tl;dr: Nothing wrong with light/medium horses.
That's the point of my suggestion: increase vulnerability to make up the increased offensive skills. Being oneshot by everything is perfectly fine.
Currently cavalry acts like raging bulls: ride among the enemies and slash to the right and the left. Cavalry should be forced to hide more, start an attack against one or two enemies after having chosen the safest route through the enemy force, ride the planned way and hide again somewhere to wait for the next occasion to hunt down another enemy who seperated a bit from the rest of his team.
Edit: get used to the fact that playing on a horseback must feel more difficult/dangerous than playing on foot!
Your horse can die very easily and it only takes a single archer, crossbowman or thrower to kill your horse (I am of course talking about light horses).
A dead horse doesn't mean you are dead.
Now which of those items has the greatest value on the battlefield? Which grants most and the most severe benefits? I would say it's still the nerfed horse! (Of course there are different situations, so you can never tell, but in most cases...)
Me? Are you sure? :?
Extremely... I agree with you, but only with the higher tier horses(plated lolhorses) ... They merely need speed and mobility nerf and everything will be k.
Honestly Joker, I've seen so many suggestion posts of yours, and I highly doubt that any of them are going to implemented. You tend to go overboard on things, with too many generalities and blanket statements.
You know what makes me upset? Currently I don't see a reason why the growing of the cav amount on the server shoud stop. I fear after some time we will have 50% cavalry, totally immobilizing the other classes, making them sit in ruins, towns and on hills. This is my main reason.
omg joker . Stupid stats . 5 charge???? . Makes no sense. Horses are fine. Look at the prices.
Yes i remember the threat about OPPPP PIKES from joker, but didnt read it :D
Theres no reason to nerf.
Just make the upkeep and cost much bigger.
Getting a horse for 3k is ridiculos when you earn 10k an hour.
It's all about team work
If 20-30% of people are on horses, it makes infantryman's life hell, because you can only keep tabs on so many opponents. Especially when they're now even faster then before. The current explosion of cavalry is, of course, due to archery being balanced now instead of lolautocannon of doom (which was even more broken), and also objective buffs to horses (speed and maneuver from higher riding), but something should be done either through price adjustments or through a change in stats or a combination of the two most likely.
********
Pile of nonsense.
Started a HA for testing purposes to check what the whine was all about. Currently lvl 15..Omfg Thomek. Your ninja friends can kill horsies in a matter of seconds with throwing weapons, same goes to xbowmen, even archers -). Don't even wanna mention the growing number of pikemen and spearmen on the servers. Bad cav (and most players are bad cav) gets killed no prob.
It's a joke. I got 0 ZERO PS and a light lance, 1 shotting higher level, and armored peeps with my couched light lance.. :rolleyes:
U could make a toon with 6 strength and do the same.. It's retarded and easymode. I'm also killing people with my lvl 15 HA, even other HA.
Maybe I think it's easymode only because I've been a ninja for so long.. but hell.. Cav needs a nerf somehow, and I think maneuverability would be the thing to nerf. That way a horse would work only for specific situations and charges, and not fly around on mountains fighting infantry and winning.
Also, if possible remove the horse-slot, and let horses be in the normal weapon slots. You can still fly around with a 1h, shield and a lance, HA can be HA and have 40+ arrows and a bow, or less arrows and a lance/1h etc..
that's just my opinion. I'll let you know my further experience when I reach lvl 30.
Omfg Thomek. Your ninja friends can kill horsies in a matter of seconds with throwing weapons, same goes to xbowmen, even archers -). Don't even wanna mention the growing number of pikemen and spearmen on the servers. Bad cav (and most players are bad cav) gets killed no prob.
Started a HA for testing purposes to check what the whine was all about. Currently lvl 15..
It's a joke. I got 0 ZERO PS and a light lance, 1 shotting higher level, and armored peeps with my couched light lance.. :rolleyes:
U could make a toon with 6 strength and do the same.. It's retarded and easymode. I'm also killing people with my lvl 15 HA, even other HA.
Maybe I think it's easymode only because I've been a ninja for so long.. but hell.. Cav needs a nerf somehow, and I think maneuverability would be the thing to nerf. That way a horse would work only for specific situations and charges, and not fly around on mountains fighting infantry and winning.
