cRPG

Other Games => ... and all the other things floating around out there => Topic started by: Vibe on March 13, 2015, 08:50:03 am

Title: Cities: Skylines
Post by: Vibe on March 13, 2015, 08:50:03 am
is a pretty fucking good game

discuss

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Title: Re: Cities: Skylines
Post by: Tibe on March 13, 2015, 09:05:31 am
I kinda like it. Never really been a fan of city building games. I dont really get them. I just never get any emotional connection with my city. And if you dont get it with that theres nothing else to get connected to. And when you arent emotionally connected its hard to stay invested. But yea, Sim city has sucked for years now and this one is better. That much I can say.
Title: Re: Cities: Skylines
Post by: Vibe on March 13, 2015, 11:38:47 am
I kinda like it. Never really been a fan of city building games. I dont really get them. I just never get any emotional connection with my city. And if you dont get it with that theres nothing else to get connected to. And when you arent emotionally connected its hard to stay invested. But yea, Sim city has sucked for years now and this one is better. That much I can say.

I find it very good, but I'm also somewhat of a fan of the genre. Really there hasn't been a good simcity-like game since what, SimCity 4 Rush Hour. I find this one even better. Love how people and traffic are simulated and it's not just random shit, but instead every car/person has a home, job, education etc.

I haven't checked if there's any difficulty settings but the game is pretty easy. You don't really have any problems with cash whatsoever and as long as you don't build something really retarded, you won't get punished. I think the biggest challenge here is solving all the traffic jams once your city is already up and running.
Title: Re: Cities: Skylines
Post by: Thovex on March 13, 2015, 11:40:13 am
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City
Title: Re: Cities: Skylines
Post by: Molly on March 13, 2015, 11:47:24 am
Yea, it's great.

Especially the Steam Workshop connection is awesome. Already so much great custom stuff there... :shock:
Title: Re: Cities: Skylines
Post by: IR_Kuoin on March 13, 2015, 11:47:40 am
Failed on so many cities in the beginning  :?
Title: Re: Cities: Skylines
Post by: NuberT on March 13, 2015, 11:56:35 am
I am kinda hyped right now - actually missed they were developing this :oops:.

Every city-building-game since Simcity 4 have been huge disappointments for me..

Didn't play enough to have an opinion right now, but uh look at the user reviews on metacritic  (http://www.metacritic.com/game/pc/cities-skylines) - thats rare :D
Title: Re: Cities: Skylines
Post by: Vibe on March 13, 2015, 12:01:55 pm
It's getting fantastic reviews all over the web. 96% positive reviews on Steam ('Overwhelmingly Positive'), which is pretty rare as well. I read some negative ones and it's mostly silly complaints.

http://store.steampowered.com/app/255710/

And yeah, that it came with modding support and connected to Steam Workshop straight out of the box is also great.

10/10 confirmed goty ign

EDIT: Tool for making Heightmaps for the map builder in Cities Skylines - http://terrain.party/
Title: Re: Cities: Skylines
Post by: Spurdospera on March 13, 2015, 01:14:28 pm
I love how you can just build motorway ramps however you like  8-)
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Title: Re: Cities: Skylines
Post by: Casimir on March 13, 2015, 02:09:03 pm
I fucking hate that they released this in the month when i have neither money nor time to invest in it.  Still i'm hoping i'll be able to pick it up on sale at some point down the line!
Title: Re: Cities: Skylines
Post by: Lennu on March 13, 2015, 02:45:45 pm
The game is really fun, but it needs some more content to keep it interesting, same problem with banished. Building new districts and roads will start to repeat itself.

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Title: Re: Cities: Skylines
Post by: Vibe on March 13, 2015, 02:52:15 pm
The game is really fun, but it needs some more content to keep it interesting, same problem with banished. Building new districts and roads will start to repeat itself.

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Yeah thats the one thing that worries me a bit. Well there is a ton of mods already out, but I'd be glad to see a bit more difficulty/depth added to the game - they should add stuff like poverty, more crime, disasters, riots and so on.
Title: Re: Cities: Skylines
Post by: Lennu on March 13, 2015, 03:10:40 pm
I'm a bit sceptical about how they can add more content that is somehow relevant. The best part of the game is designing and building proper road system, at least for me, so new additional events could just distract me from doing what's best in the game.

Overall, I feel I could compare this game to Transport Tycoon Deluxe. Instead of trains I'm building roads, and bulding shit it much easier.
Title: Re: Cities: Skylines
Post by: Thovex on March 13, 2015, 03:27:15 pm
They need to add facilities to districts, so hospitals/schools can only be used in certain districts so you have enough retarded people to fill the farmer job (sorry if I offended any farmer but its the case in this game).

Huge farms look nice but they are always destroyed cause everyone is master engineer in my city.
Title: Re: Cities: Skylines
Post by: Zeltino on March 13, 2015, 03:58:07 pm
All those tutorial texts where so small that i didnt bother reading them.... not even 30 minutes and i was bankrupt s:
Title: Re: Cities: Skylines
Post by: Casimir on March 13, 2015, 04:30:56 pm
guize plz share pics of your cities, i want to see how awesome / retarded you are as a city planner.
Title: Re: Cities: Skylines
Post by: Kafein on March 13, 2015, 05:30:40 pm
Wow, this thread is maximum surprising for me. After watching a few dev videos I had the idea that this would be another "build the city of your dreams" gay kindergarden bullshit.

Is there some actual depth to the management aspect? Is it actually possible to fail to balance the budget correctly etc.?
Title: Re: Cities: Skylines
Post by: Grumbs on March 13, 2015, 06:04:03 pm
guize plz share pics of your cities, i want to see how awesome / retarded you are as a city planner.

My first game

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Great city builder. Don't know how fun it will be long term though, like a lot of sandbox games without scenarios. This has to have the best mass transport implementation system though, so easy and non-fiddly
Title: Re: Cities: Skylines
Post by: Vibe on March 13, 2015, 06:14:26 pm
Wow, this thread is maximum surprising for me. After watching a few dev videos I had the idea that this would be another "build the city of your dreams" gay kindergarden bullshit.

Is there some actual depth to the management aspect? Is it actually possible to fail to balance the budget correctly etc.?

Not really. There's not much to managing your budget and such (even though there's a lot of policies and shit like that), the biggest challenge in this game is establishing a proper traffic system, as Lennu said. There are however mods that make the game harder apparently.
Title: Re: Cities: Skylines
Post by: lombardsoup on March 13, 2015, 06:56:15 pm
Haven't bought a city builder since the old SimCity games, before EA completely ruined that series.  Will I enjoy this?
Title: Re: Cities: Skylines
Post by: Grumbs on March 13, 2015, 07:07:11 pm
It feels like an oldschool city builder like Sim City 3000 more than anything else. Its just a straight city builder without the "world" or region aspect you get in SimCity 4, SimCity 2013 or Cities XL. I think the region aspec from other games can add to longevity, but I don't think you lose much and you can simulate regions with districts to some extent

I like it but haven't played that long yet. Didn't really have any issue with budget and haven't touched taxes yet. Only thing was getting a lot of traffic but the mass transport is really well implemented, so have dealt with that pretty much. Still quite a smallish city though atm
Title: Re: Cities: Skylines
Post by: lombardsoup on March 13, 2015, 07:20:21 pm
That's all I needed to know, thanks much

Buying with all speed
Title: Re: Cities: Skylines
Post by: Molly on March 14, 2015, 05:04:25 pm
Behold! x)
You gotta love user created content. Still waiting for the first penis statue.
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I failed in my like first 3 tries cuz I wasn't really aware what gets unlocked next and where I should put stuff.
Still, gonna restart this one too since I screwed several streets.

And yea, public transport is great. Creating lines for bus and metro works awesome.
Title: Re: Cities: Skylines
Post by: Kafein on March 14, 2015, 05:51:20 pm
I wish I could delete that annoying twatter bird
Title: Re: Cities: Skylines
Post by: Thovex on March 14, 2015, 06:27:55 pm
There's a mod which does that.

Molly is your PC any decent? Because it looks like you have tons of the blur shit enabled which you can disable in the graphics menu.
Title: Re: Cities: Skylines
Post by: Molly on March 14, 2015, 06:41:00 pm
There's a mod which does that.

