Umm...would it be an extremely rediculous idea to actually buff melee damage and speed? I mean, ranged has already been nerfed a lot.
- Sure, archers can deal a boatload of damage, but the accuracy doesn't last very long.
- Crossbows can be annoying, but take very long to reload.
- Throwers still deal a lot of damage, but their limited stacksize somewhat limits their viability in larger battles, combined with poor accuracy.
I, as mainly a 2her with an alt of almost every possible class, do however find it rather annoying that melee attacks are very easy to block, leading to very long battles. On top of that, I personally have to get in a lot of hits when fighting an opponent with relatively heavy armor. Usually more than I would need on my 6 PD archer, on which my main gear is a horn bow + bodkins.
My weapon of choice is a MW Danish Greatsword, so that shouldn't be the problem...
Admittedly, my 6 PS "ninja" build isn't supposed to deal tons of damage in a single swing, but it would be nice if a duel between defensive fighters didn't last as long as 3 minutes.
So yeah, call me crazy, but I would like a buff for Two Handed weapons, One Handed weapons (apart from the elite scimitar
) and Polearms. Seeing polestagger go would definitely make me happy too.
Polearm damage buffs might be less important, as one hit is usually followed by a second free hit.