cRPG

cRPG => Suggestions Corner => Topic started by: SerGuillotin on January 11, 2017, 10:10:12 am

Title: ENTIRE WIPE
Post by: SerGuillotin on January 11, 2017, 10:10:12 am
Wipe strat, wipe characters, wipe items, increase items gold prices, make them more grindy to purchase. instead of buying that cool looking item within a few mins because gold is easy to get, and then play for weeks to get it to +3 just for a small improvement, i'd rather play for a few weeks and get the item, its more exciting and fun, increase the grind.
With everything wiped, new players will be interested in the mod, and old players should be too, after all, it's a fresh start, and who doesn't like a fresh start? the guy that played for 6 years for lvl 38....come on, if ur a good player u don't need ur lvl 38, new players are not really into joining a mod where players have 6 years old characters with high lvl and impossible to achieve builds at this point.
Players that will complain about this are most likely players that aren't even playing the mod anymore, so idk, i feel like this would be a huge step in the revival of cRPG.

quoting a new player that commented on youtube ''It isn't too late to jump into CRPG as a complete newbie is it? I might have to get some game time in whenever I can scrounge together a day off from work.'' and was interested to start playing crpg.
Title: Re: ENTIRE WIPE
Post by: Torben on January 11, 2017, 10:29:54 am
I'd kinda miss Torben, and dont have the time to level a char.  So id be stfing it, and dunno.  I know where youre coming from but i would be a bit unhappy QQ
Title: Re: ENTIRE WIPE
Post by: SerGuillotin on January 11, 2017, 10:35:42 am
Oh come on, it literally takes like 2-3 days to get lvl 35 back.. :D and it's not like ur not viable if ur not fully loomed up..
Title: Re: ENTIRE WIPE
Post by: Gurgumul on January 11, 2017, 03:25:46 pm
I'd say the potential of getting new players and reviving cRPG is worth losing all your progress and items. You can have all the gold in the world, and have fun circlejerking with the other 9 nerds, or you can sacrifice your shit and hopefully #MakeCeeArrPeeGeeGreatAgain
Title: Re: ENTIRE WIPE
Post by: Rest_in_Peace on January 11, 2017, 03:53:03 pm
wiping the shit i grinded 4/5 years for? nty
Title: Re: ENTIRE WIPE
Post by: Gurgumul on January 11, 2017, 05:26:05 pm
And what can you do with all the shit you grinded for in a dead mod?

Maybe it's possible to set up something like a whole separate database, so that new players and non-nerds can play there with a fresh start, while the vets jerk off to their looms on the "old" servers. cRPG 2.0 essentialy, not connected to the current cRPG's database of characters, clans, and so on.
Title: Re: ENTIRE WIPE
Post by: SerGuillotin on January 11, 2017, 06:47:43 pm
dunno, RiP, why do you care so much, no one can wipe the skill u aquired in 4/5 years, are items worth that much to you? who would you kill with them? if there are no players.
There is a huge chance that alot of players will join if everything gets wiped.
Do you like having an advantage over other players because u played 4/5 years? is skill not enough of an advantage?
Just saying..
Title: Re: ENTIRE WIPE
Post by: Man of Steel on January 11, 2017, 08:03:45 pm
I dont prefere a full wipe aswell. I've retired now about 110 fucking times, to get all the loomed items i got now. It would be Kind unfair to make all this undone.
What we need are something like "Master items"
Dupre should add such a new class to the Shop. And as a Start He could add the items we all got right now but u cant buy in the Shop atm.
Title: Re: ENTIRE WIPE
Post by: Dupre on January 11, 2017, 08:33:49 pm
And what can you do with all the shit you grinded for in a dead mod?

Maybe it's possible to set up something like a whole separate database, so that new players and non-nerds can play there with a fresh start, while the vets jerk off to their looms on the "old" servers. cRPG 2.0 essentialy, not connected to the current cRPG's database of characters, clans, and so on.

You might be onto something...
Title: Re: ENTIRE WIPE
Post by: Asheram on January 11, 2017, 08:35:04 pm
And what can you do with all the shit you grinded for in a dead mod?

It's called a showcase for myself to look at all the stuff I ground my life away the 6 years I played crpg. I also dont get it, crpg in its current form is the easiest to grind now. I ground for every single loompoint I have , I wasn't given them because I was  new player. New players have it so much easier here than they used to. I am 270,000,000 exp into lvl 37 on my main, if you wiped crpg you wasted all my time.
If you want a level playing field go play native. I do better in native against people who we all have the same stats than I do in crpg on my level 37 main. As a matter of fact you have beaten me a few times in the last week ser guillotine so I dont know why you are crying for a wipe. You would still get beat down by the same people even if there was a wipe.

PLEASE DUPRE don not do a wipe. OR if you do please make it so I can keep my levels,my gear and my stats frozen in carbonite (but unable to be played) so I can come by and view my past achievements once in awhile before I head back to native. Thank you.
Title: Re: ENTIRE WIPE
Post by: Dupre on January 11, 2017, 08:37:45 pm
It's called a showcase for myself to look at all the stuff I ground my life away the 6 years I played crpg. I also dont get it, crpg in its current form is the easiest to grind now. I ground for every single loompoint I have , I wasn't given them because I was  new player. New players have it so much easier here than they used to. I am 270,000,000 exp into lvl 37 on my main, if you wiped crpg you wasted all my time.
If you want a level playing field go play native. I do better in native against people who we all have the same stats than I do in crpg on my level 37 main. As a matter of fact you have beaten me a few times in the last week ser guillotine so I dont know why you are crying for a wipe. You would still get beat down by the same people even if there was a wipe.

