cRPG

cRPG => General Discussion => Topic started by: Corsair831 on February 08, 2018, 10:38:18 pm

Title: New Team Balance Sucks
Post by: Corsair831 on February 08, 2018, 10:38:18 pm
It seems there's been an update to the way it balances people on to teams; it's now 'reshuffling the deck' of players so to speak every single round, not putting friends in the same clan on the same team etc.

Making it impossible to teamwork and not being able to play with your friends :(
Title: Re: New Team Balance Sucks
Post by: Arthur_ on February 08, 2018, 10:39:36 pm
moooo
Title: Re: New Team Balance Sucks
Post by: Life on February 08, 2018, 10:43:41 pm
Way to go EU devs.  :rolleyes:
Title: Re: New Team Balance Sucks
Post by: Telford on February 08, 2018, 10:44:44 pm
I was just saying in-game.

Banner balance promotes teamwork and co-ordination (not just within the banner stack, but for the whole team as an extension). It also promotes clan and community aspects, and improves gameplay more than any dodgy balance code ever will.
Title: Re: New Team Balance Sucks
Post by: Algarn on February 08, 2018, 10:51:51 pm
Tried to play for the last couple of days, was endlessly autobalanced into the other team, unable to play with the rest of my clan. Second night was even worse, the clan was split 50/50 on both sides, and it changed round after round to make it even worse. The classes often end up being stacked like in the old balance system, didn't notice much improvement.
Title: Re: New Team Balance Sucks
Post by: Corsair831 on February 08, 2018, 10:58:45 pm
i know that half my clan GTX on teamspeak because we couldn't play together and stuff, more fun if you can play with your friends
Title: Re: New Team Balance Sucks
Post by: Yeldur on February 08, 2018, 11:09:23 pm
Good, no more merc/byz bannerstack to endlessly dominate servers. There's a reason this has been implemented and it's to stop this kind of cancer.
Title: Re: New Team Balance Sucks
Post by: Gurnisson on February 08, 2018, 11:16:20 pm
Good, no more merc/byz bannerstack to endlessly dominate servers. There's a reason this has been implemented and it's to stop this kind of cancer.

Kick this banner leecher out of our clan
Title: Re: New Team Balance Sucks
Post by: Ikarus on February 08, 2018, 11:20:15 pm
I think bannerstack is still trying to be achieved, but cav/range balance has higher priority in the algorithm

I bet that shit isn't easy to balance out
Title: Re: New Team Balance Sucks
Post by: Gravoth_iii on February 08, 2018, 11:30:28 pm
Good, no more merc/byz bannerstack to endlessly dominate servers. There's a reason this has been implemented and it's to stop this kind of cancer.

That wasnt the reason though, the reason was due to ranged and cav being put on the same team constantly and this is the emergency switch.
Title: Re: New Team Balance Sucks
Post by: Telford on February 08, 2018, 11:38:05 pm
If you're losing to a team with better teamplay, are they really the problem? Join a clan that's active rip.
Title: Re: New Team Balance Sucks
Post by: Ikarus on February 09, 2018, 01:23:27 am
to be fair though, the new balance is really annoying since you switch teams almost every round
Title: Re: New Team Balance Sucks
Post by: Asheram on February 09, 2018, 01:30:02 am
They did something similar I think was around the beginning of last year to the auto balancer which did the same thing its doing now constantly team switching players. Never stayed on a team very long so it was hard to maintain a multiplier. It didn't last very long as they switched it back probably due to the amount of complaints.
Title: Re: New Team Balance Sucks
Post by: RD_Professor on February 09, 2018, 04:30:17 am
Teambalancer was changed not only to balance by classes but to balance for better teams. for that, teams are balanced every round to counter against one team rolling for an entire map, however, after I watched EU1 balance for 1-2 hours, it became apparent that banner stacks was hindering this balance. that is, on many occasions, the balancer would set one team to have a far higher average score than the other team. so, I decided to test out the strict autobalance mode, to see if that would result in more even teams. however I have not yet checked whether this is true or not. if teams continue to be as unbalanced as they were with banner balance, then I will revert this change.

as for switching every round, this has helped prevent one team from steamrolling for an entire map. yes, as of now getting switched from the 'winning' team is obnoxious, given the current multiplier XP system, as it causes you to lose your multiplier. however, I intend to move away from the multiplier system, and instead give out different amounts of xp solely based on whether your team lost or won. that is, instead of having the multiplier range from x1 to x5, instead I'd like to see it range from x3 to x4. of course, I'll do my best to ensure that xp gains are similar to the xp gains under the current system. by doing this, being balanced every round only has the potential to change your xp gain by 80% or so, instead of reducing it to 20%.

