cRPG

cRPG => General Discussion => Topic started by: Akynos on October 06, 2013, 08:34:07 pm

Title: Is something going to be done about the current problems?
Post by: Akynos on October 06, 2013, 08:34:07 pm
Requesting dev feedback please. Loads of problems need attendance and little confirmed developer feedback has been given. Please let me (us) know if I should start looking for another game.
Title: Re: Is something going to be done about the current problems?
Post by: Dexxtaa on October 06, 2013, 08:41:56 pm
By the time this video is over, you will have your problems solved.

Title: Re: Is something going to be done about the current problems?
Post by: ArysOakheart on October 06, 2013, 08:45:26 pm
Requesting dev feedback please. Loads of problems need attendance and little confirmed developer feedback has been given. Please let me (us) know if I should start looking for another game.

Could you be a little more vague please? Maybe even link to another thread? Anything?!
Title: Re: Is something going to be done about the current problems?
Post by: Socks on October 06, 2013, 08:52:00 pm
Title: Re: Is something going to be done about the current problems?
Post by: Akynos on October 06, 2013, 08:52:24 pm
Could you be a little more vague please? Maybe even link to another thread? Anything?!

I could link to the suggestions board and general discussions but I'm sure you knwo where to find that. I do not adress any particular issue because I'm afraid people will start discussing about those. All I want to know is if the developers are taking into account the issues that are stated within those boards and plan to work on them.
Title: Re: Is something going to be done about the current problems?
Post by: Socks on October 06, 2013, 08:56:53 pm
hardrice seems to hate corgi's
Title: Re: Is something going to be done about the current problems?
Post by: Paul on October 06, 2013, 09:20:52 pm
Please let me know when you find a better game.
Title: Re: Is something going to be done about the current problems?
Post by: Akynos on October 06, 2013, 09:35:37 pm
Please let me know when you find a better game.

Well looks like flipping the rocks proves itself useful. I suppose it's useless to ask your opinion on the current dev situation, so I'll just take this message as a ''fuck off and let me break the mod''.
Thanks for the feedback !

Title: Re: Is something going to be done about the current problems?
Post by: Riddaren on October 06, 2013, 09:53:04 pm
Please let me know when you find a better game.

What about Civilization IV?
That's better than cRPG (EU_1) since EU_4 dissapeared.

For me it has always been the small scale battles that were most enjoyable.
I've basically only played on EU_4, Pecores, Nordmen and the melee server since I started over 2,5 years ago.

To tell me and all the other dedicated (EU_4) cRPG players to fuck off might not be the smartest thing Paul.
Not since you plan on releasing your own game soon. I believe it's vital for you to keep your cRPG players to make it a success.
Title: Re: Is something going to be done about the current problems?
Post by: WITCHCRAFT on October 06, 2013, 09:56:43 pm
Patches have been released fairly frequently compared to a dry spell in the past. It's not weekly updates but I don't think its fair to expect that of a mod that is several years old. Items are introduced and balanced with each patch, glitches have been fixed, etc. New scene/map moderators have been added to keep the servers' rotations from getting stagnant.

I have no idea which issues you want the devs to address. Being vague isn't going to take the discussion anywhere. There are lots of white noise posts in the suggestions and balance forums. Tons of stuff is impractical or literally impossible to implement within the M&B engine.

Why do you expect everyone to know exactly what you are thinking of? Why are you being snappy and sarcastic when the dev who replied in this thread failed to read your mind???
Title: Re: Is something going to be done about the current problems?
Post by: BlueKnight on October 06, 2013, 10:02:38 pm
Just saying it now as ppl may understand it wrong, I'm thankful for all the work on crpg and all the progress. just trying to give directions what could be done but it's all just my opinion.


