cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: ROHYPNOL on October 15, 2015, 11:08:51 pm

Title: Decided to try out Mounted ranged... Horse Archer
Post by: ROHYPNOL on October 15, 2015, 11:08:51 pm
What the hell did you guys do to this class? Did you buckle down to all the whine bags wanting it nerfed? It is far beyond nerfed, it basically does no damage and you better hope it don't rain because every 3rd shot you get 1 point for a hit. And if you hit someone in plate it either glances them or they just stand there and laugh, really? I mean, wtf did you guys do to this MOD? Which smart game balancer decided all of these HORRIBLE balances. For fuck sake make me a balancer, I got two handfuls of BUFFS for this garbage MOD to make the game more like it used to be... and fun.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: BlackxBird on October 15, 2015, 11:34:13 pm
Horsearcher is anti cav nowadays. Actually if the enemy has a plate horse u are fucked, but against rounceys arabians etc u should be able to do like 10 % dmg per hit. I mean, 10 arrows for a horse is okay, isnt it? xD
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Nightingale on October 16, 2015, 12:17:12 am
What the hell did you guys do to this class? Did you buckle down to all the whine bags wanting it nerfed? It is far beyond nerfed, it basically does no damage and you better hope it don't rain because every 3rd shot you get 1 point for a hit. And if you hit someone in plate it either glances them or they just stand there and laugh, really? I mean, wtf did you guys do to this MOD? Which smart game balancer decided all of these HORRIBLE balances. For fuck sake make me a balancer, I got two handfuls of BUFFS for this garbage MOD to make the game more like it used to be... and fun.

Tydeus
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: ROHYPNOL on October 16, 2015, 12:25:28 am
Tydeus

In all honesty I already knew it was that garbage balancer. But no seriously, just testing out HA, it needs a serious buff. Any plate which is half the server you can do nothing. I know from experience while using plate and getting shot by HA also.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Hirlok on October 16, 2015, 12:38:29 am
I it needs a serious buff.

No.

Let Roh suck at least at one class.
HA is perfectly fine, I can assure you.
My HA has a KD of 1:19, everything fine, recently I even wounded someone while I tried to make some arrow art...
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Nightingale on October 16, 2015, 01:24:01 am
In all honesty I already knew it was that garbage balancer. But no seriously, just testing out HA, it needs a serious buff. Any plate which is half the server you can do nothing. I know from experience while using plate and getting shot by HA also.

Yeah, I've been playing horse archer as Aara pretty much exclusively since recent patch increasing damage cap to 40. Dupre will slowly buff it as he doesnt want to over do it.

At least it's being worked on... and before the most recent changes the class's maximum damage was 15... so definitely improved some. 
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: njames89 on October 16, 2015, 02:00:59 am
I agree it is still nerfed. ;_;
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: POOPHAMMER on October 16, 2015, 02:08:25 am
i do not even bother to dodge horse archer projectiles, waste of time and effort
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: ROHYPNOL on October 16, 2015, 03:03:27 am
Yeah, I've been playing horse archer as Aara pretty much exclusively since recent patch increasing damage cap to 40. Dupre will slowly buff it as he doesnt want to over do it.

At least it's being worked on... and before the most recent changes the class's maximum damage was 15... so definitely improved some. 

If shooting a plated guy in the head 5 times and hes still running around is improved, that is fucked.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Taser on October 16, 2015, 04:30:39 am
I can confirm. Trying out HA again on an alt. I have successfully pissed off multiple cav but only because I riddle their horses with arrows and sometimes even kill their horses. I don't kill people though unless they have absolutely no armor on and are freeballing.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Nightingale on October 16, 2015, 04:39:20 am
If shooting a plated guy in the head 5 times and hes still running around is improved, that is fucked.

Sadly that is improved from what it was a few weeks ago.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Combaticus on October 16, 2015, 05:24:59 am
Regular Foot Archers should be as gimped damage wise to HAs if you go by the same formulate. I'll shoot an archer on HA for maybe a bar of damage. He shoots me back and takes 90% to 100% of my health (This is also either stationary or at full speed on my horse)
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Nightingale on October 16, 2015, 06:15:15 am
Regular Foot Archers should be as gimped damage wise to HAs if you go by the same formulate. I'll shoot an archer on HA for maybe a bar of damage. He shoots me back and takes 90% to 100% of my health (This is also either stationary or at full speed on my horse)

It doesn't go by the same formula at all; if that is what you mean, HA's are penalized in just about every way you can imagine.

What is the most difficult part to combat with this community is the fact that they are closed minded beyond what they normally play. I mean if you go look at the patch note page from the last patch people complained the damage cap was increased to 40 on a class that was previously nerfed so hard that it became extinct. People don't want this class to be even remotely feasible which I find ridiculous
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Gravoth_iii on October 16, 2015, 11:36:24 am
I like how everyone seems in favour for buffs here, while in hate mores thread everyone was hating hardcore  :mrgreen: Nobody likes hatemore, but hes a nice guy on ts i swears.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Duster on October 16, 2015, 12:51:16 pm
Honestly, ranged cav destroys servers and ruins fun for everyone else. Let it stay in the dumpster where it belongs.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Sandersson Jankins on October 16, 2015, 01:55:56 pm
I like how everyone seems in favour for buffs here, while in hate mores thread everyone was hating hardcore  :mrgreen: Nobody likes hatemore, but hes a nice guy on ts i swears.

That was mostly me and Grumbs posting walls of text about why we think ranged cav kills servers, I think.

If balance is the top priority, they should be buffed. It isn't top priority for me and certain other people; server population is. I'm happiest when I have the most people on my team I like to kill folk with, and the most folks on the enemy team to kill. I think ranged cav being in a stronger position would adversely affect average server population, so I am content with it remaining quite underpowered.