all of this is not to say that I don't like banner stacks, or banner balance. I very much enjoy the fact that clans are put together on the same team, and are able to work together. but, at the moment, doing this  has a large negative affect on team balance as a whole, due to the underlying nature of the teambalance algorithm. the changes that I made to the algorithm just added an additional layer on top of the 'old' algorithm, it did not address the issues that the balancer has with sorting teams. if I could, I absolutely would redesign the algorithm from the ground-up to better balance teams by player score, however, that would be hideously complicated, and take up time that I need to spend getting strat reset ready. which is still on track to happen by end of month.

does the new balancer have flaws? yes. but I am certain that it is balancing by classes. each team should have an equal (1-player possible difference) in numbers of cavalry (players with more than 3 riding), ranged (players with more than 3 PD/PT, or with proficiency in xbow), and inf (everyone else). This is done by considering the base stats of players. if it looks like the classes are not balanced, then I'd bet that someone out there had points in riding, or archery, or throwing, and decided not to take their horse/bow/whatever.

in my ideal world, the balancer would manage to balance by classes, create bannerstacks, and also distribute players into even teams. maybe one day this would be possible, but for now at least classes are equally balanced between teams (if they aren't then something strange is messed up). which many of you have been complaining about.
Title: Re: New Team Balance Sucks
Post by: Paul on February 09, 2018, 06:34:41 am
Noooo, don't tell 'em how to fly under the radar!
Title: Re: New Team Balance Sucks
Post by: Panos_Tournament on February 09, 2018, 08:00:14 am
PLEASE DEVES, REMOVE THE NEW BALANCE, CAUSE THE VANGUARD BADDIES AND THE MERC BADDIES, CAN NOT DO A PROPER CLAN STACK AND HAVE X5 FOR HOURS.

WAAAAAAAAAA WAAAAAAAAAA.


As ive said it before corsair, youre shit, youre trash, and youre nothing without the banner stack, like most of the vanguards and the mercs.
Title: Re: New Team Balance Sucks
Post by: Gnjus on February 09, 2018, 08:08:58 am
visitors can't see pics , please register or login


Tbh I'd rather be getting stomped by banner stack than have this schizophrenic shit called current balance. As much as they're mostly cunts & dickheads but they should be allowed to play together ALL the time cause that's the point of this game and clans in the first place. You should just make sure that the big stacks are equally split so they don't end up on the same team. People with random or faction banners should be getting thrown around like manure on a fertile field, not clans trying to teamwork (even if they're all ranged cunts).



As ive said it before corsair, youre shit, youre trash, and youre nothing without the banner stack, like most of the vanguards and the mercs.

Amen to that.
Title: Re: New Team Balance Sucks
Post by: Panos_Tournament on February 09, 2018, 09:17:37 am
Gurnisson does not like the truth as it seems.
Title: Re: New Team Balance Sucks
Post by: Kenda on February 09, 2018, 09:49:49 am
It's not only about the ability to play with your clanmates for the sake of winning, the whole game plays differently when no clan has all (or atleast a large majority) of their members on one team.

Teamwork between infantry felt almost non-existant atleast during my 2h session yesterday. Whether the clan is smaller or larger the fact that you can see groups forming helps everyone to get a more structured battle. And the constant shuffling of players between teams like a deck of cards makes it extra hard to know who you can teamwork with and who's even interested in teamwork.

Not saying the old system made everyone shield wall and group up perfectly either but it definitely helps. Whether that is preferred over class balance though is another question. Main problem in my opinion is the constant shuffling since there's a large chance you cant work with the people you did last round, regardless of whether its a clanmate or not.
Title: Re: New Team Balance Sucks
Post by: mr_baby_head on February 09, 2018, 10:35:39 am
I like not getting ganked by clanboys all day.
Title: Re: New Team Balance Sucks
Post by: Elmetiacos on February 09, 2018, 11:23:59 am
Tbh I'd rather be getting stomped by banner stack than have this schizophrenic shit called current balance. As much as they're mostly cunts & dickheads but they should be allowed to play together ALL the time cause that's the point of this game and clans in the first place.
Since when was that the idea of the game? It was a long time ago, but I can remember when clan stacking was banned and the Greys got threatened with a ban for all going spec and joining together to try and make sure they ended up on the same team.
Title: Re: New Team Balance Sucks
Post by: Corsair831 on February 09, 2018, 11:38:18 am
(click to show/hide)

I know you're doing a lot of good work for the community, and it's appreciated, however I also know that many people in clans enjoy playing the game together. On a night we will usually have maybe 8-12 people at the same time on teamspeak playing together, as I'm sure other clans do.

