cRPG

cRPG => Suggestions Corner => Topic started by: HarunYahya on May 16, 2011, 07:30:04 am

Title: Disable the evil feature called "Crosshair" !
Post by: HarunYahya on May 16, 2011, 07:30:04 am
Hello my beloved community !
Im here to offer you a suggestion about ranged battle.
Most of you noticed the increase of archers,xbowman or throwers on EU servers i assume.
Reasons could be :
They do quiet good damage from range.
They are not that expansive.
You can do quiet good with specific builds.(15-24 strongbow HA,18-21 longbow/yumi for example)
It's fun because people cannot block your attacks,so killing an unskilled peasant newbie or a duel master beast do have same difficulties for you.
You don't have to practice a lot because it is simple.
Press left click wait till the crosshair gets tight then release.
Killing an immobilized target with a bow doesn't require any practice or skill cuz of the damn crosshair.
Disable that evil feature and let archers practice their timing to be good !
It would make archery more fun i think.
Mastering your archery skills would be hard as other classes  (1h,2h,polearm,cav...) if you disable crosshair.
Share your thoughts please...
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Damug on May 16, 2011, 07:39:59 am
What?  There are these things called shields, they block projectiles, perhaps you should invest in one.  Also, maybe you haven't heard of the projectile drop ranged users suffer from trying to shoot at anything further than ~40 feet away.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Seawied on May 16, 2011, 07:55:39 am
What?  There are these things called shields, they block projectiles, perhaps you should invest in one.  Also, maybe you haven't heard of the projectile drop ranged users suffer from trying to shoot at anything further than ~40 feet away.

pretty much this
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Dach on May 16, 2011, 08:00:17 am
And sneaky people will simply "stick" a crosshair on their screen...  :wink: :lol:
Title: Re: Disable the evil feature called "Crosshair" !
Post by: HarunYahya on May 16, 2011, 08:00:36 am
What?  There are these things called shields, they block projectiles, perhaps you should invest in one.  Also, maybe you haven't heard of the projectile drop ranged users suffer from trying to shoot at anything further than ~40 feet away.
There are these things called slot system,dedicated 2hander,polearm or cav builds they don't allow you to carry a shield. Also,maybe you haven't heard of the melee should run all those 40 feets while you shoot at them... :mad:
Sorry but this game has more classes than 1handers and archers.
Well sticking a crosshair wouldn't change anything because you should make the perfect timing to be accurate on bow.
It is too damn easy on M&B sadly tho.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Seawied on May 16, 2011, 08:01:03 am
And sneaky people will simply "stick" a crosshair on their screen...  :wink: :lol:

Nerf scotch tape!
Title: Re: Disable the evil feature called "Crosshair" !
Post by: OzyTheSage on May 16, 2011, 08:09:47 am
I don't think this would be a good idea. You would normally know where you are aiming your weapon, and in addition you would know how jittery your hands have become from holding the bow drawn for an extended period.

Instead, anybody spawning with a bow should have 10 seconds to drop their bow before their head spontaneously combusts. Same for anybody picking a bow form the ground.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: HarunYahya on May 16, 2011, 08:13:21 am
Naah archers are  big part of medieval combat.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Damug on May 16, 2011, 08:13:48 am
There are these things called slot system,dedicated 2hander,polearm or cav builds they don't allow you to carry a shield. Also,maybe you haven't heard of the melee should run all those 40 feets while you shoot at them... :mad:
Sorry but this game has more classes than 1handers and archers.
Well sticking a crosshair wouldn't change anything because you should make the perfect timing to be accurate on bow.
It is too damn easy on M&B sadly tho.
Use cover, don't run straight at them, find a buddy with a shield to give you cover, there's any number of things you can do to get close and once you are that ranged person is mincemeat.  They're often in very thin armor and go down in 1 hit from your giant sword or axe.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: HarunYahya on May 16, 2011, 08:18:49 am
Damug i would like to know your thoughts about disabling crosshair.
This is not a whining topic , i am suggesting something and i would like to see your response .
I don't need your tips,suggestions like "use cover,get a shield" etc.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Damug on May 16, 2011, 08:22:58 am
Damug i would like to know your thoughts about disabling crosshair.
This is not a whining topic , i am suggesting something and i would like to see your response .
I don't need your tips,suggestions like "use cover,get a shield" etc.
I think it is an awful idea, mostly because it's hard enough to hit anything at range as it is since you have to aim well above the target.  If you hate ranged combatants, play on a server with it disabled, like tunatown.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Blondin on May 16, 2011, 09:33:11 am
It's useless cos anybody could reactivate the crosshair (or scotch the screen).

chadz released some ss where crooshair was disabled, but it was not implemented.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Tzar on May 16, 2011, 10:47:21 am
I think i would try out archer if this was implemented sounds alot more fun its the same system they have in Age of chivalry

But the wave of whinning from all the CS players will never make it happen....