Crpg is like a lawn. Once it was created/seeded it started growing more or less evenly. After that it was cut here and there, where it needed to be cut. But with the time as the sun has been shining on the lawn and burning it and as dogs have been peeing and shitting on it, it became uneven lawn that whole needs to be cut (adjusted), needs fertilising (good changes) and watering (respec to everyone so the changes can work for the community) and it will grow even again.


basically:

- ranged damage and builds
- knockdown
- upkeep balance
- weapon requirements
- wpf changing
- marketplace could be exchanged by loom respec with like 4 weeks cooldown
- weapon balance - heavy lance, awlpike etc.
- cav bump being pitifully weak on destrier-like horses
- faster leveling up - think about alts
- exp system being based 2 much on winning
- banner balance taking class balance more into account
- defensive playstyle >> offensive playstyle
- kicks -.-
- battle maps

---- free respec to erryone in the first week after patch, so you can see what got changed and adapt your build. Also patchmaking requires balls. You can't fix something without changes and changes affect players. Some will be affected more and some less. Life is not fair but thinking about it shouldn't stop us from repairing the mod.

Story about the boat below
(click to show/hide)
Title: Re: Is something going to be done about the current problems?
Post by: Tibe on October 06, 2013, 10:03:02 pm
lol. This thread sofar:

"Have you solved any of the problems yet? If not im leaving."
"What problems are you implying to?"
"It doesnt matter, I dont want people discussing about the problems."
"....."
Title: Re: Is something going to be done about the current problems?
Post by: Rumblood on October 06, 2013, 10:04:28 pm
Requesting dev feedback please. Loads of problems need attendance and little confirmed developer feedback has been given. Please let me (us) know if I should start looking for another game.

"Need feedback. I refuse to tell you what I need feedback on, but I will leave if I don't get it."
Title: Re: Is something going to be done about the current problems?
Post by: Gravoth_iii on October 06, 2013, 10:11:01 pm
So you either play only crpg or another game? Why dont you just play something else if crpg doesnt do it for you, then return once in a while to check if its changed for the better? Also a pretty bad attitude against the devs considering they are keeping the game up to date for free ^^
Title: Re: Is something going to be done about the current problems?
Post by: Grumpy_Nic on October 06, 2013, 10:12:49 pm
I like the game as it is. Its free after all and quite some people have spent a lot of time to make it and to improve it for years.
You are demanding free work to be done for your entertainment, well thats a nice way of saying "thanks".
Title: Re: Is something going to be done about the current problems?
Post by: F i n on October 06, 2013, 10:18:44 pm
I think the mod is just fine atm.


Theres one really big issue with the servers tho. There's been a slight lag with huge impact on gameplay. E.g. some animations aren't displayed correctly making it impossible to block - and thats not the only thing thats wrong. The whole game feels "delayed" and glitchy atm - not as direct as old players are used to experience the gameplay.


Another big problem is theres only ONE real battle server (Eu) at the moment. And this one is basically full all the time which causes pc-side lags (performance) for some players (in addition to the server-sided ones mentioned above).


The mod is great - and its still one of the best games i know, but i'm really losing fun playing on rapist-packed lagging servers.

Title: Re: Is something going to be done about the current problems?
Post by: Osiris on October 06, 2013, 10:18:58 pm
First rule about problems. don't talk about problems!









and i agree eu1 has been much more laggy and the combat less smooth recently IE insta swings or swings missing then hitting and projectiles going past then hitting me my ping is low and fps stable so dunno what it is.
Title: Re: Is something going to be done about the current problems?
Post by: Falka on October 06, 2013, 10:24:00 pm
bla bla bla
Thanks for the feedback !

visitors can't see pics , please register or login
Title: Re: Is something going to be done about the current problems?
Post by: cmp on October 06, 2013, 10:24:09 pm
feedback
Title: Re: Is something going to be done about the current problems?
Post by: F i n on October 06, 2013, 10:26:58 pm
feedback

:)

but still - what about the lag? is there any technical explanation for that? i have no clue what could be wrong - is there something I could do?
Title: Re: Is something going to be done about the current problems?
Post by: Zlisch_The_Butcher on October 06, 2013, 10:47:28 pm
Not since you plan on releasing your own game soon. I believe it's vital for you to keep your cRPG players to make it a success.
Paul isn't involved with that thing you're talking about last I heard. Fairly sure he also announced he'd stop working on cRPG or something recently.
Title: Re: Is something going to be done about the current problems?
Post by: Panos_ on October 06, 2013, 10:59:07 pm
I already mentioned it several times before, but one more won`t harm no one.