Many people come to play together, and when the teams were getting shuffled around there were a lot of cries of "what's the point if we can't teamwork", "what team am i even on", "why bother playing if you can't play with your friends", and, "this isn't even fun, i'm quitting".

I know that it makes me personally want to play a lot less (and many others i'm sure), if firstly we cannot play together, and secondly we're being randomly tossed from team to team every single round. If this new balance continues, I predict quite a few people will just not play any more. The main enjoyment I get from the game is playing with my friends, I almost never ever play solo (as do many others).

The people complaining about class balance were a vocal minority, as usual spearheaded by Panos. The best thing to do as a cRPG dev is to never listen to Panos (thus the reason he's been banned 831 times up till this point).

As ive said it before corsair, youre shit, youre trash, and youre nothing without the banner stack, like most of the vanguards and the mercs.

I don't think I've ever claimed not to be trash :), we can't all be as good as you Panos!
Title: Re: New Team Balance Sucks
Post by: Dalhi on February 09, 2018, 11:39:32 am
That is not surprising, but when people started complaining about balance it had to happen. Either fix class balance within your clans or just be patient and wait for some more tweaks.
From both side perspective (long time clan stacker and long time playing on my own) I have to admit that banner balance is an issue for some lower population server (<30) but with at least 50 it doesn't really matter as there is usually someone to counter stack.
I love the banner balance feature, but sometimes it leads players to leave the server. Hopefully it will not have to be so strickt once Professor will get rid of multiplier system, as its one of the biggest flaws of cRPG. Once it's done (december 2010) who knows maybe some gamemods will get revived, like conquest for example as it's a bit more objective than battle, and battle with bugged MoTF sucks monkey balls, also headshots doesn't hurt that much since you spawn again within few seconds.
Title: Re: New Team Balance Sucks
Post by: Panos_Tournament on February 09, 2018, 11:49:05 am
Notice that the only people who complain about banner balance are from Vanguard and Mercs.

Bunch of cucks.
Title: Re: New Team Balance Sucks
Post by: Kenda on February 09, 2018, 12:00:17 pm
I like not getting ganked by clanboys all day.
You dont miss fighting side by side with your krems brethren?

Think anyone who's in a clan that likes to teamwork doesnt like the idea of not being able to play together, just happens Vangay and mercs are the biggest and most active.  :lol:
Title: Re: New Team Balance Sucks
Post by: Gravoth_iii on February 09, 2018, 12:11:03 pm
Since when was that the idea of the game? It was a long time ago, but I can remember when clan stacking was banned and the Greys got threatened with a ban for all going spec and joining together to try and make sure they ended up on the same team.

Because they were actively dodging autobalance by spectating and then joining. It was a different scenario entirely.

Notice that the only people who complain about banner balance are from Vanguard and Mercs.

Bunch of cucks.

Notice how the ones blaming us for liking to play with eachother are the people without clans.
Title: Re: New Team Balance Sucks
Post by: Tristan_of_Erzoth on February 09, 2018, 12:19:48 pm
tbh if you cant team fight with random pubs you are pretty bad at the game at this point. How is it difficult to team fight with anyone on the server, we have all been playing for years lmao
Title: Re: New Team Balance Sucks
Post by: Gravoth_iii on February 09, 2018, 12:24:07 pm
tbh if you cant team fight with random pubs you are pretty bad at the game at this point. How is it difficult to team fight with anyone on the server, we have all been playing for years lmao

You'd know the difference if youve ever played with a proper stack of people. There are incredibly few you can actually properly fight with. Most people still are completely clueless to the idea of target switching to help eachother out.
Title: Re: New Team Balance Sucks
Post by: Panos_Tournament on February 09, 2018, 12:31:16 pm
Notice how the ones blaming us for liking to play with eachother are the people without clans.

Can you guess why?

