cRPG

cRPG => General Discussion => Topic started by: MrNevino1 on June 27, 2015, 01:28:30 am

Title: Warband Pro League
Post by: MrNevino1 on June 27, 2015, 01:28:30 am
There's a new native tournament coming up with $1140 prize pool! and it's still growing, if you're interested in playing as a team or an individual check the thread here (http://forums.taleworlds.com/index.php/topic,334459.0.html)
Title: Re: Warband Pro League
Post by: jtobiasm on June 27, 2015, 01:29:12 am
Native is easy
Title: Re: Warband Pro League
Post by: MrNevino1 on June 27, 2015, 02:17:33 am
then make a team and prove it  :wink:
Title: Re: Warband Pro League
Post by: //saxon on June 27, 2015, 02:36:19 am
If anyone is making a team i wouldn't mind joining it. Message me, if there is money to be won on warband i want in.  :)
Title: Re: Warband Pro League
Post by: MrNevino1 on June 27, 2015, 04:51:39 am
If anyone is making a team i wouldn't mind joining it. Message me, if there is money to be won on warband i want in.  :)

If you just wanna play in the tourney there is a free agent system as well!
Title: Re: Warband Pro League
Post by: Varadin on June 27, 2015, 06:16:22 am
If anyone is making a team i wouldn't mind joining it. Message me, if there is money to be won on warband i want in.  :)

Im up for it as well, i guess we could make a badass team and Rekt those native my old friends

IM SO READY

(click to show/hide)
Title: Re: Warband Pro League
Post by: Clockworkkiller on June 27, 2015, 06:32:54 am
lololol i would join but i dont need the money cuz im rich as fuck plus i dont want to hurt these bitches feelings cuz i would rekt em
#swole
#moneylife
#fuckinbitches
Title: Re: Warband Pro League
Post by: Akronus97 on June 27, 2015, 07:55:04 am
We would totally get rekt, just saying :)
Title: Re: Warband Pro League
Post by: Strudog on June 27, 2015, 09:47:47 am
We would totally get rekt, just saying :)

Every time i have gone onto native, either battle or duel it has been really quite easy. Maybe just lucky not running into the pro's.

If anyone is forming a team i will join.
Title: Re: Warband Pro League
Post by: Latvian on June 27, 2015, 10:08:50 am
Every time i have gone onto native, either battle or duel it has been really quite easy. Maybe just lucky not running into the pro's.

If anyone is forming a team i will join.
native will make your eyes hurt from all that 360 wololofeinting
Title: Re: Warband Pro League
Post by: ArysOakheart on June 27, 2015, 10:21:07 am
Murder on the Orient Express is a swell mystery.
Title: Re: Warband Pro League
Post by: Gurnisson on June 27, 2015, 10:25:31 am
I'm proud to announce the beginning of a grand international tournament based in North America


meh
Title: Re: Warband Pro League
Post by: ArysOakheart on June 27, 2015, 10:32:48 am
My goodness isn't it such a thriller.
Title: Re: Warband Pro League
Post by: Teeth on June 27, 2015, 10:40:29 am
Every time i have gone onto native, either battle or duel it has been really quite easy. Maybe just lucky not running into the pro's.

If anyone is forming a team i will join.
cRPG skills do not carry over at all to Native. Being good at feinting or blocking two opponents are completely useless skills. Competitive Native is all about map control and ranged angles, infantry is just fodder that pushes positions and provides opportunities for kills for the frag classes, cav and ranged. Being the best player at cRPG makes you a below average Native competitive player, because the meta is highly specific, way more specific than cRPG. A cRPG team would absolutely suck unless they get trained by someone who is very experienced at Native and puts them through some extensive training on all the maps, flag positions, buying orders, drops, bump and stun coördination, and native 1h shield fighting. So, better get started quick.

I'm proud to announce the beginning of a grand international tournament based in North America
EU fights EU in EU, but if there is an NA vs EU final it will apparently be on a server in New York. I guess this will be off-putting for EU teams.
Title: Re: Warband Pro League
Post by: Pandemona on June 27, 2015, 12:08:39 pm
Thanks for the thread, i might join if my Native clan joins it or if i can find another proper team to play with.
Title: Re: Warband Pro League
Post by: Alec on June 27, 2015, 12:23:57 pm
I've participated in competitive native for a while and I can tell you that it's not like cRPG at all. So if you are a 2hand hero or a tincan cav prepare to get rekt. Native is all about 1hand + shield and ranged. There is no yolo charging and winning by surprise, you just move up strategically forming a shieldwall and hide behind every rock you can find trying to dodge the ranged spam. The actual battles are always fought around the flags.

Nontheless sometimes you do get 1v1 or 2v1 battles and here you can shine, just prepare for a lot of feinting.

Good luck to all the participants!
Title: Re: Warband Pro League
Post by: MrNevino1 on June 27, 2015, 04:34:13 pm
I would gladly help put together a team and run over basics with the team before the tournament, I have been in the Native competitive community since 2011 so if you all want help I am happy to. Anyway infantry in Native isn't so much fodder anymore, cav is more of a support role nowadays, the top 3 killers in our last tournament all played inf a majority of the time. Over 7 matches Cru(an inf) had 150 kills, Kel(inf again) had 131 and Tito(inf/archer) had 124, now I was 4th and I play mostly cav, but you get my point that Infantry actually can get a lot of kills nowadays
Title: Re: Warband Pro League
Post by: Leshma on June 27, 2015, 05:43:45 pm
native will make your eyes hurt from all that 360 wololofeinting

No one does that when fighting tournaments. Also you can spam the bastards who like do that.

Anyway, since there is money involved I'm 99% percent sure that completely anonymous Asian (Korean) team will pop out of nowhere and kick everybody's asses.
Title: Re: Warband Pro League
Post by: MrNevino1 on June 28, 2015, 02:44:52 am
No one does that when fighting tournaments. Also you can spam the bastards who like do that.

Anyway, since there is money involved I'm 99% percent sure that completely anonymous Asian (Korean) team will pop out of nowhere and kick everybody's asses.

Good luck with 300 ping lol
Title: Re: Warband Pro League
Post by: SP1N on June 28, 2015, 03:52:56 am
cRPG skills do not carry over at all to Native. Being good at feinting or blocking two opponents are completely useless skills. Competitive Native is all about map control and ranged angles, infantry is just fodder that pushes positions and provides opportunities for kills for the frag classes, cav and ranged. Being the best player at cRPG makes you a below average Native competitive player, because the meta is highly specific, way more specific than cRPG. A cRPG team would absolutely suck unless they get trained by someone who is very experienced at Native and puts them through some extensive training on all the maps, flag positions, buying orders, drops, bump and stun coördination, and native 1h shield fighting. So, better get started quick.

Agreed, map control is king in Native. The (actually good) Native players usually fill a certain role in large group play, much like competitive sports.
cRPG doesn't have (m)any group-based fights and our maps change too often, so our ADD 2h Hero culture wouldn't translate well to Native group tourneys.
Title: Re: Warband Pro League
Post by: Rando on June 28, 2015, 04:38:07 am
Agreed, map control is king in Native. The (actually good) Native players usually fill a certain role in large group play, much like competitive sports.
cRPG doesn't have (m)any group-based fights and our maps change too often, so our ADD 2h Hero culture wouldn't translate well to Native group tourneys.

Not to mention having to block a completely different 2h stab. Shit gets me pretty bad since I'm only used to the cRPG one.

Also - Native players are used to Fastest, cRPG players are used to Medium. Do the math :shrug:
Title: Re: Warband Pro League
Post by: MrNevino1 on June 28, 2015, 07:30:15 am
Not to mention having to block a completely different 2h stab. Shit gets me pretty bad since I'm only used to the cRPG one.

Also - Native players are used to Fastest, cRPG players are used to Medium. Do the math :shrug:

This tournament will be in medium speed actually, also there's hardly any 2h in a competitive match.
Title: Re: Warband Pro League
Post by: Jona on June 28, 2015, 09:02:40 am
I didn't even realize competitive warband was a thing until yesterday or so when I watched a little bit of a youtube video of a tournament match. The individual player's skill honestly seemed surprisingly low, but dat teamwork was spot on. Although I guess in a 2v1 situation, if the 2 guys got flawless teamwork, the 1 guy will get shit on regardless of his skill, so there's that.
Title: Re: Warband Pro League
Post by: MrNevino1 on June 28, 2015, 05:11:12 pm
I didn't even realize competitive warband was a thing until yesterday or so when I watched a little bit of a youtube video of a tournament match. The individual player's skill honestly seemed surprisingly low, but dat teamwork was spot on. Although I guess in a 2v1 situation, if the 2 guys got flawless teamwork, the 1 guy will get shit on regardless of his skill, so there's that.

how old was the video? and who were the clans? We got bad calns too lol Here's a stream from UNAC s3, our annual NA tourney, this is the playoffs it was an intense match

http://www.twitch.tv/warbandna/c/4673188 (http://www.twitch.tv/warbandna/c/4673188)
Title: Re: Warband Pro League
Post by: MrNevino1 on June 28, 2015, 05:14:32 pm
Also this is the championship from Season 1 http://www.twitch.tv/warbandna/c/3225129 (http://www.twitch.tv/warbandna/c/3225129)
Title: Re: Warband Pro League
Post by: Rando on June 28, 2015, 07:23:26 pm
This tournament will be in medium speed actually, also there's hardly any 2h in a competitive match.

That's honestly pretty surprising to me. I thought everyone considered the Warband "MLG" to be native tunic dueling with Great Swords on Fastest.
Title: Re: Warband Pro League
Post by: MrNevino1 on June 28, 2015, 07:40:09 pm
That's honestly pretty surprising to me. I thought everyone considered the Warband "MLG" to be native tunic dueling with Great Swords on Fastest.

It's international, so we are trying to be Euro friendly, so we switched to Euro settings, Medium speed 1k gold
Title: Re: Warband Pro League
Post by: Teeth on June 28, 2015, 07:46:45 pm
That's honestly pretty surprising to me. I thought everyone considered the Warband "MLG" to be native tunic dueling with Great Swords on Fastest.
Ever tried Native ranged, one does not simply play Native seriously without a shield. You barely need to be able to manually block, you rarely have to.
Title: Re: Warband Pro League
Post by: Switchtense on June 28, 2015, 07:50:05 pm
Ever tried Native ranged, one does not simply play Native seriously without a shield. You barely need to be able to manually block, you rarely have to.

Apart from the 100% accuracy, insane draw speed, missile speed, missile stun and damage it is not that bad really.
Title: Re: Warband Pro League
Post by: jtobiasm on June 28, 2015, 08:30:29 pm
Apart from the 100% accuracy, insane draw speed, missile speed, missile stun and damage it is not that bad really.
That is why native is easy
Title: Re: Warband Pro League
Post by: Rando on June 28, 2015, 09:09:07 pm
Ranged in native is retardedly OP, unfortunately. Here's for hoping bannerlord is good.
Title: Re: Warband Pro League
Post by: MrNevino1 on June 28, 2015, 09:21:07 pm
I agree they shoot too fast, but at the same time archers in melee are a liability, the weapons they get suck or the ones have decent ones have bows that do like no dmg. This is why teamwork is a huge thing in native
Title: Re: Warband Pro League
Post by: Teeth on June 28, 2015, 09:27:33 pm
If only Native was MLG enough to make a whole class useless so that people didnt have to do all this annoying teamwork, then they'd be on our level
If only cRPG was balanced enough to effectively remove half the combat system and 80% of the weapon types from viable functional play like Native does.
Title: Re: Warband Pro League
Post by: Clockworkkiller on June 28, 2015, 09:50:04 pm
the skill level difference for native and crpg is massive

im a average crpg player, maybe even below slightly below average doing average/slightly below average in the expensive gear.
i go to native battle, siege or tdm? im at the top of the boards, going 30-5 or someshit in mediocre gear.
native duels? i get my shit kicked in badly, those guys are fucking insane

(and then theres NW, its laughable melee which i dont even bother with)



Title: Re: Warband Pro League
Post by: Leshma on June 28, 2015, 10:05:23 pm
Played native years before cRPG, and still play it regularly now. Never saw the issue.