I strongly believe that the mod needs a new spark, and by new spark I mean new developers, look at Fips, Tydeus and Teeth, all three of them are doing the best they can, Fips and Teeth making/adding/editing  maps as scene editors and making strat battles less buggy, and Tudeys fucking 1h stab up  :lol: , long story short, in a such a big community like this, I`m pretty sure that you will find some decent item balancers, modelers or whatever. All you need to do is ask.

Title: Re: Is something going to be done about the current problems?
Post by: Macropus on October 06, 2013, 11:01:17 pm
The only thing I don't like about c-rpg right now is a very high ping. But that's just my connection's problems, so... Sucks to be me.  :(
Title: Re: Is something going to be done about the current problems?
Post by: Akynos on October 06, 2013, 11:50:13 pm
Well to answer most of what's been said here:

I am grateful for the development so far which has turned this mod into the best game I have played ( though civ IV is also a favorite of mine riddy)
However there are many problems ( which I will state since no one is arsed to look at the active posts in suggestions and technical problems) such as class imbalance ( notably 1h), server lags, lack of server variety and other little annoying things. I did not want to mention those things in the first place because they have their own topics of discussion and I wanted to avoid the ''Oh but no Akynos 1h isn't OP'' kind of deviation which I'm sure some asshead will mention.
Now all I was wondering was '' Are the devs looking at those issues and seing how they can solve them or are they all gone developping Battlegrounds?''
Now as I got an answer from both Paul and Cmp, I sort of got my answer, although I ( and I believe many other players) would truly appreciate it if an announcement of some kind was to enlighten us about what the devs are working on.
I am sorry about the rudeness of my OP, mostly because of my frustration at how c-rpg slowly loses it's entertaining side in my opinion.
Thanks for your time.
Title: Re: Is something going to be done about the current problems?
Post by: Prpavi on October 07, 2013, 12:01:47 am
Let me break it down for you as simple as possible.

Mod is 3+ years old, that's pretty good for a mod of an obscure game, most original devs have moved away form the mod, they will not hand the mod over to anybody else, nor should they, it's their baby and they have the right to do with it as they wish, after all it's their name on the line. Under this conditions you really can't expect monthly patches, shitloads of server and gameplay options and high server population. We had a great ride and it's still going but not for 3 more years that's for sure. My tip: Enjoy while you still can cuz my bet this time next year you wont be able to :wink:
Title: Re: Is something going to be done about the current problems?
Post by: Teeth on October 07, 2013, 12:20:28 am
Another big problem is theres only ONE real battle server (Eu) at the moment. And this one is basically full all the time
Hah if only, 240 people on the server would instantly make this game twelve times better. Splitting the community further is complete bullshit at this point.

Most my frustrations with the game come from the low population playing now usually. On 60 people having 5 more people not spawning on one team than the other almost decides the round already. With 60 people on the server there is no hiding from the few Steevee's and Mendro's on the server, they always manage to pick off the high profile players. With 60 people 10 players from one clan can roll the server for hours, or 5 players from a shit clan or a clan playing troll builds can make one team lose for hours. With 60 players having 5 retards on your team that split off and get lost ensures you and the rest of your team get ganked. It's just ganking, getting ganked and getting wrecked by ranged now.