Honestly, ranged cav destroys servers and ruins fun for everyone else. Let it stay in the dumpster where it belongs.

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Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: BlackxBird on October 16, 2015, 04:06:22 pm
The only thing I really wonder about is why they nerfed the damage. They should have nerfed the aim, like FUUUUUUUUUUCKING hard and kept the damage! Cuz that would be real horsearchery! Those guys were no snipers. They were running in circles around the enemy and just yolo shot them.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: ROHYPNOL on October 16, 2015, 04:08:21 pm
And if you're wearing plate and the enemy is a horse archer you also cant do anything. So the classes have been balanced to be equally effective vs each other.

No class should be nerfed that hard, but HA is near-impossible to balance correctly since it takes on zero risk when fighting infantry players. Even foot archers need to constantly watch their backs and drop their bow if being seriously pursued. Generally speaking you want to balance high-risk with high-reward, and since HA is the lowest-risk class to play it sees terrible reward.

You got it all wrong, I can do something when fighting HA, like stand on the damn flag and he can't kill me... Please don't make my puke my mouth when you talk about archers or even xbowers being high risk even somewhat. They are the biggest pussies out of all tbh and should always easily counter HA unless the dumb xbow or archers gets caught out in an open field with their pants down, and even then generally speaking the HA will be outnumbered and the shitties with long bows and arbs will 1 or 2 shot the rider or his horse. There really is no argument to anyone that says HA don't need a buff, because in every way it does... Mod used to be great until all the cry babies came out wanting everything nerfed and Tydues listened to them. Dude was biased as shit and not well versed enough at every build to be judging off of his own skill. There are really only a select few that are...

Honestly, ranged cav destroys servers and ruins fun for everyone else. Let it stay in the dumpster where it belongs.

Oh yeah and lets balance it off of this guys perception.. nice input.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Gurnisson on October 16, 2015, 05:03:55 pm
The only thing I really wonder about is why they nerfed the damage. They should have nerfed the aim, like FUUUUUUUUUUCKING hard and kept the damage!

Make an annoying and hard to counter class not require skill, I.E. all the noobs would play it and do good damage while you're defenseless. If anything could kill this mod completely, that would be it.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Senni__Ti on October 16, 2015, 06:34:19 pm
Tydeus

Unfair and wrong.

There was a large discussion about it, we (yeah I was involved) decided something needed to change; 0 risk and good reward isn't conductive to good gameplay. (I was a lvl 34 HA at the time, pre level increase)
So it was nerfed hard.
Worth noting it has been buffed slightly over recent patches, but I doubt it return to former glory.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Akavirius on October 16, 2015, 08:09:40 pm
Make an annoying and hard to counter class not require skill, I.E. all the noobs would play it and do good damage while you're defenseless. If anything could kill this mod completely, that would be it.

Good raw damage, but good luck trying to hit your target because of the very low accuracy as it was proposed.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Krax on October 16, 2015, 08:10:34 pm
what i dont understand is why everyone seem to think all classes need to be balanced against every other class. melee isnt supposed to be able to go one on one with a HA/HX.

And we are supposed to be powerfull on a horse.... the drawback is when you loose that horse. since alot of points are put into the skills and stats to ride that horse the power shifts when we loose that horse.

i dont see when ha/hx was 0 risk. And bad players never did good on a HA/HX they rarely ever got the top half of the scoreboard.

I think there is alot of "i think" or "I heard" facts floating around HA. Dont think their nerfs where based on many hard facts. Some of the patch notes almost felt like someone had a personal agenda against the class.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: BlackxBird on October 16, 2015, 08:38:14 pm
1. Horsearchers can't fucking attack from a long range. U don't have enough arrows to just yoloshoot them. U gotta be like atleast 10 meters infront of the enemy. You can only stand with ur horse, but then ure the same as an archer.
2. If you are good at horseranged, u were damn fucking op earlier. No cav even considered attacking u but other horsearchers.
3. Horsearchers are not inaccurate. U can do snipe shots when you're standing and when u go close to the enemy u can actually do fucking well, it's just about knowing the class.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Krax on October 16, 2015, 08:44:04 pm
Its fairly obvious that you forgot something

Comparing the classes.
Ranged can attack from a distance  but can be chased down.
+1 -1
Melee has to close the distance to attack but they can chase down ranged.
-1 +1
Lance and bump cav can outrun and chase down, but they have to close the distance to attack, leaving themselves vulnerable.
+1 -1
Horse ranged can attack from a distance but can loose horse to an Archer,cav,melee
+1 -1
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Krax on October 16, 2015, 08:53:22 pm
that makes no sence.... so its closer for the ha than the Archer AND the HA is a bigger target due to the horse....
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Krax on October 16, 2015, 09:00:37 pm
Its fairly obvious that you forgot something

Comparing the classes.
Ranged can attack from a distance  but can be chased down unless they hide upstairs that cav cant get em.
+1 -1 +1
Melee has to close the distance to attack but they can chase down ranged.  they can also have a big fat Shield to hid behind
-1 +1 +1
Lance and bump cav can outrun and chase down, but they have to close the distance to attack, leaving themselves vulnerable. Due to being 20% faster than HA/HX they can ride away from any danger.
+1 -1 +1
Horse ranged can attack from a distance but can loose horse to an Archer,cav,melee
+1 -1
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Krax on October 16, 2015, 09:04:37 pm
So, you think they should function like a foot archer, but on a horse?
well listening to you.... you want em to become a melee on a horse... so Yeah i want em to be more a archer on a horse.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Krax on October 16, 2015, 09:14:20 pm
and your point about HA riding away was not.... they suffer a greater risk vs an archer or crossbowman.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Krax on October 16, 2015, 09:34:19 pm
Id be very interested to know what advantages over all other classes it has.

and i swear if you say that they can ride away one more time ill virtualy punch you in the nose :P
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Utrakil on October 16, 2015, 10:08:44 pm
So I have to say it: they can ride away.
can't you see the boredom in fighting someone whom you can't reach???
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Krax on October 16, 2015, 10:15:28 pm
again you talk about 1vs1 thats not what the game is about or balance. How about the bordom of fighting with 0 PS and 0 wpf since you need to use all your points to counter nerfs upon nerfs if you want the flipside of the coin you toss
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Utrakil on October 16, 2015, 10:21:18 pm
I am talking about a whole team that cant reach mounted ranged.
The idea of counter  is that one class is better than an other in a 1v1 situation. But with some skill or the help of a mate you can still overcome the enemy.
For mounted ranged there is no skill for an infanteryman that would help him to kill the rider. even with the help of 5 more infanteryman he can't do shit.
you have to have an other cav or ranged to kill that HX/HA.
this is the point that is so annoying. no mather how many or how good you are. if the right equipment is not available there is nothing you can do.
this is unique. every other class can be killed by any other class. some harder, some easier but it is possible.
 not so for HX/HA. SO therefore kill them with fire rape their mothers and enslave their sisters untill they stop their evil existance.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Gurnisson on October 16, 2015, 10:27:05 pm
Good raw damage, but good luck trying to hit your target because of the very low accuracy as it was proposed.

That is the equivalent of noob tubing, which would be horrible for a game that should reward skillful play.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: ROHYPNOL on October 16, 2015, 10:38:15 pm
I am talking about a whole team that cant reach mounted ranged.
The idea of counter  is that one class is better than an other in a 1v1 situation. But with some skill or the help of a mate you can still overcome the enemy.
For mounted ranged there is no skill for an infanteryman that would help him to kill the rider. even with the help of 5 more infanteryman he can't do shit.
you have to have an other cav or ranged to kill that HX/HA.
this is the point that is so annoying. no mather how many or how good you are. if the right equipment is not available there is nothing you can do.
this is unique. every other class can be killed by any other class. some harder, some easier but it is possible.
 not so for HX/HA. SO therefore kill them with fire rape their mothers and enslave their sisters untill they stop their evil existance.

First of all nip that in the butt... if a whole fucking team is fighting 1 HA just stand on the god damn flag... what do you people not get? Is that not why the flag was put there in the first place? There is plenty of cover around for an ground archer or xbow to use and they 1 or 2 shot you or the horse. I swear the only point any of you should make is that "I am just annoyed and I can't play it so why does it need to be there". Also mounted ranged requires more skill than ground range..

what i dont understand is why everyone seem to think all classes need to be balanced against every other class. melee isnt supposed to be able to go one on one with a HA/HX.

And we are supposed to be powerfull on a horse.... the drawback is when you loose that horse. since alot of points are put into the skills and stats to ride that horse the power shifts when we loose that horse.

i dont see when ha/hx was 0 risk. And bad players never did good on a HA/HX they rarely ever got the top half of the scoreboard.

I think there is alot of "i think" or "I heard" facts floating around HA. Dont think their nerfs where based on many hard facts. Some of the patch notes almost felt like someone had a personal agenda against the class.

Could not of been more exact, glad someone knows wtf they are talking about. Some nerds act is if they have tried it or some shit, bunch of biased bitches.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Duster on October 17, 2015, 04:47:20 am
You got it all wrong, I can do something when fighting HA, like stand on the damn flag and he can't kill me... Please don't make my puke my mouth when you talk about archers or even xbowers being high risk even somewhat. They are the biggest pussies out of all tbh and should always easily counter HA unless the dumb xbow or archers gets caught out in an open field with their pants down, and even then generally speaking the HA will be outnumbered and the shitties with long bows and arbs will 1 or 2 shot the rider or his horse. There really is no argument to anyone that says HA don't need a buff, because in every way it does... Mod used to be great until all the cry babies came out wanting everything nerfed and Tydues listened to them. Dude was biased as shit and not well versed enough at every build to be judging off of his own skill. There are really only a select few that are...

Oh yeah and lets balance it off of this guys perception.. nice input.

Noone is balancing off my perception, bud. But I am expressing the popular opinion. I see no pro horse archer my old friends here offering any kind of counter argument to the fact that it ruins fun for the rest of the server. Because they can't, because it does. Everyone here has seen servers emptied out at prime time because horse archers were having their fun.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: MURDERTRON on October 17, 2015, 07:34:51 am
The only correct answer is to just not allow mounted ranged, but instead you guys sit around like stupid bundle of stickss and argue how to make minute buff/nerfs to a class that shouldn't exist.  Congrats, you are all retards.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Krax on October 17, 2015, 07:51:09 am
Noone is balancing off my perception, bud. But I am expressing the popular opinion. I see no pro horse archer my old friends here offering any kind of counter argument to the fact that it ruins fun for the rest of the server. Because they can't, because it does. Everyone here has seen servers emptied out at prime time because horse archers were having their fun.

Wow really, you speak for the whole server and the whole community do you. I'll bet my half my penis size that killing Rohypnol gave everyone that did it 10 times the enjoyment than som random 2h hero, so therefor he ADDs to the enjoyment of the game.

Nice to meet you. now fuck off. you add nothing to this thread.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Duster on October 17, 2015, 09:34:48 am
Wow really, you speak for the whole server and the whole community do you. I'll bet my half my penis size that killing Rohypnol gave everyone that did it 10 times the enjoyment than som random 2h hero, so therefor he ADDs to the enjoyment of the game.

Nice to meet you. now fuck off. you add nothing to this thread.

Haha, I like this guy. I never claimed to speak for the whole community, but having played this mod for 5 years, I do have an idea on what most people think.

