How I see it, all these nerfs are because of strategus being less responsive than it should be. That's why all you can see in strat are bunch of (awl)pikes, shielders with fast, tiny and damaging weapons and of course STR great maul, morningstar, barmace spammers. If people could block like they are used to, there would be no need to nerf any of those weapons or builds. If...
What? I'm not familiar with how poorly the EU strat server may be performing lately, but the reason why you constantly see awlpikes, picks, mauls and morningstars is because the level of armor is so high in strat. The reason some builds (36/3, 33/6, 30/9 and higher level builds with no more agility than these, or anyone who didn't take WM) were nerfed was because there was not a significant tradeoff in performance for neglecting to put any more points into agility (compared to how a 3/36 build can equip only a scant few weapons and armors and will die in one hit from practically everything ever for the benefits it gets; the strength builds only lost movement speed).
The "spam" from "agiwhores" has always come from high athletics and footwork, and turning into swings properly.
It can be achieved with any weapon and any build if the players knows what he is doing, just watch some of our best polearm users, or greatsword duellists.
A+
It's not always spam when you attack twice (just because the other guy didn't block...). There are very few players who actually spam attacks without any thought involved, and an agility build would only hinder them from being successful with a playstyle like that in comparison to being able to take numerous more hits and deal more damage when a random attack hits when using a strength build. The attack speed increase wpf grants you is still less significant than the portrayal given it in complaints against agility builds.
This patch has merely switched the general population from going highstr in general, to going balanced or high agi more often.
Balanced builds were always the most common, and the number of agi builds is now higher than strength builds. Before, strength was higher than agi (and by a wider margin) and was just behind the amount of balanced builds.
Only a handful of builds were actually nerfed, and going high strength is still viable. If you go
full strength, you will now actually be trading off some of the effectiveness you would have had pre-patch for the toughness and damage increase you will get.