What? There are these things called shields, they block projectiles, perhaps you should invest in one. Also, maybe you haven't heard of the projectile drop ranged users suffer from trying to shoot at anything further than ~40 feet away.
What? There are these things called shields, they block projectiles, perhaps you should invest in one. Also, maybe you haven't heard of the projectile drop ranged users suffer from trying to shoot at anything further than ~40 feet away.There are these things called slot system,dedicated 2hander,polearm or cav builds they don't allow you to carry a shield. Also,maybe you haven't heard of the melee should run all those 40 feets while you shoot at them... :mad:
And sneaky people will simply "stick" a crosshair on their screen... :wink: :lol:
There are these things called slot system,dedicated 2hander,polearm or cav builds they don't allow you to carry a shield. Also,maybe you haven't heard of the melee should run all those 40 feets while you shoot at them... :mad:Use cover, don't run straight at them, find a buddy with a shield to give you cover, there's any number of things you can do to get close and once you are that ranged person is mincemeat. They're often in very thin armor and go down in 1 hit from your giant sword or axe.
Sorry but this game has more classes than 1handers and archers.
Well sticking a crosshair wouldn't change anything because you should make the perfect timing to be accurate on bow.
It is too damn easy on M&B sadly tho.
Damug i would like to know your thoughts about disabling crosshair.I think it is an awful idea, mostly because it's hard enough to hit anything at range as it is since you have to aim well above the target. If you hate ranged combatants, play on a server with it disabled, like tunatown.
This is not a whining topic , i am suggesting something and i would like to see your response .
I don't need your tips,suggestions like "use cover,get a shield" etc.
Most of you noticed the increase ... throwers
They do quiet good damage from range.Throwing must be done from point blank as the accuracy is TERRIBLE and if you miss or hit a shield that is one of your 6 shots gone for the game.
They are not that expansive.Throwing weapons are some of if not THE most expensive weapons in the game if you compare damage to cost.
You can do quiet good with specific builds.(15-24 strongbow HA,18-21 longbow/yumi for example)No build can save dedicated throwing at the moment.
It's fun because people cannot block your attacks,so killing an unskilled peasant newbie or a duel master beast do have same difficulties for you.Get a shield? Learn to evade shots? An unskilled peasant will be far less able to dodge and keep moving in random ways than someone who has more experience, even full strength tincans can dodge arrows if they know are coming.
You don't have to practice a lot because it is simple.Well apart from the whole having to learn tactical positions on the map, target selection, range finding...etc...etc...
Press left click wait till the crosshair gets tight then release.The throwing crosshair NEVER gets tight, a horse can ride through it.
What? There are these things called shields, they block projectiles, perhaps you should invest in one. Also, maybe you haven't heard of the projectile drop ranged users suffer from trying to shoot at anything further than ~40 feet away.
Constructive comment:I ignored your first "impossible !" post , i am going to ignore that one also ! :P
It's not possible because you CAN'T force disable of crosshair, everybody know how to re-activate it.
As i said, chadz made some post with screenshot where you see an archer in firstperson without crosshairs, he wanted to implement this feature but i guess he realize that's impossible...
Disable that evil feature and let archers practice their timing to be good !
It would make archery more fun i think.
Mastering your archery skills would be hard as other classes (1h,2h,polearm,cav...) if you disable crosshair.
I like this idea, even if you would put scotch tape on the screen you would still have to time the arrows. +1 from me
Fourth point, this would not make it more "fun" only more irritating. If however you are an archer or crossbowmen then please do tell me in detail how this would be fun.
It will be more fun because shooting well will be more rewarding. If Auto-blocking worked on CRPG as default (and worked perfectly), wouldn't you rather block yourself?
I have played some FPS without crosshairs everywhere, and I like it.
A FPS with some bows and such, that have a curbe trajectory, or some FPS with a straight trahjectory with rifles and such, wich are automated and have 150 ammunition ? I don't think you've ever played a FPS with 30 restricted ammo, great trajectory drop, and still needing to watch your back for cavs and such.
Comment is totally unrelated.
Cuz of this situation we miss the epic braveheart style battles where two armies fight face to face under the rain of arrows.Most of the melee dies without getting into contact lol !
1 shielder 1-2 ranged survives and the shielder guy tries to chase and kill the running archers...same shit happens all the time.Sometimes shielder wins sometimes archer
I still don't think it would be a nerf individually for archers.
Maybe it reduces the amount of nonskilled archers who only shoot to crowd hit/kill their teammates or enemies.(Most of the time they just don't care anyway.)
The thing is , i love fighting among ranged and i think most of this community does so.They add the medieval atmosphere for sure.But when %40,%50 or more of the people are ranged on 1 server (Usually they gather in 1 team magically !)It ruins the game experience.
So i came up with this idea but since it's impossible to do and most of you didn't like it,what other things to do to slow down the rangespam ? Limiting ranged class for each team won't work either cuz there is no "class" system in cRPG. :|
This game,as it is now forces melee to play shielder or ninja(I mean ninja tactics.) . Cuz of this situation we miss the epic braveheart style battles where two armies fight face to face under the rain of arrows.Most of the melee dies without getting into contact lol !
Most of the rounds end like this:
1 shielder 1-2 ranged survives and the shielder guy tries to chase and kill the running archers...same shit happens all the time.Sometimes shielder wins sometimes archer.
Im concerned cuz this game wasn't like that 1-2 months before.It was more fun,it was more epic so i am trying to suggest some solutions and want to see the response from community.
(Im talking about EU battle servers idk how its going on at NA.)
edit:You guys love the word "nerf".Adding some challenge is not a nerf for god sake .