cRPG
cRPG => General Discussion => Topic started by: andreakarasho on February 05, 2014, 01:03:43 pm
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What is the best sword for a 1h shielder between italian and champion?
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longsword
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Morningstar
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WARHAMMER
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If you're in a Nordic themed clan I'de say Nordic champion sword and if Italian themed clan i'de say Italian sword. Other than that it's more upon how much you value you're stab. I would say Nordic champion personally because I don't stab a lot in comparison.
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Don't think it makes a huge difference. I'd probably use the Italian for the extra stab damage and its cheaper
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Masterwork Nordic War Sword
Type:One handed weapon
Requirement:10 strength
Weight:1.5
Slots:1
Upkeep:404 gold
Speed:100
Length:95
Thrust:24 pierce
Swing:34 cut
but if you want swords between Italian and NCS well do you want to stab or go viking :D (Id take NCS. Its amazing from horseback too if you want to go 1h cav in the future)
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IMO nordic war sword is the best sword in the game
weapons do their maximum damage at the very end of the weapon, meaning that if you have a champion sword (102 length), you'll do a lot of damage at the very end of the weapon but very little up close.
you spend the majority of your time fighting under 102 length, therefore i think the 95 length nordic war sword is the best sword in the game (high cut, speed, good length, model is not amazingly easy to see).
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I love my baby
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Masterwork Nordic War Sword
Type:One handed weapon
Requirement:10 strength
Weight:1.5
Slots:1
Upkeep:404 gold
Speed:100
Length:95
Thrust:24 pierce
Swing:34 cut
but if you want swords between Italian and NCS well do you want to stab or go viking :D (Id take NCS. Its amazing from horseback too if you want to go 1h cav in the future)
preto la nordic war sword , ce l'ho anche io ed e' figa. (per forza e' figa , ce l'ho io :mrgreen:)
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Nordic War Sword is very good (it's my actual sword). But Take the Champion's if you ride a horse.
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good question. i think it depends on your style. both swords very good swords IMO, maybe the best in the 1h armory.
I think the Italian sword is the best sword all round; speed, length and damage. I have used the Italian in 100+ battles. I "upgraded" it to a champions sword because I needed the extra length for when mounted. I didn't go for a 105 length sword because those are rather slow and abit too long for clusterfights. however, not long after I had the champions sword made, I sold my horse. I kept the sword due to financial issues and its not bad at all, eventho I do prefer an Italian sword. I do benefit from the extra length on the battlefield but I must admit I also carry an axe for those closerange clusterfights.
for stabbing id pick long esp.
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I actually always preferred the Arabian Guard Sword, I guess
its an awesome 1h sword as well, try it.
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Arabian Cavalry Sword
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If you know how to 1h stab, go for the LEE. Preferably at +3 and with a lot of PS, otherwise the swings are a bit too risky.
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Arabian Cavalry Sword
if you think the cav sword is the best 1h you must be blinded by love :) its by far the best 1h, it only comes to its right when you are mounted, once dismounted and in semi-cluster or hard cluster fighting you are phucked. also stabs are terrible
of course you can do like all the 2h: run around and dodge arrows till first half of round is over, then start to find stragglers and in end, zerg :D :P
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There's no such "best" onehander, both Italian and NCS are really nice.
Just don't overuse stab with NCS, it might get you killed.
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Italian sword is roughly an elite scimitar with a thrust.
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I got a +3 Side Sword, amazing weapon, love it (well you need to know how to play with it as with every weapon) with amazing stats (+3) it is: 32 cut, 30 pierce, 100 speed, 95 length.
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I got a +3 Side Sword, amazing weapon, love it (well you need to know how to play with it as with every weapon) with amazing stats (+3) it is: 32 cut, 30 pierce, 100 speed, 95 length.
Seriously since the side sword nerf I don't see much reason to get a +3 side sword over a +3 LEE. You get 7cm more range which is quite huge compared to 2 cut, in my opinion.
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Consider the KAS
It has near the damage on swings as the NCS
It has near the stab of the Italian sword
Has the reach of the NCS
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Speed is king.
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IMO nordic war sword is the best sword in the game
weapons do their maximum damage at the very end of the weapon, meaning that if you have a champion sword (102 length), you'll do a lot of damage at the very end of the weapon but very little up close.
you spend the majority of your time fighting under 102 length, therefore i think the 95 length nordic war sword is the best sword in the game (high cut, speed, good length, model is not amazingly easy to see).