You didn't play native competitively (neither did I). Public native is fun for every class combination because players aren't skilled on average like this stubborn group that play cRPG. I mostly play 2H in native, doing a lot better than with other classes.

Can imagine that native tournaments are sword&board&arrow, but that is great because it is how it should be (2H warriors never were a thing in history, only in Hollywood movies).
Title: Re: Warband Pro League
Post by: Varadin on June 28, 2015, 10:07:13 pm
You didn't play native competitively (neither did I). Public native is fun for every class combination because players aren't skilled on average like this stubborn group that play cRPG. I mostly play 2H in native, doing a lot better than with other classes.

Can imagine that native tournaments are sword&board&arrow, but that is great because it is how it should be (2H warriors never were a thing in history, only in Hollywood movies).

Shut ur lying  whore mouth , 2H Heros were real , most known Varadin
Title: Re: Warband Pro League
Post by: Leshma on June 28, 2015, 10:08:17 pm
You were an archer in native, weren't you? :wink:
Title: Re: Warband Pro League
Post by: Teeth on June 28, 2015, 10:17:26 pm
Played native years before cRPG, and still play it regularly now. Never saw the issue.

I guess if you played cRPG mostly and try and play native like that, you're gonna die. Because cRPG players are *terrible* at dealing with ranged, you put 3 ranged in a nest in cRPG and suddenly the game is ruined and there's no possible conceivable way of dealing with the problem other than nerfing the class some more.

You cant say that native is easy, whilst complaining that your preferred playstyle is not 'viable' in native. If it's seems not viable, it's probably cos it's hard to use well. If native was easy then you could pick any weapon and dominate. cRPG helped my ability to block and feint, and playing with 0 athletics made my footwork really good when playing against people with the same speed, but whenever i play Native i thank the nerd-gods that i learned how to play vs competent ranged *before* i discovered cRPG, since that's one skill you certainly dont learn from playing cRPG.
My only point was that Native removes far more aspects of the game from viable play than cRPG. I can play nearly anything imaginable in cRPG and most of it is viable. I have taken a short stint in competitive Native and it has an extremely specific meta, with only a fraction of the available weapons having any use whatsoever and manual blocking being irrelevant. If you "never saw this as an issue", sure, that is your opinion, which does not make my statements any less factual. Is it so hard to understand that many people find it stupefying that you cannot use the great melee combat system to any potential in Native, and might prefer cRPG for that very reason?

Shieldless play is not "hard to use" in competitive Native, it is entirely unviable because of the strength of ranged. This is a plain fact. I have no idea what you are talking about when you brag about your epic "playing versus ranged skill", but I am pretty sure the entire competitive scene agrees that you spawn with a shield and hold up your shield, a lot.
Title: Re: Warband Pro League
Post by: Falka on June 29, 2015, 12:03:53 am
Clearly many of you find it extremely hard to do well in native without abandoning your own preferred playstyle. I know, i'm bad at using Knights in chess, but my enemies always use them to devastating effect, so from now on i'll play chess without any Knights on the board or i'll force new rules whenever i play where knights can only move 1 square. Suddenly i'm really good at 'chess'. That's the cRPG way.

Seems to me that you completely missed the point. But can't be bothered to elaborate why I think so. Going back to work.
Title: Re: Warband Pro League
Post by: Guray on June 29, 2015, 12:04:30 am
Im terrible at shooting in cRPG but when I went to play native with a team in a random tournament(I never played Native before) I wanted to try archer and I was shooting headshots like nobodies business
Title: Re: Warband Pro League
Post by: Gurnisson on June 29, 2015, 12:29:38 am
A whole class useless? I still regularly get shot for ~50 % of my HP in one arrow when I'm using 52 BA (15 str, 4 if). The archers in cRPG are definitely weaker than in native though, but deservedly so, ranged in native are a joke just how strong they are. There's literally projectiles flying anywhere whenever you visit a native server that isn't siege or duel.