1. Im better than most of you.

2. I do not need clan stacking to roll constantly on x5

3. I have been asked by multiple clans to join them, Mercs, Amox, Tomaton, Byzantium, etc etc.

The only clan Ive liked over the years, were the Templars, thats why everynow and then I join their banner. They are mostly chilled dudes, who play the game to have fun, not to tryhard like most of you.
Title: Re: New Team Balance Sucks
Post by: Butan on February 09, 2018, 12:36:17 pm
The first though that I had after finding this thread was: be strong dev team, be strong...
Title: Re: New Team Balance Sucks
Post by: Gravoth_iii on February 09, 2018, 12:40:04 pm
Can you guess why?

1. Im better than most of you.

2. I do not need clan stacking to roll constantly on x5

3. I have been asked by multiple clans to join them, Mercs, Amox, Tomaton, Byzantium, etc etc.

The only clan Ive liked over the years, were the Templars, thats why everynow and then I join their banner. They are mostly chilled dudes, who play the game to have fun, not to tryhard like most of you.

 :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:
Title: Re: New Team Balance Sucks
Post by: Tristan_of_Erzoth on February 09, 2018, 12:41:59 pm
You'd know the difference if youve ever played with a proper stack of people. There are incredibly few you can actually properly fight with. Most people still are completely clueless to the idea of target switching to help eachother out.

I have played with a proper stack and when we do i always have a x5, and when I dont I always have a x5 because I just fight with my team.
Title: Re: New Team Balance Sucks
Post by: Butan on February 09, 2018, 12:44:03 pm
99% of the people here play together for friendship, not for x5. It is merely a pretext to pass time together.

About the balance, you cant have your cake and eat it.
Banner balance or class balance, choosing you must! The latest big backlash was about class balance, now that the pendulum is swinging on the other side, this thread appears; naturally.


Truly, Prof & co arent stupid, they will find a compromise to make it as enjoyable as possible for everyone. But they will need some time and reasonable feedback.
Title: Re: New Team Balance Sucks
Post by: Ikarus on February 09, 2018, 01:03:04 pm
Quote
The first though that I had after finding this thread was: be strong dev team, be strong...
Ye, dev patience seems to be on a level of it's own  :mrgreen:

Truly, Prof & co arent stupid, they will find a compromise to make it as enjoyable as possible for everyone. But they will need some time and reasonable feedback.
"Devs don't listen to me when I swear my ideas at them in capslock, that's why I called them stupid in the first place! I'll just shittalk my way through ingame chat, that'll surely bring a change and not drive people away from the mod!"
there's a couple of people who do this exact thing and for me, that's the most efficient way to kill the mod.

Quote
99% of the people here play together for friendship, not for x5. It is merely a pretext to pass time together.
this. Also, if I don't win one round with a team, I try to figure out how my team could work together so we can achieve a victory. If I get switched every round, all the struggling just becomes meaningless. So, maybe a rebalance just after the second round and some minor switches in the later rounds, kinda a bit as it used to be and no constant team cocktail mixing. I know, it ain't easy to achieve  :?
Title: Re: New Team Balance Sucks
Post by: Renay on February 09, 2018, 01:19:37 pm
Does anybody still really care about having x5? I think the balance main goal should be having clan mates on the same team, cause thats what most people play this for. Remove the ability to play with your friends and you might as well kill the mod yourself.
Title: Re: New Team Balance Sucks
Post by: Yeldur on February 09, 2018, 01:49:52 pm
I will agree sometimes when you play with a group it's fun, but, imo we should be focusing on making things an actual fair and fun experience for ALL players, not just for ones who want to play with their friends and dominate every round they play. Keep in mind now, we have lots of new players joining and the last thing we want is to send them packing because it was impossible for them to win unless they got put on the team where a bunch of people had the same banner.
Here's how the old system worked:

New map loads up: Join team in hopes of getting placed with bannerstack -> Hooray I got placed with bannerstack -> Win first round -> Sit with bannerstack for the rest of the game unless I get autobalanced near to the end and rack up all the multi leaving one team getting nothing and the other team getting nothing but x5 -> rinse and repeat
OR
Join team in hopes of getting placed with bannerstack -> FUCK I didn't get placed with bannerstack, welp, this entire map now is a waste of time -> Lose -> Lose -> Lose -> Lose -> New map loads up -> Join team in hopes of getting placed with bannerstack etc etc.

