cRPG

cRPG => General Discussion => Topic started by: Paulin on January 09, 2017, 01:59:02 am

Title: Mod Revival
Post by: Paulin on January 09, 2017, 01:59:02 am
Revive the mod pls kthxbye
Title: Re: Mod Revival
Post by: bensai on January 09, 2017, 08:07:40 am
me and sugar already did make sure eveyrone knows it was us so we can becaome famous on crpg and people will finally stop bulying us
Title: Re: Mod Revival
Post by: Novamere on January 09, 2017, 04:39:51 pm
me and sugar already did make sure eveyrone knows it was us so we can becaome famous on crpg and people will finally stop bulying us

Fine fair enough
Title: Re: Mod Revival
Post by: Halk on January 11, 2017, 01:18:05 am
Well.. I guess it's once again time to fire up one of my 177 crpg-launchers..
Title: Re: Mod Revival
Post by: njames89 on January 11, 2017, 05:05:40 am
Sounds good to me.

I'll be back on in a few days!
Title: Re: Mod Revival
Post by: the real god emperor on January 11, 2017, 10:47:04 am
Well.. I guess it's once again time to fire up one of my 177 crpg-launchers..

H-Harpag?
Title: Re: Mod Revival
Post by: Halk on January 11, 2017, 08:08:59 pm
H-Harpag?

I was too lazy to find the launcher from my downloads so instead I downloaded it everytime from the website when I wanted to play. At my primetime I owned close to 300 c-rpg launchers.
Title: Re: Mod Revival
Post by: Sparvico on January 11, 2017, 10:35:57 pm
I was too lazy to find the launcher from my downloads so instead I downloaded it everytime from the website when I wanted to play. At my primetime I owned close to 300 c-rpg launchers.

I feel dirty just reading that.
Title: Re: Mod Revival
Post by: Kadeth on January 11, 2017, 11:34:21 pm
I was too lazy to find the launcher from my downloads so instead I downloaded it everytime from the website when I wanted to play. At my primetime I owned close to 300 c-rpg launchers.

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Title: Re: Mod Revival
Post by: Gurgumul on January 11, 2017, 11:45:37 pm
I was too lazy to find the launcher from my downloads so instead I downloaded it everytime from the website when I wanted to play. At my primetime I owned close to 300 c-rpg launchers.
Were the launchers buried among various types of macros?
Title: Re: Mod Revival
Post by: AwesomeHail on January 12, 2017, 12:24:18 am
Well.. I guess it's once again time to fire up one of my 177 crpg-launchers..

Quote
Let it rot

More mood swings, spum.
Good to have ye on here swinging that sword again  :mrgreen:
Title: Re: Mod Revival
Post by: Halk on January 12, 2017, 12:26:03 am
Were the launchers buried among various types of macros?

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Title: Re: Mod Revival
Post by: Grumbs on January 14, 2017, 11:18:10 am
Someone should show you how to operate click and drag so you can put the launcher on the desktop like everyone else. You can even hold shift and make a shortcut. It will even show up in your start menu since you access it every day. You can add it to Steam as a non-steam game and it will show up in your game lists wherever you want and you can use the steam overlay with it. Man clean your computer I hope you lie about 300 versions.
Title: Re: Mod Revival
Post by: Halk on January 15, 2017, 03:14:38 am
Someone should show you how to operate click and drag so you can put the launcher on the desktop like everyone else. You can even hold shift and make a shortcut. It will even show up in your start menu since you access it every day. You can add it to Steam as a non-steam game and it will show up in your game lists wherever you want and you can use the steam overlay with it. Man clean your computer I hope you lie about 300 versions.

nah i aint about that shit
Title: Re: Mod Revival
Post by: mofugga on January 15, 2017, 03:49:36 am
bunch of nerds on NA1 atm, cum join
Title: Re: Mod Revival
Post by: Gurgumul on January 15, 2017, 04:46:39 am
cRPG needs classes that don't require you to have low/stable ping, like the musician guys in Napoleonic Wars. But the instruments need to give buffs/debuffs to allies/enemies. Then we could play on the other continent's server and the ping wouldn't matter that much.
Title: Re: Mod Revival
Post by: njames89 on January 15, 2017, 05:02:44 am
Please add lute class
Title: Re: Mod Revival
Post by: Grumbs on January 15, 2017, 04:23:37 pm
nah i aint about that shit

Is this an elaborate ruse to convince us that you are too computer illiterate to use macros?
Title: Re: Mod Revival
Post by: Halk on January 15, 2017, 06:53:18 pm
Is this an elaborate ruse to convince us that you are too computer illiterate to use macros?

The shoemaker's children go barefoot
Title: Re: Mod Revival
Post by: Protemus on January 15, 2017, 10:49:58 pm
Bois I'm coming back too, Thou_art_Stoned and niluK_the_Annoying are one of the options  :twisted:
Title: Re: Mod Revival
Post by: Morris on January 16, 2017, 05:40:24 am
(click to show/hide)