Author Topic: Siege Map: Greipenfurt Castle  (Read 3332 times)

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Offline zagibu

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Siege Map: Greipenfurt Castle
« on: February 23, 2011, 09:03:08 pm »
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Here's my third map:

http://node23.net/greipenfurt_castle_v1.zip
http://node23.net/greipenfurt_castle_v2.zip ( http://www.mbrepository.com/file.php?id=2617 )

(click to show/hide)

It features a boxing ring :).
« Last Edit: September 19, 2011, 11:12:57 pm by zagibu »
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Offline Mylet

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Re: Siege Map: Greipenfurt Castle
« Reply #1 on: February 23, 2011, 10:06:03 pm »
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Looks like this could become my favorite of your maps so far. Up on eu5 & 6.
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Offline chadz

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Re: Siege Map: Greipenfurt Castle
« Reply #2 on: February 23, 2011, 10:12:51 pm »
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looks very nice.

One awesomePoint for you, good sir.

Offline Sultan_Khalifa

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Re: Siege Map: Greipenfurt Castle
« Reply #3 on: February 24, 2011, 12:00:09 am »
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Great map very well balanced :)

Offline zagibu

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Re: Siege Map: Greipenfurt Castle
« Reply #4 on: February 24, 2011, 02:24:48 am »
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Thanks for the praise, guys, but also keep criticism coming.
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Offline Kong Ming

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Re: Siege Map: Greipenfurt Castle
« Reply #5 on: February 24, 2011, 06:28:51 am »
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Looks great!  Please add your finished maps to the "Finished Maps" thread so we can keep all of them in one place to find more easily!  Keep up the good work!
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Offline Freland

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Re: Siege Map: Greipenfurt Castle
« Reply #6 on: February 24, 2011, 12:13:18 pm »
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I was playing that map yesterday and I have to say that this is your masterpiece so far. Very well balanced and looks terrific.

+1 awesome
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Offline Jarlek

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Re: Siege Map: Greipenfurt Castle
« Reply #7 on: February 25, 2011, 03:26:03 pm »
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This is a REALLY fun map. My favorite Siege map so far.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia

Offline Toffi

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Re: Siege Map: Greipenfurt Castle
« Reply #8 on: February 26, 2011, 01:38:30 pm »
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Well the map of course looks good, but is it balanced? There's a new wooden siege map out, it's way bigger but still you just have to go to the back, place a ladder, climb over one wall and you win.

Offline zagibu

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Re: Siege Map: Greipenfurt Castle
« Reply #9 on: February 26, 2011, 01:46:20 pm »
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Balance is pretty hard to get right in siege mode, but so far, I've played it on full siege servers and seen both sides win. I guess it's better balanced than some of my other maps.
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Offline Toffi

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Re: Siege Map: Greipenfurt Castle
« Reply #10 on: February 26, 2011, 08:02:47 pm »
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Balance is pretty hard to get right in siege mode, but so far, I've played it on full siege servers and seen both sides win. I guess it's better balanced than some of my other maps.

Okay that's good news so far ;-)

Offline Leiknir

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Re: Siege Map: Greipenfurt Castle
« Reply #11 on: March 03, 2011, 12:12:46 am »
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There is some stuff I dislike about the current map:
- It takes way too long to reach the flag (or even real battle) as attacker
- The lower walls have no meaning, I rarley see someone fighting them, only 1 or 2 guys who spawn unluckyly
- Defenders spawn too much in the the flag area, hard/impossible to defend gatehouse
Currently attackers just zerg down gatehouse, then the small wooden door and are set, I think if you would move more defender spawns to the first walls, forcing them to defend there too, and not only flaghugg, it would lead to faster "action" for attackers, and less of a mob at the flag, so if you get trough all the defenders, you might be able to take flag with less problems
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Offline zagibu

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Re: Siege Map: Greipenfurt Castle
« Reply #12 on: March 05, 2011, 04:39:56 pm »
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Okay, I've moved some defender entry points further down the castle: http://node23.net/greipenfurt_castle_v2.zip
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