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Messages - Mannhammer

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1
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I find that picture Highly Inaccurate Hill. Only one or two of us could hit at that range.  :oops:

2
In chadz OP he asked how would you do Strat from scratch. It's a good question. Considering we have been beta testing this game for years I thought about what works, what doesn't. This is a simple summary of my thoughts on the subject. I can go into a lot more detail on these thoughts if anyone is interested.

1. Make Strat a turn based game.
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2. Break-up the Strat map into small regions with defined boarders. Each region consists of a village, castle, town or something else.

3. All Strat players play on the same map

4. Delineate time regions on the Strat map that correlate to real life time zones. (IE. Longitudinal lines) Battles fought in these areas automatically start building off of that regions RL prime time(7PM, 8PM, ect...).

5. Get away from micromanagement.
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Lastly we need to define what type of game Strat will be. Is Strat a persistent world MMOSG(Massively Multiplayer Online Strategy Game) that has no defined end point? Or is it a strategy game like risk or chess that has a clear victor and end? Answering these questions is crucial for determining the mechanics of any game.


3
Strategus General Discussion / Occitan (Say it ain't so)
« on: November 07, 2012, 10:29:17 am »
Please tell me you didn't give the UIF your CD-keys in exchange for their fiefs.
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You guys are great opponents and I would hate to see you get banned :(
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4
Faction Halls / Re: [_the_Grey] Grey Order
« on: November 05, 2012, 09:57:37 am »
I thought you had to kill him 5 times with cheats on 5 different accounts?

5
Faction Halls / Re: The Pale Horsemen (Recruiting NA)
« on: November 05, 2012, 09:54:32 am »
Don't know what the fuck is going on, but I sure am banned. Shit sucks, cap'n.

Rhalzo multi-accounted with your information. It's cheating, he got caught, now your banned because he multi-accounted with your information.

6
Strategus General Discussion / Re: Strat tics for strat battles.
« on: November 05, 2012, 01:45:16 am »
<drama removed>
Honestly Bjarky its not a bad idea, in principle. However, whenever you consider adding or removing a mechanic from a game you have to consider how it could be exploited.

With this iteration of Strat the change you suggested could easily be exploited by multi-accouters in the following manner.
1) Multi-accounting Faction 1(MF1) attacks Multi-account Faction 2 (MF2).
         a) Both the MF'ers armies are not armed and have 100 troops for free.
2) MF1 and MF2 only accept their accounts for the battle.
2) When they "battle" they all spawn naked and stand around until the timer runs out.

Result: In one hour both Multi-accounting factions have just gained enough Strat ticks to never play cRPG again.

Overall: It's a good idea and I wish it would work since I really don't play much cRPG anymore. But since confirmed cheaters remain in this community we have to let good, but easily exploitable, ideas like this go.

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Strategus General Discussion / Re: Strat tics for strat battles.
« on: November 04, 2012, 08:21:04 pm »
yay, totally!

So I suggest that 1 strat battle tick should give about 4-5 normal ticks.

Great then DRZ and grey could attack each other and build up strat ticks for your unbanned multi accounts even faster  :rolleyes:

8
Strategus General Discussion / Re: Nords have seen the light!
« on: November 03, 2012, 08:22:55 pm »
The History of the Fallen locking down Dusturil.
1) This exploit was used by us after it was used against us. We reported it and the Devs. They ignored it and issued no warning to the first transgressors. 
http://forum.meleegaming.com/strategus-issues/faction-attacking-own-fief-to-prevent-counter-attack/
2) Loki freely admits in the forums we did this.
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3) Firebombing occurs
4) Fallen never does it again. Our example got other clans to stop using this glitch, until recently.
http://forum.meleegaming.com/strategus-general-discussion/astralis-vs-hospitaller-battles-(attacking-your-own-fiefs)/

UIF
1) Members get banned for multi-accounting. UIF leadership blatantly explains how to multi-account in the very same ban tread. (Still not sure how the Devs were cool with that?)
http://forum.meleegaming.com/announcements/'suspicious-ip-behaviour'-banwave/
2) Members of the UIF get banned again for multi-accounting
http://forum.meleegaming.com/global/strategus-multiaccounting-unban-thread/
3) UIF are proven recidivists

9
Strategus General Discussion / Re: Apologies for the devs!
« on: November 03, 2012, 11:50:20 am »
History repeats its self.
http://forum.meleegaming.com/announcements/'suspicious-ip-behaviour'-banwave/
We should create a cRPG holiday around the annual banning of UIF members for multi-accounting.


10
Strategus General Discussion / Re: The Last Stand of Reyvadin
« on: November 02, 2012, 09:05:49 am »
TugBOAT stood there, legs shoulder width apart, shirtless, swole muscles rippled across his athletic, toned frame.

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Oh my, someone has been taking sexy writing classes from Hill in their spare time.

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Now I miss the goons because they were so much more fun than fallen :/

Can't argue with you there. We're the Shit of cRPG. You ignore us, we smell up the room. Get mad and step on us, we get stuck in your shoe.

12
Announcements / Re: Strategus Round 4 - Starting Sunday, 16:00 CET
« on: September 17, 2012, 02:36:28 am »
and how exactly is new strategus in the end going to be any different from the old ones if the uif won't reform/disband?

Join the NA side of the map. The ping is worse, but there will be battles

13
Strategus General Discussion / Re: Is the Strat wipe happening now
« on: August 19, 2012, 01:52:58 am »
The end is nigh!!!
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14
Strategus General Discussion / Re: Who won strat 3?!
« on: August 18, 2012, 06:21:56 pm »
Other: BRD

Because they knew not to waste their time with it.

15
Suggestions Corner / Re: Horse Xbow nerf.
« on: July 09, 2012, 09:25:05 am »
Or, how about xbows can only reload from horse back  when they are at a full stop. That would make them much more vulnerable to ranged and other cav. 

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