Poll

Increase the running speed penalty from armor weight.

Yes
No

Author Topic: Make the weight penalties from armor affect more runnin speed.  (Read 5568 times)

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Offline Tydeus

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Re: Make the weight penalties from armor affect more runnin speed.
« Reply #75 on: December 20, 2011, 03:53:40 am »
0
running speed

If a tincan not want it, then i am not that faster.
Interesting video, never seen strafe speeds in any sort of test. I'd be interested in what the results would be like from running forward over an equally short distance, before sprint kicks in.
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Offline Gisbert_of_Thuringia

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Re: Make the weight penalties from armor affect more runnin speed.
« Reply #76 on: December 20, 2011, 08:35:08 am »
0
running speed

If a tincan not want it, then i am not that faster.

Make another one that is a bit longer. You can't really test the speed in 1 meter^^

Also your characters in the video start moving slighty at a different time

Offline Xant

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Re: Make the weight penalties from armor affect more runnin speed.
« Reply #77 on: December 20, 2011, 11:50:52 am »
0
That would have been nice if you ran for longer than 1 second. Good split-screen comparison.
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Offline zagibu

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Re: Make the weight penalties from armor affect more runnin speed.
« Reply #78 on: December 20, 2011, 01:12:39 pm »
+3
Yes, nerf plate more, it's still too common on the battlefield. Also, buff the underused Kuyak armors.
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Offline Tzar

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Re: Make the weight penalties from armor affect more runnin speed.
« Reply #79 on: December 20, 2011, 01:27:55 pm »
0
The poll is pointless since everyone and their mother runs around in light armor or medium armor and would jizz their pants if heavy armors where nerfed even more....

Biased peice of shit forum...  :rolleyes:

Hope the clones don't get their will an fuck up heavy armor even more...

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Offline Gisbert_of_Thuringia

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Re: Make the weight penalties from armor affect more runnin speed.
« Reply #80 on: December 20, 2011, 02:23:33 pm »
-1
Maybe it would be a good idea to buff the armour of the really heavy stuff, but also raise it's weight that much, that there is a real difference in running speed.

Would balance the game and would make it more realistic^^


A guy in full gothic plate running around as fast as a guy in light armour is as unrealstic as a guy in full gothic plate going down after 3 or 4 arrows from a hornbow (which would actually never get enough power to pierce that plate)

Offline Mala

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Re: Make the weight penalties from armor affect more runnin speed.
« Reply #81 on: December 20, 2011, 04:03:27 pm »
0
In the past i have made longer test, but the result was alway similar.
Your are faster with lighter armour, but the effect is minimal.
On a longer track you can beat a plate user about a couple of seconds, but in battle you have a way shorter ways (that is why i have used side steps this time).

I dont ask for gimping heavy armour, it should provide more potection than the lighter counterparts, while offer mobility as well, but i think the payoff could be a bit larger.
Ok, a few rough numbers for my example.
For 1/4 of the weight and 1/3 of the protection i get a 1/5 faster movement.

Offline Siboire

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Re: Make the weight penalties from armor affect more runnin speed.
« Reply #82 on: December 20, 2011, 04:16:34 pm »
0
I personnally would not mind a buff to heavy armor while increasing (a lot) the speed penalty, though there's already so many str whores that are near unkillable that buffing heavy armor would make them invulnerable to anything but other str whores...


Offline Ujin

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Re: Make the weight penalties from armor affect more runnin speed.
« Reply #83 on: December 20, 2011, 04:25:41 pm »
-1
Yes, nerf plate more, it's still too common on the battlefield. Also, buff the underused Kuyak armors.
topic should've  been closed right after this post.

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Re: Make the weight penalties from armor affect more runnin speed.
« Reply #84 on: December 20, 2011, 07:44:31 pm »
0
topic should've  been closed right after this post.

Sarcasm?