Poll

Old,tactical cRPG or new Shoot'em Up / Hack'n Slash cRPG ?

Oldies but goldies
New no brain game for sure ! I wrote my reasons for supporting that.
My god that was what cRPG felt like before? Dammit devs y u ruined it ? QQ Why weren't i playing back then :(((
Thanks for reminding good old times , I almost forgot how great this mod was. Of course i choose those epic times instead of new ugly system !

Author Topic: Everyone who play on Battle Mode server should check this out. (poll inside)  (Read 1500 times)

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Offline MeatBunny

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Offline Ubereem

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Great points.

This is mostly why I play siege. Can sneak up on archers and hide from them, cav is non-existant and holding choke-points with shielders and such gives me that Braveheart feeling. I used to love cav in battle but maps are shit.

haha thong_bow i like the mental image i am getting
« Last Edit: April 11, 2014, 11:45:28 pm by Ubereem »
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Offline Kansuke

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Well I'm not a day one player of crpg but I remember when I started to play this mod back in 2011 there was indeed way more teamplay than nowadays.

People were fighting as a group, doing shieldwall, protecting ranged, advancing and retreating together, building stuff (damn I remember those moving siege tower on plains map, now that was funny). EU_1 was a place where tactic could be seen and not only with the impulsion of clan members.
These days we had fewer tools for teamplay than what we have now (commander chat...).

I'm sure it's not nostalgia, those times were better, more players, more teamplay, more fun. (who remember these multiclan battle, that was the shit!)

I don't think the flag system is the one to blame, teamwork was gone way before it's implemetation, for me it's more the player's mentality that changed and maybe fighting ability. Today it's hard to find someone who can't block, 2 or 3 years back, only the best players were able to block properly. Players had to rely on other to survive but everyone improved.

I miss these days too but we won't see such thing in crpg anymore, maybe with melee battleground who knows.

Offline HarunYahya

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damn I remember those moving siege tower on plains map, now that was funny
lol,made my day.
Well people did learn how to block in 4 years indeed that's right but they still don't know how to play the game. Level of skill didn't improve. They slowed down the game so much,failing to block a swing is now a rare occassion. Still there are 2 handers chasing HAs,everytime i see a blob of infantry try to reach a cav by running and trying desperatly to jumpslash him out of his horse then they get shot by 4 archers,all get killed and start QQing "TOO MANY RANGED DAMMIT" I hope we won't need another 4 years for people to understand the basics of battle.

Nudge is clearly a good addition since it breaks blocks and fighting speed is slow motion compared to native.
I choose slowspeed combat with nudge over highspeed spam combat.