Also, if possible remove the horse-slot, and let horses be in the normal weapon slots. You can still fly around with a 1h, shield and a lance, HA can be HA and have 40+ arrows and a bow, or less arrows and a lance/1h etc..
that's just my opinion. I'll let you know my further experience when I reach lvl 30.
Pike or spear don't stand much chances when face cav 1 on 1. Lances just own those.
More Bullshit.
I'm sorry to say this, but:
Get the hell out of here, you are incredibly out of touch with what is going on in CRPG. Please get your head out of your ass.
Main thing that need to be done is decreasing speed and maneuverability for all horses (to account for normal levels of ridding skill) and to cut down health of armored horses to level of destrier or slightly higher tops. Armored horses edge over destrier should be armor, not health.
Ohhh jeezzz.... Where do i begin...
Lets see here..
Lowered HP for Light Horses?
Maybe you haven't noticed but any horse under Destrier (~90 hitpoints) dies in:
2 Francisca's [Too much]
2 Light crossbow bolts [Too much]
2 - 3 Arrows [Too much]
1 Jarid
1 Throwing lance
1 Heavy crossbow bolt
Every other player now has ranged. x50 - 60 players you have a shitstorm flying your way every time they see you.
Zero Tolerance for Mistakes?
Cavalry build relies on his horse as his primary weapon. There is already no tolerance for any mistake, if you get close to the enemy crowd and they see you == death. 1 Projectile hits your horse and that's it. There is no tolerance for any mistakes, please try playing cav sometime.
Make cavalry obtainable by infantry and archers?
In other words, make horses shitty useless items who everyone has but rarely uses because they get them killed.
Cavalry is supposed to be rare and expensive, everyone and their brother riding around on horses just like now is little different than native circle stab.
Available for everyone not only for grinders?
Again maybe you haven't noticed but the new money/xp system allows people to make ~10k/hour when wearing mid tier armor. There is no grind in obtaining high tier equipment/horses anymore.
Nothing more than a useful helper?
Don't you think that's a little bit bias? Might as well say: lets remove horses and replace them with donkeys and mules. (I'm sure chadz wouldn't mind)
Bumpkills are unfair? Did nothing more than pressed W?
Maybe you have not noticed, but the bump damage has been halved, there are very few heavy horses, horses barely kill anyone by trampling them.
Unfair? Nothing more than pressed W?
It is totally unfair that you did not/could not move when you saw a two ton beast was rumbling in your direction, how sad it ran u over and it hurt.
As infantry you have another two keys A and D, try to use them sometime. Also there are long sharp sticks called pikes, everyone has one now, I suggest you too give them a try.
Horse is dead rider still alive?
Obviously you are not a cav player lol. 9 out of 10 times when your horse dies there will be a mob of infantry bashing away at your scull and stabbing you in the butt with their sticks, or an archer/crossbowman/thrower throwing sending in projectiles to finish the job, or the cav that just dehorsed you pulling in a couch/stab/bumpslash to finish the job while you are tasting the dirt.
9 out of 10 times when the rider looses his horse he also looses his life.
Obviously you are not a cav player lol.
Lowered HP for Light Horses?
Maybe you haven't noticed but any horse under Destrier (~90 hitpoints) dies in:
2 Francisca's
2 Light crossbow bolts
2 - 3 Arrows
1 Jarid
1 Throwing lance
1 Heavy crossbow bolt
Every other player now has ranged. x50 - 60 players you have a shitstorm flying your way every time they see you.
Zero Tolerance for Mistakes?
Cavalry build relies on his horse as his primary weapon. There is already no tolerance for any mistake, if you get close to the enemy crowd and they see you == death. 1 Projectile hits your horse and that's it. There is no tolerance for any mistakes, please try playing cav sometime.
Make cavalry obtainable by infantry and archers?
In other words, make horses shitty useless items who everyone has but rarely uses because they get them killed.
Cavalry is supposed to be rare and expensive, everyone and their brother riding around on horses just like now is little different than native circle stab.
Available for everyone not only for grinders?
Again maybe you haven't noticed but the new money/xp system allows people to make ~10k/hour when wearing mid tier armor. There is no grind in obtaining high tier equipment/horses anymore.
Nothing more than a useful helper?