Touche but its rather fun playing without crosshair makes your kills that much more intense just like in red orchestra and BF2 bad company hardcore mode ect ect...

Just my thoughts  :P

Buff their dmg on bows and throw and remove the crosshair ftw
Title: Re: Disable the evil feature called "Crosshair" !
Post by: MadJackMcMad on May 16, 2011, 11:16:56 am
Another classic case of someone only noticing the projectiles that hit them.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: AlbaTiger on May 16, 2011, 12:29:22 pm
Most of you noticed the increase ... throwers

Ahahaha no, there were very few throwers over recent months, and after the last 2 patches even this has dropped to pretty much nothing.

Quote
They do quiet good damage from range.
Throwing must be done from point blank as the accuracy is TERRIBLE and if you miss or hit a shield that is one of your 6 shots gone for the game.

Quote
They are not that expansive.
Throwing weapons are some of if not THE most expensive weapons in the game if you compare damage to cost.

Quote
You can do quiet good with specific builds.(15-24 strongbow HA,18-21 longbow/yumi for example)
No build can save dedicated throwing at the moment.

Quote
It's fun because people cannot block your attacks,so killing an unskilled peasant newbie or a duel master beast do have same difficulties for you.
Get a shield? Learn to evade shots? An unskilled peasant will be far less able to dodge and keep moving in random ways than someone who has more experience, even full strength tincans can dodge arrows if they know are coming.

Quote
You don't have to practice a lot because it is simple.
Well apart from the whole having to learn tactical positions on the map, target selection, range finding...etc...etc...
This is even worse for throwers because if you miss or worse hit the wrong target it is very difficult or flat out impossible to get your ammo back and you have next to none of it.

Quote
Press left click wait till the crosshair gets tight then release.
The throwing crosshair NEVER gets tight, a horse can ride through it.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Gurnisson on May 16, 2011, 12:50:22 pm
If you don't grab any shield skill, because you need to be 'dedicated' two-hander/polearm, it's only your own stupidity that keeps you getting shot. If you don't want shield, do a different job for your team. Flank around instead of being the first one in, in the middle of all their archers.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Dezilagel on May 16, 2011, 02:47:58 pm
Just change the crosshair then, keep it but remove the "tightens" feature and let people practice their timing.

I know this would buff xbows alot, but they already need a dmg nerf :p

...Or just remove ranged from the game  :twisted:
Title: Re: Disable the evil feature called "Crosshair" !
Post by: HarunYahya on May 16, 2011, 05:56:10 pm
When there are 50 ranged out of 120 people on battle server,you cannot evade shots.
As ı said before i didn't post this topic for whining , nor asking suggestions to evade shots.
I just think that removing crosshair and maybe increasing damage of projectiles would bring balance on increasing ranged spam.
Do not ever misquote me.If you read the whole paragraph and if you are not a retard you could understand that my explanations target archery rather than xbow or throwing.
(click to show/hide)
Have you ever heard of 15str 24 agi strongbow user horse archer thrower ? -.-

If you post some constructive comments about this suggestion i would be pleased.



Title: Re: Disable the evil feature called "Crosshair" !
Post by: mustg on May 16, 2011, 05:58:05 pm
What?  There are these things called shields, they block projectiles, perhaps you should invest in one.  Also, maybe you haven't heard of the projectile drop ranged users suffer from trying to shoot at anything further than ~40 feet away.

+11111
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Duerkos on May 16, 2011, 06:22:44 pm
I plan to  be an archer next generation and I like this suggestion a lot. It is not madness, in lots of games there is no crosshair, you can either fire blindly or use ironsights (here, it would be using first person view).

The only thing I don't like is that you won't be able to know how your accuracy really is, other than trying a lot of times. I would be ok with this if I find some map in a duel server with targets.

And of course, the same for throwers, and buff their accuracy a bit.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Blondin on May 16, 2011, 06:24:29 pm
Constructive comment:
It's not possible because you CAN'T force disable of crosshair, everybody know how to re-activate it.

As i said, chadz made some post with screenshot where you see an archer in firstperson without crosshairs, he wanted to implement this feature but i guess he realize that's impossible...
Title: Re: Disable the evil feature called "Crosshair" !
Post by: HarunYahya on May 16, 2011, 07:09:59 pm
Constructive comment:
It's not possible because you CAN'T force disable of crosshair, everybody know how to re-activate it.