Let's face it, the mod is dying and the fact that it is dying is making me get tired of it. People have just played this shit for way too long, including me. The mod had a damn good run, but one of these days I'll do one last GTX. At least I have a new hope though which apparently shouldn't take long.
Title: Re: Is something going to be done about the current problems?
Post by: Zlisch_The_Butcher on October 07, 2013, 12:41:32 am
It's just ganking, getting ganked and getting wrecked by ranged now.
It has always been just that, except when GK was a thing, then you'd also get wrecked by cav. And all those negative things you list, are some of the reasons the EU_4 folks dislike EU_1.
Title: Re: Is something going to be done about the current problems?
Post by: Bittersteel on October 07, 2013, 01:16:23 am
I know i got into cRPG cause i stumbled upon one of RipperX videos. I mean, if we'd type to some famous youtube (JesseCox for an example) that acually read comments, PM's and such and recommended both the game and the mod and they actually started a series about it, i mean holy crap this mod would sparkle with new people and old devs would get inspired and new would come.
Title: Re: Is something going to be done about the current problems?
Post by: Fips on October 07, 2013, 01:35:03 am
Those "famous" (Not that i'm jealous of their success or anything, but fame is something different and those guys themselves would never call themselves famous) Youtubers would never have the patience and time to play this game. I know for example AngryJoe played Napoleonic War and he would probably enjoy this mod a lot, but there are just way more interesting and newer games for them to review/letsplay/whatevs. cRPG takes just so much time to get into. Anyone that is a huge and important part of the many YT-networks for gaming is never going to play this mod. Maybe if there is someone with not so many subscribers that would have the time, but then again, cRPG is not big on Youtube and noone who wants to do something more as a YT-creator is going to play it.
Title: Re: Is something going to be done about the current problems?
Post by: Torben on October 07, 2013, 03:25:39 am
despite all the bitching about cavnerfs I kinda always like the mod in every patch ^^

this patch is however the first i can recall that I have continues continuity problems or whatnot:  I cant swing a LHB on horseback without the hole game starting to  lag and almost disconnect,  any jump i do on my horse lets me fall into the ground for a good while and everything feels sticky and laggy.

so fix that n id be an even happier camper : )
Title: Re: Is something going to be done about the current problems?
Post by: Paul on October 07, 2013, 07:22:06 am
I'm not planning to release any game and pointing me to alternatives is honestly appreciated. Maybe that's the wrong forum section though.
Title: Re: Is something going to be done about the current problems?
Post by: WITCHCRAFT on October 07, 2013, 08:13:36 am
There are issues. Not all of them can be addressed in a single patch. Some are beyond the scope of the game code.

I'm glad that we get updates at this point in the mod's life. Even just balancing items and adding a handful more every few months breathes life into the game.

My glass is half full, I guess  :wink:
Title: Re: Is something going to be done about the current problems?
Post by: F i n on October 07, 2013, 09:50:35 am
Hah if only, 240 people on the server would instantly make this game twelve times better. Splitting the community further is complete bullshit at this point.

Most my frustrations with the game come from the low population playing now usually. On 60 people having 5 more people not spawning on one team than the other almost decides the round already. With 60 people on the server there is no hiding from the few Steevee's and Mendro's on the server, they always manage to pick off the high profile players. With 60 people 10 players from one clan can roll the server for hours, or 5 players from a shit clan or a clan playing troll builds can make one team lose for hours. With 60 players having 5 retards on your team that split off and get lost ensures you and the rest of your team get ganked. It's just ganking, getting ganked and getting wrecked by ranged now.

Let's face it, the mod is dying and the fact that it is dying is making me get tired of it. People have just played this shit for way too long, including me. The mod had a damn good run, but one of these days I'll do one last GTX. At least I have a new hope though which apparently shouldn't take long.

twelve times better for YOU.


Its not about splitting the community its about making the mod more enjoyable for those who seek an alternative to overfilled, clan-dominated, lagging and too serious servers.

And tbh, i really dont care about k/d ratios, multipliers, money or experience. I'm just looking for a bit of fun, which i just can't find on eu_1 as the only thing you can do there is catching arrows and listen to some overserious players saying "hahaha get a shield, my old friend" or "mad cus bad" bla bla bla.

eu4 always was the best alternative for everyone preffering a more casual yet duel-skill-based and less random battle.

and now that its gone, i just don't enjoy crpg anymore. at least not as much.


bottom line is:

not having eu4 might not split the community - but it certainly will reduce the overall crpg population. And thats "bullshit", mr. serious.
Title: Re: Is something going to be done about the current problems?
Post by: Zlisch_The_Butcher on October 07, 2013, 04:06:19 pm
"mad cus bad"
Jarlek, Fin is talking about you!
Title: Re: Is something going to be done about the current problems?
Post by: CrazyCracka420 on October 07, 2013, 05:04:45 pm
I just wish they'd stop introducing game play changes (like the new kick animation), which are broken and then they stay in the game for months because nobody is there to fix it, or release the new changes.  It's fine if you're less active, but stop introducing large game play changes if you're not going to be around to fix them when they are borked.

That's my stance...I like that they introduce new things to the game, and try to improve it, but when something inevitably is introduced that does not work, it just stays in the game for months now.  If you're not active enough to fix problems that you introduce, then the logical solution is to not introduce new game mechanics.  This isn't rocket surgery people.
Title: Re: Is something going to be done about the current problems?
Post by: Gurnisson on October 07, 2013, 05:27:56 pm
I love double xp events, not just because of the increased xp, but because of the amount of people who comes to eu1. Being one of 90 players on your team is more fun than being one of >30. My opinion, at least.

Eu4 seemed to have quite a few ranged heroes (both on and off horse) and I rarely took a char except my US Cavalry to play there. Even though it would slightly reduce the amount of people on eu1, having it back would be nice, so that people that prefer another type of play could have fun as well.

Title: Re: Is something going to be done about the current problems?
Post by: Akynos on October 07, 2013, 06:33:51 pm
I just wish they'd stop introducing game play changes (like the new kick animation), which are broken and then they stay in the game for months because nobody is there to fix it, or release the new changes.  It's fine if you're less active, but stop introducing large game play changes if you're not going to be around to fix them when they are borked.

Title: Re: Is something going to be done about the current problems?
Post by: Tibe on October 07, 2013, 06:40:23 pm
(click to show/hide)

Well to their credit, the original nudge that gave you a easy freehit got fixed rather fast to a somewhat bearable thing. But that was a gigantic modbreaker, so I quess their hands were tied with that one. Other stuff isnt so much I quess.
Title: Re: Is something going to be done about the current problems?
Post by: Christo on October 07, 2013, 08:57:24 pm
mod is dead
Title: Re: Is something going to be done about the current problems?
Post by: Porthos on October 07, 2013, 11:25:32 pm
Today I had no delay lags (which constantly was killing my brain since the middle of September). Have no idea whether u guys checked and fixed something or it was just my own problems. But anyway I am happy now ^^
Cheers  :oops:
Title: Re: Is something going to be done about the current problems?
Post by: Scervo on October 08, 2013, 12:05:01 am
Now I have no issue with the way the game is right now, it's without a doubt my favorite game right now and I am grateful for the people who made it, but I am a bit bothered by the way the two actual developers responded in this thread and I am surprised no one else has pointed it out.

A member of the community asked for some feedback from the people who run it, which does not seem unreasonable at all to me, and by those people the only responses he got was one that basically amounted to "if you don't like the current state of the game, find a new one" and another that was a sarcastic one word answer mocking the OP's question.

Yes, he (OP) could have been more specific; yes, he could have been more polite, but still, I don't think it's a very professional or mature way to handle a community.

/end OffTopicRant
Title: Re: Is something going to be done about the current problems?
Post by: Harald on October 08, 2013, 12:42:22 am
Mod is not dead yet. We talked about the crpg state today and will look into a few options. While the new project takes up the majority (or all) the time for some of us crpg devs we still want to do occasional patches/updates.
Title: Re: Is something going to be done about the current problems?
Post by: Bjord on October 08, 2013, 01:21:24 am
Harald is like the good news guy. Never saw him say something bad.

cmp and chadz, on the other hand...
Title: Re: Is something going to be done about the current problems?
Post by: Grumbs on October 08, 2013, 01:24:59 am
Harald is like the only guy over 18 there, he has the kind of attitude you want in dev teams, not pubescent argumentative kids like the others (except chadz ofc)
Title: Re: Is something going to be done about the current problems?
Post by: Panos_ on October 08, 2013, 01:35:04 am
I never met eyes with either cmp or Paul, but calling them kids because they like doing some trolling every now and then, is just dumb..


Title: Re: Is something going to be done about the current problems?
Post by: Grumbs on October 08, 2013, 01:36:56 am
I never met eyes with either cmp or Paul, but calling them kids because they like doing some trolling every now and then, is just dumb..