Sorry but I prefer actual balance as opposed to just one team steamrolling everyone for literally every single round we play. Sure, you can't play with your friends and teamwork as much, but imo there's an element of fun in fighting AGAINST your friends as well.
Title: Re: New Team Balance Sucks
Post by: Algarn on February 09, 2018, 02:12:36 pm
I will agree sometimes when you play with a group it's fun, but, imo we should be focusing on making things an actual fair and fun experience for ALL players, not just for ones who want to play with their friends and dominate every round they play. Keep in mind now, we have lots of new players joining and the last thing we want is to send them packing because it was impossible for them to win unless they got put on the team where a bunch of people had the same banner.
Here's how the old system worked:

New map loads up: Join team in hopes of getting placed with bannerstack -> Hooray I got placed with bannerstack -> Win first round -> Sit with bannerstack for the rest of the game unless I get autobalanced near to the end and rack up all the multi leaving one team getting nothing and the other team getting nothing but x5 -> rinse and repeat
OR
Join team in hopes of getting placed with bannerstack -> FUCK I didn't get placed with bannerstack, welp, this entire map now is a waste of time -> Lose -> Lose -> Lose -> Lose -> New map loads up -> Join team in hopes of getting placed with bannerstack etc etc.

Sorry but I prefer actual balance as opposed to just one team steamrolling everyone for literally every single round we play. Sure, you can't play with your friends and teamwork as much, but imo there's an element of fun in fighting AGAINST your friends as well.

Alright, to go deeper into this, BlueberryMuffin and I were ALWAYS getting balanced (I'm speaking in a literal way, no exaggeration). The rest of the clan stayed on the other team most of the time, and I'd play with my team 1 out of 2 rounds, and some others were getting thrown out of the team when it happened. This was occurring when Byzantium players were in front, and had similar chances to win. Getting balanced gameplay is good, but being able to play with the rest of my dudes is literally the reason to put the banner on, why should I spend a whopping 50% of my playtime against my clanmates ?

I'll just try to revise instead of playing EU1 anyway, should stop playing for a while to make sure I didn't just waste 3 years at uni. I just hope the banner balance will be fixed for after the finals.
Title: Re: New Team Balance Sucks
Post by: Oberyn on February 09, 2018, 02:30:43 pm
99% of the people here play together for friendship

gay
Title: Re: New Team Balance Sucks
Post by: Oberyn on February 09, 2018, 02:37:56 pm
Alright, to go deeper into this, BlueberryMuffin and I were ALWAYS getting balanced (I'm speaking in a literal way, no exaggeration). The rest of the clan stayed on the other team most of the time, and I'd play with my team 1 out of 2 rounds, and some others were getting thrown out of the team when it happened. This was occurring when Byzantium players were in front, and had similar chances to win. Getting balanced gameplay is good, but being able to play with the rest of my dudes is literally the reason to put the banner on, why should I spend a whopping 50% of my playtime against my clanmates ?

I'll just try to revise instead of playing EU1 anyway, should stop playing for a while to make sure I didn't just waste 3 years at uni. I just hope the banner balance will be fixed for after the finals.

I remember getting autobalanced a lot, even with banner balance. The proper response is to immediately target as many Mercs as possible and kill the traitors.
Title: Re: New Team Balance Sucks
Post by: djavo on February 09, 2018, 04:01:43 pm
Good job team for all the hard work, ignore this crybabies they will kill the mod.
Title: Re: New Team Balance Sucks
Post by: Gravoth_iii on February 09, 2018, 04:19:20 pm
(click to show/hide)

I dunno, i would argue new players would look up to clans and even look forward to joining them. Just like in any large scale game you want to group up and work together. Bannerstacks are hardly that dominating, or very rarely at the very least and often get balanced out because almost everyone belongs to one or another stack that will help their team in a grouped up manner. I very much prefer a game that incentivises the creations of clans and stacks, the entire game is completely built on teamwork and strategy and should have its focus on such.
That aside, new players quit because of many other reasons but that is another topic.

Dont get me wrong, i love fighting against my clan when it happens. Completely depending on the situation, the balance has flunked a couple of times where it was a complete steamroll (not in recent memory though), but that was rare. Usually it balances it out now properly, and for good reason.

Old system was far more unbalanced and onesided iirc, and i played a lot during those times. It was changed for good reason.



edit: also when cuck clans like tormatun get switched to different teams they just brocode, which actively makes the game worse more than a banner stack.
Title: Re: New Team Balance Sucks
Post by: Telford on February 09, 2018, 08:53:40 pm
Is there any way to prioritize banner balance whilst shifting the randoms to balance overall (e.g. by class, etc)?