As i said, chadz made some post with screenshot where you see an archer in firstperson without crosshairs, he wanted to implement this feature but i guess he realize that's impossible...
I ignored your first "impossible !" post , i am going to ignore that one also ! :P
You ruined my dreams tbh.I didn't know that it's impossible to disable crosshair from the mod.
Thanks all who shared their thoughts.It would be great imo but ... what a shame :(
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Hirlok on May 16, 2011, 07:24:19 pm
Disable that evil feature and let archers practice their timing to be good !
It would make archery more fun i think.
Mastering your archery skills would be hard as other classes  (1h,2h,polearm,cav...) if you disable crosshair.

Big LOL. If you suggest ANOTHER archery nerf, please: at least do not disguise it as "more fun", we have to deal with enough double speak in real life.
Unless there is an input device with force feedback where I can actually feel the draw of the bow, we need some kind of visualization.
If you don't like it, go play vikingr, it is a meleetist mod where there is no crosshair - but at least the archers are not struck with a slot system there...

"as hard as other classes" - ROFL, really made my day (and yes, I have alts for all other classes, apart from cav)
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Gravoth_iii on May 16, 2011, 07:32:51 pm
I like this idea, even if you would put scotch tape on the screen you would still have to time the arrows. +1 from me
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Bulzur on May 16, 2011, 07:50:34 pm
I would kindly accept this if everytime you use a melee weapon, it automatically switches you to first person, and you don't have the arrows showing the direction of your attacks. (i don't use the silly arrows, since i also don't use the first person mode, but heard it was usefull in it)
And, arrow timing is predictable. So predictable that i often come across melees who move EXACTLY the same time i release the click.^^
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Tears of Destiny on May 16, 2011, 07:50:49 pm
I like this idea, even if you would put scotch tape on the screen you would still have to time the arrows. +1 from me

To be perfectly honest, considering I already time it 48 times per battle I really have it memorized already. This is not a difficult timing by any atretch of the imagination, especially since with your periphery vision you can watch the draw animation that your body is doing if you really are unable to get used to the timing.

I already don't pay all that much attention to my crosshairs and more to where the target is or the surrounding targets.

Third point, this feature woul be impossible

Fourth point, this would not make it more "fun" only more irritating. If however you are an archer or crossbowmen then please do tell me in detail how this would be fun.

5th point, if you want to nerf something then do it in an easier fashion.

6th point, in RL you effectively have a cross hair by looking down your bow... So not even realism can you argue that this feature would be ok.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Duerkos on May 16, 2011, 08:32:26 pm
Fourth point, this would not make it more "fun" only more irritating. If however you are an archer or crossbowmen then please do tell me in detail how this would be fun.

It will be more fun because shooting well will be more rewarding. If Auto-blocking worked on CRPG as default (and worked perfectly), wouldn't you rather block yourself?

I have played some FPS without crosshairs everywhere, and I like it.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Bulzur on May 16, 2011, 08:46:19 pm
It will be more fun because shooting well will be more rewarding. If Auto-blocking worked on CRPG as default (and worked perfectly), wouldn't you rather block yourself?

I have played some FPS without crosshairs everywhere, and I like it.

A FPS with some bows and such, that have a curbe trajectory, or some FPS with a straight trahjectory with rifles and such, wich are automated and have 150 ammunition ? I don't think you've ever played a FPS with 30 restricted ammo, great trajectory drop, and still needing to watch your back for cavs and such.
Comment is totally unrelated.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Duerkos on May 16, 2011, 08:56:10 pm
A FPS with some bows and such, that have a curbe trajectory, or some FPS with a straight trahjectory with rifles and such, wich are automated and have 150 ammunition ? I don't think you've ever played a FPS with 30 restricted ammo, great trajectory drop, and still needing to watch your back for cavs and such.
Comment is totally unrelated.

So what? This is just one thing more. And well, I have played Killing Floor with the demo class for a long time, and is very similar to the things you mention.

We will just have to disagree. I understand that things fun to some are not funny at all for others. There is some way to remove the crosshair only for me?

PS: I don't really understand why everybody thinks this would be a huge nerf. It is not like accuracy is 100% here in CRPG, and you learn with practice to aim without a crosshair.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: HarunYahya on May 16, 2011, 09:51:15 pm
I still don't think it would be a nerf individually for archers.
Maybe it reduces the amount of nonskilled archers who only shoot to crowd hit/kill their teammates or enemies.(Most of the time they just don't care anyway.)

  The thing is , i love fighting among ranged and i think most of this community does so.They add the medieval atmosphere for sure.But when %40,%50 or more of the people are ranged on 1 server (Usually they gather in 1 team magically !)It ruins the game experience.

