Good, no more merc/byz bannerstack to endlessly dominate servers. There's a reason this has been implemented and it's to stop this kind of cancer.
Good, no more merc/byz bannerstack to endlessly dominate servers. There's a reason this has been implemented and it's to stop this kind of cancer.
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As ive said it before corsair, youre shit, youre trash, and youre nothing without the banner stack, like most of the vanguards and the mercs.
Tbh I'd rather be getting stomped by banner stack than have this schizophrenic shit called current balance. As much as they're mostly cunts & dickheads but they should be allowed to play together ALL the time cause that's the point of this game and clans in the first place.Since when was that the idea of the game? It was a long time ago, but I can remember when clan stacking was banned and the Greys got threatened with a ban for all going spec and joining together to try and make sure they ended up on the same team.
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As ive said it before corsair, youre shit, youre trash, and youre nothing without the banner stack, like most of the vanguards and the mercs.
I like not getting ganked by clanboys all day.You dont miss fighting side by side with your krems brethren?
Since when was that the idea of the game? It was a long time ago, but I can remember when clan stacking was banned and the Greys got threatened with a ban for all going spec and joining together to try and make sure they ended up on the same team.
Notice that the only people who complain about banner balance are from Vanguard and Mercs.
Bunch of cucks.
tbh if you cant team fight with random pubs you are pretty bad at the game at this point. How is it difficult to team fight with anyone on the server, we have all been playing for years lmao
Notice how the ones blaming us for liking to play with eachother are the people without clans.
Can you guess why?
1. Im better than most of you.
2. I do not need clan stacking to roll constantly on x5
3. I have been asked by multiple clans to join them, Mercs, Amox, Tomaton, Byzantium, etc etc.
The only clan Ive liked over the years, were the Templars, thats why everynow and then I join their banner. They are mostly chilled dudes, who play the game to have fun, not to tryhard like most of you.
You'd know the difference if youve ever played with a proper stack of people. There are incredibly few you can actually properly fight with. Most people still are completely clueless to the idea of target switching to help eachother out.
The first though that I had after finding this thread was: be strong dev team, be strong...Ye, dev patience seems to be on a level of it's own :mrgreen:
Truly, Prof & co arent stupid, they will find a compromise to make it as enjoyable as possible for everyone. But they will need some time and reasonable feedback."Devs don't listen to me when I swear my ideas at them in capslock, that's why I called them stupid in the first place! I'll just shittalk my way through ingame chat, that'll surely bring a change and not drive people away from the mod!"
99% of the people here play together for friendship, not for x5. It is merely a pretext to pass time together.this. Also, if I don't win one round with a team, I try to figure out how my team could work together so we can achieve a victory. If I get switched every round, all the struggling just becomes meaningless. So, maybe a rebalance just after the second round and some minor switches in the later rounds, kinda a bit as it used to be and no constant team cocktail mixing. I know, it ain't easy to achieve :?
I will agree sometimes when you play with a group it's fun, but, imo we should be focusing on making things an actual fair and fun experience for ALL players, not just for ones who want to play with their friends and dominate every round they play. Keep in mind now, we have lots of new players joining and the last thing we want is to send them packing because it was impossible for them to win unless they got put on the team where a bunch of people had the same banner.
Here's how the old system worked:
New map loads up: Join team in hopes of getting placed with bannerstack -> Hooray I got placed with bannerstack -> Win first round -> Sit with bannerstack for the rest of the game unless I get autobalanced near to the end and rack up all the multi leaving one team getting nothing and the other team getting nothing but x5 -> rinse and repeat
OR
Join team in hopes of getting placed with bannerstack -> FUCK I didn't get placed with bannerstack, welp, this entire map now is a waste of time -> Lose -> Lose -> Lose -> Lose -> New map loads up -> Join team in hopes of getting placed with bannerstack etc etc.
Sorry but I prefer actual balance as opposed to just one team steamrolling everyone for literally every single round we play. Sure, you can't play with your friends and teamwork as much, but imo there's an element of fun in fighting AGAINST your friends as well.
99% of the people here play together for friendship
Alright, to go deeper into this, BlueberryMuffin and I were ALWAYS getting balanced (I'm speaking in a literal way, no exaggeration). The rest of the clan stayed on the other team most of the time, and I'd play with my team 1 out of 2 rounds, and some others were getting thrown out of the team when it happened. This was occurring when Byzantium players were in front, and had similar chances to win. Getting balanced gameplay is good, but being able to play with the rest of my dudes is literally the reason to put the banner on, why should I spend a whopping 50% of my playtime against my clanmates ?
