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Messages - Harald

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1
cRPG Technical problems / Re: Character problem
« on: December 17, 2014, 09:42:02 am »
Create ingame profiles with the same names.

2
cRPG Technical problems / Re: Failed Respec
« on: December 14, 2014, 02:21:00 am »
Reverted.

3
cRPG Technical problems / Re: Can't use old account.
« on: December 12, 2014, 09:15:20 am »
Install the game with the same serial key and create ingame profiles that match your character names.

4
General / Re: On 9gag now
« on: December 09, 2014, 11:47:46 pm »
I saw harald making some comments, maybe he should make a full comment and everyone of us upvotes so everyone can see it properly?

Upvote this comment, just needs 46 points to show up below the top one. http://9gag.com/gag/aNoRRp0#cs_comment_id=c_141816514040856356 Doesn't seem to work, my comment is not showing up.

5
General / Re: Stronghold concern
« on: December 06, 2014, 04:17:35 pm »
All players will have their own resource inventory, any income is shared amongst all. They can either:

- keep it
- sell it to the bank or another player
- donate it to initiated buildings

Any player can initiate to build something, but in order to actually build it that player needs the required resources in his inventory.

6
General Discussion / Re: Respecced And Lost Exp
« on: December 03, 2014, 11:12:11 pm »
Reverted.

7
General Off Topic / Re: RSS reader: suggestions?
« on: November 29, 2014, 03:23:44 pm »
I switched to feedly after google gave up on their reader (in favor of google+). They also got mobile apps and plugins for many platforms, i'm using their official iOS app and like it a lot.

8
Beginner's Help and Guides / Re: Clan rank 10 leadership issue
« on: November 28, 2014, 06:04:21 am »
The only way is to ask them to lower their own rank. The bank payout is available for all ranks 9+.

9
Strategus Issues / Re: I can't access strategus
« on: November 28, 2014, 06:02:10 am »
I reset the roles of your characters so you can select a new hero (they did look correct though). If this doesn't solve the issue try the usual stuff: update browser, delete all cookies, disable all plugins, try it in private mode, try a different browser.

10
General / Re: Question About Investor Status
« on: November 23, 2014, 11:04:27 pm »
I hope this doesn't backfire: no. We thought about it, but we can't do that.

I understand that this sounds weird at first, but it would actually mean we would lose money. Your reward is the investment coming back in case of success. Those things here are vanity items. Especially things like the custom made stuff (animations, armors, weapons, horses etc) costs us time. So we would basically be working to fulfill backward pledges. That's why we just put everyone at the 65$ level as a thank you/boost, but not further.

Does that make sense/is that ok? I'm really not trying to be a jerk here :wink:

11
cRPG Technical problems / Re: i have a question
« on: November 22, 2014, 01:41:24 pm »
No, we don't have access to the actual serial number.

12
cRPG Technical problems / Re: I have 2 characters with Skip the fun
« on: November 11, 2014, 08:44:49 pm »
Reverted. You can have multiple STF since the last patch.

13
Global / Re: Bann Erzengel the admin
« on: November 09, 2014, 01:04:18 pm »
What's going on here ... but I'm to blame too i guess. I did say the trade was fair, but i strongly suggested to Onix to talk to Dave to make a deal for additional gold. I suggested that mainly because reverting trades is a manual task taking time, so having people resolve their issues themselves is preferred. Erzengel did not have any influence in that decision. Later Onix told me the problem with Dave is solved.

14
General Off Topic / Re: Badass internet videos
« on: November 08, 2014, 05:53:27 pm »
The new video (by the same director) is also pretty cool.


http://nerdapproved.com/movies/movie-filmed-as-a-first-person-shooter-looks-amazing-video/

15
General / Re: Melee: Battlegrounds Q&A
« on: November 02, 2014, 12:01:12 pm »
What functions from the c-rpg website will be moved to be an in-game feature of M:BG? Will things like the marketplace, shop, mail system, etc. be part of the tavern server? Or will you still rely upon a website to do those sort of things? Or will you guys make M:BG heavily dependent upon a website, similar to how c-rpg is now?
Everything will be available ingame, but we want to replicate some stuff on a website too where it makes sense (messages, marketplace, probably clan).

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