  So i came up with this idea but since it's impossible to do and most of you didn't like it,what other things to do to slow down the rangespam ? Limiting ranged class for each team won't work either cuz there is no "class" system in cRPG. :|
This game,as it is now forces melee to play shielder or ninja(I mean ninja tactics.) . Cuz of this situation we miss the epic braveheart style battles where two armies fight face to face under the rain of arrows.Most of the melee dies without getting into contact lol !

 Most of the rounds end like this:
1 shielder 1-2 ranged survives and the shielder guy tries to chase and kill the running archers...same shit happens all the time.Sometimes shielder wins sometimes archer.
  Im concerned cuz this game wasn't like that 1-2 months before.It was more fun,it was more epic so i am trying to suggest some solutions and want to see the response from community.
 (Im talking about EU battle servers idk how its going on at NA.)

edit:You guys love the word "nerf".Adding some challenge is not a nerf for god sake .

Title: Re: Disable the evil feature called "Crosshair" !
Post by: Radix on May 16, 2011, 10:17:32 pm
Quote
Cuz of this situation we miss the epic braveheart style battles where two armies fight face to face under the rain of arrows.Most of the melee dies without getting into contact lol !

dont know which server u play but on EU 1 such melee clashes are not rare, also u can see 2h spammers in front runing first and they survive cose simply they know to do not  run in straight line.

Quote
1 shielder 1-2 ranged survives and the shielder guy tries to chase and kill the running archers...same shit happens all the time.Sometimes shielder wins sometimes archer

well this is because shielder build is all about surviving and archers is all about avoiding contact, I think thats preety natural that they die last. Also cav vs other often happens, but i dont know hows that bad.

Regarding crosshairs?? it is simply trying to take away possibility of aiming.... first perosn view is not any accurate and for sure is not fun. If u want to make ranged to play first person, lets make melee also play first person, but then noone would play cRPG anymore cose first perosn view is just awfull.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Rumblood on May 16, 2011, 10:29:55 pm
This game was not designed for "iron sights". The avatar/bow even in first person has no relation to where the arrow is going to go. It is actually about an inch above and off center to the right of the "iron sight".


Hey I know! Let's add sword breakers to the game! A successful block with one gives a 10% chance of breaking the sword! Lances and spears should also have a 10% chance of breaking when hitting a shield! That's realistic too! Hope those knights brought a squire!
Title: Re: Disable the evil feature called "Crosshair" !
Post by: EponiCo on May 16, 2011, 11:06:06 pm
I still don't think it would be a nerf individually for archers.
Maybe it reduces the amount of nonskilled archers who only shoot to crowd hit/kill their teammates or enemies.(Most of the time they just don't care anyway.)

  The thing is , i love fighting among ranged and i think most of this community does so.They add the medieval atmosphere for sure.But when %40,%50 or more of the people are ranged on 1 server (Usually they gather in 1 team magically !)It ruins the game experience.

  So i came up with this idea but since it's impossible to do and most of you didn't like it,what other things to do to slow down the rangespam ? Limiting ranged class for each team won't work either cuz there is no "class" system in cRPG. :|
This game,as it is now forces melee to play shielder or ninja(I mean ninja tactics.) . Cuz of this situation we miss the epic braveheart style battles where two armies fight face to face under the rain of arrows.Most of the melee dies without getting into contact lol !

 Most of the rounds end like this:
1 shielder 1-2 ranged survives and the shielder guy tries to chase and kill the running archers...same shit happens all the time.Sometimes shielder wins sometimes archer.
  Im concerned cuz this game wasn't like that 1-2 months before.It was more fun,it was more epic so i am trying to suggest some solutions and want to see the response from community.
 (Im talking about EU battle servers idk how its going on at NA.)

edit:You guys love the word "nerf".Adding some challenge is not a nerf for god sake .

It's because people use wrong tactics. You have no right to whine about getting picked off before reaching enemy melee if you can make a shieldwall and advance together, 2h behind shielders. Well, many maps are horrible though with tons of camping places you can't really reach.
As for archer running, yeah, this was predicted by archers before the slot patch, ofc, archers want to win too, so if they have little chance winning a melee, they run and hope some other archer shoots you. There's still a lot of unneccessary bullshit going on, running/camping forever when round is lost because you can get a few extra kills on bored people/noobs, but lets be honest melee and cavalry are exactly the same in that respect.
Title: Re: Disable the evil feature called "Crosshair" !
Post by: Tzar on May 16, 2011, 11:48:52 pm
Either way its fun to play without crosshair..

http://www.youtube.com/watch?v=ruf5iXvdxXY&feature=related  :lol: