As a level 27 first-gen archer, I completely agree with those who believe that archery speed needs to be upped. I'm fairly well-off with a bow, and I'm pumping just about every one of my spare skill points into a conversion for strength so I can get my powerdraw to delicious numbers. I can admit to not making my every shot a headshot, but that doesn't matter when every shot feels like it struck that soft spot on a warhammer-carrying man's skull. My agility is at 15 and I find that's precisely where it should be. I run fast enough to make medium-heavily armoured melee soldiers pant and curse behind me and I have enough weapon proficiency to then later turn those very same melees into porcupines once they turn their backs to me, metaphorical tails between their legs, and go off to search for more carelessly caught archers.
There needs to be no buff to damage. At all. What's the point of upping a weapon's damage when a shot to the head will scramble all but the m... actually, I'm pretty sure it'll scramble all brains, regardless of armor. That and power draw. Wonderful, wonderful power draw. What the bow does need, however, is better arrow speed. For two reasons, one: though any skilled archers can measure distance and trajectory well enough to hit mobile targets, sometimes the targeting calculations take a bit too long to make; two: why are archers playing dodgeball with other archers? Seriously? I shouldn't be able to glance at another archer to see that he's targeting me and have enough time to move away as the fucking arrow is in flight. I should have to duck for cover as soon as I see the other bastard drawing his bow (which I do anyway) and pray to the gods that there isn't another one of his buddies targeting me from that odd angle outside the ramparts.
That's all I have to say. Thank you for listening.