PLEASE DUPRE don not do a wipe. OR if you do please make it so I can keep my levels,my gear and my stats frozen in carbonite (but unable to be played) so I can come by and view my past achievements once in awhile before I head back to native. Thank you.

I will not wipe anyone's characters or items. You don't have to stress over that.

I did have an idea yesterday of creating/duplicating another database and webserver. Main reason for this is to get full access to the mod and start at any point in crpg history(2010 to now) and build on that. This would take a lot of time though cause i'm not familiar and have never done such a thing for a m&b or any mod/game. It's not impossible and people have done it so im not scared to take it on if this the path we have to walk to bring life back into crpg. Just in idea for now, waiting for some conversations with the donkey lord if it every happens.
Title: Re: ENTIRE WIPE
Post by: AwesomeHail on January 11, 2017, 08:40:34 pm
If it's wiped it will be like an ex-herion junkie getting a shot.
Title: Re: ENTIRE WIPE
Post by: Dupre on January 11, 2017, 09:18:30 pm
This is a far fetched idea but thought I would share(made 7 cups of cannabis coconut oil last night, been testing it out this morning on an empty stomach, ideas a flooding my head  :mrgreen:)

What do you guys think about having seasons, kind of like diablo 3?

Main ideas:
-no wipe, you keep your character and goods, and would be playable on "main server"
-Season servers will be separate, main characters would not be able to play on season servers
-Players would need to create a new character to participate  in season server
-Season characters would be transferred over to main server once season is over
-new currency to purchase season items, weapons, auctions etc.
-Game modes would be DTV and Battle. Not sure about siege, would love some ideas on this.
-Season Events
-
-
-



Benefits of participating to season servers:

- New items each seasons only obtainable by playing the season
- Achievements and stats
- new currency
- new maps
- increased xp and gold gain
-
-
-


why this makes sense for  current and new players:

-no wipes, we keep everything we earn
-more content and more ways to obtain different and better items compared to just buying them from a shop.
-All season weapons, armor, and items are transferred over to "main" server, along with the player's character and all his belongings once the season is over. This would make the items unique in the "main" server.
-fresh start for everyone to even the battle field.
-More population?
-


Like I said, far fetched idea but I personally think it could be done.


Title: Re: ENTIRE WIPE
Post by: Torben on January 11, 2017, 09:40:42 pm
I like ^^
Title: Re: ENTIRE WIPE
Post by: Asheram on January 11, 2017, 10:43:00 pm
Would be nice to figure out a way to get team death match to work with cRPG leveling system. Tiger Knight uses team death match for the PvP w/o bots mode and you earn levels and currency in it (it's warband combat too).
Title: Re: ENTIRE WIPE
Post by: SerGuillotin on January 11, 2017, 10:53:16 pm
I have no problem with players that are lvl 39 and fully loomed, i know i stand a chance, im not crying or anything, it's just, not many players are like me, many noobs will see all that gear and lvls as a dealbreaker
I like that idea Dupre.
Season servers should probably be siege and DTV as new players might also be new M&B players, and battle is not really enjoyable for noobs, as they would get rekt and have to wait for everyone to die etc. making it hard for them to get used and learn how to fight, as opposed to siege where you can die alot and learn faster/have more fun as a new player
Title: Re: ENTIRE WIPE
Post by: Gurgumul on January 11, 2017, 11:58:55 pm
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Sounds great, but the problem is execution. Even if people from the community help with this, it would take a long time. M&B is already an "old" game and not many people play it. For a start I would try to do the database/webserver thing and work from there.
Title: Re: ENTIRE WIPE
Post by: AwesomeHail on January 12, 2017, 12:22:12 am
Would be nice if you had the possibility to ''merge'' the seasonal characters with the main character, not getting xp or anything, but just transferring of seasonal items etc.

I like to have one epic main character, but I would probably play the seasonal stuff only, just because in the seasonal servers I'd have something to grind for, in the main server, there would be not much to play for in the end :p

I really like the idea though.

(click to show/hide)
Title: Re: ENTIRE WIPE
Post by: Asheram on January 12, 2017, 01:35:32 am
M&B is already and "old" game and not many people play it.
You are right there are currently 250 people on all M&B servers Not many at all. 78 on Mount and Seige server atm. 45 on TDM but will be even more in a few more hours.
Title: Re: ENTIRE WIPE
Post by: the real god emperor on January 12, 2017, 09:44:19 am
I believe
Title: Re: ENTIRE WIPE
Post by: Jona on January 12, 2017, 03:49:11 pm
Splitting up the already small playerbase should be what we're trying to avoid. If you make a seasonal server some people will still prefer to play with their main character and looms on the main server despite any incentives to do otherwise. I'd probably fall into that group since I don't have as much free time as I used to for grinding purposes, and the game simply wouldn't be as fun if I didn't have my ideal build waiting for me to return to at any time.
Title: Re: ENTIRE WIPE
Post by: the real god emperor on January 12, 2017, 04:42:18 pm
Seriously, I think all the stuff should be wiped.I mean, the mod is already dead whether you do play after you lose your precious stuff or not so we literally have nothing to lose by trying this. Not because I am not rich as others or anything-which I most definitely am not still- but looms have that magical power to "limit your playing potential". Don't deny it, it's true. I don't know how to put it into words correctly, but i will give an example. Imagine I am a veteran cRPG player, who has a bunch of looms, most are for one handed shielder. I suddenly feel like I wanna go archer, it looks so fun but I don't have the looms and archery is shit without looms. I check the marketplace, see a bunch of scamming oldmy old friends who just put retarded offers and never ever play the game, refuse to accept any of them, then I proceed to check our clan's armory, but there is only a +1 Bec de Corbin and a +3 Leather Armor, you proceed to take the armor, just to be to taken back by the owner 2 hours later. After pewing but having not so much fun for hours, you say fuck it and don't play cRPG till you feel like playing shielder again.
Also consider a new player wanting to try out the mod;
I am a whole newbie who now has the opportunity to play cRPG. I go in the server -fortunately, it has players in it- poke with my stones and throw some pitchforks, gain a few levels by trying to learn what the fuck is happening there, you maybe kill a guy with a lucky swing, he drops the item; Masterwork Danish Greatsword. Let alone paying the 15k for the +0 sword, you don't understand what that is, after asking the players you figure out %99 of the server has full +3 gear, levels 37+ with HUNDREDS OF HOURS OF GRIND TIME. Then you go like; "nty, I heard there is a mod called Mercenaries and you can shit on people with the starting gear, Sayonara f*ggots keep masturbating to your loom arsenals"
edit: I also want to add that this would be the exact case if clans formed in Okam who has never played cPRG were invited to play Strat if it gets a reset.