This isn't a thing. Where you hit with your weapon, tip or hilt, doesn't change the damage. It's the angles(horizontal attacks) or how far into the animation(what frame the hit lands on as a % of the total) that you hit, that can increase/decrease your damage. It has been discussed multiple times as it's possible with WSE, but it has never actually been implemented for cRPG.
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There's no such "best" onehander
yes there is when you need to pick only ONE weapon...?
of course there is many variables but surely there is a best onehander. im guessing he isn't asking to our personal taste and preferences, he wants to know what is the better weapon of the Italian and NCS.
currently I use NCS myself but I still think Italian better all-round 1h weapon and I also think that the Italian is the best 1h all-round in the armory. Italian was my first sword and I used it for a very long time. I did try other swords but they just didn't give me what the Italian gave me.
i assume we are talking strictly +3 weapons. check the stats of the Italian and compare it with all the other weapons. Italian have a nice spread of points to both stab, speed and length. that's the raw stats. try use it, you will find it incredible spammish. id say more spammish than spammitar (yeah I actually think that, Italian can stab... try spam that for a lol)
Speed is king.
indeed. its the main force that created and maintain the universe. everything is ultimately a question about speed.
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Random question..is the Grosses Messer balanced? Did it ever have a secondary mode or was it just the Langes Messer?
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This isn't a thing. Where you hit with your weapon, tip or hilt, doesn't change the damage. It's the angles(horizontal attacks) or how far into the animation(what frame the hit lands on as a % of the total) that you hit, that can increase/decrease your damage. It has been discussed multiple times as it's possible with WSE, but it has never actually been implemented for cRPG.
regardless of how it works, longer weapons at closer ranges do lower damage
i thought you did more damage at the tip not because there's a different damage counter there for different parts of the sword or anything like that, but because the swing is fastest at that point, has the best soak value etc
edit: what i said was correct now that i reread it, swings do do their maximum damage at the tip of the weapon, like i say not because there are different damage points on a sword but because the weapon is fastest or something else i don't know the why ^^
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regardless of how it works, longer weapons at closer ranges do lower damage
i thought you did more damage at the tip not because there's a different damage counter there for different parts of the sword or anything like that, but because the swing is fastest at that point, has the best soak value etc
edit: what i said was correct now that i reread it, swings do do their maximum damage at the tip of the weapon, like i say not because there are different damage points on a sword but because the weapon is fastest or something else i don't know the why ^^
It's the phases of the animation. Usually you do very low damage at the very beginning and very ending of your attacks. Which part of the weapon connects has absolutely nothing with it and the reason they are not adding such a feature to cRPG is because many hiltslashing lamers (2h/polearm mostly) are playing this mod.
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It's the phases of the animation. Usually you do very low damage at the very beginning and very ending of your attacks. Which part of the weapon connects has absolutely nothing with it and the reason they are not adding such a feature to cRPG is because many hiltslashing lamers (2h/polearm mostly) are playing this mod.
no i know, that's what i meant, but if you attack with the earliest part of the animation it's likely a longer sword is going to get stopped earlier.
we're all saying basically the same thing, just phrased differently :P
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I just picked up a Nordic Champ's Sword for my 1H/Shielder alt.
I like it a lot, now that I have a feel for its length.
The sword itself is claustrophobic and nearly useless in a tightly-packed fight, but it is absolutely murderous if you give it enough room to operate.
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I tried in this days nordic war sword.
I felt that the nws was more low than italian, but they have the same swing speed.
Maybe it s a my impression.
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The 100+ cm 1h swords catch on the ground and teammates behind you too much on overheads, which should be one of your main attacks as a 1h. I prefer the Arming Sword, which is a slightly shorter/lighter Italian Sword (i.e. faster turn rate for lolstabs). I also really like the ~85 cm swords (Broad Short and Grosses Messer); this is the perfect length for most engagements on Siege (where I play exclusively).
On duel server, I've noticed even going from 100->101 speed allows you to land a lot more hits on skilled players. 103 speed (+3 Liuyedao) coupled with high wpf is borderline ridiculous, where even highly skilled players fall for your feints with regularity. 97-98 speed is just too slow (for 1h) to have a prayer in a 1v1 against a good blocker.
In this "endgame" cRPG that we are in now, like Penitent said, speed is everything. I haven't seen a German or Danish greatsword in months.