Sure the devs just troll. But yeah I know better than to get drawn into a discussion with the Panos :)
Title: Re: Is something going to be done about the current problems?
Post by: Bjord on October 08, 2013, 01:40:22 am
Sure the devs just troll. But yeah I know better than to get drawn into a discussion with the Panos :)

Was just about to say inb4 Panos gets muted. Damn, shame. :D
Title: Re: Is something going to be done about the current problems?
Post by: Panos_ on October 08, 2013, 01:41:29 am
visitors can't see pics , please register or login
Title: Re: Is something going to be done about the current problems?
Post by: Bjord on October 08, 2013, 01:43:52 am
You're Greek, mad is your natural state.
Title: Re: Is something going to be done about the current problems?
Post by: Panos_ on October 08, 2013, 01:44:15 am
Only when killed by lolstab
Title: Re: Is something going to be done about the current problems?
Post by: Falka on October 08, 2013, 06:33:00 am
I just wish they'd stop introducing game play changes (like the new kick animation), which are broken and then they stay in the game for months

I'm pretty sure there's plenty of ppl who prefer new kicks to old ones. Dunno how someone can say that old kicks were fine, there was basically no risk in doing them. Maybe new kicks aren't perfect but according to me they're much better than the old ones (and I never do kicks, but now I can try to punish guys who spam kicks). Personal dislike isn't the same as objective crapiness :P So, um, what else is broken according to you if I may ask?  :P
Title: Re: Is something going to be done about the current problems?
Post by: San on October 08, 2013, 06:44:33 am
The new kick made sense when it came out so it's easier to use despite the loss of blocking, but I think the animation is too limited when describing its new hitbox.

Most of my qualms in this game are pretty miniscule adjustments. I'm happy that that's the worst I can complain about, especially when it's so online-oriented.
Title: Re: Is something going to be done about the current problems?
Post by: Matey on October 08, 2013, 08:16:40 am
The new kick made sense when it came out so it's easier to use despite the loss of blocking, but I think the animation is too limited when describing its new hitbox.

Most of my qualms in this game are pretty miniscule adjustments. I'm happy that that's the worst I can complain about, especially when it's so online-oriented.

You wanna see something hilarious? go into duel, get into a duel, stand still next to someone and have them experiment with kicking to see what kind of insane angles they can routinely hit you on. I was testing this today and my partner was about to look 90degrees away from me, hit the kick button and then try to look at me while kicking and hit me every time. They (who haven't played cRPG since the kick was changed) concluded it was ridiculous.
Title: Re: Is something going to be done about the current problems?
Post by: F i n on October 08, 2013, 10:26:40 am
Mod is not dead yet. We talked about the crpg state today and will look into a few options. While the new project takes up the majority (or all) the time for some of us crpg devs we still want to do occasional patches/updates.

saving my day. AGAIN
Title: Re: Is something going to be done about the current problems?
Post by: Fartface on October 08, 2013, 02:03:10 pm
I don´t realy see any big problems with the game as of right now , I´m lagg free and there are only some minor things in my eyes that have to be changed.
Title: Re: Is something going to be done about the current problems?
Post by: CrazyCracka420 on October 08, 2013, 03:47:53 pm
I'm pretty sure there's plenty of ppl who prefer new kicks to old ones. Dunno how someone can say that old kicks were fine, there was basically no risk in doing them. Maybe new kicks aren't perfect but according to me they're much better than the old ones (and I never do kicks, but now I can try to punish guys who spam kicks). Personal dislike isn't the same as objective crapiness :P So, um, what else is broken according to you if I may ask?  :P

The kick is broken when you can be off to the side 2 or 3 feet in either direction of the leg/foot and still get kicked.  That's the definition of broken.  Since when do items have area of effect in crpg or warband?  I'd rather go back to the "no risk" kick we used to have, than have a whirlwind tornado coming out of someone's leg that can knock back 5-10 people at a time if they are grouped up in a 5 foot wide proximity. 

I'd say the 2h stab was a problem, and instead of fixing the 2h stab animation (or active properties of the stab) they decided to basically do the same thing to polearms and 1h stabs. 

The team balance system has been borked for a couple years as well. 