A fresh start would be exciting as you would go for classes you never have or play as a noob for the first time since years. Combined with Strategus, this would bring people to the servers. Note that Strat itself would not make public A LOT more popular, since people already have everything they want on their mains. Strat should not be completely seperated from Public as it is right now. Druzhinas played War Thunder during whole Strat round, except the battle hours.

This whole thing would bring competitiveness and fun back to the game, I strongly believe. Plus to that, then we admins can start acting seriously and bring law back to the servers hopefully.cRPG is one of the best gaming experiences out there and I think people joining every time crowd gathers means it may be resurrected. If anything is wrong with my wall of text tell me btw dont forget to hit that like button and subscribe for more videos, your help is appreciated.
Title: Re: ENTIRE WIPE
Post by: Gurgumul on January 12, 2017, 04:56:19 pm
btw dont forget to hit that like button and subscribe for more videos, your help is appreciated.
will you make sure to respond to comments, but never actually respond?
Title: Re: ENTIRE WIPE
Post by: Asheram on January 12, 2017, 05:03:46 pm
nty, I heard there is a mod called Mercenaries

Then I heard that mod called Mercenaries only has EU servers, nty.
Title: Re: ENTIRE WIPE
Post by: SerGuillotin on January 12, 2017, 06:13:57 pm
Seriously, I think all the stuff should be wiped.I mean, the mod is already dead whether you don't play after you lose your precious stuff or not so we literally have nothing to lose by trying this. Not because I am not rich as others or anything-which I most definitely am not still- but looms have that magical power to "limit your playing potential". Don't deny it, it's true. I don't know how to put it into words correctly, but i will give an example. Imagine I am a veteran cRPG player, who has a bunch of looms, most are for one handed shielder. I suddenly feel like I wanna go archer, it looks so fun but I don't have the looms and archery is shit without looms. I check the marketplace, see a bunch of scamming oldmy old friends who just put retarded offers and never ever play the game, refuse to accept any of them, then I proceed to check our clan's armory, but there is only a +1 Bec de Corbin and a +3 Leather Armor, you proceed to take the armor, just to be to taken back by the owner 2 hours later. After pewing but having not so much fun for hours, you say fuck it and don't play cRPG till you feel like playing shielder again.
Also consider a new player wanting to try out the mod;
I am a whole newbie who now has the opportunity to play cRPG. I go in the server -fortunately, it has players in it- poke with my stones and throw some pitchforks, gain a few levels by trying to learn what the fuck is happening there, you maybe kill a guy with a lucky swing, he drops the item; Masterwork Danish Greatsword. Let alone paying the 15k for the +0 sword, you don't understand what that is, after asking the players you figure out %99 of the server has full +3 gear, levels 37+ with HUNDREDS OF HOURS OF GRIND TIME. Then you go like; "nty, I heard there is a mod called Mercenaries and you can shit on people with the starting gear, Sayonara f*ggots keep masturbating to your loom arsenals"
edit: I also want to add that this would be the exact case if clans formed in Okam who has never played cPRG were invited to play Strat if it gets a reset.

A fresh start would be exciting as you would go for classes you never have or play as a noob for the first time since years. Combined with Strategus, this would bring people to the servers. Note that Strat itself would not make public A LOT more popular, since people already have everything they want on their mains. Strat should not be completely seperated from Public as it is right now. Druzhinas played War Thunder during whole Strat round, except the battle hours.

This whole thing would bring competitiveness and fun back to the game, I strongly believe. Plus to that, then we admins can start acting seriously and bring law back to the servers hopefully.cRPG is one of the best gaming experiences out there and I think people joining every time crowd gathers means it may be resurrected. If anything is wrong with my wall of text tell me btw dont forget to hit that like button and subscribe for more videos, your help is appreciated.