Title: Re: New Team Balance Sucks
Post by: Asheram on February 09, 2018, 09:00:45 pm
Is there any way to prioritize banner balance whilst shifting the randoms to balance overall (e.g. by class, etc)?
so you want clans to be able to play whatever class they want when they want and to make those not in clans be made to have to switch class? Yeah that sounds fair.
Title: Re: New Team Balance Sucks
Post by: Mazari on February 09, 2018, 09:17:14 pm
I will agree sometimes when you play with a group it's fun, but, imo we should be focusing on making things an actual fair and fun experience for ALL players, not just for ones who want to play with their friends and dominate every round they play. Keep in mind now, we have lots of new players joining and the last thing we want is to send them packing because it was impossible for them to win unless they got put on the team where a bunch of people had the same banner.
Here's how the old system worked:

New map loads up: Join team in hopes of getting placed with bannerstack -> Hooray I got placed with bannerstack -> Win first round -> Sit with bannerstack for the rest of the game unless I get autobalanced near to the end and rack up all the multi leaving one team getting nothing and the other team getting nothing but x5 -> rinse and repeat
OR
Join team in hopes of getting placed with bannerstack -> FUCK I didn't get placed with bannerstack, welp, this entire map now is a waste of time -> Lose -> Lose -> Lose -> Lose -> New map loads up -> Join team in hopes of getting placed with bannerstack etc etc.

Sorry but I prefer actual balance as opposed to just one team steamrolling everyone for literally every single round we play. Sure, you can't play with your friends and teamwork as much, but imo there's an element of fun in fighting AGAINST your friends as well.

Good job team for all the hard work, ignore this crybabies they will kill the mod.


Idiots like this 2 can keep writting whatever they want to , simple fact is that amount of players on server has already fallen in 2 times i think , that simply shows how good new balance is. Mod ll be dead for sure if u don't return old balance.
Title: Re: New Team Balance Sucks
Post by: Yeldur on February 09, 2018, 09:38:23 pm

Idiots like this 2 can keep writting whatever they want to , simple fact is that amount of players on server has already fallen in 2 times i think , that simply shows how good new balance is. Mod ll be dead for sure if u don't return old balance.

Imo the lack of players is more down to ranged reducing peoples will to live so much that they've given up, but hey ho, I'm speculating.
Title: Re: New Team Balance Sucks
Post by: Leesin on February 09, 2018, 09:40:54 pm
I would prefer banner stack over bro coding bundle of stickss any day.
Title: Re: New Team Balance Sucks
Post by: Corsair831 on February 09, 2018, 09:43:52 pm
That is not surprising, but when people started complaining about balance it had to happen. Either fix class balance within your clans or just be patient and wait for some more tweaks.
From both side perspective (long time clan stacker and long time playing on my own) I have to admit that banner balance is an issue for some lower population server (<30) but with at least 50 it doesn't really matter as there is usually someone to counter stack.
I love the banner balance feature, but sometimes it leads players to leave the server. Hopefully it will not have to be so strickt once Professor will get rid of multiplier system, as its one of the biggest flaws of cRPG. Once it's done (december 2010) who knows maybe some gamemods will get revived, like conquest for example as it's a bit more objective than battle, and battle with bugged MoTF sucks monkey balls, also headshots doesn't hurt that much since you spawn again within few seconds.
maybe, we shall see :)
Title: Re: New Team Balance Sucks
Post by: Corsair831 on February 09, 2018, 09:48:45 pm
Is there any way to prioritize banner balance whilst shifting the randoms to balance overall (e.g. by class, etc)?

Also, this is a great idea, that way everybody wins :)
Title: Re: New Team Balance Sucks
Post by: mr_baby_head on February 09, 2018, 10:48:55 pm
Prioritizing clans over public players is not the way to go, that is exactly what ruined PW. I have to agree with Panos in that it seems to be only the guys in big stacks who are complaining about this, not that you don't have the right to, but personally I think you should get used to fighting each other. Everyone likes to pretend EU1 is some kind of tactical teamwork simulator, it's not, its the medieval equivalent of Call of Duty or Battlefield, Strat is where the tactical stuff happens but EU1 is far too arcadey for teamwork to be considered "essential". The guys who top leaderboards on a daily basis are not the ones running around in the biggest gank, but the ones who kick ass when they haven't got a bum-buddy close by to backstab their opponent. Personally I think this new balance will force everyone to get better at fighting with all teammates (not just the ones you are virtually making out with over TS).