Killing a horse archer does come with some amount of catharsis, but only because it's the most annoying thing in the game to play against. Is this the only defense of horse archery as a class? That it's fun to kill cunts?

BTW Rohy isn't a horse archer main, he plays gimmick builds with his friends and this is the one gimmick build that hasn't dominated, hence the whine thread.

I love playing horse archery in other mods + single player, because it's fun and it's zero risk high reward. Not a good combination when people's multipliers are on the line and the whole server sits in spectator for 5 minutes while one horse archer circles around.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Nightingale on October 17, 2015, 11:04:40 am
I'm not entirely sure if everyone has half a brain cell to spare but I don't think it requires much more than that to realize that when something so clearly OP and so immune to all forms of attacks is present one should stop and think... wait... that is to much to ask of the people here. So I'll just tell you some basic facts.

Did you know at least 3/3rds of the time you will have friendly range on your team?
Did you know that said friendly range is highly capable of taking down this immune horse range demon?
Did you know that if you.. yes you... the friendly infantry used half a brain cell you would find your friendly range player near you and protect said friendly range player (s)... so that it(they) can protect you from the horsemen of the apocalypse.

As a range horse cavalry demon myself I can tell you from my personal experience that enemy range players are hell to deal with... especially smart ones... Ik smart.. and cRPG don't normally go hand in hand this is okay... normally if you just spew bullshit on the forums 99% of the time your special needs will be accommodated.

Ik when I'm on my main and a lone Horse demon pops in the server I honestly don't even really perceive it as even a remote threat... even if it shoots me I'd rather not waste a bolt on it as their are much greater threats to my survival than this horse demon that is immune to all forms of attack and " will successfully wipe out the entire server"

 I've honestly never witnessed a lone horse archer clear out a server, I have on the other hand witnessed teamwork clear out servers. So I think perhaps you have witnessed a group of horse archers using teamwork to maybe end a late night server experience a few times which would cause you to have the false assumption that Horse archery = dead servers. Using solid teamwork in any late night server experience would probably kill it.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Duster on October 17, 2015, 11:49:01 am
I'm not entirely sure if everyone has half a brain cell to spare but I don't think it requires much more than that to realize that when something so clearly OP and so immune to all forms of attacks is present one should stop and think... wait... that is to much to ask of the people here. So I'll just tell you some basic facts.

Did you know at least 3/3rds of the time you will have friendly range on your team?
Did you know that said friendly range is highly capable of taking down this immune horse range demon?
Did you know that if you.. yes you... the friendly infantry used half a brain cell you would find your friendly range player near you and protect said friendly range player (s)... so that it(they) can protect you from the horsemen of the apocalypse.

As a range horse cavalry demon myself I can tell you from my personal experience that enemy range players are hell to deal with... especially smart ones... Ik smart.. and cRPG don't normally go hand in hand this is okay... normally if you just spew bullshit on the forums 99% of the time your special needs will be accommodated.

Ik when I'm on my main and a lone Horse demon pops in the server I honestly don't even really perceive it as even a remote threat... even if it shoots me I'd rather not waste a bolt on it as their are much greater threats to my survival than this horse demon that is immune to all forms of attack and " will successfully wipe out the entire server"

 I've honestly never witnessed a lone horse archer clear out a server, I have on the other hand witnessed teamwork clear out servers. So I think perhaps you have witnessed a group of horse archers using teamwork to maybe end a late night server experience a few times which would cause you to have the false assumption that Horse archery = dead servers. Using solid teamwork in any late night server experience would probably kill it.

You're constructing an argument I didn't make. Noone is saying that horse ranged, as they are right now, are over powered. They're weak, and that's a good thing.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Krax on October 17, 2015, 12:15:30 pm
You're constructing an argument I didn't make. Noone is saying that horse ranged, as they are right now, are over powered. They're weak, and that's a good thing.

So let me get this clear... you saying that its a good thing that a class is way underpowered ? come up with some cold hard fucking facts not all this damn i feel shit... you are hiding behind a "fun" statment... well fun is relative and cant really be put down as a mesurement unless you get EVERY player to submit to a constant monitoring of their dopamin levels in their brain. Good fucking luck with get any mesurment from the brain dead zombie "im gonna bravehart attack this archer in a stright line" 2h heros.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Gravoth_iii on October 17, 2015, 12:16:42 pm
And if you're wearing plate and the enemy is a horse archer you also cant do anything. So the classes have been balanced to be equally effective vs each other.

Well in a 1v1 situation the plate guy has a clear advantage just standing on flags completely immune to damage.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Duster on October 17, 2015, 01:12:53 pm
So let me get this clear... you saying that its a good thing that a class is way underpowered ? come up with some cold hard fucking facts not all this damn i feel shit... you are hiding behind a "fun" statment... well fun is relative and cant really be put down as a mesurement unless you get EVERY player to submit to a constant monitoring of their dopamin levels in their brain. Good fucking luck with get any mesurment from the brain dead zombie "im gonna bravehart attack this archer in a stright line" 2h heros.

I hate to say this, but you come off as the kind of a dick. It doesn't surprise me in the least that you're the type to only worry about his own fun and noone else's.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Gravoth_iii on October 17, 2015, 01:43:26 pm
I hate to say this, but you come off as the kind of a dick. It doesn't surprise me in the least that you're the type to only worry about his own fun and noone else's.

What does this have to do with anything? Is it not fair that all classes should have a use, be it slightly weaker than others, or maybe a slight bit stronger? But being competely buried in nerfs is not something any class deserves. You need dedicated class players to get actual insight on classes, people who dont play said classes will always only know their strengths and call for nerfs.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: XyNox on October 17, 2015, 03:32:20 pm
I never play or liked horseranged but at the current state of balance, I think even if you lifted the damage cap completely, they still would be far from OP.