Entirely agree with u.
Title: Re: ENTIRE WIPE
Post by: SerGuillotin on January 12, 2017, 06:22:31 pm
Thing is,all the players on the forum right now, and in game, are players that probably have played alot of crpg and have looms, which means that most of them care alot about their looms and over 9000 lvl 35 loomed characters, what they fail to see is that u can't do anything with ur looms and characters if no one is playing the mod, what makes me even more upset about this is the fact that most of them wouldn't give up their looms and try to bring the mod back to life, a wipe has huge potential to actually revive the mod, yet you guys care about ur looms more than bringing the mod back to life.
Title: Re: ENTIRE WIPE
Post by: Gurgumul on January 12, 2017, 06:32:02 pm
How about reducing gold per tick, and a mutual agreement to only use fresh, isolated characters without without transferring looms or gold to them. We play like we are noobs again without actually wiping anything, but with the same outcome. Or even using the old characters, but with unloomed, cheap and weak items to give new players a bit of an advantage.
Title: Re: ENTIRE WIPE
Post by: Dupre on January 12, 2017, 06:33:13 pm
Thing is,all the players on the forum right now, and in game, are players that probably have played alot of crpg and have looms, which means that most of them care alot about their looms and over 9000 lvl 35 loomed characters, what they fail to see is that u can't do anything with ur looms and characters if no one is playing the mod, what makes me even more upset about this is the fact that most of them wouldn't give up their looms and try to bring the mod back to life, a wipe has huge potential to actually revive the mod, yet you guys care about ur looms more than bringing the mod back to life.

Well said. I agree 100% with you on this. Do we really want to just do nothing and keep playing with the 20-30 same people everyday till it dies back to 0 players or do we want to try new ideas that could possibly repopulate the servers with new players?
Title: Re: ENTIRE WIPE
Post by: AwesomeHail on January 12, 2017, 06:52:31 pm
Alright, fuck my looms. Let's give it a shot. First thing I'm going for is a +3 club anyways.

What could be a thing maybe, is that when there are more than 40 people online on a server, once per 30-40 rounds, people can get an heirloom point at random. (only the people playing). That will probably make sure people will be playing a lot, still with the endless grind, but at least some light in the darkness with a probable incoming free loom point, or XP bomb. Just a bonus.

It's probably very hard to code, but its just an idea :)
Title: Re: ENTIRE WIPE
Post by: Rest_in_Peace on January 12, 2017, 07:40:03 pm
You will probably lose old players tho if you wipe everything
Title: Re: ENTIRE WIPE
Post by: SerGuillotin on January 12, 2017, 07:42:45 pm
Maybe just add something like a blacksmith button where you can loom your items at a risk where it could be destroyed like, 75% chance of the item looming to succeed from +0 to +1, 50% chance from +1 to +2 and 25% chance from +2 to +3, that way ppl can loom, but with a risk, making items more expensive in shop, + gold requirement to loom items, could become a hard thing, maybe add some like, materials required to loom items, and have the materials drop at random while playing, that way ppl will trade different materials, or grind em, so they can loom the item that they want.
This way after wipe,veterans will still get plenty of chances to get their gear to +3 fast, maybe they will get their items destroyed, but there is still a chance :D
I think overall, items should be harder to aquire, and looms easier to get. Another idea would be completely removing the item shop and adding in Crafting, that has to be skilled by  crafting lower tier items using materials ( like most MMO games crafting )gold would be used to buy materials from the marketplace from other players, or items that are being sold by crafters/other players, that way guilds would have crafters, and they would gather materials from everyone and create gear for the guild, new players could join guilds, have the crafter give them some stuff etc ( this feature would catch alot of ppls attention that are into crafting, guilds etc such as many PW players )
Title: Re: ENTIRE WIPE
Post by: SerGuillotin on January 12, 2017, 07:52:45 pm
You will probably lose old players tho if you wipe everything
maybe old players could recieve something special like in game/forum custom titles or their names carved on a stone on a duel map idk haha
Title: Re: ENTIRE WIPE
Post by: Gurgumul on January 12, 2017, 08:37:25 pm
Lots of great ideas in this thread, if only Donkey Crew implemented some in OKAM

You will probably lose old players tho if you wipe everything

Dupre already said he's not going to wipe anything, so no need to worry about that
Title: Re: ENTIRE WIPE
Post by: Tristan_of_Erzoth on January 13, 2017, 12:11:17 am
Can we at least keep our titles? I have a level 37 character and if we are wiping I'd like to at least retire and get the master title. I am 100% against wiping tho because i've spent years getting all that shit and probably wouldnt play anymore unless pop jumps up to like 200 players daily.
Title: Re: ENTIRE WIPE
Post by: Rando on January 13, 2017, 12:13:39 am
Sounds like an awesome way to kill cRPG as fast as possible again - great suggestion by some cuck, "SirGuillotin", who probably has nothing to lose.

Wipe literal thousands of hours of gameplay because of a YouTube comment. The very fact that you even see YouTube comments and don't block that cancer with an add-on leads me to believe you're a total mouth-breathing idiot, not to mention the raw retardation of the suggestion itself.
Title: Re: ENTIRE WIPE
Post by: Dupre on January 13, 2017, 12:37:55 am
Sounds like an awesome way to kill cRPG as fast as possible again - great suggestion by some cuck, "SirGuillotin", who probably has nothing to lose.

Wipe literal thousands of hours of gameplay because of a YouTube comment. The very fact that you even see YouTube comments and don't block that cancer with an add-on leads me to believe you're a total mouth-breathing idiot, not to mention the raw retardation of the suggestion itself.

At least hes giving ideas. All you have is pointless insults. Wheres your suggestions?

btw,
I will not wipe anyone's characters or items. You don't have to stress over that.