I doubt that cRPG players who's not used to native would do well in a native tournament unless they have someone who's already familiar with good tactics, drops etc. like Teeth stated. It's more about tactics than impressive feints or being good at fighting outnumbered. Speaking of which, fighting outnumbered in native is pretty retarded with the polearm overhead dropping the shield for a brief moment, making it borderline impossible to win, even with a shield.
Title: Re: Warband Pro League
Post by: Teeth on June 29, 2015, 12:45:49 am
In any sport, you need to play against people who are better than you so that you learn, and people who you are better than so that you can enjoy and appreciate what you've learnt. This is the difference between siege and duel servers on native.

You only cannot use the great melee combat system to any potential in Native, if you are incapable of surviving until you get into the melee. Not like you to give up so easily just because you cannot adapt to fighting ranged without forcing yourself into a set build.

Again, i'm not sure what part of native ranged being so indomitable (according only to this forum - wimps) is proving the point that native is easy. Clearly many of you find it extremely hard to do well in native without abandoning your own preferred playstyle. I know, i'm bad at using Knights in chess, but my enemies always use them to devastating effect, so from now on i'll play chess without any Knights on the board or i'll force new rules whenever i play where knights can only move 1 square. Suddenly i'm really good at 'chess'. That's the cRPG way.
You are either not really reading what I say at all, or you are grouping me with the arguments of other people for no reason. As I emphasized before, I am making only one point and that is that competitive Native has a very limited amount of viable playstyles and that shieldless melee is never used because ranged is too good for that. This is not according to this forum and has nothing to do with me "not being able to adapt", this is something any Native competitive player will support, you do not spawn or fight without a shield. Even then ranged is incredibly dangerous and infantry do not show themselves needlessly, nor do they engage enemy infantry without having their own ranged suppressing the enemy ranged. This is factual information about what the best players in Native do in a high skill setting, surely they know better than you.

Why are you talking to me about proving the point that "native is easy"? I never argued this, in fact I very strongly argued the opposite on the first page.
Title: Re: Warband Pro League
Post by: //saxon on June 29, 2015, 01:04:19 am
One to many comments on how badly everyone from cRPG will lose...i'd be interested in taking part, show my face, play a few games and see what Competitive Native is all about. Though it's a money prize so i wouldn't mind winning. If archery is key to winning then bring bagge along, simple.

I wonder when anyone will reply and say something like "bagge will have no chance in Native as an archer" or something like that. I'm predicting the future right now.
Title: Re: Warband Pro League
Post by: BlackxBird on June 29, 2015, 01:20:04 am
bagge noob. only 12 headshots on me in 16 rounds... fuck him he has no skill :P xD

Well I played native earlier and if u are able to handle a pole/2H against a team of shielders ure crazyly op! I was never really playing in a pro-team, allways in like the second league of native, but I got the overwatch in every game I play so acting to not get shot/couched was never a problem for me ;) if someone would lead a cRPG team I would absolutely like to join it :)
Title: Re: Warband Pro League
Post by: MrNevino1 on June 29, 2015, 01:26:29 am
Guys at this point I am makin a team with several crpg players in it, SerButts and symptom from Astralis are both in my native clan, if you actually want to play post here or pm me. As stated you need someone familiar with native to give yall a fighting chance, I was on the Nations Cup team as a cav player, the team I am making will have several experienced native players helping out so if you are interested let me know
Title: Re: Warband Pro League
Post by: Varadin on June 29, 2015, 04:13:14 am
im playing native as much as crpg , think im quite decent with 1h+shield.

As i stated before if anyone makes a team im willing to give my best.
Title: Re: Warband Pro League
Post by: MrNevino1 on June 29, 2015, 04:14:04 am
im playing native as much as crpg , think im quite decent with 1h+shield.

As i stated before if anyone makes a team im willing to give my best.

EU or NA?
Title: Re: Warband Pro League
Post by: Vibe on June 29, 2015, 10:49:07 am
One to many comments on how badly everyone from cRPG will lose...i'd be interested in taking part, show my face, play a few games and see what Competitive Native is all about. Though it's a money prize so i wouldn't mind winning. If archery is key to winning then bring bagge along, simple.