Footranged can take out their horses so fast, they cant just ride around close to enemy inf and pepper them from 5 meters without putting themselves in great danger. Also with the high lvl we have today, even 10 PD isnt the damage monster that it used to be, much less HA with significantly less firepower ( not sure though how speedbonus works for horseranged right now ). And then we have flags, so endlessly delaying rounds isnt possible for horseranged either.

If you really want to make sure that horseranged cant delay at round end, make the flags spawn with a circle of deplayed siegeshields around it or some other prop that provides cover.

Lastly, inf player, wtf, do not chase horseranged when you are on foot like dogs chasing cars. First *spoiler* you wont catch them and second, you are just blocking all the ranged in your team that could shoot down their horses.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Krax on October 17, 2015, 03:35:50 pm
I hate to say this, but you come off as the kind of a dick. It doesn't surprise me in the least that you're the type to only worry about his own fun and noone else's.

Ok so your what ? a care giving old grandmom that want everyone to get along and have a good time while the shoot flowers at one another.... farting rainbows and make hugballs.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: owens on October 17, 2015, 04:14:28 pm
Krax you are being a dick
(click to show/hide)



Horse ranged kills servers and should either be made playable but absurdly expensive/weak/inaccurate or..... not be playable at all.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: ROHYPNOL on October 17, 2015, 11:01:06 pm
Haha, I like this guy. I never claimed to speak for the whole community, but having played this mod for 5 years, I do have an idea on what most people think.

Killing a horse archer does come with some amount of catharsis, but only because it's the most annoying thing in the game to play against. Is this the only defense of horse archery as a class? That it's fun to kill cunts?

BTW Rohy isn't a horse archer main, he plays gimmick builds with his friends and this is the one gimmick build that hasn't dominated, hence the whine thread.

I love playing horse archery in other mods + single player, because it's fun and it's zero risk high reward. Not a good combination when people's multipliers are on the line and the whole server sits in spectator for 5 minutes while one horse archer circles around.

So you say I play gimmick builds, but here in this thread where we are talking about HA. Now you call it a class and a gimmick build? This is not a whine thread, this is a buff thread. If you got to say something towards the balance of it other than "It makes the community whine" then I would love to hear it? I get so much whine every time I get on the server with literally every build. The response normally is "his build is OP". I really don't understand some in this community that was to nerf something just because they are upset rather than it actually being OP, cmon your fucking the game over.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Jona on October 17, 2015, 11:27:01 pm
So let me get this clear... you saying that its a good thing that a class is way underpowered ?

It is actually very common and encouraged that competitive multiplayer games have imbalance in them. I.e. the "noob tube" in CoD/Battlefield games is very easy to use so that even the noobs can get kills with it, although once you become more skilled at the game you realize that there are better options available. In crpg, if HA was easy enough so that any random schmuck could pick it up and be cancer to the rest of the server on day 1, then this mod would surely be even less popular than it currently is. HA is a class that takes dedication and time* to become skilled enough where you can get that valor each round, and that is a good thing. Just because you have extensive experience at being a plated up long mauler, or plated up cav, or super agi my old friend xbow doesn't mean you will  be able to be a top tier HA immediately. Look at Kojiro... he was able to farm valor even during the 15 damage cap days. Conversely, when he did play a melee build, he was relatively awful since all of his crpg skill was in HA. All I see in this thread are barely-dedicated HA's who think they can top the scoreboards after playing it for a few hours every other week.

(click to show/hide)
 
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: ROHYPNOL on October 17, 2015, 11:57:38 pm
It is actually very common and encouraged that competitive multiplayer games have imbalance in them. I.e. the "noob tube" in CoD/Battlefield games is very easy to use so that even the noobs can get kills with it, although once you become more skilled at the game you realize that there are better options available. In crpg, if HA was easy enough so that any random schmuck could pick it up and be cancer to the rest of the server on day 1, then this mod would surely be even less popular than it currently is. HA is a class that takes dedication and time* to become skilled enough where you can get that valor each round, and that is a good thing. Just because you have extensive experience at being a plated up long mauler, or plated up cav, or super agi my old friend xbow doesn't mean you will  be able to be a top tier HA immediately. Look at Kojiro... he was able to farm valor even during the 15 damage cap days. Conversely, when he did play a melee build, he was relatively awful since all of his crpg skill was in HA. All I see in this thread are barely-dedicated HA's who think they can top the scoreboards after playing it for a few hours every other week.

(click to show/hide)


I believe I am top tier at it actually, and I can top points in the server while getting 0 kills or a few, because it is that hard. I have experience at every build in this game and continue to top over everyone in the server with every one of them. Please don't even mention Kojiro, he has been doing the shit forever and has ALWAYS been complete trash at it. Now that you have mentioned 4 builds in the past month and I constantly topped with all of them every map.. Now what is your excuse? I believe my opinion is highly qualified in the fact that I can do everything very well while most continue to play the same thing for years to get good with it.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Gravoth_iii on October 18, 2015, 03:01:34 am
Horse ranged kills servers and should either be made playable but absurdly expensive/weak/inaccurate or..... not be playable at all.

I really dont think it does. It used to, surely, but now there are means to fight it, and so delaying is stopped, and server survives. Delaying has always been the issue with horse ranged, because you either needed friendly ranged or to simply have patience. They were basically never a threat on their own, and since like 5+ patchest ive considered them as basically the lowest point of threat, where bumping is their only weapon.

I rage quit more to melee cav than range cav because instead of 20 hits, they can need only 1 or 2. They can delay just as much, but with actual potential of winning, and even flags arent a safe bet as they are very strong dismounted too. Horse ranged seriously has nothing right now, absolutely nothing.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: owens on October 18, 2015, 03:50:27 am
I kind of agree with you gravoth.

