Facts onlyAnd , your point ? Whatever changes you're going to suggest, should we start the good old realism discussion concerning arrows vs armours ?
Fastest man
During Usain Bolt's World record 100m sprint (9.58) at the 2009 Athletic Championships in Berlin, Bolt covered reached his top speed of 12.27 m/s
Fastest horse
"The American Quarter Horse is the king of speed. In fact, racing American Quarter Horses have been clocked at nearly 50 mph as they cross the finish line." Or - 20 m/s
Tested on EU_3.Are you trying to imply that a character with 3 athletics is the same speed as a world record holding athlete?
Map - ruins
Naked character with 3 riding and 3 athletics
Standart desert horse
Are you trying to imply that a character with 3 athletics is the same speed as a world record holding athlete?
I think the more accurate test would be a 13 athletics character vs. a 4 riding character on a courser.
And , your point ? Whatever changes you're going to suggest, should we start the good old realism discussion concerning arrows vs armours ?
I can see your getting at nerfing horse speed
not everyone is athlete, some of us are fat ugly drunk nords, i dont see why we should change that
I think you misunderstood me . Just like the guy above me said, you shouldn't bring real-life arguments into a videogame like this to justify another nerf for a class you don't play. More so, your "tests" are laughable at best. No offence intended.
Should we start the good old realism discussion about mountain-climber\Everest conqueror horses instead?
Or, maybe, we can talk about real Plate Armor in XIII century period?
you shouldn't bring real-life arguments into a videogame like this
Um , is that the best you've got ?Abit childish. I can reverse it and say - "Is this your way of nerfing your worst enemies' classes in order to make life easier for ya?".See what i did there ?
Are you ready to make a confession like this:
- Yes, horses are TOO fast comparable to man speed, but its ok, it only help me be more awesome in this videogame.
no offence mate.
Um , is that the best you've got ?Abit childish. I can reverse it and say - "Is this your way of nerfing your worst enemies' classes in order to make life easier for ya?".See what i did there ?
Whatever changes you're going to suggestHate to quote myself. This topic makes little sense to me, honestly.
How can you compare worlds fastest man to the average of many different race horses? Bolt might be fast, but can he keep up that top speed for 50 miles?
By what justification do you extrapolate to declare that this is the correct ratio of speeds? Are we all suddenly the worlds best 100 metre sprinter, fighting against riders of the American quarter horse? Did you get the stats for the fastest quarter horse?
hes true...and remember that most horses cant be riden like amotor cycle, u had to give it the direction and couldnt drive it like a car, i think the maneuver points should be reduced too.
True. Then otoh a horse can also walk sideways and not just straight ahead.Walk not gallop
You're suggesting (seeing as this is a suggestion thread) the nerf of horse speed or the buff of man speed...
So you want to make horses suck more?
No ty
And you can never never use real life examples for games unless the game is designed to be 100% realistic, in which case I want 1-hit-kill horse bumps. I hit you with my horse and unless you're wearing plate (maybe) your ribcage is gonna split, or your leg would break, or your skull would crack. I'd also want horse armour to be buffed so it would become immune to low cut damage. And ... etc etc
If anything horses are too slow, pikemen can turn on the spot and hit you as you rid past them. Not toward them, PAST them
2 top vultures just checked in..
Omg.. We will never be able to balance cav, simply because the horse goes in an additional slot not available without a horse.
The sacrifice for riding a horse is as well far to little, in that it costs only a few points to get riding..
The only way to fix cav for good is to make them spend lots and lots of points in it, so they will be useless on foot.
What I mean is that you simply unlock the AGI requirement for Riding.
Then you send the riding requirement of horses through the roof. (like spend 10 points to get to ride a Destrier..)
We would then see more of STR horsemen with low wpf... Deadly on a horse, not so much on foot..
Yep, i want to buy magic boots going in the same slot as horses, wich gives +7 athletics and cost 10k gold. Only need 6 agi for them btw.Only if those boots can be shoot out from under your with 1 or 2 arrows.
the rider shaved off 25% of his time, but the runner (should say walker, since no one runs since January) only shaved off 15% off his time. That is huge because on top of that you can't heirloom your running speed, but you can heirloom your jet plane (sorry courser)'s cruising speed, which also allows it to take 5 hits before dying despite being an unarmored horse and the fastest horse in the game. Pre-January each athletics point gave a 10% bonus to speed, whatever happened to that???
Thank you for making the effort to test it out Cupid.
I call bullshit :P I wanna see a video of Cup1d in real life running alongside your average horse... then we can rant about realism and how it doesnt really apply :P
Cup1d's real life name is Jamie Baulch. I found him on youtube :lol:
http://www.youtube.com/watch?v=CgFjFlO95-g
Horse and Baulch were neck and neck at 53 seconds. Horse crosses finish line 3 seconds later, man finishes 5 seconds later.
That guy was a chump. This guy actually beat the damn horse:
http://www.youtube.com/watch?v=VWGoSc28B1M&feature=related (http://www.youtube.com/watch?v=VWGoSc28B1M&feature=related)
P.S. What a guy with athletics 12 should do to a sumpter rider with riding 2. The correct baseline for cRPG.