And what can you do with all the shit you grinded for in a dead mod?
Maybe it's possible to set up something like a whole separate database, so that new players and non-nerds can play there with a fresh start, while the vets jerk off to their looms on the "old" servers. cRPG 2.0 essentialy, not connected to the current cRPG's database of characters, clans, and so on.
And what can you do with all the shit you grinded for in a dead mod?It's called a showcase for myself to look at all the stuff I ground my life away the 6 years I played crpg. I also dont get it, crpg in its current form is the easiest to grind now. I ground for every single loompoint I have , I wasn't given them because I was new player. New players have it so much easier here than they used to. I am 270,000,000 exp into lvl 37 on my main, if you wiped crpg you wasted all my time.
It's called a showcase for myself to look at all the stuff I ground my life away the 6 years I played crpg. I also dont get it, crpg in its current form is the easiest to grind now. I ground for every single loompoint I have , I wasn't given them because I was new player. New players have it so much easier here than they used to. I am 270,000,000 exp into lvl 37 on my main, if you wiped crpg you wasted all my time.
If you want a level playing field go play native. I do better in native against people who we all have the same stats than I do in crpg on my level 37 main. As a matter of fact you have beaten me a few times in the last week ser guillotine so I dont know why you are crying for a wipe. You would still get beat down by the same people even if there was a wipe.
PLEASE DUPRE don not do a wipe. OR if you do please make it so I can keep my levels,my gear and my stats frozen in carbonite (but unable to be played) so I can come by and view my past achievements once in awhile before I head back to native. Thank you.
Sounds great, but the problem is execution. Even if people from the community help with this, it would take a long time. M&B is already an "old" game and not many people play it. For a start I would try to do the database/webserver thing and work from there.(click to show/hide)
M&B is already and "old" game and not many people play it.You are right there are currently 250 people on all M&B servers Not many at all. 78 on Mount and Seige server atm. 45 on TDM but will be even more in a few more hours.
btw dont forget to hit that like button and subscribe for more videos, your help is appreciated.will you make sure to respond to comments, but never actually respond?
nty, I heard there is a mod called MercenariesThen I heard that mod called Mercenaries only has EU servers, nty.
Seriously, I think all the stuff should be wiped.I mean, the mod is already dead whether you don't play after you lose your precious stuff or not so we literally have nothing to lose by trying this. Not because I am not rich as others or anything-which I most definitely am not still- but looms have that magical power to "limit your playing potential". Don't deny it, it's true. I don't know how to put it into words correctly, but i will give an example. Imagine I am a veteran cRPG player, who has a bunch of looms, most are for one handed shielder. I suddenly feel like I wanna go archer, it looks so fun but I don't have the looms and archery is shit without looms. I check the marketplace, see a bunch of scamming oldmy old friends who just put retarded offers and never ever play the game, refuse to accept any of them, then I proceed to check our clan's armory, but there is only a +1 Bec de Corbin and a +3 Leather Armor, you proceed to take the armor, just to be to taken back by the owner 2 hours later. After pewing but having not so much fun for hours, you say fuck it and don't play cRPG till you feel like playing shielder again.
Also consider a new player wanting to try out the mod;
I am a whole newbie who now has the opportunity to play cRPG. I go in the server -fortunately, it has players in it- poke with my stones and throw some pitchforks, gain a few levels by trying to learn what the fuck is happening there, you maybe kill a guy with a lucky swing, he drops the item; Masterwork Danish Greatsword. Let alone paying the 15k for the +0 sword, you don't understand what that is, after asking the players you figure out %99 of the server has full +3 gear, levels 37+ with HUNDREDS OF HOURS OF GRIND TIME. Then you go like; "nty, I heard there is a mod called Mercenaries and you can shit on people with the starting gear, Sayonara f*ggots keep masturbating to your loom arsenals"
edit: I also want to add that this would be the exact case if clans formed in Okam who has never played cPRG were invited to play Strat if it gets a reset.
A fresh start would be exciting as you would go for classes you never have or play as a noob for the first time since years. Combined with Strategus, this would bring people to the servers. Note that Strat itself would not make public A LOT more popular, since people already have everything they want on their mains. Strat should not be completely seperated from Public as it is right now. Druzhinas played War Thunder during whole Strat round, except the battle hours.
This whole thing would bring competitiveness and fun back to the game, I strongly believe. Plus to that, then we admins can start acting seriously and bring law back to the servers hopefully.cRPG is one of the best gaming experiences out there and I think people joining every time crowd gathers means it may be resurrected. If anything is wrong with my wall of text tell me btw dont forget to hit that like button and subscribe for more videos, your help is appreciated.
Thing is,all the players on the forum right now, and in game, are players that probably have played alot of crpg and have looms, which means that most of them care alot about their looms and over 9000 lvl 35 loomed characters, what they fail to see is that u can't do anything with ur looms and characters if no one is playing the mod, what makes me even more upset about this is the fact that most of them wouldn't give up their looms and try to bring the mod back to life, a wipe has huge potential to actually revive the mod, yet you guys care about ur looms more than bringing the mod back to life.
You will probably lose old players tho if you wipe everythingmaybe old players could recieve something special like in game/forum custom titles or their names carved on a stone on a duel map idk haha
You will probably lose old players tho if you wipe everything
Sounds like an awesome way to kill cRPG as fast as possible again - great suggestion by some cuck, "SirGuillotin", who probably has nothing to lose.
Wipe literal thousands of hours of gameplay because of a YouTube comment. The very fact that you even see YouTube comments and don't block that cancer with an add-on leads me to believe you're a total mouth-breathing idiot, not to mention the raw retardation of the suggestion itself.
I will not wipe anyone's characters or items. You don't have to stress over that.
Dupre already said he's not going to wipe anything, so no need to worry about that
Appreciate the commitment to not resetting looms and characters .
My two cents:
Fix banners and keep the servers lag free while adding more items. Add ladders back into the game and put Arena and Tavern back into the map rotation. Updating the moddb page with information on recent patches could get the mod more exposure aswell.
All that is missing from NA crpg in my opinion is a dedicated core of players to keep the server fired up. Give the battle server a multiplier with even 2 players. Maybe a boosted multiplier (x5) for the first two players to populate the server.
All that is missing from NA crpg in my opinion is a dedicated core of players to keep the server fired up. Give the battle server a multiplier with even 2 players. Maybe a boosted multiplier (x5) for the first two players to populate the server.
Seasons with extra servers to split people into even more and even smaller groups?
Really?
what other alternative
Tbh i don't care you can wipe anything as long as it would make crpg truly alive.That's never gonna happen tho. C'mon, reality check anyone.
That's never gonna happen tho. C'mon, reality check anyone.
Once more:
This game is fucking old, it looks horrible in comparison to modern games, the old player base either moved on or has 2 children, a wife and a house with mortgage by now and the influx of new players is probably below a value that you can reliably measure it.
That's how things go in the real world...
Stop trying to invent new stuff for the couple of people still hanging around. Just make everything work properly and reliable, maybe some fine tuning but not even that is necessary tbh cuz most don't care about imbalances anyway.
Starting character is lvl 34 and has 3 non-tradable loompoints in it...
Done. Release crpg 1.0.
The problem is that wiping the mod won't suddenly expose it to anyone new, in fact it will literally expose it to no one else. It would on the other hand make a lot of the current community quit if their years of looms/character building were destroyed after it had been promissed they were permanent. If you want to make crpg have more players do your part to spread the word about it in your gaming circles, on forums, on moddb or anywhere else you can think of that will get new eyes on the mod.
To make it easier for new players:
- Fix/remove feint spamming and decrease combat speed. When I first started playing, I got really discouraged by getting rekt by super fast 2h feint spam aka macros and animation abuse
- Less battle, more siege (or combo server). New players usually die first, without even a chance to learn the combat. Then they have to wait until the "pr0s" finish their e-peen measurement with 2h extensions. In siege you respawn faster and usually don't have racist frenchmans chasing after you (easy kill) to improve their K/D, also more chance to meet and fight other noobs
- Nerf 2h speed, buff 1h damage
- Make blunt stronger against armor
- Flatten xp curve
To make it easier for new players:
- Fix/remove feint spamming and decrease combat speed. When I first started playing, I got really discouraged by getting rekt by super fast 2h feint spam aka macros and animation abuse
- Less battle, more siege (or combo server). New players usually die first, without even a chance to learn the combat. Then they have to wait until the "pr0s" finish their e-peen measurement with 2h extensions. In siege you respawn faster and usually don't have racist frenchmans chasing after you (easy kill) to improve their K/D, also more chance to meet and fight other noobs
- Nerf 2h speed, buff 1h damage
- Make blunt stronger against armor
- Flatten xp curve
I think Gurgumul tries to be funny. Game Speed already is super fucking slow, like only 50% of the original game speed 5 or so years ago. I never really see anyone feinting, and when, if facing a somewhat half decent opponent, the feinter dies, because it's fucking useless.
Feinting only works against people new to mount and blade ...
2h heroes triggered
The person who made this thread was a new player, now he doesn't play, weird.I started playing a char I use for native (Dead_Wight) after this post was made just in case you did it and got to lvl 35 with no looms or gen bonus a couple of weeks ago it didn't seem that bad to me, guess I am just used to it. All the while still playing my other alts and not playing every day.
game speed isn't super slow if they're agi whores, half of the animations are fucked due to insane movement speed and super high wpf
if retirement is reverted back to level 31, game becomes more balanced than current meta
visitors can't see pics , please register or loginI guess you're the lady shoving the shit around while I stand in the background, wondering why the fuck your digging in shit?
I don't want levels or chars or items or whatever to be wiped, but I still would join the game when players are on with a "low"-level-non loomed char and still wreck 97% of other players.
Because levels or looms don't make bad players significantly better, same as their absense doesn't make good players significantly worse.
Agi-whores are annoying as fuck, agreed, (I mostly play(ed) balanced or str-oriented builds for 6 years), but high(er) str and if still gives more advantages than high agi imho.
Anyway, why am I even typing this, mod is deavisitors can't see pics , please register or login
d. :mrgreen:
cRPG 1h animations > cRPG 2h animationsYes, I hate it when some feugeot aims down to abuse the animations and instahits without glancing.
Yes, I hate it when some feugeot aims down to abuse the animations and instahits without glancing.
Why not just forget about new players and make the mod better for whoever still remains? Complete noobs are rare in Warband anyway, most have at least some experience considering the game's been out for nearly 7 years and is dying. If you want more players, then the best bet would be getting back old players who stopped playing. Ask around and try to get a list of reasons why they abandoned the mod, then try to fix/update cRPG according to those reasons. And who knows, if mod becomes great again, maybe the legendary new players will also join in.
Problem is james, new players come and go as soon as they notice how unfair of advantage they are in current crpg build. I check stats pretty often, we get a good amount of new accounts and players but they don't stay long.
The person who made this thread was a new player, now he doesn't play, weird.
To be honest, I never saw him in game before or after this post anyways so its not too weird
I have a solution for you Dupre, I know every time I say this I usually follow it with a lazy joke post but this time is 100% serious.EU5 basically.
*Solution: New players server - must be below certain level and/or gen 1 and/or account exist for only short period of time to play on it. Decision point for you Dupre if server should be there for new players to stay in for a long time and foster it's own fun sub-community there, or be accelerated exp gain so that players would only be able to play there a few days obsessively before being 'encouraged' to join the main servers.
Issue: But Heskey, you fucking moron, there aren't enough people and the server would be empty. For new players to play on that server, there need to be new players, you idiot.
*Solution: Allow manual registration of some newbie-friendly players (bad players) to play on that server with gimped locked builds that can never gain exp or level up beyond a certain point. If there is just one server for both NA and EU you should always have a few players like this in the server making it look populated/appealing for brand new guys to join.
Might be a bit of work to set up permissions etc, but might be a way to get those newbies to stay and get invested in the grind and playstyle. For maximum impact, the map selection should be tailored to few and smaller maps so that people don't feel like they're in a ghost server.