well even with fallen and DRZ, we expected a real fight out of it. no one outside of the NE knew how weak they were.
true that
also, the USA could be considered that.. but strat is not the real world. if it was, i would just ally with everyone for the benefit of all. strat is a war game, i like to think the real world isnt.
i do understand Keshians frustration,
been there and came to the conclusions in strat 2.0 to form an alliance myself in strat 3.0 Desert Alliance as in 4.0. Cold Front Alliance.
Kinngrimm, in the real world having a massive alliance that turns into carebear friendliness where everyone prospers and no one fights is considered a good thing. Probably not the best example.
Propably not the best example ^^ otherwise we wouldn't have wars at all with that logic. Which also i wouldn't mind in RL ^^
And in a game like this here stalements are boring, and therefor just going out on the attack at some point like described by Kesh earlier no matter what happens is definetly more fun and it can stear things up so that even Empires fall and new power blocks arise. Still there is a hybris if you want to neglect others to just copy a working model to play it safe, while this has been done to some extent by the accusing party.
As we players are still human(most of us anyways ... hopefully), i guess RL and Strat is pretty close to each other in terms of human reactions, just filtered by layers of communication tools like TS or ingame chat or forum,....
Fact is you can't strongarm people into going into war with each other when they like each other, as seen with the UIF or Fallen/HRE/GK, or .... within the clans of FCC ... on a smaller scale true.
So again deal with it? Not likely only because some here didn't like the declaration of friendship between Hospitallers and Kutt can now be talked into oblivian. I just wanted to make clear that this happens on different scales by anyone who is playing strat and there is nothing we could do about it. From the game mechanic on the other hand you could try to implement measures without getting us to micro management, so that bigger Factions are balanced down to a t
o be defined medium sized level in terms of production and effectiveness at least. I for myself would rather have only one Castle and then just merc and get contracts from everybody to fuck shit up on the map, while seen neutral, but that is simply not possible with 2 big alliances, many small once and the need to have more places and people to get your economy running. Since strat 2.0 i wanted more colors on the map not less, so again bringing clans together into an alliance so those can share some areas and help each other out seems atm the best way to play the game.