Overall I think the game is in a great state, but it's common sense that if you're not going to be around for a couple months, you probably shouldn't release any large game mechanic changes.  Strategus on the other hand has been problematic since it's inception of strat 4.  I won't even try to list all the problems except the largest one, duplicate item bug where after a battle where armor was around the 1500 mark, people end up winning the battle and have 150,000 of each armor piece, and 10 times the amount of weapons they started with.  I grind months moving my guy across the map trading, but one dupe bug and I'd be able to nullify all the months of hard work.  They have improved some aspects of strat since version 4 started, but overall there's a lot that could be done to improve it.

One other strat bug that's been a problem since the start of strat 4...if you have more than 10k crates it shows up at 0 crates on the map.  You'd think that would be a really quick and easy fix.  Strat is different than crpg, but my point is pretty similar.  If you're not going to be around to fix things that are broken, I'd rather not have new game mechanics introduced that may or may not be working as intended.
Title: Re: Is something going to be done about the current problems?
Post by: Akynos on October 09, 2013, 01:13:05 pm
Mod is not dead yet. We talked about the crpg state today and will look into a few options. While the new project takes up the majority (or all) the time for some of us crpg devs we still want to do occasional patches/updates.

Thank you for the feedback. That's all I wanted to hear. I think the majority of players would be grateful if the next patches would focus on class balance and server performance. Once those two are done I would understand if you considered crpg in a final ( terminal rather) state.
Title: Re: Is something going to be done about the current problems?
Post by: Penitent on October 09, 2013, 08:19:44 pm
mod is alive and kicking
Title: Re: Is something going to be done about the current problems?
Post by: Corsair831 on October 10, 2013, 10:33:29 pm
I already mentioned it several times before, but one more won`t harm no one.


I strongly believe that the mod needs a new spark, and by new spark I mean new developers, look at Fips, Tydeus and Teeth, all three of them are doing the best they can, Fips and Teeth making/adding/editing  maps as scene editors and making strat battles less buggy, and Tudeys fucking 1h stab up  :lol: , long story short, in a such a big community like this, I`m pretty sure that you will find some decent item balancers, modelers or whatever. All you need to do is ask.

totally agree, there is a lot of interest in cRPG, the current devs aren't doing anything with it, so why don't they just hand over the mantle to some new more active devs who will do something/have more time to improve the mod
Title: Re: Is something going to be done about the current problems?
Post by: SMEGMAR on October 10, 2013, 11:34:56 pm

basically:

- ranged damage and builds - Ranged damage is fine, huge influx of jaridmy old friends and kettle hat arbalests is not.
- knockdown - Knockdown is fine, the roll is fucking disgusting and the devs should feel bad.
- upkeep balance - Is fine, stop being a poor peasant fuck.
- weapon requirements - are fine, is the problem?
- wpf changing - What does this mean?
- marketplace could be exchanged by loom respec with like 4 weeks cooldown - Gay socialist eurofilth idea.
- weapon balance - heavy lance, awlpike etc. - What is wrong with either of those?
- cav bump being pitifully weak on destrier-like horses - Could your requests be more one sided?
- faster leveling up - think about alts - That's what all games need, more instant gratification to satisfy impatient children.
- exp system being based 2 much on winning - YOU CASUAL FUCK.
- banner balance taking class balance more into account - This is a good idea.
- defensive playstyle >> offensive playstyle - What?
- kicks -.-    - Kicks are fine, the only retards that whine about them are the people that can't land them.
- battle maps - Meh

Title: Re: Is something going to be done about the current problems?
Post by: San on October 10, 2013, 11:55:16 pm
You wanna see something hilarious? go into duel, get into a duel, stand still next to someone and have them experiment with kicking to see what kind of insane angles they can routinely hit you on. I was testing this today and my partner was about to look 90degrees away from me, hit the kick button and then try to look at me while kicking and hit me every time. They (who haven't played cRPG since the kick was changed) concluded it was ridiculous.
I did that in battle the day it was changed and was able to kick Rhaelys who was 90 degrees to my side. I'm actually okay with having an area of effect since you can beat it. It's just that it's damn invisible and it doesn't even follow where the kicker is looking properly, giving me that feeling that it shouldn't have hit many times over. If you could see the hitbox, you'd know exactly how to dodge(even if the area of effect meant you can't dodge a certain way). I'm just saying that I could live with it, but the properties themselves are quite over the top.