Dupre already said he's not going to wipe anything, so no need to worry about that

I suggest reading before posting.
Title: Re: ENTIRE WIPE
Post by: njames89 on January 13, 2017, 05:44:57 am
Appreciate the commitment to not resetting looms and characters .

My two cents:
Fix banners and keep the servers lag free while adding more items. Add ladders back into the game and put Arena and Tavern back into the map rotation. Updating the moddb page with information on recent patches could get the mod more exposure aswell.

All that is missing from NA crpg in my opinion is a dedicated core of players to keep the server fired up. Give the battle server a multiplier with even 2 players. Maybe a boosted multiplier (x5) for the first two players to populate the server.
Title: Re: ENTIRE WIPE
Post by: Larvae on February 02, 2017, 05:42:15 pm
I dont know how long i do play crpg now,i had many chars,many diffrent names,i think its close to 5 years? cant really tell u,but i dont give a shit about my looms and gens,i mean ofc u grinded them and ofc u are proud to have them,but since the market is dead ( which was a reason to have many loomed items),i dont care anymore,where is the fdiffrence nowadays,if those 20+ ppl on eu1 got all 3+ weapons armors ect,its the same like they would have not a single loomed item at the end,just the skill matters AND those high lvl builds which gives u more benefit then a loomed +3 item.

I would love to see a full reset of everything,playing with poor gear is still the best and funny thing u can do in crpg.

ps: bring back siegegear to battle server  :D
Title: Re: ENTIRE WIPE
Post by: Larvae on February 02, 2017, 08:12:59 pm
Appreciate the commitment to not resetting looms and characters .

My two cents:
Fix banners and keep the servers lag free while adding more items. Add ladders back into the game and put Arena and Tavern back into the map rotation. Updating the moddb page with information on recent patches could get the mod more exposure aswell.

All that is missing from NA crpg in my opinion is a dedicated core of players to keep the server fired up. Give the battle server a multiplier with even 2 players. Maybe a boosted multiplier (x5) for the first two players to populate the server.

They will try to votekick everyone who is joining,so they can keep there x5 forever :D
Title: Re: ENTIRE WIPE
Post by: axel on February 03, 2017, 07:31:08 am
Sorry guys but I quit the mod if you wipe my gear and character... I farmed so long for them even tho I can't play with it I can still come on the website and look at it to feel like a nostalgic bitch. I believe doing a season and not wiping old character would be the best way to do it. I strongly approve the Season idea as it will bring new people and a majority of old player will surely play it + they will still be able to brag their masterwork wiener in main servers.

Title: Re: ENTIRE WIPE
Post by: axel on February 03, 2017, 07:39:15 am
All that is missing from NA crpg in my opinion is a dedicated core of players to keep the server fired up. Give the battle server a multiplier with even 2 players. Maybe a boosted multiplier (x5) for the first two players to populate the server.

Oh yes I agree so much on this one! The real problem with servers right now is that no one is playing while pop is at 1-2 players, it make the server start real late as it need some gentlemen to stay and be patient (like sometimes even 1h...) to get the server at 6players atleast. Most of the time people just leave and look back when the server is more populated. Last week I was up with my brother everyday just so that people could join... I'm not doing this anymore as it take too much of my time while giving me nothing to do so.
Title: Re: ENTIRE WIPE
Post by: njames89 on February 03, 2017, 04:46:44 pm
Wiping the game would absolutely be the death of the mod. That being said we should do more to help new players and to help increase incentives to play on the servers when they are very low population.

A strategus reset could be good for the game but even that I find unnecessary. As is its very easy to build armies.

Perhaps in the first gen a character should start at lvl 34, halfway to retirement so nooks don't log in and get their shit pushed in immediately.
Title: Re: ENTIRE WIPE
Post by: Jarold on February 21, 2017, 12:58:01 am
.
Title: Re: ENTIRE WIPE
Post by: Molly on February 21, 2017, 08:05:41 am
Didn't read everything in this thread cuz... ugh... some people... :P

Out of curiosity: Is there any actual evidence to back up the claim that a wipe would bring players to crpg?

Personally, I think that is a lot of bullshit. The game is old and it looks bad. The main player base of crpg grew old on top of everything and hence people don't have time to regrind everything which in return means that they'd be stuck with Gen 1 / no looms character... so much fun...  mod iz ded and that's the end of the whole story.

And if you actually consider a wipe, then at least give everyone 9 LP for free afterwards or something... so we can at least have our favourite items loomed.

Still think a wipe is a stupid idea.
Title: Re: ENTIRE WIPE
Post by: njames89 on February 21, 2017, 12:05:20 pm
Not sure about EU but NA has had consistent and increasing population. Definitely alive we had nearly 50 on last night. I wouldn't make any huge changes now as the current setup is working.
Title: Re: ENTIRE WIPE
Post by: Ikarus on February 22, 2017, 12:46:38 pm
you might be on to something with that season idea. A separated place where everyone has to start from zero is WAY more newbie-friendly, adding new, unique items also may lure old players into it. And maybe 1-2 new maps per season if we got a motivated map maker out there?  :) We could surely make a cool "new season!"-trailer, showing off the upcoming new items and maps and stuff.
(click to show/hide)

DTV and Battle, we might also need an overhauled duel server. What I´ve always missed in crpg back then and today were npcs on the server you could fight with. Back then I spent hours on the Nditions Duel Server fighting with bots and occasionally people just to learn how to actually block, attack and get used to my equipment. NPCs on a duel server? I know, quite a challenge, but I think it would help a lot.
Title: Re: ENTIRE WIPE
Post by: njames89 on February 22, 2017, 12:49:42 pm
I think making it so that new players start at lvl 34, half the way to retirement and with decent enough stats to not get immediately one shot would be good. The idea of a season with separate characters is interesting but I think that could be very difficult to implement. (No idea I have very little understanding of that side of the game)
Title: Re: ENTIRE WIPE
Post by: Molly on February 22, 2017, 12:51:01 pm
Seasons with extra servers to split people into even more and even smaller groups?
Really?
Title: Re: ENTIRE WIPE
Post by: Ikarus on February 22, 2017, 01:58:14 pm
Seasons with extra servers to split people into even more and even smaller groups?
Really?

