm »
+2
Just a lil question beside: Is it possible to remove conquest when there are like less than 40 players? Everything below is completely retarded and it's (as I think) the main reason y there aren't any ppl playing siege nowadays cuz there are allways like 15 players, conquest is comin and ppl imo leave cuz it's just annoying to play with that lil amount of ppl.

Offline AwesomeHail

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Re: The "save server pop" day
« Reply #18 on: May 07, 2015, 05:26:55 pm »
+2
yes.
Your binary primitive low capacity of thinking is not relevant.

Offline woody

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Re: The "save server pop" day
« Reply #19 on: May 07, 2015, 06:23:22 pm »
0
70 plus people on high cost siege server.

Plus most are dreadful, I mean really awful.

(a native siege server with no equipment limit).

Offline Knitler

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Re: The "save server pop" day
« Reply #20 on: May 07, 2015, 10:31:42 pm »
0
People were saying there was no more populated MP mods for Warband, so I provided one. And not hard =! easy

Hehe ... Mount & Musket and Napoleonic Wars had more players on events than crpg ever had the chance to have on strat battles with up to 300ppl!
But cRPG always went better with the overall population on the servers ....
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Offline Jesse

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Re: The "save server pop" day
« Reply #21 on: May 08, 2015, 09:47:32 am »
+2
1:00-02 Log on server, headshot from across map GTX

1:10-30  Get spammed by players with high ping on ludus and get trolled/troll and not really play , GTX or boredquit cuz everyone just left me to kill noobs

1:50- 2:20 play battle until calvary or archers starts targeting high ping player GTX
 2:30-2:50 decide to try again, get spammed eight times by a agi polearm because not an agi polearm and high ping GTX
10:00-11:00 Come back eight hours after I wanted to play to play on NA server, one clan ganking whole server, GTX


12:00-1:00 Finally friends are on, we wreck shit on battle and become the aforementioned clan ganking server,

1:00-2:00 Other clans leave and it eventually ends up clan versus low pop server because organized clans don't stay if they get killed for maps

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Offline BlackxBird

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Re: The "save server pop" day
« Reply #22 on: May 08, 2015, 02:22:21 pm »
+1
So if this is possible, deffs should enable it :3 It would be that fucking amazing to play some siege again :3 didn't play 30 vs 30 for ages :'''(

Offline AwesomeHail

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Re: The "save server pop" day
« Reply #23 on: May 08, 2015, 02:25:21 pm »
0
would it be possible to increase xp gain in the save pop day? to like x4 instead of x2?

that would draw a lot of people.
Your binary primitive low capacity of thinking is not relevant.

Offline BlackxBird

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Re: The "save server pop" day
« Reply #24 on: May 08, 2015, 03:29:39 pm »
+1
Well dunno think ppl are still playing for xp... And those ones who do play DTV

Offline AwesomeHail

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Re: The "save server pop" day
« Reply #25 on: May 08, 2015, 03:40:40 pm »
0
well, i would certainly show up, and a lot of other people will too.

Remember when it was set to x2 ''for a weekend''? that weekend there were like 150 or more players on eu1 alone. (x2 stayed forever :) )
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Re: The "save server pop" day
« Reply #26 on: May 08, 2015, 03:50:59 pm »
+2
well, i would certainly show up, and a lot of other people will too.

Remember when it was set to x2 ''for a weekend''? that weekend there were like 150 or more players on eu1 alone. (x2 stayed forever :) )

It was but then the x2 just got normal and ppl didnt care anymore...
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Offline woody

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Re: The "save server pop" day
« Reply #27 on: May 09, 2015, 02:58:07 pm »
+3
If people are playing DTV just for XP please stop that being the case. 15-25 more players on siege/battle would be great, anyone who actually enjoys killing hundreds of bots can do it on single player.

Offline Gravoth_iii

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Re: The "save server pop" day
« Reply #28 on: May 09, 2015, 04:40:10 pm »
+1
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Agreed allthough i dont think it would bring back THAT many players, but would atleast make us enjoy it more than we currently are, struggling with lag. Also theres not really any unwanted changes imo except 2h stab.
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Offline Leshma

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Re: The "save server pop" day
« Reply #29 on: May 09, 2015, 07:30:21 pm »
+2
Nerf levels, nerf ranged, fix teambalance, fix lag, nerf DTV gold. It might not improve situation player wise, but won't make it worse either. What it will do, make game much more enjoyable for current, tiny playerbase.