I wonder when anyone will reply and say something like "bagge will have no chance in Native as an archer" or something like that. I'm predicting the future right now.

bagge will have no chance in Native because it takes a full team of very well (native) trained players to take on a competitive team, not just one great archer
Title: Re: Warband Pro League
Post by: Teeth on June 29, 2015, 11:00:48 am
bagge will have no chance in Native because it takes a full team of very well (native) trained players to take on a competitive team, not just one great archer
This exactly, also, I won't rip on bagge's talents as an archer and I am sure he'll do great in Native, but the Native competitive scene stems from a much larger ranged playerbase than cRPG, so being the best in cRPG does not mean you'll stand head and shoulders above everyone in Native. Native players like Menethil, Nele and LeRoux are scary as fuck.

Hmmm, maybe cos you latched onto my counterargument when *I* was saying that native is not so easy.

But ofc native is good for pub smashing, but that's not really the point.
That was not the only point you made and I clearly latched onto a different one, but whatever. At least believe me when I say that ranged in Native is too strong to play without a shield in a high skill environment.
Title: Re: Warband Pro League
Post by: jtobiasm on June 29, 2015, 11:27:08 am
At least believe me when I say that ranged in Native is too strong to play without a shield in a high skill environment.
I dunt think heskey has even played c-rpg in a tourney against a good archer.

And when i mean good, i don't mean EU1 stars like shoko, algarn. I mean people who actually have game sense like bagge and ReD_War
Title: Re: Warband Pro League
Post by: Teeth on June 29, 2015, 11:38:05 am
Edit: fuck your edit, Jtobiasm, now I have to write something else.

I dunt think heskey has even played c-rpg in a tourney against a good archer.

And when i mean good, i don't mean EU1 stars like shoko, algarn. I mean people who actually have game sense like bagge and ReD_War
Yeah, even in cRPG spawning without a shield against a good archer in a competitive match is pretty damn dumb, and fighting without one is gonna catch you some arrows. In Native two of those arrows kill, and that is if you are lucky to not be headshot or killed during the endless hit stun.
Title: Re: Warband Pro League
Post by: Leshma on June 29, 2015, 12:50:50 pm
Are hitboxes same in cRPG and native? I do remember that at one point Paul was messing with something and after that patch archers and other ranged scum started taking headshots like it's not big deal, until this day.
Title: Re: Warband Pro League
Post by: Gravoth_iii on June 29, 2015, 01:15:13 pm
Are hitboxes same in cRPG and native? I do remember that at one point Paul was messing with something and after that patch archers and other ranged scum started taking headshots like it's not big deal, until this day.

I remember bagge saying that when body shots were nerfed they  were forced to learn to headshot which probably lead to it feeling like they were hitting more heads, without hitboxes playing a part.
Title: Re: Warband Pro League
Post by: //saxon on June 29, 2015, 01:29:58 pm
I remember bagge saying that when body shots were nerfed they  were forced to learn to headshot which probably lead to it feeling like they were hitting more heads, without hitboxes playing a part.
Bagge has always aimed for the head, his words not mine. But yes it kinda shows too.
Title: Re: Warband Pro League
Post by: MrNevino1 on June 29, 2015, 06:34:51 pm
I feel like I should make this topic name to Native vs C-rpg Flame War, anyway y'all wanna make a team go ahead or just put yourself out there in our free agent and draft system. The team I made is almost filled up so good luck to y'all
Title: Re: Warband Pro League
Post by: Rebelyell on June 29, 2015, 06:55:56 pm
where is shema with his "I am the best player ever"
and where Is bjord.... truly without them that topic is weak
Title: Re: Warband Pro League
Post by: MrNevino1 on June 30, 2015, 05:13:29 am
Well a team has been made with a lot of c-rpg players!
Title: Re: Warband Pro League
Post by: Tristan_of_Erzoth on June 30, 2015, 07:47:53 am
If anyone wants me as a ranged or shield player I'm fairly good at both in native
Title: Re: Warband Pro League
Post by: Clockworkkiller on June 30, 2015, 09:39:50 am
i like the idea of being a free agent, but my skill has plummeted since i stopped often, and i would feel bad letting a team down

ill stick to native pubstomping
Title: Re: Warband Pro League
Post by: MrNevino1 on June 30, 2015, 04:43:53 pm
If anyone wants me as a ranged or shield player I'm fairly good at both in native

Add me on steam Tristan, I have a few spots left, my steam is Nevino. My profile pic is a sacred band from RTW