I see the problem, but what other alternative could we move to if we want to avoid a complete wipe? Also, I´d only make ONE season server with Battle on it, DTV and Duel don´t really need a sort-of equal level basis.

More suggestions! (please)
Title: Re: ENTIRE WIPE
Post by: njames89 on February 22, 2017, 02:03:18 pm
what other alternative

Just need to make it easier for new players. How exactly to do that I am not certain but starting them off at a higher level would be a good start.

Title: Re: ENTIRE WIPE
Post by: Varadin on February 22, 2017, 03:34:14 pm
Tbh i don't care you can wipe anything as long as it would make crpg truly alive.
Title: Re: ENTIRE WIPE
Post by: njames89 on February 22, 2017, 03:43:09 pm
The problem is that wiping the mod won't suddenly expose it to anyone new, in fact it will literally expose it to no one else. It would on the other hand make a lot of the current community quit if their years of looms/character building were destroyed after it had been promissed they were permanent. If you want to make crpg have more players do your part to spread the word about it in your gaming circles, on forums, on moddb or anywhere else you can think of that will get new eyes on the mod.
Title: Re: ENTIRE WIPE
Post by: Molly on February 22, 2017, 04:12:07 pm
Tbh i don't care you can wipe anything as long as it would make crpg truly alive.
That's never gonna happen tho. C'mon, reality check anyone.
Once more:

This game is fucking old, it looks horrible in comparison to modern games, the old player base either moved on or has 2 children, a wife and a house with mortgage by now and the influx of new players is probably below a value that you can reliably measure it.
That's how things go in the real world...

Stop trying to invent new stuff for the couple of people still hanging around. Just make everything work properly and reliable, maybe some fine tuning but not even that is necessary tbh cuz most don't care about imbalances anyway.
Starting character is lvl 34 and has 3 non-tradable loompoints in it...

Done. Release crpg 1.0.
Title: Re: ENTIRE WIPE
Post by: Dupre on February 22, 2017, 06:07:03 pm
That's never gonna happen tho. C'mon, reality check anyone.
Once more:

This game is fucking old, it looks horrible in comparison to modern games, the old player base either moved on or has 2 children, a wife and a house with mortgage by now and the influx of new players is probably below a value that you can reliably measure it.
That's how things go in the real world...

Stop trying to invent new stuff for the couple of people still hanging around. Just make everything work properly and reliable, maybe some fine tuning but not even that is necessary tbh cuz most don't care about imbalances anyway.
Starting character is lvl 34 and has 3 non-tradable loompoints in it...

Done. Release crpg 1.0.

visitors can't see pics , please register or login
Title: Re: ENTIRE WIPE
Post by: njames89 on February 22, 2017, 06:10:16 pm
visitors can't see pics , please register or login
Title: Re: ENTIRE WIPE
Post by: Dupre on February 22, 2017, 06:11:30 pm
The problem is that wiping the mod won't suddenly expose it to anyone new, in fact it will literally expose it to no one else. It would on the other hand make a lot of the current community quit if their years of looms/character building were destroyed after it had been promissed they were permanent. If you want to make crpg have more players do your part to spread the word about it in your gaming circles, on forums, on moddb or anywhere else you can think of that will get new eyes on the mod.

Problem is james, new players come and go as soon as they notice how unfair of advantage they are in current crpg build. I check stats pretty often, we get a good amount of new accounts and players but they don't stay long.

The person who made this thread was a new player, now he doesn't play, weird.
Title: Re: ENTIRE WIPE
Post by: njames89 on February 22, 2017, 06:12:41 pm
I agree we should to make it easier for new players. I thought the idea of making them higher level so they don't get destroyed and giving them some looms to put them on more even footing was a good one.
Title: Re: ENTIRE WIPE
Post by: Gurgumul on February 22, 2017, 06:48:29 pm
To make it easier for new players:

Title: Re: ENTIRE WIPE
Post by: Asheram on February 22, 2017, 06:53:20 pm
Just let new players play a skip the fun character but be able to gain xp for use on a regular character till that regular character is lvl 34 then cut the cord.
Title: Re: ENTIRE WIPE
Post by: Rest_in_Peace on February 22, 2017, 07:02:00 pm
To make it easier for new players:

  • Fix/remove feint spamming and decrease combat speed. When I first started playing, I got really discouraged by getting rekt by super fast 2h feint spam aka macros and animation abuse
  • Less battle, more siege (or combo server). New players usually die first, without even a chance to learn the combat. Then they have to wait until the "pr0s" finish their e-peen measurement with 2h extensions. In siege you respawn faster and usually don't have racist frenchmans chasing after you (easy kill) to improve their K/D, also more chance to meet and fight other noobs
  • Nerf 2h speed, buff 1h damage
  • Make blunt stronger against armor
  • Flatten xp curve

Fuck off
Title: Re: ENTIRE WIPE
Post by: Thryn on February 22, 2017, 07:02:58 pm
To make it easier for new players:

  • Fix/remove feint spamming and decrease combat speed. When I first started playing, I got really discouraged by getting rekt by super fast 2h feint spam aka macros and animation abuse
  • Less battle, more siege (or combo server). New players usually die first, without even a chance to learn the combat. Then they have to wait until the "pr0s" finish their e-peen measurement with 2h extensions. In siege you respawn faster and usually don't have racist frenchmans chasing after you (easy kill) to improve their K/D, also more chance to meet and fight other noobs
  • Nerf 2h speed, buff 1h damage
  • Make blunt stronger against armor
  • Flatten xp curve

ban this fucking moron

this is too stupid to even be satirical
Title: Re: ENTIRE WIPE
Post by: WarLord on February 22, 2017, 07:06:42 pm
I think Gurgumul tries to be funny. Game Speed already is super fucking slow, like only 50% of the original game speed 5 or so years ago. I never really see anyone feinting, and when, if facing a somewhat half decent opponent, the feinter dies, because it's fucking useless.

Feinting only works against people new to mount and blade ...
Title: Re: ENTIRE WIPE
Post by: njames89 on February 22, 2017, 07:09:17 pm
I think really all that is needed is for new players coming in is to not be low level and have a little better starting position
Title: Re: ENTIRE WIPE
Post by: Gurgumul on February 22, 2017, 07:11:02 pm
2h heroes triggered
Title: Re: ENTIRE WIPE
Post by: Thryn on February 22, 2017, 07:12:08 pm
I think Gurgumul tries to be funny. Game Speed already is super fucking slow, like only 50% of the original game speed 5 or so years ago. I never really see anyone feinting, and when, if facing a somewhat half decent opponent, the feinter dies, because it's fucking useless.

Feinting only works against people new to mount and blade ...

game speed isn't super slow if they're agi whores, half of the animations are fucked due to insane movement speed and super high wpf

if retirement is reverted back to level 31, game becomes more balanced than current meta
Title: Re: ENTIRE WIPE
Post by: WarLord on February 22, 2017, 07:14:41 pm
2h heroes triggered

I'm a hero with polearms and 1h too, though. I suck at ranged and cav :(

Seriously, 2h was kind of OP at some point, I agree to that, but that point was like 5-6 years ago.
Title: Re: ENTIRE WIPE
Post by: Asheram on February 22, 2017, 07:20:10 pm
The person who made this thread was a new player, now he doesn't play, weird.
I started playing a char I use for native  (Dead_Wight) after this post was made just in case you did it and got to lvl 35 with no looms or gen bonus a couple of weeks ago it didn't seem that bad to me, guess I am just used to it. All the while still playing my other alts and not playing every day.
Title: Re: ENTIRE WIPE
Post by: WarLord on February 22, 2017, 07:22:51 pm
game speed isn't super slow if they're agi whores, half of the animations are fucked due to insane movement speed and super high wpf

if retirement is reverted back to level 31, game becomes more balanced than current meta

I don't want levels or chars or items or whatever to be wiped, but I still would join the game when players are on with a "low"-level-non loomed char and still wreck 97% of other players.
Because levels or looms don't make bad players significantly better, same as their absense doesn't make good players significantly worse.

Agi-whores are annoying as fuck, agreed, (I mostly play(ed) balanced or str-oriented builds for 6 years), but high(er) str and if still gives more advantages than high agi imho.

Anyway, why am I even typing this, mod is deavisitors can't see pics , please register or login
d
.  :mrgreen:
Title: Re: ENTIRE WIPE
Post by: Molly on February 22, 2017, 07:55:41 pm
visitors can't see pics , please register or login

I guess you're the lady shoving the shit around while I stand in the background, wondering why the fuck your digging in shit?
Title: Re: ENTIRE WIPE
Post by: Asheram on February 22, 2017, 07:58:47 pm
So there's an elephant in the room which is really a T-Rex who poops a lot.
Title: Re: ENTIRE WIPE
Post by: Thryn on February 22, 2017, 09:01:29 pm
I don't want levels or chars or items or whatever to be wiped, but I still would join the game when players are on with a "low"-level-non loomed char and still wreck 97% of other players.
Because levels or looms don't make bad players significantly better, same as their absense doesn't make good players significantly worse.

Agi-whores are annoying as fuck, agreed, (I mostly play(ed) balanced or str-oriented builds for 6 years), but high(er) str and if still gives more advantages than high agi imho.

Anyway, why am I even typing this, mod is deavisitors can't see pics , please register or login
d
.  :mrgreen:

it shouldn't be an xp wipe, it should just change the required xp per level - level 31 is 8mil xp instead of level 35;

and you're right, 2h was OP 5 years ago and all the non 2hmasterrace plebs still haven't learned to block  :lol: :lol:
Title: Re: ENTIRE WIPE
Post by: Kadeth on February 23, 2017, 03:13:00 am
cRPG 1h animations > cRPG 2h animations
Title: Re: ENTIRE WIPE
Post by: Gurgumul on February 23, 2017, 04:06:01 am
cRPG 1h animations > cRPG 2h animations
Yes, I hate it when some feugeot aims down to abuse the animations and instahits without glancing.

Why not just forget about new players and make the mod better for whoever still remains? Complete noobs are rare in Warband anyway, most have at least some experience considering the game's been out for nearly 7 years and is dying. If you want more players, then the best bet would be getting back old players who stopped playing. Ask around and try to get a list of reasons why they abandoned the mod, then try to fix/update cRPG according to those reasons. And who knows, if mod becomes great again, maybe the legendary new players will also join in.
Title: Re: ENTIRE WIPE
Post by: Thryn on February 23, 2017, 04:21:41 am
Yes, I hate it when some feugeot aims down to abuse the animations and instahits without glancing.

Why not just forget about new players and make the mod better for whoever still remains? Complete noobs are rare in Warband anyway, most have at least some experience considering the game's been out for nearly 7 years and is dying. If you want more players, then the best bet would be getting back old players who stopped playing. Ask around and try to get a list of reasons why they abandoned the mod, then try to fix/update cRPG according to those reasons. And who knows, if mod becomes great again, maybe the legendary new players will also join in.

i hope you realize that the reason for this game's longevity is the fact that the skill ceiling is insanely high. just like all of the major games that are being played on a professional level, crpg has a working system that rewards player by getting better at the game over time. raising your own skill level is rewarding in and of itself and thats why people keep on playing it after all of these years (we sure as hell aren't playing it for the graphics). donkey crew somewhat understands this concept considering that when they were demonstrating their combat video for M:BG (before okam), the devs expressly went on about how "after playing for a month and getting better, you finally may go back up to that one guy who beat you and in turn kill him."

to address your whining about animations: work on your footwork and blocking if you're getting destroyed by people aiming at the ground; you need to be able to control the pace of the fight with your own movements, and in order to hit someone while practically looking straight down, you have to be facehugging. you can get good at kicking and counter them, and you can also learn to read movements and stop their attacks with dank rmb use.

btw if you're going to say that 2h animations are more broken than 1h animations, well: ghost reach is on half of the weapons for 1h and it 1h stab can hit really hard; it's also faster than 2h, and 2h stab animations have been replaced b/c original m&b animations are broken af. Secondly, you can just as easily hiltslash with a 1h. want me to tell you the secret? aim at the ground and swing left, and while facehugging, you can slash people in the face with your attacks (ez spam and ez dmg).


additionally if you're wondering why people have stopped playing, i think the Law of Diminishing Marginal Utility comes into play here. essentially, the more and more people play this game, the less satisfaction they receive from it. after a while (maybe 5 years of it), people will eventually stop enjoying the game, leading to its death.

there used to be a guy named mokuchin who quit crpg im fairly certain because after he spent like 5 mil on a level 37 respec, the devs upped the retirement level to 35 and gave everyone a free weekly respec  :lol:
Title: Re: ENTIRE WIPE
Post by: Tristan_of_Erzoth on February 23, 2017, 04:22:29 am
Problem is james, new players come and go as soon as they notice how unfair of advantage they are in current crpg build. I check stats pretty often, we get a good amount of new accounts and players but they don't stay long.

The person who made this thread was a new player, now he doesn't play, weird.

To be honest, I never saw him in game before or after this post anyways so its not too weird
Title: Re: ENTIRE WIPE
Post by: Molly on February 23, 2017, 10:46:30 am
Do banners work now btw?
Maybe that would be a start... :P
Title: Re: ENTIRE WIPE
Post by: Rest_in_Peace on February 23, 2017, 12:56:59 pm
To be honest, I never saw him in game before or after this post anyways so its not too weird

Thats probably because hes from EU. Damn I even gave him 2 loompoints feelsbadman
Title: Re: ENTIRE WIPE
Post by: njames89 on February 23, 2017, 01:17:36 pm
I remember getting decimated for several gens as a new player and always sticking to it. A player who quits because they get wrecked is going to quit either way whether they get destroyed by a veteran with looms or a veteran without looms.

Title: Re: ENTIRE WIPE
Post by: Thryn on February 23, 2017, 05:01:14 pm
anyone who gets rekt by rest in peace should just uninstall tho
Title: Re: ENTIRE WIPE
Post by: Molly on February 23, 2017, 05:21:43 pm
I have a solution for you Dupre, I know every time I say this I usually follow it with a lazy joke post but this time is 100% serious.

*Solution: New players server - must be below certain level and/or gen 1 and/or account exist for only short period of time to play on it. Decision point for you Dupre if server should be there for new players to stay in for a long time and foster it's own fun sub-community there, or be accelerated exp gain so that players would only be able to play there a few days obsessively before being 'encouraged' to join the main servers.

Issue: But Heskey, you fucking moron, there aren't enough people and the server would be empty. For new players to play on that server, there need to be new players, you idiot.

*Solution: Allow manual registration of some newbie-friendly players (bad players) to play on that server with gimped locked builds that can never gain exp or level up beyond a certain point. If there is just one server for both NA and EU you should always have a few players like this in the server making it look populated/appealing for brand new guys to join.

Might be a bit of work to set up permissions etc, but might be a way to get those newbies to stay and get invested in the grind and playstyle. For maximum impact, the map selection should be tailored to few and smaller maps so that people don't feel like they're in a ghost server.
EU5 basically.
Used to be double xp till lvl 25. Nearly always empty or 2vs2.
Title: Re: ENTIRE WIPE
Post by: njames89 on February 23, 2017, 05:24:18 pm
Banners being fixed would definitely be a good incentive for people to play. Representing your faction/clan in the server is a big draw especially with the great unique heraldic banner system crpg has.

Hopefully chadz can get that fixed for us soon
Title: Re: ENTIRE WIPE
Post by: njames89 on February 23, 2017, 07:17:18 pm
Players with total gen count across all characters under 2 should have their new characters start at level 34 to avoid them getting instantly one shot