@Smegmar
Many things I complain about I do myself until it's changed. I think there are people who believe something is wrong/exploitable not just because they have issues combating it.
Title: Re: Is something going to be done about the current problems?
Post by: Rebelyell on October 11, 2013, 12:12:00 am


troll or guy from his avatar
Title: Re: Is something going to be done about the current problems?
Post by: Falka on October 11, 2013, 06:12:58 pm
why don't they just hand over the mantle to some new more active devs who will do something/have more time to improve the mod

Do what exactly? When Paul added nudge Jackie Chan and some others went mad cause he didn't add crouching :rolleyes: Tydeus changed 1h stab, cmp changed kicks and guess what players think about these changes:

I just wish they'd stop introducing game play changes (like the new kick animation), which are broken

Make up your mind maybe. There's also a lot of stuff which use wse2 and as far as I know only cmp can do sth with that. So basically you need new cmp. GOod luck with finding him :P

in a such a big community like this, I`m pretty sure that you will find some decent item balancers, modelers or whatever. All you need to do is ask.

Um, you mean that chadz should ask players to join developers? Maybe he should beg them? :rolleyes: At the beginning there was only chadz in crpg team, now there's a bunch of guys, currently not really active, but hey, Tydues joined them not so long ago and he's fairly active in fucking things up  :wink: If someone really wants to do sth for crpg I think he'll find a way to do that, but your idea of devs asking players for help is ridiculous.

Dunno also why you think that crpg needs more item balancers, I find balance quite okay, sure, a few tweaks could be done, but at the end of day it doesn't really matter, whatever will be done with balance, there always will be someone bitching about buffs and nerfs.
Title: Re: Is something going to be done about the current problems?
Post by: Grumbs on October 11, 2013, 06:29:04 pm
You can do a lot to improve the game without adding new features or making big changes with WSE. Simply having some more depth in the item balance team would improve the game more than anything else imo. Have a real group of guys with different experiences with the game, different preferred playstyles etc and have them decide between themselves how to balance the game, without anyone overseeing it who vetos shit or tries to push things a certain way. There needs to be more than one guy that can actually upload the changes too.

Have a real item balance team that does things by themselves with autonomy
Title: Re: Is something going to be done about the current problems?
Post by: Falka on October 11, 2013, 08:07:41 pm
You can do a lot to improve the game without adding new features or making big changes with WSE.Simply having some more depth in the item balance team would improve the game more than anything else imo.

If your only concern about current state of the mod is item balance and the only thing you want to change is a few numbers describing items then I think that this mod is in fucking awesome shape. Devs have to buff or nerf a few items by 1 or 2 points every now and then and that's all, everyone will be happy.
Title: Re: Is something going to be done about the current problems?
Post by: Osiris on October 11, 2013, 09:20:55 pm
server being terrible is only thing i want fixed :P
Title: Re: Is something going to be done about the current problems?
Post by: Sniger on October 11, 2013, 11:33:45 pm
just wanna say this is an awesome thread.

Title: Re: Is something going to be done about the current problems?
Post by: Corsair831 on October 13, 2013, 05:38:54 pm
Do what exactly? When Paul added nudge Jackie Chan and some others went mad cause he didn't add crouching :rolleyes: Tydeus changed 1h stab, cmp changed kicks and guess what players think about these changes:

Make up your mind maybe. There's also a lot of stuff which use wse2 and as far as I know only cmp can do sth with that. So basically you need new cmp. GOod luck with finding him :P

Um, you mean that chadz should ask players to join developers? Maybe he should beg them? :rolleyes: At the beginning there was only chadz in crpg team, now there's a bunch of guys, currently not really active, but hey, Tydues joined them not so long ago and he's fairly active in fucking things up  :wink: If someone really wants to do sth for crpg I think he'll find a way to do that, but your idea of devs asking players for help is ridiculous.

Dunno also why you think that crpg needs more item balancers, I find balance quite okay, sure, a few tweaks could be done, but at the end of day it doesn't really matter, whatever will be done with balance, there always will be someone bitching about buffs and nerfs.

there's a difference between adding new features and refining old ones :)