Molly is your PC any decent? Because it looks like you have tons of the blur shit enabled which you can disable in the graphics menu.
Everything is maxed out. That screen is taken with a camera mod and scaled down by imgur so it fit in here. Both might screen with the view a little.

btw... Since you can't have achievements with mods enabled, somebody made a mod that allows achievements while using mods x)
Just FYI
Title: Re: Cities: Skylines
Post by: Thovex on March 14, 2015, 06:42:51 pm
Is your tilt shift amount on max? Because that's what causing the blur.
Title: Re: Cities: Skylines
Post by: Vibe on March 14, 2015, 08:00:10 pm
I wish I could delete that annoying twatter bird

http://steamcommunity.com/sharedfiles/filedetails/?id=405791507&searchtext= ez
Title: Re: Cities: Skylines
Post by: Kafein on March 14, 2015, 09:10:46 pm
but achievements
Title: Re: Cities: Skylines
Post by: Vibe on March 15, 2015, 12:51:50 am
but achievements

there's a mod that unlocks achievements with mods  :lol:
Title: Re: Cities: Skylines
Post by: Molly on March 15, 2015, 09:06:34 am
but achievements
[...]
btw... Since you can't have achievements with mods enabled, somebody made a mod that allows achievements while using mods x)
Just FYI
Edit: loving the workshop!
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Niagara Falls map <3
Title: Re: Cities: Skylines
Post by: Kafein on March 15, 2015, 04:53:30 pm
btw... Since you can't have achievements with mods enabled, somebody made a mod that allows achievements while using mods x)
Just FYI

there's a mod that unlocks achievements with mods  :lol:

That's retarded lel
Title: Re: Cities: Skylines
Post by: Banok on March 15, 2015, 10:29:56 pm
Game seems decent. Still bit too serious for me, I prefer theme hospital or rollercoaster tycoon (those are only 2 sims I ever enjoyed).
Title: Re: Cities: Skylines
Post by: Molly on March 16, 2015, 03:11:41 pm
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:lol:

Edit: you just have to love the workshop...

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Title: Re: Cities: Skylines
Post by: Kafein on March 17, 2015, 12:12:56 am
Hahaha that last one though, nice puppy.

This game is like torturing ants

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Title: Re: Cities: Skylines
Post by: Banok on March 17, 2015, 02:27:52 am
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Still on my first go, up to 20k populations without any real problems, just followed tips and build new builds as they unlock.

Its very straightforward, but I'm not sure where the "game" is. Some of the tweets did make me chuckle and building city was semi satisfying, but why would I do it again? I get the feeling this is kind of like minecraft were you have to create your own fun. Bleh

Not worth £23. Not that I paid for it, I just like to criticise stuff.
Title: Re: Cities: Skylines
Post by: Vibe on March 17, 2015, 08:22:55 am
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Title: Re: Cities: Skylines
Post by: Lennu on March 17, 2015, 08:47:20 am
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Find his home and bulldoze down the house
Title: Re: Cities: Skylines
Post by: Grumbs on March 17, 2015, 01:36:28 pm
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Still on my first go, up to 20k populations without any real problems, just followed tips and build new builds as they unlock.

Its very straightforward, but I'm not sure where the "game" is. Some of the tweets did make me chuckle and building city was semi satisfying, but why would I do it again? I get the feeling this is kind of like minecraft were you have to create your own fun. Bleh

Not worth £23. Not that I paid for it, I just like to criticise stuff.

I find it quite fun to try to make the city as efficient as possible. Industry makes goods that get shipped to commercial (and exported), so you get lots cargo trucks between them. You can set up cargo trains and cargo boats to reduce the amount of trucks on the roads, or have districts between them that have "no heavy traffic" policy. When you start getting more population traffic gets to be a real problem..if you have too much traffic garbage and dead bodies pile up and buidings burn down. I don't think money is much of an issue though in the game. People don't really have a high demand for services, especially police stations i find. If you want the buildings to upgrade to level 5 you need to satisfy their needs..too much pollution, lack of services, lack of parks, noise pollution is bad for residential. Industry need skilled workers and commercial to sell goods to (and raw materials if you set an industrial district). Commercial need goods and I guess residential nearby to buy stuff. Power stations need the correct raw material or it can be imported. Raw materials get depleted so you need to adjust your industry as you get further in the game

Its still a fairly casual game though on Normal at least. I'm at nearly 80k population and dunno if I can be bothered continuing
Title: Re: Cities: Skylines
Post by: Thovex on March 17, 2015, 05:27:06 pm
Stopped playing at 90K pop pretty much myself :D Still looking at the reddit section is fun to see other people's stuff and workshop stuff.
Title: Re: Cities: Skylines
Post by: Casimir on March 17, 2015, 06:13:42 pm
picked it up for £15 but been unable to get much done as my laptop has taken to powering itself down after 5 minutes of running pretty much any game. FML.
Title: Re: Cities: Skylines
Post by: Vibe on March 18, 2015, 10:28:44 am
Traffic guide by a traffic engineer  :lol:

http://imgur.com/a/WdJim
Title: Re: Cities: Skylines
Post by: Molly on March 18, 2015, 11:04:03 am
Traffic guide by a traffic engineer  :lol:

http://imgur.com/a/WdJim
Bet he has the time of his life with this game.
Placing and structuring roads is exceptionally well done.
Title: Re: Cities: Skylines
Post by: Polobow on March 18, 2015, 05:35:44 pm
The fact that a traffic engineer can apply his knowledge in the game to make good roads shows how good the game is.
Title: Re: Cities: Skylines
Post by: Vibe on March 20, 2015, 09:49:58 am
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Anyway, traffic is sometimes really retarded. Considering most of the difficulty in this game is in handling traffic, they should really work on AI a bit. I have a 6 lane road going from highway to join another 6 lane road, and everyone that comes from the highway uses only one lane, so I might as well build a one-laner.

There's also the issue of traffic lights appearing when you're building roads where there really is absolutely no need for them to appear. For example if you join a one-way 6 lane road to a large roundabout, you'll get traffic lights, where as if you join a two-way 6 lane road you won't get them. I've seen even sillier cases that this though.

Also this:
http://www.pcgamer.com/cities-skylines-greenlit-after-what-happened-to-simcity/
Title: Re: Cities: Skylines
Post by: Kafein on March 20, 2015, 10:25:15 pm
Geez Vibe, not that crappy site please.
Title: Re: Cities: Skylines
Post by: Tibe on March 21, 2015, 03:08:02 pm
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Not exactly the greatest nor efficient town. But its alright. On my last try I had shit set up pretty well , but I messed up and a watertower accidentally got contaminated and the city casualtyrate was like 6000 people atleast. Im quessing those who didnt require the graveyard service were atleast permanently blind.

"Ooops" - Mayor Tibe
Title: Re: Cities: Skylines
Post by: Latvian on March 21, 2015, 04:25:19 pm
stop pirating and buy game u criminal
Title: Re: Cities: Skylines
Post by: [ptx] on March 21, 2015, 04:27:47 pm
You wouldn't download a car.

Also, Latvian, you hypocrite, you just criticized me for not pirating Sid Meyers Beyond Earth! :mad:
Title: Re: Cities: Skylines
Post by: Tibe on March 21, 2015, 04:38:44 pm
stop pirating and buy game u criminal

Town doesnt have enough police stations, road too long.....

And Beyond earth suck ass. Its just a really wierd reskin of the original. I kinda like V more.
Title: Re: Cities: Skylines
Post by: Araxiel on March 21, 2015, 04:41:29 pm
Fucking pirates.
Title: Re: Cities: Skylines
Post by: Molly on March 24, 2015, 11:48:56 am
Unfortunately I deleted the wrong screen and I kept the wrong one.
I was following this hearse and at one point it said "busy getting dead person. Location: Shop till you drop" :lol:

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Title: Re: Cities: Skylines
Post by: Austrian on March 26, 2015, 08:09:26 pm
http://i.imgur.com/27WEQnc.gifv (http://i.imgur.com/27WEQnc.gifv)
Title: Re: Cities: Skylines
Post by: Molly on April 07, 2015, 04:44:16 pm
How cool is that?

Title: Re: Cities: Skylines
Post by: Molly on April 08, 2015, 12:52:12 pm
He does some pretty cool tutorials on how to add some deep details to cities... pretty nice imo...
Title: Re: Cities: Skylines
Post by: Vibe on April 18, 2015, 09:22:27 pm
Traffic Manager Mod, something I've been waiting for before starting a new city:

http://steamcommunity.com/sharedfiles/filedetails/?id=427585724
Title: Re: Cities: Skylines
Post by: Casimir on May 19, 2015, 04:01:54 pm
Ooooowwww yeahhh

Update:
Title: Re: Cities: Skylines
Post by: Molly on May 21, 2015, 10:31:18 am
New buildings look cool :D
And you gotta love the workshop! :lol:

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Title: Re: Cities: Skylines
Post by: Molly on July 03, 2015, 10:46:16 am
There is a combination of mods which allows you to build this <3

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Welcome to the British working class :D
Title: Re: Cities: Skylines
Post by: Siiem on July 03, 2015, 01:24:14 pm
Aaaah Tromsø, the Detroit of Nordland.
Title: Re: Cities: Skylines
Post by: Kafein on July 03, 2015, 06:39:47 pm
OMG Molly that bridge, bulldoze that fucking abomination.