Author Topic: Mod Revival  (Read 2936 times)

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Offline Gurgumul

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Re: Mod Revival
« Reply #15 on: January 15, 2017, 04:46:39 am »
+3
cRPG needs classes that don't require you to have low/stable ping, like the musician guys in Napoleonic Wars. But the instruments need to give buffs/debuffs to allies/enemies. Then we could play on the other continent's server and the ping wouldn't matter that much.

Offline njames89

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Re: Mod Revival
« Reply #16 on: January 15, 2017, 05:02:44 am »
+2
Please add lute class

Offline Grumbs

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Re: Mod Revival
« Reply #17 on: January 15, 2017, 04:23:37 pm »
+1
nah i aint about that shit

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Offline Halk

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Re: Mod Revival
« Reply #18 on: January 15, 2017, 06:53:18 pm »
+1
Is this an elaborate ruse to convince us that you are too computer illiterate to use macros?

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Offline Protemus

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Re: Mod Revival
« Reply #19 on: January 15, 2017, 10:49:58 pm »
+3
Bois I'm coming back too, Thou_art_Stoned and niluK_the_Annoying are one of the options  :twisted:
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Protemus, You have received a warning for non-relevant posts in ban section also for personal attacks with disgusting insults on the forums. Chill out and enjoy the game. Regards, cRPG Team

Offline Morris

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Re: Mod Revival
« Reply #20 on: January 16, 2017, 05:40:24 am »
+2
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« Last Edit: January 24, 2017, 11:54:45 pm by Uther Pendragon »
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