Don't you think that's a little bit bias? Might as well say: lets remove horses and replace them with donkeys and mules. (I'm sure chadz wouldn't mind)
Bumpkills are unfair? Did nothing more than pressed W?
Maybe you have not noticed, but the bump damage has been halved, there are very few heavy horses, horses barely kill anyone by trampling them.
Unfair? Nothing more than pressed W?
It is totally unfair that you did not/could not move when you saw a two ton beast was rumbling in your direction, how sad it ran u over and it hurt.
As infantry you have another two keys A and D, try to use them sometime. Also there are long sharp sticks called pikes, everyone has one now, I suggest you too give them a try.
Horse is dead rider still alive?
Obviously you are not a cav player lol. 9 out of 10 times when your horse dies there will be a mob of infantry bashing away at your scull and stabbing you in the butt with their sticks, or an archer/crossbowman/thrower throwing sending in projectiles to finish the job, or the cav that just dehorsed you pulling in a couch/stab/bumpslash to finish the job while you are tasting the dirt.
9 out of 10 times when the rider looses his horse he also looses his life.
Riding must become more of hunting, which requires patience and correct timing. Otherwise it will always stay more effective than other classes (= OP)
I AM cavalry myself :rolleyes:
The fact that you play cav is no more a point in your favour. You play cav only to legitimate your nerfing suggestions ; I don't think you enjoy playng cav. You are way too subjective when talking about horses.
I see that too many players are still stuck to the imagination of cavalry how it was pre patch: riding constantly around or even between the lines of the enemy stabbing left and right, killing everyone who seperates a bit and doesn't look into the right direction.
Well, many people told me that cav was fine as it currently was, but then chadz nerfed them by increasing their price massively. This was a nerf into the wrong direction, I think, but basically we agreed that cav needed a nerf.
I see that too many players are still stuck to the imagination of cavalry how it was pre patch: riding constantly around or even between the lines of the enemy stabbing left and right, killing everyone who seperates a bit and doesn't look into the right direction.
Riding must become more of hunting, which requires patience and correct timing. Otherwise it will always stay more effective than other classes (= OP)
IF anything at all, horses should be cheaper (light horses that is).
It's fine that they made them a little bit less powerful and more expensive, but its too much of an increase imo.
Your argument is fail. The reason is simple - the class which needs teamwork to be taken down and can take down other classes without teamwork is a OP class (since it IS more powerful then the classes which don't need teamwork to be taken down, and hence is overpowered compared to them). While riding around on a horse backstabbing people IS fun, it definitely is not for the people who're trying to melee and have to somehow simultaneously melee and fend cavalry off at the same time. So it is, in my view, balanced if horses die more easily to pikes/spears/etc, because getting piked/speared is a screwup you should pay dearly for.
It's a team game so saying that a class is OP because you need to use TEAMWORK to kill it doesn't make sense.
Cav are easy, especially now that they can charge you and you don't even get hurt thanks for the nerf hope everyone stops crying now.
If cav are OP in CRPG then in Bad Company 2 I'm guessing you'd think Tanks & blackhawk choppers to be pretty OP too, until you realize how easy it is to spot out one and tell the rest of your team, then an engineer on your team hits it with a homing rocket and it dies.
If you've ever played any Battle Field games you know you're wrong.
It's a team game so saying that a class is OP because you need to use TEAMWORK to kill it doesn't make sense.
Cav are easy, especially now that they can charge you and you don't even get hurt thanks for the nerf hope everyone stops crying now.
If cav are OP in CRPG then in Bad Company 2 I'm guessing you'd think Tanks & blackhawk choppers to be pretty OP too, until you realize how easy it is to spot out one and tell the rest of your team, then an engineer on your team hits it with a homing rocket and it dies.
End of debate, team work is how you play team oriented games make a death match server for CRPG and then we can complain how OP Cav are, but even then I bet the whole death match server would target this cav guy as soon as they saw him unless they're idiots and don't realize the threat cavalry is.
Helicopters and tanks are limited though. And yet, you have queues of noobies idling around on the vehicle respawn. In cRPG anyone can get a horse, and as long as that doesn't have a drawback everyone is sooner or later having it. Besides, you are comparing cRPG to a game where everyone carries a ranged weapon ... oh, wait.
It's so easy to go on about how easy to stop someone is with awareness, when he can just wait outside of your range and come in when everyone is engaged.