Sure I like playing with my fellow Krems but it doesn't mean I can't have a laugh with them if they're on the other team, also I am pretty used to teamplaying with randoms as it's what I've done for most of my cRPG life. It's important to remember that new players ARE joining cRPG atm and we should try and keep them interested.
Title: Re: New Team Balance Sucks
Post by: darmaster on February 09, 2018, 11:20:44 pm
I would prefer banner stack over bro coding bundle of stickss any day.

never understood brocoding, i actually aim for my clanmates when i see them
Title: Re: New Team Balance Sucks
Post by: Telford on February 10, 2018, 12:06:52 am
Prioritizing clans over public players is not the way to go, that is exactly what ruined PW.


Encouraging teamplay (for the whole team, not just bannerholders) and promoting clan activity / more community involvement, over random play (which encourages the Call of Duty-esque scheisse).

Why would you actively push away from developing the playerbase and gameplay?

For example - if a new player comes in and sees a group of players, all of the same clan, working together, then that's gonna leave positive impressions and some of the older groups may see new applicants. 
Title: Re: New Team Balance Sucks
Post by: //saxon on February 10, 2018, 12:07:01 am
never understood brocoding, i actually aim for my clanmates when i see them

i actually aim for your mum, pastamaster
Title: Re: New Team Balance Sucks
Post by: darmaster on February 10, 2018, 01:27:19 am
Dicks are so cute omg(⁄ ⁄•⁄ω⁄•⁄ ⁄)⁄ when you hold one in your hand and it starts twitching its like its nuzzling you(/ω\) or when they perk up and look at you like" owo nya? :3c" hehe ~ penis-kun is happy to see me!!(^ワ^) and the most adorable thing ever is when sperm-sama comes out but theyre rlly shy so u have to work hard!!(๑•̀ㅁ•́๑)✧ but when penis-kun and sperm-sama meet and theyre blushing and all like "uwaaa~!" (ノ´ヮ´)ノ: ・゚hehehe~penis-kun is so adorable
(●´Д`●)・::・
Title: Re: New Team Balance Sucks
Post by: Bronto on February 10, 2018, 02:55:27 am
It has it's issues but Professor is working on it and was doing so today so just give it a little more time. It should be great once it works properly.
Title: Re: New Team Balance Sucks
Post by: Jaren on February 10, 2018, 03:02:07 am
My Murderous Boner is having a tough time keeping turgid without my fellow MurderBoner brothers.
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Title: Re: New Team Balance Sucks
Post by: Ikarus on February 10, 2018, 10:17:26 am
edit: also when cuck clans like tormatun get switched to different teams they just brocode, which actively makes the game worse more than a banner stack.

can confirm, saw yesterday two tormatun HA brocode and I was like

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Title: Re: New Team Balance Sucks
Post by: Volk. on February 10, 2018, 11:19:40 am
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It's fucking morning guys, why do I have to play vs 3 ha+2 ranged in the same team while my team is full of melee only? Jeez this is so shit tbh
Title: Re: New Team Balance Sucks
Post by: The_Bloody_Nine on February 10, 2018, 12:35:36 pm
Strong opponent of balancing every round here, regardless of banner balance etc. Of course some basic balance has to be done (roughly same numbers) but if you switch every round the whole premise of the game mode Battle (Team A plays against Team B a couple of rounds) becomes absurd. There is no Team A or B anymore.

For example I sometimes take a certain route to go over several rounds. Often things to remember happen, like I always meet the same guy, or you start seeing what others are doing each round and react to that in the next round. Nothing like this happens with balancing every round, feels interchangeable and dull and you don't even know or care who is with your team or the other. Its really a game-killer for me.
Title: Re: New Team Balance Sucks
Post by: Butan on February 10, 2018, 12:48:31 pm
Strong opponent of balancing every round here, regardless of banner balance etc. Of course some basic balance has to be done (roughly same numbers) but if you switch every round the whole premise of the game mode Battle (Team A plays against Team B a couple of rounds) becomes absurd. There is no Team A or B anymore.

For example I sometimes take a certain route to go over several rounds. Often things to remember happen, like I always meet the same guy, or you start seeing what others are doing each round and react to that in the next round. Nothing like this happens with balancing every round, feels interchangeable and dull and you don't even know or care who is with your team or the other. Its really a game-killer for me.