I'll just try to revise instead of playing EU1 anyway, should stop playing for a while to make sure I didn't just waste 3 years at uni. I just hope the banner balance will be fixed for after the finals.
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Is there any way to prioritize banner balance whilst shifting the randoms to balance overall (e.g. by class, etc)?so you want clans to be able to play whatever class they want when they want and to make those not in clans be made to have to switch class? Yeah that sounds fair.
I will agree sometimes when you play with a group it's fun, but, imo we should be focusing on making things an actual fair and fun experience for ALL players, not just for ones who want to play with their friends and dominate every round they play. Keep in mind now, we have lots of new players joining and the last thing we want is to send them packing because it was impossible for them to win unless they got put on the team where a bunch of people had the same banner.
Here's how the old system worked:
New map loads up: Join team in hopes of getting placed with bannerstack -> Hooray I got placed with bannerstack -> Win first round -> Sit with bannerstack for the rest of the game unless I get autobalanced near to the end and rack up all the multi leaving one team getting nothing and the other team getting nothing but x5 -> rinse and repeat
OR
Join team in hopes of getting placed with bannerstack -> FUCK I didn't get placed with bannerstack, welp, this entire map now is a waste of time -> Lose -> Lose -> Lose -> Lose -> New map loads up -> Join team in hopes of getting placed with bannerstack etc etc.
Sorry but I prefer actual balance as opposed to just one team steamrolling everyone for literally every single round we play. Sure, you can't play with your friends and teamwork as much, but imo there's an element of fun in fighting AGAINST your friends as well.
Good job team for all the hard work, ignore this crybabies they will kill the mod.
Idiots like this 2 can keep writting whatever they want to , simple fact is that amount of players on server has already fallen in 2 times i think , that simply shows how good new balance is. Mod ll be dead for sure if u don't return old balance.
That is not surprising, but when people started complaining about balance it had to happen. Either fix class balance within your clans or just be patient and wait for some more tweaks.maybe, we shall see :)
From both side perspective (long time clan stacker and long time playing on my own) I have to admit that banner balance is an issue for some lower population server (<30) but with at least 50 it doesn't really matter as there is usually someone to counter stack.
I love the banner balance feature, but sometimes it leads players to leave the server. Hopefully it will not have to be so strickt once Professor will get rid of multiplier system, as its one of the biggest flaws of cRPG. Once it's done (december 2010) who knows maybe some gamemods will get revived, like conquest for example as it's a bit more objective than battle, and battle with bugged MoTF sucks monkey balls, also headshots doesn't hurt that much since you spawn again within few seconds.
Is there any way to prioritize banner balance whilst shifting the randoms to balance overall (e.g. by class, etc)?
I would prefer banner stack over bro coding bundle of stickss any day.
Prioritizing clans over public players is not the way to go, that is exactly what ruined PW.
never understood brocoding, i actually aim for my clanmates when i see them
edit: also when cuck clans like tormatun get switched to different teams they just brocode, which actively makes the game worse more than a banner stack.
Strong opponent of balancing every round here, regardless of banner balance etc. Of course some basic balance has to be done (roughly same numbers) but if you switch every round the whole premise of the game mode Battle (Team A plays against Team B a couple of rounds) becomes absurd. There is no Team A or B anymore.
For example I sometimes take a certain route to go over several rounds. Often things to remember happen, like I always meet the same guy, or you start seeing what others are doing each round and react to that in the next round. Nothing like this happens with balancing every round, feels interchangeable and dull and you don't even know or care who is with your team or the other. Its really a game-killer for me.
edit: also when cuck clans like tormatun get switched to different teams they just brocode, which actively makes the game worse more than a banner stack.
Strong opponent of balancing every round here, regardless of banner balance etc. Of course some basic balance has to be done (roughly same numbers) but if you switch every round the whole premise of the game mode Battle (Team A plays against Team B a couple of rounds) becomes absurd. There is no Team A or B anymore.
For example I sometimes take a certain route to go over several rounds. Often things to remember happen, like I always meet the same guy, or you start seeing what others are doing each round and react to that in the next round. Nothing like this happens with balancing every round, feels interchangeable and dull and you don't even know or care who is with your team or the other. Its really a game-killer for me.
kind of hard to play the game when the balance seems to "balance" me from my team into the team i was already in mid round meaning im just randomly dead with 0 deaths
Removing the 1x 5x shit exp system will do more for this game than anyone can imagine.
I have hated it and the impact it has on how people choose to play the game since i started playing.