However I can't remember a time since 2011 when horse ranged was fair on the rest of the server.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Sandersson Jankins on October 18, 2015, 05:59:56 am
Dear Krax and friends,

Boy, I nearly had a heart attack from being unable to post in this thread yesterday. I could feel my blood pressure steadily increasing to a fever pitch.

Anyway, let me try one last time to succinctly explain the position of myself, Duster, and others. I feel that no comprehension of our stance has taken place; only perception of "anyone who plays HA should kill themselves no we arent buffing it just remove it ffs" has been reached.

My top priority with any changes to this mod is increased player population. Specifically, I'd like increased skilled melee population. But to make it simple, more motherfuckers in the server on average is my very top priority.

I believe that increasing power of HA will AT LEAST stifle the slow growth of the mod's population, if not decrease it. It doesn't matter to me the magnitude of the decrease; only that it occurs. If you disagree with me on this point, that is fine. Please understand that all I am doing it attempting to properly convey the position I hold. I am not attempting to convince anyone of anything. In fact, I'd say such a thing is a complete fool's errand. Anyone posting in cRPGs public balance forums in 2015 is going to have a pretty set mind.

(click to show/hide)

I do not feel that ranged cavalry is overpowered. I agree with you that it is significantly more difficult to make a large, game-changing impact on a round with ranged cavalry than it is with armoured infantry. And I agree with you that, in order to achieve better balance, ranged cavalry should be made more powerful. Buffed.

However, as previously stated, my priority IS NOT balance. My priority is increased player population. I'm sick of 40 people in NA1 on evenings, 10 of which aren't even a contest to kill. Just memers running around in shirts n' shit.

And AGAIN, feel completely free to disagree and tell me that increased power to ranged cavalry will either do nothing, or god forbid, actually improve server population. That's fine.

It just seems to me that Krax and a couple others simply cannot fathom that someone would not hold perfect balance to be the top concern for changes in cRPG. Like, the shit doesn't compute.

I really am sorry to all those players that either have HA/HX/HT(lol) as a main class, or are relatively unable to perform well with other classes. I don't have anything against you personally.

(click to show/hide)

It's just that my own fun is tied to server population. I'm not holding this position because I'm a utilitarian saint that wants the largest possible amount of players to have fun. I do want that, but that's not why I'm posting.

I'm posting because I want more people to kill, damnit!

Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Gravoth_iii on October 18, 2015, 12:09:58 pm
(click to show/hide)

I dont think any class makes slows the growth of the game (its damn near non-existant to begin with), but basically removing someones favourite class from the game does make people quit. See 2h thrust nerf for example, people left.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Sandersson Jankins on October 18, 2015, 12:39:53 pm
I dont think any class makes slows the growth of the game (its damn near non-existant to begin with), but basically removing someones favourite class from the game does make people quit. See 2h thrust nerf for example, people left.

The first part we're simply forced to disagree with eachother on. Of course there isn't a source of relevant data to use for sources; all of this from both sides is personal experience and perception, anyway. Neither of us can force the other to submit without data or sources!

Still, my personal experience has shown me explicitly that any more than very small numbers of certain things present in a server will negatively affect player population in the short run. I then make the reasonable assumption that repeated instances of these things will have a negative effect on player population in the long term, as well. Regularly in the past I've seen NA1 begin to become heavily populated (50-60) people, only for a group of only 3-4 dedicated HA/HX begin to play. Historically, the server was very prone to dying out at that point, with only the die-hard 20-30 remaining instead of steady growth to high pop levels.

This doesn't happen because a mystical horse archer clan comes and dominates the server with banner balance. It doesn't even happen because people get mad at being damaged/killed by HA. At least, that isn't the main cause for depopulation.

The main problem is that the larger the ranged cav population becomes, the higher chance there will be 1 or more ranged cavalry that end every single round possible with flags, which are very often bugged themselves, or otherwise remain in play for as long as possible. This is not fun. This results in a period of idling (or alt-tabbing or playing other games, but for fuck sake that isn't a justification for this, JUST ALT TAB LMAO come on) for a period that many players will not tolerate. It ain't fun. It's fucking ANTI-FUN.

When the last few players are melee, and skilled in teamwork or technique I find it a treat to spectate the end of the round. I love watching duels, teamwork, all of it.

If the last few players, or player is ranged cavalry, I am treated to the wonderful experience of watching a guy on a horse kite folks. Not exciting.



I'll agree with you that heavily nerfing or radically changing a playstyle, mechanic, or stat will result in the loss of players highly dedicated to that change. You're fully right on that.

Even so, I feel that the amount and quality(call me a cunt for that one if you wish) of players NA would lose (after all, I can't generalize anything to EU since I play there highly infrequently) from failing to change/buff ranged cavalry to be significantly lower than would be lost from buffing it.

(click to show/hide)
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Krax on October 18, 2015, 05:30:53 pm
ok one question.... since your main reason for nerfing the class into the ground is "HA/HX are assholes"

whats keeping me from being a dick now vs pre nerf and i dont see how making it take longer to kill someone make the round end faster.

PS whats the reason to keep the +50% reload speed of HX that just show you never really looked at it with balance in mind
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Nightingale on October 18, 2015, 09:50:00 pm
ok one question.... since your main reason for nerfing the class into the ground is "HA/HX are assholes"

whats keeping me from being a dick now vs pre nerf and i dont see how making it take longer to kill someone make the round end faster.

PS whats the reason to keep the +50% reload speed of HX that just show you never really looked at it with balance in mind

His argument isn't nerf or buff but that of sustainability of server population; continuing to argue balance with him will just not go anywhere. I can't disagree or agree with his assumptions as there is little or no evidence to support his claim that Horse demons = less population; and maybe I'm weird but I enjoy watching a skilled HA/HX preform.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Gravoth_iii on October 18, 2015, 10:08:30 pm
and maybe I'm weird but I enjoy watching a skilled HA/HX preform.