I dont think it will balance every rounds in the finalised balance code. Or yes it will be hell.
Title: Re: New Team Balance Sucks
Post by: Tristan_of_Erzoth on February 10, 2018, 12:58:04 pm

edit: also when cuck clans like tormatun get switched to different teams they just brocode, which actively makes the game worse more than a banner stack.

sounds like a case of needing EU admins to do their jobs
Title: Re: New Team Balance Sucks
Post by: RexArmadilo on February 10, 2018, 01:08:20 pm
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ty for new balance system
Title: Re: New Team Balance Sucks
Post by: ARN_ on February 10, 2018, 01:13:55 pm
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Great new team balance. Doesn't seem to balance the classes evenly, doesn't make the teams even and makes people switch sides every round. Can we please go back to the old system, it was not perfect but at least it was better than the thing we have now.

Most of the time I see one team stomp the enemy then balance system kicks in and switch half the players to the losing team, they win and after that they get switched back to the side they started at and so on.
Title: Re: New Team Balance Sucks
Post by: Tindel on February 10, 2018, 01:14:59 pm
Removing the 1x 5x shit exp system will do more for this game than anyone can imagine.
I have hated it and the impact it has on how people choose to play the game since i started playing.



Title: Re: New Team Balance Sucks
Post by: Corsair831 on February 10, 2018, 01:18:33 pm
Strong opponent of balancing every round here, regardless of banner balance etc. Of course some basic balance has to be done (roughly same numbers) but if you switch every round the whole premise of the game mode Battle (Team A plays against Team B a couple of rounds) becomes absurd. There is no Team A or B anymore.

For example I sometimes take a certain route to go over several rounds. Often things to remember happen, like I always meet the same guy, or you start seeing what others are doing each round and react to that in the next round. Nothing like this happens with balancing every round, feels interchangeable and dull and you don't even know or care who is with your team or the other. Its really a game-killer for me.

If i could upvote this 5 times, i would
Title: Re: New Team Balance Sucks
Post by: RexArmadilo on February 10, 2018, 02:03:01 pm
Balance killed me in the middle of  round wtf ?? 2 times ??
Title: Re: New Team Balance Sucks
Post by: Gravoth_iii on February 10, 2018, 02:18:49 pm
Balance isnt active, people manually pick teams now. Pls fix ty
Title: Re: New Team Balance Sucks
Post by: darmaster on February 10, 2018, 02:24:59 pm
i don't get it, everytime there's a mistake such as this one, couldn't you revert it temporarily until it gets fixed? would it take so long? i don't know much about this stuff so my questions are genuine, no sarcasm intended
Title: Re: New Team Balance Sucks
Post by: Assarix on February 10, 2018, 05:07:35 pm
The epic charm of this game is playing with your clan. Please don't destroy that. I would rather get owned for 4 rounds straight than being switched around every round, and not being on the same team as my clan. What happens when you are on a team that loses is that the team start making tactics and try to gain an advantage.
This way you have no sense of belonging to a team.
Title: Re: New Team Balance Sucks
Post by: mr_baby_head on February 10, 2018, 06:59:51 pm
Yep, balance is extremely fucked atm
Title: Re: New Team Balance Sucks
Post by: Bannaz1 on February 10, 2018, 09:15:37 pm
Thanks for the permo x5 you are giving to everyone, as soon as a team is about to win you can just swap teams freely, and keep your multi LUL. Nice balance for a dead mod.
Title: Re: New Team Balance Sucks
Post by: Osiris on February 10, 2018, 10:00:14 pm
kind of hard to play the game when the balance seems to "balance" me from my team into the team i was already in mid round meaning im just randomly dead with 0 deaths
Title: Re: New Team Balance Sucks
Post by: darmaster on February 10, 2018, 10:04:15 pm
kind of hard to play the game when the balance seems to "balance" me from my team into the team i was already in mid round meaning im just randomly dead with 0 deaths

haven't seen it yet but you're not the first to complain about that lol
Title: Re: New Team Balance Sucks
Post by: Telford on February 11, 2018, 12:34:36 am
Removing the 1x 5x shit exp system will do more for this game than anyone can imagine.
I have hated it and the impact it has on how people choose to play the game since i started playing.


Why? I've found it doesn't really affect gameplay. Apart from people try to win the round.