I too enjoy watching people play really well, no matter the class.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Krax on October 18, 2015, 10:40:36 pm
His argument isn't nerf or buff but that of sustainability of server population; continuing to argue balance with him will just not go anywhere. I can't disagree or agree with his assumptions as there is little or no evidence to support his claim that Horse demons = less population; and maybe I'm weird but I enjoy watching a skilled HA/HX preform.

My point where more that the nerfs have augmentet what he trys to move em away from really.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: ROHYPNOL on October 19, 2015, 03:38:28 pm
Dear Krax and friends,

Boy, I nearly had a heart attack from being unable to post in this thread yesterday. I could feel my blood pressure steadily increasing to a fever pitch.

Anyway, let me try one last time to succinctly explain the position of myself, Duster, and others. I feel that no comprehension of our stance has taken place; only perception of "anyone who plays HA should kill themselves no we arent buffing it just remove it ffs" has been reached.

My top priority with any changes to this mod is increased player population. Specifically, I'd like increased skilled melee population. But to make it simple, more motherfuckers in the server on average is my very top priority.

I believe that increasing power of HA will AT LEAST stifle the slow growth of the mod's population, if not decrease it. It doesn't matter to me the magnitude of the decrease; only that it occurs. If you disagree with me on this point, that is fine. Please understand that all I am doing it attempting to properly convey the position I hold. I am not attempting to convince anyone of anything. In fact, I'd say such a thing is a complete fool's errand. Anyone posting in cRPGs public balance forums in 2015 is going to have a pretty set mind.

(click to show/hide)

I do not feel that ranged cavalry is overpowered. I agree with you that it is significantly more difficult to make a large, game-changing impact on a round with ranged cavalry than it is with armoured infantry. And I agree with you that, in order to achieve better balance, ranged cavalry should be made more powerful. Buffed.

However, as previously stated, my priority IS NOT balance. My priority is increased player population. I'm sick of 40 people in NA1 on evenings, 10 of which aren't even a contest to kill. Just memers running around in shirts n' shit.

And AGAIN, feel completely free to disagree and tell me that increased power to ranged cavalry will either do nothing, or god forbid, actually improve server population. That's fine.

It just seems to me that Krax and a couple others simply cannot fathom that someone would not hold perfect balance to be the top concern for changes in cRPG. Like, the shit doesn't compute.

I really am sorry to all those players that either have HA/HX/HT(lol) as a main class, or are relatively unable to perform well with other classes. I don't have anything against you personally.

(click to show/hide)

It's just that my own fun is tied to server population. I'm not holding this position because I'm a utilitarian saint that wants the largest possible amount of players to have fun. I do want that, but that's not why I'm posting.

I'm posting because I want more people to kill, damnit!

I do agree with you, but with all the nerfs, is what caused people to quit in the first place. This could be 1 of many buffs of many other classes to bring back the fun. No one is enjoying getting on NA_1 and all you have to fight is these fucking xbowers and plaine jane melee players all doing the same shit. Everything is very simplistic, not like it used to be, where several things could be enjoyable. Unfortunately a couple bad game balancers decided to nerf literally EVERYTHING and ruined the damn MOD. I do like your point and I do agree, it just needs a buff to make it useful, and not saying it has to go back to like it used to be. But in all honesty you might as well take the class out because its so shitty.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Gmnotutoo on October 19, 2015, 04:41:56 pm
buff katana.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Jambi on October 19, 2015, 06:26:04 pm
I too enjoy watching people play really well, no matter the class.

Yup
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Jambi on October 19, 2015, 06:29:57 pm
Its fairly obvious that you forgot something

Comparing the classes.
Ranged can attack from a distance  but can be chased down unless they hide upstairs that cav cant get em.
+1 -1 +1
Melee has to close the distance to attack but they can chase down ranged.  they can also have a big fat Shield to hid behind
-1 +1 +1
Lance and bump cav can outrun and chase down, but they have to close the distance to attack, leaving themselves vulnerable. Due to being 20% faster than HA/HX they can ride away from any danger.
+1 -1 +1
Horse ranged can attack from a distance but can loose horse to an Archer,cav,melee
+1 -1

Please Hatemore, dont use logic..... most developers and balancers have no clue what it means. And rather rely on their own mediocre player conceived idea's  8-)

Usually when i type here on the forums, i get someone with autism to translate for me.

Basicly,

1# Get owned -> Make nerf thread
2# Get owned -> Make hacks thread
3# get owned -> Lobby on IRC
4# get owned -> Make donations while continued lobbying
5# Autism -> Blame everything except yourself for failing

As you can see, most donators play cavalry
And most nerfs where designed to make Cav life easier
Most Cav has autism

But hey, who's to blame. Without donations CRPG would have pulled the plug months ago i think.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Krax on October 19, 2015, 11:34:08 pm
Dear Krax and friends,

Boy, I nearly had a heart attack from being unable to post in this thread yesterday. I could feel my blood pressure steadily increasing to a fever pitch.

(click to show/hide)
Anyway, let me try one last time to succinctly explain the position of myself, Duster, and others. I feel that no comprehension of our stance has taken place; only perception of "anyone who plays HA should kill themselves no we arent buffing it just remove it ffs" has been reached.

My top priority with any changes to this mod is increased player population. Specifically, I'd like increased skilled melee population. But to make it simple, more motherfuckers in the server on average is my very top priority.

Why are you favoring one part of the players thats just wrong in any game. (10% since there isnt that many skilled melee)

I believe that increasing power of HA will AT LEAST stifle the slow growth of the mod's population, if not decrease it. It doesn't matter to me the magnitude of the decrease; only that it occurs. If you disagree with me on this point, that is fine. Please understand that all I am doing it attempting to properly convey the position I hold. I am not attempting to convince anyone of anything. In fact, I'd say such a thing is a complete fool's errand. Anyone posting in cRPGs public balance forums in 2015 is going to have a pretty set mind.

Why not try and think outside the box, nerfing is just something you do when you have failed at solving the problem.

(click to show/hide)

I do not feel that ranged cavalry is overpowered. I agree with you that it is significantly more difficult to make a large, game-changing impact on a round with ranged cavalry than it is with armoured infantry. And I agree with you that, in order to achieve better balance, ranged cavalry should be made more powerful. Buffed.

However, as previously stated, my priority IS NOT balance. My priority is increased player population. I'm sick of 40 people in NA1 on evenings, 10 of which aren't even a contest to kill. Just memers running around in shirts n' shit.

They why oh why do you keep the long reload on HX the ONLY thing this adds is that the HX will play more defencevly, that leads to the biggest complains about me when i play that im "delaying" well im fucking forced to spent 50% longer time to reload, and since its interuptable i need to stay far fucking away.... so i dont see how you say you want us to be more aggresive in playstyle and nerfs the offensive part of the class....


And AGAIN, feel completely free to disagree and tell me that increased power to ranged cavalry will either do nothing, or god forbid, actually improve server population. That's fine.

It just seems to me that Krax and a couple others simply cannot fathom that someone would not hold perfect balance to be the top concern for changes in cRPG. Like, the shit doesn't compute.

When have i ever said that things need to be perfect balance.... i clearly said that not every class is balanced against one another and there are power gaps, what iv stated is that there isnt a reason to keep a class if you just nerf it into the ground.


I really am sorry to all those players that either have HA/HX/HT(lol) as a main class, or are relatively unable to perform well with other classes. I don't have anything against you personally.

(click to show/hide)

It's just that my own fun is tied to server population. I'm not holding this position because I'm a utilitarian saint that wants the largest possible amount of players to have fun. I do want that, but that's not why I'm posting.

Why not think about other solutions that nerfs.... why not say.... let all horses die when flag spawns... id be more than happy with this if you revert the nerfs... this will even compensate the QQing melee for being so impotent against us. this is just something i pulled out of the air now... but why not think along lines like this.... not nerf nerf nerf.


I'm posting because I want more people to kill, damnit!
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Utrakil on October 20, 2015, 12:03:36 am
What about only allowing one quiver on horseback and therefore revert all nerfs.
I think this could be a good solution because HA/HX can enjoy their game but the shortage of ammo will force them to come closer to the enemy to get more hits in and after the ammo is gone they will have to close in to use their melee weapon.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Gravoth_iii on October 20, 2015, 07:30:02 pm


Coming up with workarounds takes effort and to implement aswell, nerfs do not. Dota has a great way to deal with balancing, nearly always buffs unless something is stupidly strong, but even then they usually indirectly nerf. Not just destroying certain characters even though it would be easier.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Jambi on October 20, 2015, 07:36:15 pm
Dota has a great way to deal with balancing, nearly always buffs unless something is stupidly strong, but even then they usually indirectly nerf. Not just destroying certain characters even though it would be easier.

Its what ive said before multiple times as well. Most succesfull games dont nerf a single class or thing one at a time.  they buff everything at once. Like you said, Dota style... or like WoW.
Patches where you buff and nerf things will cause greater inbalance , then when you only buff.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Lt_Anders on October 21, 2015, 05:25:44 am
Rohy,

Did you my DL_Archer_Alt HA do any good.

You always laughed at me as I tried to shoot your mamluk(when you full plate/mamluk build)
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Bobthehero on October 25, 2015, 04:16:28 am
buff katana.

Filthy weeaboo, the only thing that needs a bunch is the Long Espada Eslanova.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Overdriven on November 11, 2015, 02:41:07 pm
Massive nerf to HA was one of the big reasons I stopped played crpg entirely. Total bullshit.

Sad thing was the devs used to stick up for HA.

I think there may be some miscommunication going on here, so I'll just leave this.

It has nothing but inherent advantages over all other classes, so it has to have bad stats and be difficult to play.

Entirely depends on the situation. For instance a lot of the maps used to be shitty village maps with hills everywhere or cities. Maps which the HA class is easy to intercept and deal with and is at a huge disadvantage on. Sure if we take open flat plains as the standard they would rule supreme from that aspect but that is rarely the case.

Buff HA, bring back GK and then we will see the moaning.

In the old days of CRPG HA did used to be annoying and OP. I could be fairly confident that as the last player on my team I could bring down a lot of the enemy inf if they didn't have any ranged left. That changed with the introduction of flags so delaying or playing till you ran out of arrows wasn't really an issue. There was no reason to nerf anything from that point.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Godfredus on December 26, 2015, 01:47:46 am
Don't buff horse archers. Just nerf foot archers to the same ground, so it be balanced then.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: McKli_PL on December 28, 2015, 05:46:19 am
Don't buff horse archers. Just nerf foot archers to the same ground, so it be balanced then.
nerf this idot on forum with hes qq'ing plox :rolleyes:
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: Leshma on December 28, 2015, 03:40:59 pm
How much it cost these days to equip plate horse archer?
How much gold it bleeds over time?
Is group of plated horse archers still unbeatable force like they used to be in the past?
Anyone willing to form a clan of horse archers, like GK or Fallen used to be back in the day?

My intentions are very noble, trying to help poor souls get cured from playing cRPG.
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: njames89 on December 28, 2015, 10:21:18 pm
HA is still unplayable unless you are Kojiro or Talazar
Title: Re: Decided to try out Mounted ranged... Horse Archer
Post by: BlackxBird on December 28, 2015, 10:48:31 pm
HA is still unplayable unless you are Kojiro or Talazar

lol, it is absoutely..